$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Self-aligning pitch and azimuth reference unit 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • F41G-003/22
출원번호 US-0830467 (1977-09-06)
발명자 / 주소
  • Maughmer Robert W. (Calabasas Park CA)
출원인 / 주소
  • Litton Systems, Inc. (Beverly Hills CA 02)
인용정보 피인용 횟수 : 96  인용 특허 : 1

초록

A system for determining orientation or position of a movable supporting structure, such as a vehicle, includes a special inertial sensor unit. This unit includes a single gyroscope hereinafter referred to as a “gyro”, with its spin axis mounted in alignment with the sensitive axis of an acceleromet

대표청구항

A system for determining orientation or position comprising: movable means having a principal direction of interest; an instrument assembly including an accelerometer having its sensitive axis aligned with said principal direction and a two-degree-of-freedom gyro having its spin axis fixedly aligned

이 특허에 인용된 특허 (1)

  1. Eichweber Kurt (Holsteiner Chaussee 73-81 2 Hamburg 61 DT), Missile fire-control system and method.

이 특허를 인용한 특허 (96)

  1. Ohta, Keizo, Acceleration data processing program, and storage medium, and acceleration data processing apparatus for use with the same.
  2. Sato, Kenta; Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Urata, Masahiro, Accelerometer-based controller.
  3. Swann Lynn J. (La Verne CA) Wedertz Larry D. (Mira Loma CA), Armored missile launch/shipping container.
  4. Barney, Jonathan A.; Weston, Denise Chapman, Customizable toy for playing a wireless interactive game having both physical and virtual elements.
  5. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless controller.
  6. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  7. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  8. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  9. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  10. Feige Christian (Grafing DEX) Kirst Bertold (Merzhausen DEX), Fire control system for moving weapon carriers.
  11. Ikeda, Akio, Game controller and game system.
  12. Ikeda, Akio, Game controller and game system.
  13. Ikeda, Akio, Game controller and game system.
  14. Ikeda, Akio, Game controller and game system.
  15. Ikeda, Akio, Game controller and game system.
  16. Ikeda, Akio, Game controller and game system.
  17. Ikeda, Akio, Game controller and game system.
  18. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  19. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  20. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  21. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  22. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device with holding portion detachably holding an electronic device.
  23. Ikeda, Akio; Ohta, Keizo; Akasaka, Hideya; Takahashi, Yuki, Game system and storage medium having game program stored thereon.
  24. Frederick,Larry D.; Medley,Dwight; Tivas,Roy W., Geosteering detectors for boring-type continuous miners.
  25. Fredrick, Larry D; Medley, Dwight; Tivas, Roy W., Geosteering detectors for rotary-type continuous miners.
  26. Shah,Tushar K.; Corboy,Grant W., Inclinable munitions launcher.
  27. Ohta, Keizo; Sato, Kenta, Information processing program.
  28. Ohta, Keizo; Sato, Kenta, Information processing program.
  29. Amor, Miguel, Integrated surveying and leveling.
  30. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  31. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  32. Barney, Jonathan A; Weston, Denise Chapman, Interactive entertainment system.
  33. Barney, Jonathan A; Weston, Denise Chapman, Interactive game and associated wireless toy.
  34. Barney, Jonathan A.; Weston, Denise Chapman, Interactive gaming system and method using motion-sensitive input device.
  35. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  36. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  37. Briggs, Rick A.; Weston, Denise Chapman, Interactive play devices for water play attractions.
  38. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Interactive toys and games connecting physical and virtual play environments.
  39. Cleveland ; Jr. William C. (Santa Ana CA), Magnetic roll sensor calibrator.
  40. Weston, Denise Chapman; Barney, Jonathan A, Methods for providing interactive entertainment.
  41. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  42. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  43. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive game controller with optional display screen.
  44. Weston, Denise Chapman; Barney, Jonathan A., Motion-sensitive input device and interactive gaming system.
  45. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive wand controller for a game.
  46. Briggs, Rick A.; Weston, Denise Chapman, Multi-media interactive play system.
  47. Weston, Denise Chapman; Barney, Jonathan A, Multi-platform gaming system using RFID-tagged toys.
  48. Weston, Denise Chapman; Barney, Jonathan A., Multi-platform gaming system using RFID-tagged toys.
  49. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  50. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  51. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  52. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  53. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  54. Sakanashi Kenji,JPX ; Matsuoka Tetsuya,JPX ; Okada Kouta,JPX ; Murahashi Takayoshi,JPX ; Zenmyo Keiichi,JPX ; Ura Taro,JPX ; Nakano Kenichi,JPX ; Ikeda Kazuhiko,JPX, Navigation apparatus for a vehicle.
  55. Albo, Mordechay; Bronshteyn, Boris, North finding device, system and method.
  56. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  57. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  58. Barney, Jonathan A.; Weston, Denise Chapman, Portable interactive toy with radio frequency tracking device.
  59. Hawkins Patrick J. (Bellevue WA), Position control system of the discontinuous feedback type.
  60. Schneider Alan M. (La Jolla CA) Doherty Donald W. (San Diego CA), Search-radar azimuth correction.
  61. DeMersseman, Bernard; Lee, Kangwon, Sensing misalignment detection and estimation system.
  62. Arikawa Tetsuro (Kanagawa JPX), Skid control system.
  63. Stromgren Lawrence T. (2916 Hillcrest Hays KS 67601) Kamau ; III George P. (Sterling VA), Stirrup-lock ankle support.
  64. Jeffrey L. Cipolla, Support and alignment assembly.
  65. Barney, Jonathan A.; Weston, Denise Chapman, System and method for playing a virtual game by sensing physical movements.
  66. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  67. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  68. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  69. Weston, Denise Chapman; Barney, Jonathan A., Systems and methods for providing an interactive game.
  70. Barney, Jonathan A.; Weston, Denise Chapman, Systems and methods for providing interactive game play.
  71. Allen, Michael W.; Balonek, Daniel, Target marking system.
  72. Allen, Michael W.; Balonek, Daniel J., Target marking system.
  73. Barney, Jonathan A.; Weston, Denise Chapman, Toy devices and methods for providing an interactive play experience.
  74. Weston, Denise Chapman, Toy incorporating RFID tag.
  75. Weston, Denise Chapman, Toy incorporating RFID tag.
  76. Weston, Denise Chapman, Toy incorporating RFID tracking device.
  77. Sindlinger Rainer (Hirschberg DEX) Kocks Peter (Heidelberg DEX), Vehicle having an on-board navigation system.
  78. Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Takeda, Genyo; Urata, Masahiro, Video game system with wireless modular handheld controller.
  79. Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Takeda, Genyo; Urata, Masahiro, Video game system with wireless modular handheld controller.
  80. Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Takeda, Genyo; Urata, Masahiro, Video game system with wireless modular handheld controller.
  81. Collier,Ronald F.; Dillon,John T., Weapon mounting and remote position recognition system.
  82. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  83. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  84. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  85. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  86. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  87. Ikeda, Akio, Wireless game controllers.
  88. Barney, Jonathan A.; Weston, Denise Chapman, Wireless gaming system combining both physical and virtual play elements.
  89. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  90. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  91. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  92. Barney, Jonathan A; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  93. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  94. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  95. Barney, Jonathan A.; Weston, Denise C., Wirelessly powered gaming device.
  96. Barney, Jonathan A.; Weston, Denise Chapman, Wirelessly-powered toy for gaming.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로