In this paper, we consider a tow-person zero-sum game in which an attack helicopter with a missile wishes to destroy a tank. The tank has much small-caliber ammunition for protection itself from the attack helicopter. And the attack helicopter possesses a missile for attacking the tank. We develop models for the behavior of the attack helicopter, in terms of missile launch time, and of the tank, in terms of ammunition firing rate, in several situations. In particular, we examine the Weiss-Gillman model.
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