$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Interactive multiple player game system and method of playing a game between at least two players 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0385485 (1995-02-08)
발명자 / 주소
  • Kagan Michael (22 Bruria St. Jerusalem 93184 ILX) Solomon Ian (10 Shlomo Zemach
  • Yafe Nof Jerusalem 96190 ILX)
인용정보 피인용 횟수 : 433  인용 특허 : 4

초록

An interactive multiple player game system including at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network. A playing device includes a processor for running a game scenario common to all of the playing devices within the network, a player controlled inter

대표청구항

An interactive multiple player game system comprising at least two playing devices communicating over an ad-hoc, wireless, all-to-all broadcast network, a playing device including: (a) a processor for running a game scenario common to all of said at least two playing devices; (b) a player controlled

이 특허에 인용된 특허 (4)

  1. Sides Jim T. (218 Valhalla Rd. Cordele GA 31015), Electronic game apparatus and method of use.
  2. Leung Albert M. (Burnaby CAX), Joystick controller apparatus.
  3. Yang Michael (4 Fl. ; No. 28 ; Lane 42 ; Tung Kuang Rd. Hsin Chu City ; Taiwan TWX), Method for remotely controlling a video game system of a video game apparatus.
  4. Sitrick David H. (820 Burchell Ave. Highland Park IL 60035), Video game including user visual image.

이 특허를 인용한 특허 (433)

  1. Alapuranen, Pertti O., ARQ MAC for ad-hoc communication networks and a method for using the same.
  2. Rubinstein, Jonathan J.; Fadell, Anthony M.; Dorogusker, Jesse Lee; Adler, Mitchell D.; Archibald, John Wesley, Accessory authentication for electronic devices.
  3. Rubinstein, Jonathan J.; Fadell, Anthony M.; Dorogusker, Jesse Lee; Adler, Mitchell; Archibald, John Wesley, Accessory authentication for electronic devices.
  4. Rubinstein, Jonathan J.; Fadell, Anthony M.; Dorogusker, Jesse Lee; Mitchell, Adler; Archibald, John Wesley, Accessory authentication for electronic devices.
  5. Rubinstein, Jonathan Jake; Fadell, Anthony M.; Dorogusker, Jesse L.; Adler, Mitchell; Archibald, John Wesley, Accessory authentication for electronic devices.
  6. Rubinstein, Jonathan Jake; Fadell, Anthony M.; Dorogusker, Jesse L.; Adler, Mitchell; Archibald, John Wesley, Accessory authentication for electronic devices.
  7. Rubinstein, Jonathan Jake; Fadell, Anthony M.; Dorogusker, Jesse L.; Adler, Mitchell; Archibald, John Wesley, Accessory authentication for electronic devices.
  8. Schubert, Emily Clark; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul Phillip; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Accessory communication with a media player using a display remote lingo.
  9. Lydon, Gregory T.; Schubert, Emily Clark, Accessory device authentication.
  10. Lydon, Gregory T.; Schubert, Emily Clark, Accessory device authentication.
  11. Bolton, Lawrence G.; Toprani, Shyam S., Accessory identification for mobile computing devices.
  12. Bolton, Lawrence G.; Toprani, Shyam S., Accessory identification for mobile computing devices.
  13. Bolton, Lawrence G.; Toprani, Shyam S., Accessory identification for mobile computing devices.
  14. Stanforth, Peter, Ad Hoc peer-to-peer mobile radio access system interfaced to the PSTN and cellular networks.
  15. Stanforth,Peter, Ad hoc peer-to-peer mobile radio access system interfaced to the PSTN and cellular networks.
  16. Stanforth, Peter J., Ad-hoc peer-to-peer mobile radio access system interfaced to the PSTN and cellular networks.
  17. Strutt,Guenael, Adaptive threshold selection system and method for detection of a signal in the presence of interference.
  18. Roper, Jay; Iddings, Cara; Paulsen, Craig A., Advantage bingo bonus.
  19. Roper, Jay; Iddings, Cara; Paulsen, Craig A., Advantage bingo bonus.
  20. Lee, Myun W.; Lee, Won I.; Cho, Chang K.; Kim, Jung K., Apparatus and method for exchanging message between portable devices of the same kind.
  21. Perlman, Stephen G., Apparatus and method for wireless video gaming.
  22. Ng Victor,HKX, Apparatus and method of communicating between electronic games.
  23. Liu, Lei; Sylvester, II, Gregory L., Apparatus and method to play a multiplayer, online game.
  24. Sinclair, Matthew Frazer; Schulz, Paul David; Larsen, Kenneth Bo, Applying a user profile in a virtual space.
  25. Har-Even Eva A., Automatic electronic date/mate finder and method of electronically finding a date/mate.
  26. LeMay, Steven G.; Nelson, Dwayne R.; Vasquez, Jim A.; Gowin, Scott T., Bill acceptors and printers for providing virtual ticket-in and ticket-out on a gaming machine.
  27. Kiely, Daryn G.; Brosnan, William R.; Glasser, Richard; Marcu, Adrian R.; Petersen, Erik B.; Little, William C.; Shepherd, Jeffery S.; Wolf, Bryan D.; LeMay, Steven G., Bonusing architectures in a gaming environment.
  28. Fadell, Anthony M.; Zedesky, Stephen Paul; Filson, John Benjamin, Cable adapter for a media player system.
  29. Mattice, Harold E.; Wells, William R., Candle radio.
  30. Paulsen, Craig A.; Nguyen, Binh T., Cashless bonusing for gaming machines.
  31. Benbrahim, Jamal, Casino gaming apparatus with a bonus associated with a cash out.
  32. Akio Ikeda JP; Toshikazu Tomizawa JP, Combined game system.
  33. Toshikazu Tomizawa JP; Akio Ikeda JP, Combined game system of portable and video game machines.
  34. Schubert, Emily Clark; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul Philip; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Communication between a media player and an accessory using a protocol with multiple lingoes.
  35. Schubert, Emily C.; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John B.; Tupman, David, Communication between a media player and an accessory with an extended interface mode.
  36. Schubert, Emily C.; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John B.; Tupman, David, Communication between an accessory and a media player using a protocol with multiple lingoes.
  37. Schubert, Emily C.; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John B.; Tupman, David, Communication between an accessory and a media player using a protocol with multiple lingoes.
  38. Schubert, Emily Clark; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul Phillip; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Communication between an accessory and a media player using an extended interface lingo.
  39. Schubert, Emily Clark; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul Phillip; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Communication between an accessory and a media player with general and accessory lingoes.
  40. Schubert, Emily C.; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John B.; Tupman, David, Communication between an accessory and a media player with multiple lingoes.
