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Combination vending machine and amusement game 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/00
출원번호 US-0158282 (1988-02-18)
발명자 / 주소
  • Williams Geoffrey A. (Middleton GBX)
출원인 / 주소
  • Rodstock Leisure Limited (Wigna GBX 03)
인용정보 피인용 횟수 : 52  인용 특허 : 4

초록

A vending machine (9) is combined with a separate or integral skill game machine (11) and the combination is arranged so that a user can choose to use the combination in a vend mode or in a playvend mode, in which latter mode the player pits his physical and/or mental skill against the skill machine

대표청구항

A combination vending machine and amusement game comprising a vending portion, a game portion, and a credit portion, said vending portion including storage means for storing items to be vended and dispensing means for dispensing items to be vended from said storage means in response to receipt of a

이 특허에 인용된 특허 (4)

  1. Smith Ronald A. (Los Gatos CA), Data storage apparatus.
  2. Harlick Neville G. (Sydney AUX), Poker machine communication system.
  3. Bachmann G. Merle (Stone Mountain GA) Davis Charles L. (Atlanta GA) Morgan ; Jr. Annis R. (Atlanta GA), Vending machine display panel with utility module therein.
  4. Best Robert M. (16016 9th N.E. Seattle WA 98155), Video games with voice dialog.

이 특허를 인용한 특허 (52)

  1. Luciano, Robert A.; Souza, Michael, Apparatus and method for dispensing of awards.
  2. Luciano, Robert A.; Crowder, Robert W.; Souza, Michael, Apparatus and method for dispensing prizes.
  3. Luciano, Robert A.; Crowder, Robert W.; Souza, Michael, Apparatus and method for dispensing prizes.
  4. Barcelou, David M., Automated transaction machine.
  5. Barcelou, David M., Automated transaction machine.
  6. Barcelou, David M., Automated transaction machine.
  7. Barcelou, David M., Automated transaction machine.
  8. Barcelou, David M., Automated transaction machine.
  9. Barcelou, David M., Automated transaction machine.
  10. Barcelou, David M., Automated transaction machine.
  11. Barcelou, David M., Automated transaction machine.
  12. Barcelou, David M., Automated transaction machine.
  13. Barcelou, David M., Automated transaction machine.
  14. Barcelou, David M., Automated transaction machine.
  15. Barcelou, David M., Automated transaction machine.
  16. Barcelou, David M., Automated transaction machine.
  17. Barcelou, David M., Automated transaction machine.
  18. Barcelou, David M., Automated transaction machine.
  19. Barcelou, David M., Automated transaction machine.
  20. Barcelou, David M., Automated transaction machine.
  21. Barcelou, David M., Automated transaction machine.
  22. Barcelou, David M., Automated transaction machine.
  23. Barcelou, David M., Automated transaction machine.
  24. Barcelou, David M., Automated transaction machine.
  25. Barcelou, David M., Automated transaction machine.
  26. Barcelou, David M., Automated transaction machine.
  27. Barcelou, David M., Automated transaction machine.
  28. Barcelou, David M., Automated transaction machine.
  29. Kapczynski, Mark Joseph; Dean, Michael John, Bill payment and reporting.
  30. Racz, Patrick Sandor; Hulst, Hermen-ard, Data storage and access systems.
  31. Wilson, Roger L., Fueling game devices, systems, and methods.
  32. Wilson, Roger L., Fueling game devices, systems, and methods.
  33. Baerlocher, Anthony J.; Gerrard, Peter, Gaming system and method providing simultaneous gaming with linked paytable events.
  34. Baerlocher, Anthony J.; Gerrard, Peter, Gaming system and method providing simultaneous gaming with linked paytable events.
  35. Baerlocher, Anthony J.; Gerrard, Peter, Gaming system and method providing simultaneous gaming with linked paytable events.
  36. Thoeni, Stewart; Griswold, Chauncey, Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session.
  37. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  38. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  39. Gilliland, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  40. Nguyen, Binh T.; Paulsen, Craig A., Method and system for gaming and brand association.
  41. Nguyen, Binh T.; Paulsen, Craig A., Method and system for gaming and brand association.
  42. Nguyen,Binh T.; Paulsen,Craig A., Method and system for gaming and brand association.
  43. Walker,Jay S.; Golden,Andrew P.; Fincham,Magdalena M.; Palmer,Timothy A.; Talwalkar,Nandu A.; Bemer,Keith, Method and system to incorporate game play into product transactions.
  44. Kawamura Yasunori,JPX, Premium-dispensing game.
  45. Byon Ok-Sun,KRX, Self-service gasoline pump system with game function.
  46. Grill Simon (24242 Hatteras St. Woodland Hills CA 91367), System for constructing novelty impulse machines including a weight scale.
  47. Jay S. Walker ; Andrew P. Golden ; Magdalena Mik ; Timothy A. Palmer ; Nandu A. Talwalkar ; Keith Bemer, System to provide game play for products.
  48. Lin, Wayne W., Systems and methods for transacting business over a global communications network such as the internet.
  49. Lin, Wayne W., Systems and methods for transacting business over a global communications network such as the internet.
  50. Lin, Wayne Weiyuan, Systems and methods for transacting business over a global communications network such as the internet.
  51. Walker, Jay S.; Jorasch, James A.; Alderucci, Dean; Tulley, Stephen C.; Kim, Peter, Systems and methods wherein a player indicates an item that may be received based on a game event outcome associated with the player.
  52. Kennedy, Julian J.; Morris, Michael A.; Morris, Douglas E., Video gaming device and communications system.
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