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연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Arcade game 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63D-003/00
출원번호 US-0089045 (1993-07-09)
발명자 / 주소
  • Kelly Bryan M. (Dublin CA) Petermeier Norman B. (Saratoga CA) Kelly Matthew F. (Dublin CA) Oltmann J. Richard (Scottsdale AZ)
출원인 / 주소
  • Lazer-Tron Corporation (Pleasanton CA 02)
인용정보 피인용 횟수 : 68  인용 특허 : 0

초록

An arcade game including a progressive bonus apparatus connected to a plurality of individual game units. The progressive bonus apparatus receives score contributions from each game unit to increase a progressive score. When players achieve a predetermined task on a game unit, they receive a non-mon

대표청구항

A game comprising: a playing surface having a first and a second end; at least two targets proximate to said second end of said playing surface, where each of said targets is receptive to a playing piece directed down said playing surface; means for detecting which target received said playing piece

이 특허를 인용한 특허 (68)

  1. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Arcade game.
  2. Kelly Matthew F. ; Kelly Bryan M. ; Oltmann J. Richard, Arcade game for stacking directed playing pieces.
  3. Kelly Bryan M. (Almo CA) Kelly Matthew F. (San Ramon CA) Heyes Kevin A. (San Jose CA) Pi Steven S. (San Jose CA), Arcade game having multiple rotating pointers.
  4. Faith William B., Arcade-type stamp dispensing machine.
  5. Pryzby,Eric M.; Block,Rory L., Audio network for gaming machines.
  6. Moser, Timothy; Nelson, Dwayne; Williams, Richard; Rowe, Rick, Casino patron tracking and information use.
  7. Traphagen, Brandon, Coordinated gaming machine attract via gaming machine cameras.
  8. Traphagen, Brandon H., Coordinated gaming machine attract via gaming machine cameras.
  9. Nelson, Dwayne R.; Williams, Richard C.; Rowe, Richard E.; Moser, Timothy W., Dynamic casino tracking and optimization.
  10. Nelson, Dwayne R.; Williams, Richard C.; Rowe, Richard E.; Moser, Timothy W., Dynamic casino tracking and optimization.
  11. Kaminkow, Joseph E., Flexible loyalty points programs.
  12. Kaminkow, Joseph E.; Rowe, Richard E., Flexible loyalty points programs.
  13. Harris, Ronnie W., Games and gaming machines having wheel features.
  14. Harris, Ronnie W., Games and gaming machines having wheel features.
  15. Harris, Ronnie W., Games and gaming machines having wheel features.
  16. Manz, Robert; Daly, Terry; DelRossi, Robert; Frohm, Erica; Lombardo, Charlie, Games and gaming machines having wheel features.
  17. Manz, Robert; Daly, Terry; DelRossi, Robert; Frohm, Erica; Lombardo, Charlie, Games and gaming machines having wheel features.
  18. Manz, Robert; Daly, Terry; DelRossi, Robert; Frohm, Erica; Lombardo, Charlie, Games and gaming machines having wheel features.
  19. Schneider Richard Jay ; Carlson Rex, Gaming apparatus and method including a player interactive bonus game.
  20. Glavich Paulina, Gaming bonus apparatus and method with player interaction.
  21. Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a bonus award wheel with a terminator.
  22. Rodgers,Paulina; Baerlocher,Anthony J., Gaming device having a bonus award wheel with a terminator.
  23. Weiss, Steven A.; Stone, Jay; Carlson, Rex; Dickenson, Robert M., Gaming device having first chance means and serially dependent second chance means.
  24. Loose,Timothy C.; Pryzby,Eric M.; Rothschild,Wayne H.; Pacey,Larry J., Gaming machine environment having controlled audio and visual media presentation.
  25. Pryzby, Eric M.; Schwartz, Richard T., Gaming machine environment having controlled audio and visual media presentation.
  26. Loose, Timothy C.; Pryzby, Eric M.; Rothschild, Wayne H.; Pacey, Larry J., Gaming machine environment having controlled audio media presentation.
  27. Loose, Timothy C., Gaming machine having improved audio control architecture.
  28. Rothschild, Wayne H.; Kopera, Thomas M., Gaming machine system having a gesture-sensing mechanism.
  29. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  30. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  31. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  32. Weiss Steven A., Gaming method and apparatus including a simulation of a combination safe.
  33. Nordman, Dennis, Gaming system having a plurality of adjacently arranged gaming machines and a mechanical moveable indicator operable to individually indicate the gaming machines.
  34. Loose,Timothy C.; Pryzby,Eric M.; Rothschild,Wayne H., Gaming system with surround sound.
  35. Gagner, Mark B.; Kelly, Sean; Massing, Scott A.; Pacey, Larry J.; Smith, Jesse; Velu, Muthu, Gesture fusion.
  36. Aoki, Dion K.; Gronkowski, Timothy T.; Jaffe, Joel R.; Loose, Timothy C., Gesture sensing enhancement system for a wagering game.
  37. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Illuminated wheel indicators.
  38. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Mechanical wheel indicator with sound effects.
  39. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Multi-mode wheel and pointer indicators.
  40. Moser,Timothy W., Player tracking assembly for complete patron tracking for both gaming and non-gaming casino activity.
  41. Hedrick, Joseph R.; Nguyen, Binh T., Player tracking communication mechanisms in a gaming machine.
  42. Hedrick, Joseph R.; Nguyen, Binh T., Player tracking communication mechanisms in a gaming machine.
  43. Hedrick, Joseph R.; Nguyen, Binh T., Player tracking communication mechanisms in a gaming machine.
  44. Hedrick, Joseph R.; Nguyen, Binh T.; Kinsley, Mike, Player tracking communication mechanisms in a gaming machine.
  45. Hedrick, Joseph R.; Nguyen, Binh T.; Kinsley, Mike, Player tracking communication mechanisms in a gaming machine.
  46. Hedrick,Joseph R.; Nguyen,Binh T.; Kinsley,Mike, Player tracking communication mechanisms in a gaming machine.
  47. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  48. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  49. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  50. Okuda Yoichi,JPX ; Ozaki Koichi,JPX ; Yamaguchi Takashi,JPX ; Yoshida Keiichi,JPX ; Sasa Junichi,JPX, Progressive gaming system.
  51. Kelly Matthew F. (San Ramon CA) Kelly Bryan M. (Almo CA) Yee Phillip (San Francisco CA) Heyes Kevin A. (San Jose CA), Roll-down arcade game.
  52. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Skill based prize games for wide area networks.
  53. Ashley, Simon Patrick; Roukis, George; Visser, Antoon Christiaan, System and method for gaming.
  54. Ashley, Simon Patrick; Roukis, George; Visser, Antoon Christiaan, System and method for gaming.
  55. Ropp,Lonnie; Blackwell,Joe; Sullivan,Dwight, System and method for providing pinball machine tournament play.
  56. Matthew F. Kelly ; Bryan M. Kelly ; Norman B. Petermeier ; John G. Kroeckel ; John E. Link, System, method and article of manufacture for providing a progressive-type prize awarding scheme in an intermittently accessed network game environment.
  57. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Tournament qualification and characteristics in a gaming system.
  58. Carlson, Rex R.; Schneider, Rich; Boyd, Scott; Patceg, Miles, Video gaming machine having first and second chance means displayed on a video monitor with sequencing means.
  59. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Video wheel indicator.
  60. Thomas, Alfred; Shimabukuro, Jorge L.; Prohl, Anthony, Wagering game with multi-point gesture sensing device.
  61. Bleich, Charles R; Canterbury, Stephen A; Pryzby, Eric M; Rasmussen, James M; Wurz, Norman R, Wagering games using multi-level gaming structure.
  62. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and progressive bonus apparatus.
  63. Kelly, Bryan M; Petermeier, Norman B; Kelly, Matthew F; Oltmann, J. Richard, Wheel indicator and progressive bonus means.
  64. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  65. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  66. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicator and ticket dispenser apparatus.
  67. Kelly, Bryan M.; Petermeier, Norman B.; Kelly, Matthew F.; Oltmann, J. Richard, Wheel indicators.
  68. Silva, Robert; Lundy, Chris; Olson, Garrett; Kremer, Jason; Hedrick, Joseph R.; Nguyen, Binh T., Wireless input/output and peripheral devices on a gaming machine.
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