최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
DataON 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Edison 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Kafe 바로가기국가/구분 | United States(US) Patent 등록 |
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국제특허분류(IPC7판) |
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출원번호 | US-0543606 (1995-10-16) |
발명자 / 주소 |
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출원인 / 주소 |
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인용정보 | 피인용 횟수 : 378 인용 특허 : 47 |
A system and method for providing a tactile virtual reality to a user is present. The position and orientation of the user is utilized to generate a virtual reality force field. Forces are in turn generated on the user as a function of this force field. A six-axis manipulator is presented for provid
A system and method for providing a tactile virtual reality to a user is present. The position and orientation of the user is utilized to generate a virtual reality force field. Forces are in turn generated on the user as a function of this force field. A six-axis manipulator is presented for providing a user interface to such a system. This manipulator provides a unique kinematic structure with two constant force springs which provide gravity compensation so that the manipulator effectively floats.
A method for providing tactile force feedback in response to a user position and orientation, the method comprising the steps of: storing data representative of a computer model, including one or more objects having surfaces; generating an electrical signal for each of a plurality of degrees of free
A method for providing tactile force feedback in response to a user position and orientation, the method comprising the steps of: storing data representative of a computer model, including one or more objects having surfaces; generating an electrical signal for each of a plurality of degrees of freedom of the user as a function of the user position and orientation; synthesizing user velocity and acceleration from the electrical signals to determine user-applied force; mapping the user position, orientation and applied force with respect to computer model to determine interactions between the user and any objects included in the model; generating at least one force field in response to the interactions; generating a force signal for each degree of freedom as a function of the force field; and directing a tactile force on the user for each force signal, the generated tactile forces providing the tactile feedback.
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