최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기멀티미디어학회논문지 = Journal of Korea Multimedia Society, v.24 no.2, 2021년, pp.336 - 343
양석환 (Institute of Image and Cultural Contents, Dongguk University) , 이영숙 (Institute of Image and Cultural Contents, Dongguk University)
AI technology is spreading not only to industrial fields, but also to culture, art, and content fields. In this paper, we proposed a system based on AI technology that can automate the process of reproducing contents using characters for movie contents. After creating the basic appearance of the cha...
NIA, Changes and Prospects of Culture and Arts in Intelligent Information Society, Information Culture Issue Report, Vol. 16, No. 3, 2016.
T. Karras, S. Laine, and T. Aila, "A Style-Based Generator Architecture for Generative Adversarial Networks," arXiv:1812. 04948v3 [cs.NE], 2019.
T. Karras, S. Laine, M. Aittala, J. Hellsten, J. Lehtinen, and T. Aila, "Analyzing and Improving the Image Quality of StyleGAN," arXiv:1912.04958v2 [cs.CV], 2020.
H.W. Kang, S.H. Ha, M.G. Lee, D.Y. Jeong, and D.W. Jeong, "Classifying the Vocabulary for Emotional Expressions of Korean Language using a Card Sorting Method," Proceedings of 2019 Fall Conference of Ergonomics Society of Korea, pp. 24-28, 2019.
S.H. Hong and J.H. Kim, "A Study on Animation Character Face Design System Based on Physiognomic Judgment of Character Study in the Cosmic Dual Forces and the Five Elements Thoughts," Journal of Korea Mutimedia Society, Vol. 9, No. 7, pp. 872-893, 2006.
S.H. Hong and M.J. Kim, "A Study of 2D Avatar's Game Character Expression Design System based on Physiognomic Judgment of Character Study," Proceeding of the Fall Conference of the Korea Multimedia Society, pp. 365-368, 2009.
H.Y. Ko, J.S. Lee, and J.H. Kim, "Character's Facial Expression Realization Program with Emotional State Dimensions," The J ournal of the Korea Institute of Maritime Information & Communication Sciences, Vol. 12, No. 3, pp. 438-444, 2008.
Z. Cao, G. Hidalgo, T. Simon, S.E. Wei, and Y. Sheikh, "OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields," IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 43, No. 1, pp. 172-186, 2021.
IITP, Emotion recognition technology trend, Weekly ICT Trends, Vol. 1868, 2018.
IDG Custom Content Services, Reading emotions in writing: Understanding emotion analysis, IDG Tech Report, 2014.
Deep learning starts with speech recognition: Voice recognition and signal processing (2019). https://wikidocs.net/30647 (accessed January 10, 2021).
Naver unveils 'NEST' AI speech recognition technology that accurately recognizes long or complex sentences(2020). https://www.aitimes.kr/news/articleView.html?idxno16032 (accessed January 10, 2021).
ETRI, Research Trends for Deep LearningBased High-P erformance Face Recognition Technology, Electronics and Telecommunications Trends, Vol. 33, No. 4, 2018.
Move Mirror: You move and 80,000 images move with you(2018). https://www.blog.googl e/technology/ai/move-mirror-you-move-and80000-images-move-you/ (accessed January 10, 2021).
L.A. Gaty, A.S. Ecker, and M. Bethge, "A Neural Algorithm of Artistic Style," arXiv:1508. 06576v2 [cs.CV], 2015.
S.S. Kang, H.J. Won, and M.H. Lee, "Analyzing Vocabulary Characteristics of Colloquial Style Corpus and Automatic Construction of Sentiment Lexicon," Smart Media Journal, Vol. 9, No. 4, pp. 144-151, 2020.
Personality Insight(2016). https://personalityinsights-demo.ng.bluemix.net/ (accessed January 10, 2021).
*원문 PDF 파일 및 링크정보가 존재하지 않을 경우 KISTI DDS 시스템에서 제공하는 원문복사서비스를 사용할 수 있습니다.
출판사/학술단체 등이 한시적으로 특별한 프로모션 또는 일정기간 경과 후 접근을 허용하여, 출판사/학술단체 등의 사이트에서 이용 가능한 논문
※ AI-Helper는 부적절한 답변을 할 수 있습니다.