  41. Schubert, Emily Clark; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul Phillip; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Communication between an accessory and a media player with multiple lingoes and lingo version information.
  42. Schubert, Emily C.; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John B.; Tupman, David, Communication between an accessory and a media player with multiple protocol versions.
  43. Schubert, Emily Clark; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul Phillip; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Communication between an accessory and a media player with multiple protocol versions and extended interface lingo.
  44. Sato, Katsuhisa; Shiraiwa, Yusuke, Communication game program and communication game system.
  45. Uchida, Tetsuro; Kuwahara, Masato, Communication game system, communication system, communication apparatus, and communication state indication method.
  46. Fujiwara, Shinya; Kawamoto, Kouichi; Ito, Yuichiro, Communication system, computer-readable storage medium having stored thereon information processing program, information processing method, information processing apparatus, and information processing system.
  47. Maekawa, Itaru; Taniguchi, Kazushige, Communication terminal and method of establishing communication.
  48. Nagle,Darragh J., Complex adaptive routing system and method for a nodal communication network.
  49. Fujiwara, Shinya; Kawamoto, Kouichi; Ito, Yuichiro, Computer-readable storage medium having information processing program stored therein, handheld terminal apparatus, system, information processing method, and communication system.
  50. Kubo, Kenta; Akifusa, Yusuke; Takahashi, Ryutaro; Kawamoto, Kouichi, Computer-readable storage medium, information processing apparatus, information processing system, and information processing method.
  51. Kubo, Kenta; Akifusa, Yusuke; Takahashi, Ryutaro; Kawamoto, Kouichi, Computer-readable storage medium, information processing apparatus, information processing system, and information processing method.
  52. Sonoda, Fumiaki; Mizunuma, Masanori, Connection-fighting type game machine and connection-fighting type game method.
  53. Sonoda Fumiaki,JPX ; Mizunuma Masanori,JPX, Connection-fighting type game machine and connection-fighting type game methods.
  54. Novotney, Donald J.; Filson, John B.; Tupman, David, Connector interface system for a multi-communication device.
  55. Novotney,Donald J.; Filson,John Benjamin; Tupman,David, Connector interface system for enabling data communication with a multi-communication device.
  56. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  57. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  58. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  59. Lydon, Gregory T., Cross-transport authentication.
  60. Lydon, Gregory T., Cross-transport authentication.
  61. Konno, Hideki; Ooe, Tooru; Shoji, Masahiro, Data exchange in an information processing system.
  62. Ito,Takeshi, Data generation device and data generation method, data receiver and data reception method, and data communication system and data communication method.
  63. Lorenzo-Luaces, Eduardo; Alapuranen, Pertti O.; Strutt, Guenael T., Digital-to-analog converter using pseudo-random sequences and a method for using the same.
  64. Nelson, Dwayne R.; LeMay, Steven G., Directional wireless communication.
  65. Anttila,Akseli; Makipaa,Mikko; Saarinen,Petteri; Kopra,Toni; Madan,Hemant; Beletski,Oleg; Heikkinen,Barbara, Distributed game over a wireless telecommunications network.
  66. Fadell, Anthony M.; Zadesky, Stephen Paul; Filson, John Benjamin, Docking station for media player system.
  67. Novotney, Donald J.; Filson, John B.; Tupman, David, Dual key electronic connector.
  68. York, James R. J., Dynamic join/exit of players during play of console-based video game.
  69. Novotney, Donald J.; Filson, John B.; Tupman, David, Electronic device having a dual key connector.
  70. Albrecht, John M., Electronic game enhancement systems and methods.
  71. Ryan, Chad A.; Johnson, Sam; Khal, Zaki, Electronic gaming device which determines play information.
  72. Kamph, Carl J; Ho, C. Hit; Riggs, Andrew J.; Weidetz, Erich; Middleton, Paul D., Electronic toy.
  73. Meyers, Stephan; Mattila, Jouka, Electronically augmented multiplayer sporting game with virtual ball passed by infrared apparatus.
  74. Meyers,Stephan; Mattila,Jouka, Electronically augmented multiplayer sporting game with virtual ball passed by infrared apparatus.
  75. LeMay, Steven G.; Nelson, Dwayne R., Emailing or texting as communication between mobile device and EGM.
  76. Whitehill, Eric; White, Eric, Embedded routing algorithms under the internet protocol routing layer of a software architecture protocol stack in a mobile Ad-Hoc network.
  77. Schneider, Richard Jay; Mikulich, Thomas O., Escrow accounts for use in distributing payouts with minimal interruption to game play.
  78. Fadell, Anthony M.; Zedesky, Stephen Paul; Filson, John Benjamin, Female receptacle connector.
  79. Fadell, Anthony M.; Zedesky, Stephen Paul; Filson, John Benjamin, Female receptacle data pin connector.
  80. Yamada, Yoichi; Narita, Minoru, Game apparatus and storage medium storing game program.
  81. Miyazaki, Yoshio; Shimizu, Takanori, Game apparatus, communication apparatus, wireless game controller, and game system.
  82. Kita, Kazuhiro; Tobishima, Takaaki, Game controller, entertainment system, game execution method and method of downloading game software program.
  83. Ishihata, Yoshifumi; Naruke, Nobukazu, Game device, communication game system, and recorded medium.
  84. Eck, Charles P.; Kamada, Hiroshi; Comair, Claude, Game machine having wireless communication capability.
  85. Eck,Charles P.; Kamada,Hiroshi; Comair,Claude, Game machine having wireless communication capability.
  86. Parrott, Greg; Nguyen, Binh T.; Paulsen, Craig A.; Hua, Dung K., Game machine user interface using a non-contact eye motion recognition device.
  87. Kuwahara, Masato; Tanaka, Shoya; Yoshioka, Teruyuki; Oe, Toru, Game system and game apparatus.
  88. Masuyama, Iwao; Suzuki, Toshiaki; Tahara, Akira, Game system and game information storage medium used for same.
  89. Masuyama, Iwao; Suzuki, Toshiaki; Tahara, Akira, Game system and game information storage medium used for same.
  90. Yamada, Yoichi; Narita, Minoru, Game system and storage medium storing game program.
  91. Yamada, Yoichi; Narita, Minoru, Game system and storage medium storing game program.
  92. Miyamoto,Shigeru; Sawano,Takao; Kawase,Tomohiro; Araki,Tsutomu, Game system displaying a game world on a common display and an individual display.
  93. Izumi,Tadakatsu, Game system, game data exchange control method, game machine, and computer readable storage medium.
  94. Parvanta, Lydia, Game table television and projector system, and method for same.
  95. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  96. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  97. Baerlocher,Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  98. Bruzzese, Vincent Carmelo; Shelley, Scott Paul; Rowe, Richard E., Gaming machine communicating system.
