$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Universal gaming engine 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0358242 (1994-12-19)
발명자 / 주소
  • Carlson Rolf E.
출원인 / 주소
  • Mikohn Gaming Corporation
대리인 / 주소
    Dorr, Carson, Sloan & Birney, P.C.
인용정보 피인용 횟수 : 377  인용 특허 : 0

초록

An apparatus for implementing a game having a deterministic component and a non-deterministic component wherein a player uses the game through at least one player interface unit. Each player interface unit generates a player record indicating player-initiated events. A random number generator provid

대표청구항

[ I claim:] [1.] An apparatus for implementing a game, the game having a deterministic component, a rule based non-deterministic component, and a random component, the apparatus comprising:a first player interface unit generating at least a first player record of information indicating player-initia

이 특허를 인용한 특허 (377)

  1. Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade; Perry, David, Add-on management methods.
  2. Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade; Perry, David, Add-on management systems.
  3. Szymanski, Marcin; Jackson, Bill, Angular animation of a physical model.
  4. Brosnan, Bill, Apparatus and method for copying gaming machine configuration settings.
  5. Burman, Kevin; Alderucci, Dean P., Apparatus, processes and articles for facilitating mobile gaming.
  6. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
  7. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
  8. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
  9. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan, Audio acceleration.
  10. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan, Audio deceleration.
  11. Shimabukuro, Jorge L.; Veradej, Anussorn; Wang, Jun; Weijers, Gerardus A., Authenticating components in wagering game systems.
  12. Jackson, Mark D., Authentication in a secure computerized gaming system.
  13. Scheper, Paul K.; Grauzer, Attila; Kelly, James V.; Stasson, James B.; Swanson, Ronald R.; Bourbour, Feraidoon; Nelson, Troy D.; Lopez, David B.; Yoseloff, Mark L.; Dunn, R. Brooke; Krenn, Peter; Blaha, Ernst, Automatic card shuffler with pivotal card weight and divider gate.
  14. Rynda, Robert J.; Bourbour, Feraidoon; Swanson, Ronald R.; Grauzer, Attila, Automatic system and methods for accurate card handling.
  15. Stasson, James B.; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R.; Grauzer, Attila, Batch card shuffling apparatuses including multi card storage compartments.
  16. Stasson, James B.; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R.; Grauzer, Attila, Batch card shuffling apparatuses including multi card storage compartments, and related methods.
  17. Decker, Duane R., Beat synchronization in a game.
  18. Decker, Duane R., Beat synchronization in a game.
  19. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access data encryption.
  20. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  21. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  22. Hall,Geoffrey William, Blackjack push.
  23. Blaha, Ernst; Krenn, Peter, Card handling apparatus.
  24. Blaha, Ernst; Krenn, Peter, Card handling apparatus.
  25. Blaha, Ernst; Krenn, Peter, Card handling apparatus and associated methods.
  26. