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연합인증

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Machines for gaming, amusement, education and the like 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-007/06
출원번호 US-0362928 (1989-06-08)
우선권정보 GB-0027053 (1986-11-12)
발명자 / 주소
  • Helm Arthur E. (Southport GB2) Keane Stuart J. (Leeds GB2)
출원인 / 주소
  • Elton Fabrications Limited (Merseyside GB2 03)
인용정보 피인용 횟수 : 68  인용 특허 : 1

초록

A gaming apparatus comprising a plurality of gaming machines is provided. Each machine can be operated individually, the player upon each start of the machine endeavouring to reach a predetermined objective by his skill in propelling a ball into apertures to reach a predetermined total before a coun

대표청구항

A gaming machine, the play of which involves the skill of the player in propelling or dropping a component which thereafter moves freely with the object of arriving at a predetermined location or one of a plurality of predetermined locations, which gives an indication of the player\s performance, co

이 특허에 인용된 특허 (1)

  1. Nakamura Masaya (Tokyo JPX), Game machine having pop-up target.

이 특허를 인용한 특허 (68)

  1. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Arcade game.
  2. Kelly Bryan M. (Almo CA) Kelly Matthew F. (San Ramon CA) Heyes Kevin A. (San Jose CA) Pi Steven S. (San Jose CA), Arcade game having multiple rotating pointers.
  3. Kelly Matthew F. ; Kelly Bryan M., Arcade game having multiple score indicators.
  4. Bryan M. Kelly ; Norman B. Petermeier ; Matthew F. Kelly ; J. Richard Oltmann, Arcade game with spinning wheel bonus.
  5. Benbrahim, Jamal, Casino gaming apparatus with a bonus associated with a cash out.
  6. Kelly, Bryan; Rowe, Bruce, Clock hand bonus game.
  7. Ryan, Chad A.; Johnson, Sam; Khal, Zaki, Electronic gaming device which determines play information.
  8. Kelly,Bryan M.; Petermeier,Norman B.; Kelly,Matthew F.; Oltmann,J. Richard, Game apparatus with rotary indicator and bonus multiplier.
  9. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  10. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  11. Baerlocher,Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  12. Cudlipp, William Owen, Gaming system.
  13. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  14. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  15. DeWaal, Daniel J., Gaming system and method for providing team play.
  16. DeWaal, Daniel J., Gaming system and method for providing team play.
  17. DeWaal, Daniel J., Gaming system and method for providing team play.
  18. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  19. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  20. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  21. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  22. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  23. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  24. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  25. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  26. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  27. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  28. Luciano ; Jr. Robert A. ; Baerlocher Anthony J ; Brune Chris T. ; Mayeroff Jason, Hybrid gaming apparatus and method.
  29. Luciano ; Jr. Robert A. ; Baerlocher Anthony J. ; Brune Chris T. ; Mayeroff Jason, Hybrid gaming apparatus and method.
  30. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Illuminated wheel indicators.
  31. Kelly,Bryan; Petermeier,Norman; Kelly,Matthew; Oltmann,J. Richard, Indicator wheel system.
  32. Vancura, Olaf, Knowledge-based casino game and method therefor.
  33. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Mechanical wheel indicator with sound effects.
  34. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  35. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  36. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  37. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  38. Tessmer,Michael T.; Cannon,Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  39. Kelly Bryan M. ; Petermeier Norman B. ; Kelly Matthew F. ; Oltmann J. Richard, Multi-game system with progressive bonus.
  40. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Multi-mode wheel and pointer indicators.
  41. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  42. Okada, Kazuo, Peripheral device and method of detecting illegal action.
  43. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  44. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  45. Kelly Bryan M. ; Petermeier Norman B. ; Kelly Matthew F. ; Oltmann J. Richard, Progressive bonus ticket redemption arcade game.
  46. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  47. Benbrahim,Jamal, Providing an indication of a hidden bonus on a casino gaming apparatus.
  48. Kelly Matthew F. (San Ramon CA) Oltmann J. Richard (Scottsdale AZ), Redemption-type arcade game with game token return.
  49. Kelly Matthew F. (San Ramon CA) Kelly Bryan M. (Almo CA) Yee Phillip (San Francisco CA) Heyes Kevin A. (San Jose CA), Roll-down arcade game.
  50. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Skill based prize games for wide area networks.
  51. Kelly Matthew F. ; Kelly Bryan M., Skill-based card game.
  52. Matthew F. Kelly ; Bryan M. Kelly ; Norman B. Petermeier ; John G. Kroeckel ; John E. Link, System, method and article of manufacture for providing a progressive-type prize awarding scheme in an intermittently accessed network game environment.
  53. Ohara,Toshiya; Maeno,Kiyotaka; Kaneko,Hideyuki; Wada,Keizo, Token-operated game machine.
  54. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Tournament qualification and characteristics in a gaming system.
  55. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  56. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  57. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Video wheel indicator.
  58. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  59. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  60. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  61. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  62. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  63. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and progressive bonus apparatus.
  64. Kelly, Bryan M; Petermeier, Norman B; Kelly, Matthew F; Oltmann, J. Richard, Wheel indicator and progressive bonus means.
  65. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  66. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  67. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  68. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicators.
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