  99. Weber, Reid M.; Petersen, Erik B.; Marcu, Adrian R.; Little, William C.; LeMay, Steven G., Gaming machine with externally controlled content display.
  100. Ramos, Errol A.; Henderson, Mathew H.; Ewing, Paul C.; Chalko, Erik B.; Pence, David C.; Atterberry, Tyrell J.; Carestia, Kimberly A., Gaming system and method for placing and redeeming sports bets.
  101. Nelson, Dwayne R.; Higgins, Kevin M., Gaming system and method for providing incentives for transferring funds to and from a mobile device.
  102. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  103. Cuddy, Ryan W.; Boese, Eric S., Gaming system and method for providing purchasable bonus opportunities.
  104. DeWaal, Daniel J., Gaming system and method for providing team play.
  105. DeWaal, Daniel J., Gaming system and method for providing team play.
  106. DeWaal, Daniel J., Gaming system and method for providing team play.
  107. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  108. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  109. Rowe, Rick; Oberberger, Mike, Gaming system including portable game devices.
  110. Shorrock, Michael; Baerlocher, Anthony J.; Nicely, Mark C., Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment.
  111. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  112. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  113. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  114. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  115. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  116. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  117. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  118. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  119. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Gesture controlled casino gaming system.
  120. Edwards,David Cole, Graphics images system and method.
  121. Okada, Keisuke; Fujihara, Kouichirou; Kurosaki, Yoshiteru; Degawa, Tomohiro; Matsuzawa, Jun; Ozawa, Susumu; Ito, Shingo, Head-mounted display.
  122. Ferguson, Kevin; Gronachan, Donald, Human movement measurement system.
  123. Alapuranen, Pertti O., Hybrid ARQ for a wireless Ad-Hoc network and a method for using the same.
  124. James S. Finn, Impulse radio interactive wireless gaming system and method.
  125. Finn, James S., Impulse radio interactive wireless gaming system, gaming unit, game server and method.
  126. Dusenberry, Thomas; Kaplan, Joel; Rowntree, Mark; Miffitt, Donald C.; Richardson, Stephen S.; Pell, Yeasah G., In-theatre interactive entertainment system.
  127. Konno, Hideki; Sato, Yoshinobu, Information processing apparatus, method of controlling information processing apparatus, and recording medium storing control program.
  128. Ooe, Tooru; Shoji, Masahiro, Information processing system, apparatus, method and control program capable of executing efficient data communication dispensing with communication with once communicated partner.
  129. Konno, Hideki; Ooe, Tooru; Shoji, Masahiro, Information processing system, information processing apparatus and information processing system control method, capable of providing, regardless of execution/non-execution of an application, data usable by the application to other information processing apparatus.
  130. Konno, Hideki; Ooe, Tooru; Shoji, Masahiro, Information processing system, information processing apparatus and information processing system control method, capable of providing, regardless of execution/non-execution of an application, data usable by the application to other information processing apparatus.
  131. Ooe, Tooru; Shoji, Masahiro, Information processing system, information processing apparatus, method of controlling information processing apparatus and recording medium recording control program for information processing apparatus, capable of executing efficient data communication dispensing with communication with once communicated partner.
  132. Wabe, Kazuhiro; Tokunaga, Eiji; Yamazaki, Takahiro, Information processing terminal, information processing system, computer-readable storage medium having stored thereon information processing program, and information processing method.
  133. Ayyagari, Deepak V.; Ephremides, Anthony, Integrated method for performing scheduling, routing and access control in a computer network.
  134. Graham, Jacob; Schlottmann, Gregory A.; LeMay, Steven G.; Rowe, Richard E., Integrating remotely-hosted and locally rendered content on a gaming device.
  135. Henderson, Byron M., Interactive multi-screen display.
  136. Sinclair, Matthew Frazer; Schulz, Paul David; Larsen, Kenneth Bo, Interactive voice, wireless game system using predictive command input.
  137. Comas Nelson R. ; Gil Alan ; McCarley Christopher L., Interactive wireless gaming system.
  138. Danner, Eliot P., Interface connecter between media player and other electronic devices.
  139. Novotney, Donald J.; Filson, John B.; Tupman, David, Interface system for enabling data communication between a multi-communication device and other devices.
  140. Dorogusker, Jesse L.; Krueger, Scott; Bolton, Lawrence G.; Schubert, Emily C.; Lydon, Gregory T.; Lambert, Debbie; Hailey, Michael B.; Ginsburg, Donald, Interfacing portable media devices and sports equipment.
  141. Dorogusker, Jesse; Krueger, Scott; Bolton, Lawrence; Schubert, Emily C.; Lydon, Gregory T.; Lambert, Debbie; Hailey, Michael; Ginsburg, Donald, Interfacing portable media devices and sports equipment.
  142. Mark Rider CA; Tony Lacavera CA; Gianni Creta CA, Large screen gaming system and facility therefor.
  143. Halper, Brandon Richard; Moran, Lawrence, Locally controllable interactive game system and methods of creating the same.
  144. Fadell, Anthony M.; Zadesky, Stephen Paul; Filson, John Benjamin, Male plug connector.
  145. Fadell, Anthony M.; Zedesky, Stephen Paul; Filson, John Benjamin, Male plug connector.
  146. Perlman, Stephen G., Mass storage repository for a wireless network.
  147. Perlman, Stephen G., Mass storage repository for a wireless network.
  148. Nicastro, John P.; Nicastro, II, John P.; Anderson, Peter R.; Casey, Michael P.; Giobbi, John J., Maze-based game for a gaming machine.
  149. Schubert, Emily Clark; Leung, Wang Chun; Lydon, Gregory T.; Krueger, Scott; Holden, Paul Phillip; Archibald, John; Bolton, Lawrence G.; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Media player communication with an accessory using a display remote lingo.
  150. Fadell, Anthony M.; Zadesky, Stephen Paul; Filson, John Benjamin, Media player system.
  151. Foo, Edwin W.; Rathi, Shailesh; Yew, Jason J.; Lydon, Gregory T., Message-based identification of an electronic device.
  152. Singhal, Tara Chand, Method and apparatus for an educational game and dynamic message entry and display.
  153. Eric Inselberg, Method and apparatus for interactive audience participation at a live spectator event.
  154. Inselberg, Eric, Method and apparatus for interactive audience participation at a live spectator event.
  155. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E.; Tulley, Stephen C.; Gelman, Geoffrey M.; Santisi, Steven M., Method and apparatus for linked play gaming.
  156. Nelson, Dwayne R.; LeMay, Steven G., Method and apparatus for offering a mobile device version of an electronic gaming machine game at the electronic gaming machine.
  157. Abbott, Eric L.; Knowles, Brandon D.; Ziems, Robert B., Method and apparatus for peer-to-peer wagering game.
  158. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Gilman, Norman C.; Friesen, Scott T.; Santisi, Steven M., Method and apparatus for planning and customizing a gaming experience.
  159. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Gilman, Norman C.; Friesen, Scott T.; Santisi, Steven M., Method and apparatus for planning and customizing an experience.
  160. Zilliacus, Martin; Rautila, Heikki, Method and apparatus for playing games between the clients of entities at different locations.
  161. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  162. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  163. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  164. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  165. Tessmer,Michael T.; Cannon,Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  166. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  167. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  168. Muir, David Hugh; Nguyen, Binh T., Method and apparatus for registering a mobile device with a gaming machine.
  169. Muir, David Hugh; Nguyen, Binh T., Method and apparatus for registering a mobile device with a gaming machine.
  170. Wolinsky, Scott, Method and apparatus for simulating game accessories.
  171. Rowe,Richard, Method and apparatus for voucher sorting and reconciliation in soft count process.
  172. Alapuranen, Pertti, Method and apparatus to maintain specification absorption rate at a wireless node.
  173. Qureshey, Safi; Sheppard, Daniel D., Method and device for an internet radio capable of obtaining playlist content from a content server.
  174. Qureshey, Safi; Sheppard, Daniel D., Method and device for displaying supplemental information while rendering a playlist.
  175. Qureshey, Safi; Sheppard, Daniel D., Method and device for obtaining playlist content over a network.
  176. Weel, Martin, Method and device for sharing a playlist at a dedicated media player device.
  177. Qureshey, Safi; Sheppard, Daniel D., Method and device for sourcing and constructing a playlist.
  178. Krummel, Holger; Hartwig, Stephan, Method and device relating to security in a radio communication network.
  179. Holden, Paul; Marriott, Greg; Novotney, Donald J.; Filson, John Benjamin; Tupman, David, Method and system for allowing a media player to determine if it supports the capabilities of an accessory.
  180. Holden, Paul; Fletcher, Daniel R.; Twycross, Barry; Archibald, John; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for allowing a media player to transfer digital audio to an accessory.
  181. Novotney, Donald J.; Filson, John B.; Tupman, David; Lydon, Gregory T., Method and system for authenticating an accessory.
  182. Novotney, Donald J.; Filson, John B.; Tupman, David; Lydon, Gregory T., Method and system for authenticating an accessory.
  183. Novotney, Donald J.; Filson, John B.; Tupman, David; Lydon, Gregory T., Method and system for authenticating an accessory.
  184. Holden, Paul; Marriott, Greg; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for communicating capability information from an accessory to a media player.
  185. Lydon, Gregory T.; Krueger, Scott; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for controlling power provided to an accessory.
  186. Lydon, Gregory T.; Krueger, Scott; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for controlling power provided to an accessory.
  187. Laefer, Jay S.; Lydon, Gregory T.; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for controlling video selection and playback in a portable media player.
  188. Hutcheson, Doug; Robinson, Richard; Caliguri, Steven, Method and system for improving the efficiency of state information transfer over a wireless communications network.
  189. Hutcheson, S. Douglas; Robinson, Richard; Caliguri, Steven, Method and system for improving the efficiency of state information transfer over a wireless communications network.
  190. Hutcheson, S. Douglas; Robinson, Richard; Caliguri, Steven, Method and system for improving the efficiency of state information transfer over a wireless communications network.
  191. Hutcheson, S. Douglas; Robinson, Richard; Caliguri, Steven John, Method and system for improving the efficiency of state information transfer over a wireless communications network.
  192. Hutcheson, Doug; Robinson, Richard; Caliguri, Steven, Method and system for mediating interactive services over a wireless communications network.
  193. Hutcheson, Doug; Robinson, Richard; Caliguri, Steven, Method and system for mediating interactive services over a wireless communications network.
  194. Hutcheson, Doug; Robinson, Richard; Caliguri, Steven John, Method and system for mediating interactive services over a wireless communications network.
  195. Hutcheson, S. Douglas, Method and system for providing interactive services over a wireless communications network.
  196. Hutcheson, S. Douglas, Method and system for providing interactive services over a wireless communications network.
  197. Laefer, Jay S.; Lydon, Gregory T.; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for transferring album artwork between a media player and an accessory.
  198. Lydon, Gregory T.; Bolton, Lawrence G.; Schubert, Emily C.; Dorogusker, Jesse Lee; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for transferring button status information between a media player and an accessory.
  199. Lydon, Gregory T.; Bolton, Lawrence G.; Schubert, Emily C.; Dorogusker, Jesse Lee; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for transferring button status information between a media player and an accessory.
  200. Lydon, Gregory T.; Bolton, Lawrence G.; Schubert, Emily C.; Dorogusker, Jesse; Novotney, Donald J.; Filson, John B.; Tupman, David, Method and system for transferring status information between a media player and an accessory.
  201. Laefer, Jay S.; Krueger, Scott; Lydon, Gregory, Method and system for transferring stored data between a media player and an accessory.
  202. Laefer, Jay S.; Krueger, Scott; Lydon, Gregory T., Method and system for transferring stored data between a media player and an accessory.
  203. Simon, Daniel; Westling, Mark Ford; Wherry, Phillip, Method and system to facilitate interaction between and content delivery to users of a wireless communications network.
  204. Simon, Daniel; Westling, Mark Ford; Wherry, Phillip, Method and system to facilitate interaction between and content delivery to users of a wireless communications network.
  205. Simon, Daniel; Westling, Mark Ford; Wherry, Phillip, Method and system to facilitate interaction between and content delivery to users of a wireless communications network.
  206. Simon, Daniel; Westling, Mark Ford; Wherry, Phillip, Method and system to facilitate interaction between and content delivery to users of a wireless communications network.
  207. Simon,Daniel; Westling,Mark Ford; Wherry,Phillip, Method and system to facilitate interaction between and content delivery to users of a wireless communications network.
  208. Burr, Jeremy, Method for discovery and routing using a priori knowledge in the form of application programme within mobile AD-HOC networks.
  209. Burr, Jeremy, Method for discovery and routing using a priori knowledge in the form of application programme within mobile ad-hoc networks.
  210. Nguyen, Binh; Brosnan, William; Paulsen, Craig, Method for distributing large payouts with minimal interruption of a gaming session.
  211. Nguyen, Binh; Brosnan, William; Paulsen, Craig, Method for distributing large payouts with minimal interruption of a gaming session.
  212. Belcea,John M., Method for optimizing communication within a wireless network.
  213. Farley, Kevin L.; Joslyn, Donald L.; Ruckstuhl, Michael A.; Nagle, Darragh J., Method for sparse table accounting and dissemination from a mobile subscriber device in a wireless mobile ad-hoc network.
  214. Addink Dale H., Method of and system for minimizing the effects of time latency in multiplayer electronic games played on interconnected computers.
  215. Perlman, Stephen G., Method of operation for a three-dimensional, wireless network.
  216. Perlman, Stephen G., Method of operation for a three-dimensional, wireless network.
  217. Strutt,Gu��na��l T., Method to provide a measure of link reliability to a routing protocol in an ad hoc wireless network.
  218. Weel, Martin, Method, device, and system for directing a wireless speaker from a mobile phone to receive and render a playlist from a content server on the internet.
  219. Hill, Thomas C.; Adwankar, Sandeep M.; Anand, Vijay, Method, system and apparatus for distributing digital information including digital rights management information to a plurality of devices.
  220. Qureshey, Safi; Sheppard, Daniel D., Method, system, and device for the distribution of internet radio content.
  221. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  222. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  223. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  224. Bolton, Lawrence G.; Rathi, Shailesh; Louboutin, Sylvain R. Y., Mobile computing device capabilities for accessories.
  225. Nguyen, Binh T.; Underdahl, Brian, Mobile gaming devices for use in a gaming network having gaming and non-gaming zones.
  226. Nguyen, Binh T.; Underdahl, Brian, Mobile gaming devices for use in a gaming network having gaming and non-gaming zones.
  227. Singer Anthony M. ; Marks Howard M., Modified poker card game.
  228. Singer Anthony M. ; Marks Howard M., Modified poker card/tournament game and interactive network computer system for implementing same.
  229. Rider Mark,CAX ; Lacavera Tony,CAX ; Creta Gianni,CAX, Motion picture theater interactive gaming system.
  230. Garahi,Masood; Stanforth,Peter J., Movable access points and repeaters for minimizing coverage and capacity constraints in a wireless communications network and a method for using the same.
  231. Garahi,Masood; Stanforth,Peter J., Movable access points and repeaters for minimizing coverage and capacity constraints in a wireless communications network and a method for using the same.
  232. Gutierrez,Philip, Multi-master bus architecture for system-on-chip designs.
  233. Rautila, Heikki, Multi-player game system using mobile telephone and game unit.
  234. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  235. Qureshey, Safi; Sheppard, Daniel D., Network enabled audio device and radio site.
  236. Squibbs, Robert Francis, Network-based game system and method.
  237. Qureshey, Safi; Sheppard, Daniel D., Network-enabled audio device.
  238. Kinashi, Akira; Furukawa, Shuhei, Non-transitory computer-readable storage medium, information processing apparatus, information processing system, and information processing method.
  239. Richardson, Roger D.; Biederman, Chad L.; Mneimneh, Ola A., Parent and child mobile communication devices with feature control and call-back.
  240. Neervoort, Paul; Kortenoeven, Robert, Performing a competition between teams by means of modular units.
  241. Vale,Peter O.; Howard,Joshua; Mai,Jason W.; Rowan,Richard Thames; Roark,Brett Allan, Peripheral information and digital tells in electronic games.
  242. Nguyen, Binh T.; Paulsen, Craig A.; Muir, David H., Personal gaming device and method of presenting a game.
  243. Russell Dale Slifer, Personalized wireless video game system.
  244. Slifer,Russell D., Personalized wireless video game system.
  245. Amaitis, Lee; Williams, Paul; Glantz, Nolan, Point and/or money based gaming.
  246. Nishiyama,Takashi; Matsumoto,Yoshinori, Portable and stationary game machine system.
  247. Eck, Charles P.; Kamada, Hiroshi; Comair, Claude, Portable device having mobile communication capability.
  248. Eck, Charles P.; Kamada, Hiroshi; Comair, Claude, Portable electronic device having mobile communication capability.
  249. Eck, Charles P.; Kamada, Hiroshi; Comair, Claude, Portable electronic device having mobile communication capability.
  250. Eck, Charles P.; Kamada, Hiroshi; Comair, Claude, Portable game machine.
  251. Sawano, Takao; Kawase, Tomohiro, Portable game machine with download capability.
  252. Yamazaki, Masatoshi; Ooe, Tooru; Shoji, Masahiro; Adachi, Hiroaki; Kubota, Takashi, Portable information system.
  253. Yamazaki, Masatoshi; Adachi, Hiroaki; Tokunaga, Eiji; Goda, Teruhiko; Wabe, Kazuhiro; Yamazaki, Takahiro; Kubota, Takashi; Fujikawa, Kuniharu; Kawahara, Taisuke; Inoue, Yusuke, Portable information terminal having control for executing a task via dedicated access points, and method for controlling execution of a task in a portable information terminal via dedicated access points.
  254. Yamazaki, Masatoshi; Ooe, Tooru; Shoji, Masahiro; Adachi, Hiroaki; Kubota, Takashi, Portable information terminal using near field communication.
  255. Yamazaki, Masatoshi; Ooe, Tooru; Shoji, Masahiro; Adachi, Hiroaki; Kubota, Takashi, Portable information terminal, portable information system, and computer-readable storage medium having stored thereon portable information terminal control program.
  256. Matsukata, Tetsuya, Portable information terminal, recording medium and program.
  257. Tupman, David John; Farrar, Doug M.; Fisher, Jr., Joseph R.; Dorogusker, Jesse L.; Novotney, Donald J., Portable power source to provide power to an electronic device via an interface.
  258. Dae-Wook Jeong KR; Hyoung-Gun Jeon KR, Portable wireless network game apparatus and method thereof.
  259. LeMay, Steven G.; Nelson, Dwayne R., Presentation of remotely-hosted and locally rendered content for gaming systems.
  260. Crivelli, Franco E., Printer interpreter for a gaming machine.
  261. Crivelli, Franco E., Printer interpreter for a gaming machine.
  262. Crivelli, Franco E., Printer interpreter for a gaming machine.
  263. Stanforth, Peter, Prioritized-routing for an ad-hoc, peer-to-peer, mobile radio access system.
  264. Stanforth, Peter, Prioritized-routing for an ad-hoc, peer-to-peer, mobile radio access system.
  265. Stanforth,Peter; Garahi,Masood, Prioritized-routing for an ad-hoc, peer-to-peer, mobile radio access system based on battery-power levels and type of service.
  266. Benbrahim,Jamal, Providing an indication of a hidden bonus on a casino gaming apparatus.
  267. Patrick Tze Man Ho HK, RC car device.
  268. Belcea,John M., Real-time system and method for improving the accuracy of the computed location of mobile subscribers in a wireless ad-hoc network using a low speed central processing unit.
