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Adaptive microcomputer controlled game 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63B-071/06
출원번호 US-0010938 (1979-02-09)
발명자 / 주소
  • Morrison Howard J. (Deerfield IL)
출원인 / 주소
  • Marvin Glass & Associates (Chicago IL 02)
인용정보 피인용 횟수 : 47  인용 특허 : 6

초록

An adaptive game utilizes a microprocessor for generating a random audible or visual stimulus which must be responded to by a plurality of players. The response generally requires the players to estimate a time interval, a number of events, a tone frequency or the like. The microprocessor then corre

대표청구항

A game device comprising: means for automatically generating a sensorially perceptible event, said event having a predetermined physical characteristic having a predetermined value; means for automatically generating a plurality of values, one of which is a simulation of said value; means actuable b

이 특허에 인용된 특허 (6)

  1. Bench Stephen Michael (Lake Zurich IL), Dual-mode waveform generator.
  2. Kurtz Lynn C. (2104 Campo Alegro Tempe AZ 85281), Electrically operated game apparatus.
  3. Huang Thomas L. (5565-02 Walnut Blossom Drive San Jose CA 95123) Huang Ling Ling (5565-02 Walnut Blossom Drive San Jose CA 95123), Electronic game apparatus.
  4. Runte Robert Ralph (Palatine IL) Mau Theodore A. (Chicago IL), Handicapping circuit for electronic games.
  5. Conner ; Gary L., Manually indexed electronic matching game.
  6. Chang Richard S. (Rolling Hills Estates CA) Klose George J. (Redondo Beach CA), Obstacle game.

이 특허를 인용한 특허 (47)

  1. Adams, Raymond, Amusement device and its associated method of play.
  2. Leshik Edward A. (122 ; Princess Ct. Queensway ; London GB2), Apparatus for playing a game of skill.
  3. Snitman Bernard H. (21 Tyrrel Avenue Toronto ; Ontario CAX M6G 2G1), Articulating, self-supporting staircase.
  4. Bickerton, Matthew James; Simpson, Michael Lee; Judkins, Daniel, Audio/visual display toy for use with rhythmic responses.
  5. Praria Guy B., Board game requiring instant complex decisions and immediate competitive action.
  6. Klitsner, Dan; Diniz, Hakan, Capture game apparatus.
  7. Klitsner, Dan; Diniz, Hakan, Capture game apparatus.
  8. Kenney, Tyler B.; Yu, Brian M., Card game playing device and method of playing a game.
  9. Wasowicz Janet Marie ; Maerlender Art Carl, Diagnostic system and method for phonological awareness, phonological processing, and reading skill testing.
  10. Assa, Shmuel, Electronic board game.
  11. Beckman Ralph A. ; Kamentsky Howard ; Sharpe ; III Henry D. ; Bradford Kipp L. ; Schwartz Stephen A. ; Murphy ; III John F., Electronic body-bending game.
  12. Haltovsky, Moshe; Haltovsky, Avi; Assa, Shmuel, Electronic gaming platform having shared and private screens.
  13. Lam Clive,HKX, Electronic matching and position game.
  14. Breslow Jeffrey D. (Highland Park IL) Imatt Alex (Chicago IL) Oberth Christian H. (Chicago IL), Electronic matrix board game apparatus and method.
  15. Rothschild,Omri; Raviv,Roni; Merino,Darrell M., Electronic sequence matching game and method of game play using same.
  16. Farine,Pierre Andr챕, Electronic timepiece including a game mode.
  17. Kenoun Robert (7043 Wilson Ter. Morton Grove IL 60053), Electronic water ejecting game.
  18. Basu,Scott K.; Cariffe,Nancy M., Entertainment device and method of using the same.
  19. Darby Christian (224 Sullivan #23C New York NY 10012), Game device for randomly selecting players.
  20. Nobe, Kazuhiko; Niide, Shinichiro, Game machine, game processing method and information storage medium.
  21. Storm, Timothy C., Game player selection device and method.
  22. Kiyonaga Norio (4-13-1 Iwatominami Komae-shi ; Tokyo JPX), Golf swing training device with visual and audible alerts.
  23. Klitsner Daniel B., Hand-held voice game.
  24. Thompson,James W., Interactive neural training device.
  25. Wasowicz Jan, Interactive sound awareness skills improvement system and method.
  26. Ziemkowski, Ted; Corman, Chris, Laser maze.
  27. Creech, William Nelson Addison, Light pattern game apparatus.
  28. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  29. Buecheler, Kurt; Sauers, Peter; Hanson, C. Rowland; Cantu, David, Method and system for dynamically leveling game play in electronic gaming environments.
  30. Mahaffey, Clayton R.; Mahaffey, Guy, Methods and systems for betting with pari-mutuel payouts.
  31. Streeter Willie L. (3318 Mount Pleasant St. ; NW. Washington DC 20010), Microcomputer controlled rotation game.
  32. Sano, Akane, Motion coordination operation device and method, program, and motion coordination reproduction system.
  33. Assa, Shmuel, Multi-player, multi-screens, electronic gaming platform and system.
  34. Shimomura, Satoshi; Takahashi, Masayuki, Music game system, game control method for the game system, and computer-readable memory medium.
  35. Milner Ronald E. (Grass Valley CA), Musical puzzle using sliding tiles.
  36. Janet M. Wasowicz, Phonological awareness, phonological processing, and reading skill training system and method.
  37. Wasowicz, Janet M., Phonological awareness, phonological processing, and reading skill training system and method.
  38. Wasowicz, Janet M., Phonological awareness, phonological processing, and reading skill training system and method.
  39. Saur John ; Richardson James, Physical fitness device.
  40. Hutchins Barrett (6800 NW. 28th Ave. Miami FL 33147), Portable quiz game.
  41. Wasowicz, Janet M., Reading and spelling skill diagnosis and training system and method.
  42. Nicastro, Neil D., Skill mapping method and apparatus.
  43. Elstein Rick A. (Syosset NY) Faret Svein (Plainview NY) Gazzo John J. (Commack NY), Sports technique and reaction training system.
  44. Mashimo, Masahiko; Saito, Shinya; Yano, Keiichi; Okada, Norihide, Storage medium storing game program, game apparatus and game control method.
  45. Albrecht, Jessica A.; Hague, Madelaine Ann; Muther, Aaron; Peters, Allan; Weaver, Robert Jerome; Clegg, Timothy P.; Samardzija, Primoz, Transaction product with selectively illuminated buttons.
  46. Gasper Elon J. ; Abbott Thomas M. ; Gilmore John G., User-adaptable computer chess system.
  47. Itskov, Boris; Guterres, Peter A., Video game.
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