Pattern-formation strategy board game
IPC분류정보
국가/구분 |
United States(US) Patent
등록
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국제특허분류(IPC7판) |
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출원번호 |
US-0730076
(1985-05-03)
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발명자
/ 주소 |
- Goulter Victor H. (485 Molimo Dr. San Francisco CA 94127) Goulter Barbara W. (485 Molimo Dr. San Francisco CA 94127)
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인용정보 |
피인용 횟수 :
8 인용 특허 :
1 |
초록
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A board game using an elevated board (20) having fourteen rows (22), each of fourteen holes (24), so as to total ninety-six holes. The board is divided into four quarters (21), each of forty-nine holes, by lines (23) into which two to four players play in turn, by placing colored playing pieces (48)
A board game using an elevated board (20) having fourteen rows (22), each of fourteen holes (24), so as to total ninety-six holes. The board is divided into four quarters (21), each of forty-nine holes, by lines (23) into which two to four players play in turn, by placing colored playing pieces (48) from swivel-mounted storage drawers (43) restrained from free movement by friction washer (33), each player attempting to construct patterns (61, 62, 63, 64 and 65) in order to score points. Playing pieces (48) have colors at one end (50) for forming patterns (67) and are reversible to a transparent end (52) for cancellation after scoring by placing score pegs (54) in appropriate holes (29), color identification of inverted playing pieces (48) made possible through transparent end (52) for visual score checking at any time. Each player also attempts to prevent his or her opponents from forming patterns by inserting a playing piece to block pattern formations. When four patterns are completed in first started quarter, either player can move into next quarter, but only if his or her first move will either complete or stop a pattern which straddles the border. Playing piece ends can be made touch-identifiable in shape of end (70, 71, 72, 73) for blind players. Pattern shapes (26) are permanent on board margin (25) on the sides of board (20) for international player reference.
대표청구항
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A board game, comprising, in combination: (a) a planar playing board having upper and lower planar surfaces which are parallel to each other, said upper surface having game-playing indicia thereon and including a plurality of spaced holes; (b) a plurality of playing-piece storage and board support c
A board game, comprising, in combination: (a) a planar playing board having upper and lower planar surfaces which are parallel to each other, said upper surface having game-playing indicia thereon and including a plurality of spaced holes; (b) a plurality of playing-piece storage and board support compartments at opposite sides of and under said board, each compartment being attached to the underside of said board for holding said board in parallel relationship to but above a support surface, said board also including closure means for enabling each of said compartments to be accessible to a player on its side of said board and for closing said compartment to prevent loss of the playing pieces carried therein; and (c) at least two groups of playing pieces, each playing piece having a transparent end and a colored end opposite said transparent end, said ends both being sized for mating with said spaced holes in said upper surface so that either end of any piece can be inserted into any of said spaced holes and be retained in its hole until removal thereof, each playing piece having limiting means between said two ends thereof for limiting the depth of insertion of each piece into any hole.
이 특허에 인용된 특허 (1)
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Lin Hong-Pei (Fl. 2 ; No. 381 ; Sec. 5 Nan-Ching East Rd. Taipei TWX), Chess box.
이 특허를 인용한 특허 (8)
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Spital, David E., Assessment tool and graded activity for fine-gross motor skills, visual and cognitive processing.
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O'Neill, John Edward, Board game and method of playing thereof.
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Van Niekerk William (55 Wildwood Park Winnipeg ; Manitoba CAX R3T 0C8), Educational puzzle.
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O'Neill, John Edward, Method and apparatus for game play.
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Wainwright Max R. ; Wainwright David A., Method of playing a board game.
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Oswald, Charlane Marie, Selectively configurable household accessory holder.
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Danielak Ann C. (Wilmette IL) Breslow Jeffrey (Highland Park ; IL), Token aligning three-dimensional strategy game and method of play.
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