  269. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  270. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  271. Chun, Jay, Remote gaming cash voucher printing system.
  272. Nelson, Dwayne R.; LeMay, Steven G.; Vasquez, Jim A.; Gowin, Scott T., Retrofit devices for providing virtual ticket-in and ticket-out on a gaming machine.
  273. Perlman, Stephen G., Self-configuring, adaptive, three-dimensional, wireless network.
  274. Perlman, Stephen G., Self-configuring, adaptive, three-dimensional, wireless network.
  275. Salomons, Edwin W.; O'Gorman, Liam P., Shared television sessions.
  276. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  277. Abbott James P. ; Mixter Kenneth, Sports forecasting game.
  278. Fields, Timothy V.; York, James R. J., Squad vs. squad video game.
  279. Nogami, Hisashi; Kobayashi, Ryuji; Komatsu, Kunihiro; Kawai, Toshinori, Storage medium storing game program, game apparatus, communication game system and game control method.
  280. Nogami, Hisashi; Kobayashi, Ryuji; Komatsu, Kunihiro; Kawai, Toshinori, Storage medium storing program, apparatus, communication system and control method.
  281. Perlman, Stephen G.; van der Laan, Roger, Streaming interactive video client apparatus.
  282. Stanforth,Peter J.; Koos,Larry W.; Whitehill,Eric A., System and method employing algorithms and protocols for optimizing carrier sense multiple access (CSMA) protocols in wireless networks.
  283. Rasmussen, Donald J.; Koos, Larry W., System and method employing concatenated spreading sequences to provide data modulated spread signals having increased data rates with extended multi-path delay spread.
  284. Schmidt,Jeffrey C.; Gutierrez,Philip A.; Barker, Jr.,Charles R., System and method for a routing device to securely share network data with a host utilizing a hardware firewall.
  285. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for accelerated machine switching.
  286. Belcea,John M., System and method for accurately computing the position of wireless devices inside high-rise buildings.
  287. Belcea,John M., System and method for analyzing the precision of geo-location services in a wireless network terminal.
  288. Maher,Philip, System and method for application management through threshold events.
  289. Hasty, Jr., William V.; Baenen, Charles E.; Welsh, Shawn P., System and method for auto-configuration and discovery of IP to MAC address mapping and gateway presence in wireless peer-to-peer ad-hoc routing networks.
  290. Joshi, Avinash; Strutt, Guénaël T., System and method for characterizing the quality of a link in a wireless network.
  291. Perlman, Stephen G.; Laan, Roger van der, System and method for compressing video based on detected data rate of a communication channel.
  292. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video based on detected intraframe motion.
  293. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for compressing video based on latency measurements and other feedback.
  294. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video by allocating bits to image tiles based on detected intraframe motion or scene complexity.
  295. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for compressing video frames or portions thereof based on feedback information from a client device.
  296. Belcea, John M., System and method for computing the location of a mobile terminal in a wireless communications network.
  297. Belcea,John M., System and method for computing the signal propagation time and the clock correction for mobile stations in a wireless network.
  298. Belcea,John M., System and method for controlling pipeline delays by adjusting the power levels at which nodes in an ad-hoc network transmit data packets.
  299. Belcea,John M., System and method for correcting the clock drift and maintaining the synchronization of low quality clocks in wireless networks.
  300. Alapuranen,Pertti O., System and method for creating a spectrum agile wireless multi-hopping network.
  301. Joshi,Avinash, System and method for decreasing latency in locating routes between nodes in a wireless communication network.
  302. Donner, Irah H., System and method for determining and/or transmitting and/or establishing communication with a mobile device user for providing, for example, concessions, tournaments, competitions, matching, reallocating, upgrading, selling tickets, and other event admittance mean.
  303. Donner, Irah H., System and method for determining and/or transmitting and/or establishing communication with a mobile device user for providing, for example, concessions, tournaments, competitions, matching, reallocating, upgrading, selling tickets, and other event admittance means, goods and/or services.
  304. Donner,Irah H., System and method for determining and/or transmitting and/or establishing communication with a mobile device user for providing, for example, concessions, tournaments, competitions, matching, reallocating, upgrading, selling tickets, other event admittance means, goods and/or services.
  305. Donner,Irah H., System and method for determining and/or transmitting and/or establishing communication with a mobile device user for providing, for example, concessions, tournaments, competitions, matching, reallocating, upgrading, selling tickets, other event admittance means, goods and/or services.
  306. Joshi,Avinash, System and method for determining location of a device in a wireless communication network.
  307. Whitehill,Eric A.; White,Eric D., System and method for determining physical location of a node in a wireless network during an authentication check of the node.
  308. Stanforth,Peter J., System and method for determining relative positioning in AD-HOC networks.
  309. Alapuranen,Pertti O., System and method for determining synchronization point in OFDM modems for accurate time of flight measurement.
  310. White,Eric D., System and method for determining the measure of mobility of a subscriber device in an ad-hoc wireless network with fixed wireless routers and wide area network (WAN) access points.
  311. Whitehill, Eric A., System and method for efficiently performing two-way ranging to determine the location of a wireless node in a communications network.
  312. Garahi, Masood; Stanforth, Peter J., System and method for enabling a node in an ad-hoc packet-switched wireless communications network to route packets based on packet content.
  313. Roberts, Robin U., System and method for enabling a radio node to selectably function as a router in a wireless communications network.
  314. Jabara, Gary B.; Karmis, Christos; Simon, David Brett; Linder, Lloyd Frederick, System and method for game play in a dynamic communication network.
  315. Jabara, Gary B.; Karmis, Christos; Simon, David Brett; Linder, Lloyd Frederick, System and method for game play in a dynamic communication network.
  316. Jabara, Gary B.; Karmis, Christos; Simon, David Brett; Linder, Lloyd Frederick, System and method for game play in a dynamic communication network.
  317. Schmidt,Jeffrey C.; White,Eric D., System and method for identifying and maintaining reliable infrastructure links using bit error rate data in an ad-hoc communication network.
  318. Hasty, Jr.,William V., System and method for identifying potential hidden node problems in multi-hop wireless ad-hoc networks for the purpose of avoiding such potentially problem nodes in route selection.
  319. Belcea,John M.; Welsh,Shawn P.; Roberson,Allen M.; Hill,Philip J.; Schmidt,Jeffrey C.; A'Rafat,Sa'Ed; Green,James, System and method for identifying the floor number where a firefighter in need of help is located using received signal strength indicator and signal propagation time.
  320. Strutt,Guenael; Belcea,John M., System and method for improving the accuracy of time of arrival measurements in a wireless ad-hoc communications network.
