최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
DataON 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Edison 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Kafe 바로가기국가/구분 | United States(US) Patent 등록 |
---|---|
국제특허분류(IPC7판) |
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출원번호 | US-0385485 (1995-02-08) |
발명자 / 주소 |
|
인용정보 | 피인용 횟수 : 433 인용 특허 : 4 |
An interactive multiple player game system including at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network. A playing device includes a processor for running a game scenario common to all of the playing devices within the network, a player controlled inter
An interactive multiple player game system including at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network. A playing device includes a processor for running a game scenario common to all of the playing devices within the network, a player controlled interface for enabling a player action within the game scenario, a transmitter for transmitting the player action over the network, a receiver for receiving player actions from other playing devices transmitting over the network, and a display for displaying at least a portion of the game scenario. The interactive multiple player game system can further include a play station device and an interface apparatus for. interfacing between the play station device and the playing devices.
An interactive multiple player game system comprising at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (a) a processor for running a game scenario common to all of said at least two playing devices; (b) a player controlled
An interactive multiple player game system comprising at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (a) a processor for running a game scenario common to all of said at least two playing devices; (b) a player controlled interface for enabling a player action within said game scenario; (c) a transmitter connected to said player controlled interface, said transmitter transmitting said player action over said network; (d) a receiver connected to said processor, said receiver receiving player actions from said at least one other playing device transmitting over said network; (e) a display for displaying at least a portion of said game scenario; and (f) a clock, said clock of a second playing device being synchronized with said clock of a first playing device. A method for playing an interactive multiple player game between at least two players, comprising the steps of: (a) establishing an ad-hoc, wireless, all-to-all broadcast network between at least two playing devices; (b) providing a game scenario common to all of the at least two playing devices; (c) enabling a player action by each player within the game scenario; (d) transmitting player actions over the network; (e) receiving player actions transmitted over the network; (f) displaying at least a portion of the game scenario; and (g) synchronizing a clock of a second playing device to a clock of a first playing device.
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