  321. Dietrich, Jr., Douglas Sim; Benitez, Nico; Cotter, Timothy, System and method for improving the graphics performance of hosted applications.
  322. Belcea,John M., System and method for improving the quality of range measurement based upon historical data.
  323. Perlman, Stephen G.; van der Laan, Roger, System and method for intelligently allocating client requests to server centers.
  324. Donner, Irah, System and method for interactive messaging and/or allocating and/or upgrading and/or rewarding tickets, other event admittance means, goods and/or services.
  325. Donner, Irah H., System and method for interactive messaging and/or allocating and/or upgrading and/or rewarding tickets, other event admittance means, goods and/or services.
  326. Donner,Irah H., System and method for interactive messaging and/or allocating and/or upgrading and/or rewarding tickets, other event admittance means, goods and/or services.
  327. Donner,Irah H., System and method for interactive messaging and/or allocating and/or upgrading and/or rewarding tickets, other event admittance means, goods and/or services.
  328. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for multi-stream video compression.
  329. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for multi-stream video compression using multiple encoding formats.
  330. Strutt,Gu챕nael T., System and method for performing code and frequency channel selection for combined CDMA/FDMA spread spectrum communication systems.
  331. Neumiller,Phillip D.; Strutt,Guenael T.; Davis,Dennis W., System and method for performing macro-diversity selection and distribution of routes for routing data packets in Ad-Hoc networks.
  332. Alapuranen,Pertti O.; Farley,Kevin L., System and method for performing multiple network routing and provisioning in overlapping wireless deployments.
  333. Roberts,Robin U.; Barker, Jr.,Charles R., System and method for performing soft handoff in a wireless data network.
  334. Perlman, Stephen G.; van der Laan, Roger, System and method for protecting certain types of multimedia data transmitted over a communication channel.
  335. Barker, Jr.,Charles R.; Ruckstuhl,Michael A.; Whitehill,Eric A., System and method for providing a congestion optimized address resolution protocol for wireless ad-hoc networks.
  336. Whitehill, Eric A.; Ruckstuhl, Michael A.; Barker, Jr., Charles R., System and method for providing a congestion optimized address resolution protocol for wireless ad-hoc networks.
  337. Belcea, John M., System and method for providing adaptive control of transmit power and data rate in an ad-hoc communication network.
  338. Barker, Jr.,Charles R.; Roberts,Robin U., System and method for providing an addressing and proxy scheme for facilitating mobility of wireless nodes between wired access points on a core network of a communications network.
  339. Joshi, Avinash, System and method for providing connectivity between an intelligent access point and nodes in a wireless network.
  340. Konkle, Tim, System and method for providing interactive content for multiple networked users in a shared venue.
  341. Konkle, Tim, System and method for providing interactive content for multiple networked users in a shared venue using short messaging service communication.
  342. Davis,Dennis W.; Neumiller,Phillip D., System and method for providing simulated hardware-in-the-loop testing of wireless communications networks.
  343. Masood, Garahi; Elkington, William C., System and method for providing wireless telematics store and forward messaging for peer-to-peer and peer-to-peer-to-infrastructure a communication network.
  344. Donner,Irah H., System and method for reallocating and/or upgrading and/or rewarding tickets, other event admittance means, goods and/or services.
  345. Donner,Irah H.; Donner,Zachary J.; Donner,Jason J., System and method for reallocating and/or upgrading and/or selling tickets, other even admittance means, goods and/or services.
  346. Donner, Irah H., System and method for reallocating and/or upgrading and/or selling tickets, other event admittance means, goods and/or services.
  347. Donner, Irah H., System and method for reallocating and/or upgrading and/or selling tickets, other event admittance means, goods and/or services.
  348. Donner,Irah H., System and method for reallocating and/or upgrading and/or selling tickets, other event admittance means, goods and/or services.
  349. Donner,Irah H., System and method for reallocating and/or upgrading and/or selling tickets, other event admittance means, goods and/or services.
  350. Donner,Irah H.; Donner,Zachary J.; Donner,Jason J., System and method for reallocating and/or upgrading and/or selling tickets, other event admittance means, goods and/or services.
  351. Whitehill, Eric A.; White, Eric D., System and method for restricting network access to one or more nodes in a wireless communications network.
  352. Speck, John; Perlman, Stephen G., System and method for retaining system state.
  353. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Rob; Buckley, Ian, System and method for selecting a video encoding format based on feedback data.
  354. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for selecting a video encoding format based on feedback data.
  355. Strutt,Gu챕na챘l Thomas; Alapuranen,Pertti O., System and method for selecting spreading codes based on multipath delay profile estimation for wireless transceivers in a communication network.
  356. Chwieseni, Edward T.; White, Eric D., System and method for self propagating information in ad-hoc peer-to-peer networks.
  357. Barker, Jr., Charles R., System and method for trans-medium address resolution on an ad-hoc network with at least one highly disconnected medium having multiple access points to other media.
  358. Stanforth,Peter J.; Whitehill,Eric A.; White,Eric D., System and method for using an ad-hoc routing algorithm based on activity detection in an ad-hoc network.
  359. Whitehill,Eric A., System and method for using destination-directed spreading codes in a multi-channel metropolitan area wireless communications network.
  360. Hasty, Jr.,William Vann; Stanforth,Peter J., System and method for using per-packet receive signal strength indication and transmit power levels to compute path loss for a link for use in layer II routing in a wireless communication network.
  361. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for utilizing forward error correction with video compression.
  362. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for video compression using feedback including data related to the successful receipt of video content.
  363. Joshi,Avinash, System and method to improve the network performance of a wireless communications network by finding an optimal route between a source and a destination.
  364. Joshi, Avinash; Zeng, Surong; Strutt, Guenael T., System and method to maximize channel utilization in a multi-channel wireless communication network.
  365. Roberts,Robin U.; Joslyn,Donald L., System and method to provide 911 access in voice over internet protocol systems without compromising network security.
  366. Ozer,Sebnem Z.; Zeng,Surong; Barker, Jr.,Charles R., System and method to provide fairness and service differentation in ad-hoc networks.
  367. Chatani, Masayuki, System for and method of processing data, and entertainment system.
  368. Sinclair, Matthew Frazer; Schulz, Paul David; Larsen, Kenneth Bo, System for profiling mobile station activity in a predictive command wireless game system.
  369. Donner, Irah H.; Donner, Zachary J.; Donner, Jason J., System method reallocating and/or upgrading and/or selling tickets, other event admittance means, goods and/or services.
  370. Donner, Irah H.; Donner, Zachary J.; Donner, Jason J., System method reallocating and/or upgrading and/or selling tickets, other event admittance means, goods and/or services.
  371. Hussman, Jonathan Ira; Snoddy, Jon Hayes; Race, John Andrew; Rider, Mark, System, method and handheld controller for multi-player gaming.
  372. Hussman, Jonathan Ira; Snoddy, Jon Hayes; Race, John Andrew; Rider, Mark, System, method and handheld controller for multi-player gaming.
  373. Hussman, Jonathan Ira; Snoddy, Jon Hayes; Race, John Andrew; Rider, Mark, System, method and handheld controller for multi-player gaming.
  374. Hussman, Jonathan Ira; Snoddy, Jon Hayes; Race, John Andrew; Rider, Mark, System, method and handheld controller for multi-player gaming.
  375. Hussman, Jonathan Ira; Snoddy, Jon Hayes; Race, John Andrew; Rider, Mark, System, method and handheld controller for multi-player gaming.
  376. Hussman, Jonathan Ira; Snoddy, Jon Hayes; Race, John Andrew; Rider, Mark, System, method and handheld controller for multi-player gaming.
  377. Hussman, Jonathan Ira; Snoddy, Jon Hayes; Race, John Andrew; Rider, Mark, System, method and handheld controller for multi-player gaming.
  378. Snoddy, Jon Hayes; Hussman, Jonathan Ira; Bueche, Charles L.; Rider, Mark, System, method and handheld controller for multi-player gaming.
  379. Novotney, Donald J.; Filson, John B.; Tupman, David, Techniques for transferring information between an accessory and a multi-communication device.
  380. Novotney, Donald J.; Filson, John B.; Tupman, David, Techniques for transferring status information between an accessory and a multi-communication device.
  381. Novotney, Donald J.; Filson, John B.; Tupman, David, Techniques for transferring status information between an accessory and a multi-communication device.
  382. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, Temporary decoder apparatus and method.
  383. Belcea, John M., Terminal operating within an ad-hoc, peer-to-peer radio network.
  384. Laan, Roger van der; Perlman, Stephen G., Tile-based system and method for compressing video.
  385. Belcea,John M., Time division protocol for an AD-HOC, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  386. Belcea, John M., Time division protocol for an ad-hoc, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  387. Belcea,John M., Time division protocol for an ad-hoc, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  388. Belcea,John M., Time division protocol for an ad-hoc, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  389. Belcea,John M., Time division protocol for an ad-hoc, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  390. Belcea,John M., Time division protocol for an ad-hoc, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  391. Belcea,John M., Time division protocol for an ad-hoc, peer-to-peer radio network having coordinating channel access to shared parallel data channels with separate reservation channel.
  392. Qureshey, Safi; Sheppard, Daniel D., Unitary electronic speaker device for receiving an assignment of a playlist from a home personal computer and rendering the playlist.
  393. Qureshey, Safi; Sheppard, Daniel D., Unitary electronic speaker device for receiving digital audio data and rendering the digital audio data.
  394. Nguyen, Binh T.; Stockdale, James W., Universal system mediation within gaming environments.
  395. Sengoku, Toshio, Using transferred operation key status data to synchronize games running on multiple independent game systems.
  396. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  397. Mattice, Harold; Gadda, Chris; Griswold, Chan; Wilder, Richard; Lew, Ricky, Video and mechanical spinning bonus wheel.
  398. Perlman, Stephen G.; van der Laan, Roger, Video compression system and method for compensating for bandwidth limitations of a communication channel.
  399. Perlman, Stephen G.; van der Laan, Roger, Video compression system and method for reducing the effects of packet loss over a communication channel.
  400. Kaldahl, Brad, Video game controller for multiple users.
  401. Kaldahl, Brad, Video game controller for multiple users.
  402. Kaldahl, Brad, Video game controller for multiple users.
  403. Arakawa, Minoru; James, Donald W.; McCarten, David; Shirk, Wayne A., Video game system and camera accessory for a video game system.
  404. Sotoike, Hiroki; Ishikawa, Mikihiro; Ohno, Katsumi; Matsuda, Yoshinori, Video game using short range communications to establish pairing and alternate communications during multiplayer gameplay.
  405. Smith,Darren C., Video game voice chat with amplitude-based virtual ranging.
  406. Wells, William R., Virtual input system.
  407. Wells, William R., Virtual input system.
  408. Wells, William R., Virtual input system.
  409. Nguyen, Binh T.; Muir, David H.; Paulsen, Craig A.; Stockdale, James W., Virtual leash for personal gaming device.
  410. Nguyen, Binh T.; Muir, David H.; Paulsen, Craig A.; Stockdale, James W., Virtual leash for personal gaming device.
  411. Nelson, Dwayne R.; LeMay, Steven G.; Vasquez, Jim A.; Gowin, Scott T., Virtual ticket-in and ticket-out on a gaming machine.
  412. McBride, Susan; Mitchell, Stephen, Virtual world electronic game.
  413. McBride, Susan; Mitchell, Stephen, Virtual world electronic game.
  414. Shepherd, Jeffery; Rowe, Richard E.; Lewis, Larry C.; Ford, Brian; Kiely, Daryn, Virtually tracking un-carded or anonymous patron session data.
  415. Smith, Darren C., Voice-to-text chat conversion for remote video game play.
  416. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  417. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  418. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  419. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  420. Jones, Aaron T.; Beaulieu, Nicole M.; Peterson, Lance R., Wagering gaming device having simulated control of movement of game functional elements.
  421. Fadell, Anthony M.; Zadesky, Stephen Paul; Filson, John Benjamin, Wireless adapter for media player system.
  422. Fadell, Anthony M.; Zadesky, Stephen Paul; Filson, John Benjamin, Wireless adapter for media player system.
  423. Kamikawa, Yoji; Mitsuyoshi, Masaru, Wireless communication game system and storage medium storing a wireless communication game program.
  424. Kamikawa, Yoji; Mitsuyoshi, Masaru, Wireless communication game system and storage medium storing a wireless communication game program.
  425. Gosior, Jason; Broughton, Colin; Garner, Louis; Erickson, Robert; Sobota, John, Wireless game control system.
  426. Wells, William R., Wireless game player.
  427. Wells, William R., Wireless game player.
  428. Rowe, Richard E.; Oberberger, Michael M., Wireless gaming environment.
  429. Rowe, Richard E.; Oberberger, Michael M., Wireless gaming environment.
  430. Angell, Robert C.; Bowen, Mark W., Wireless interactive gaming system.
  431. Perlman, Stephen G., Wireless network providing distributed video / data services.
  432. Weel, Martin, Wireless speaker for receiving from a mobile phone directions to receive and render a playlist from a content server on the internet.
  433. Grams, Richard E.; Brinkerhoff, Ryan M.; Mahajan, Manish W.; Rinsema, James H., Wirelessly networked gaming system having true targeting capability.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로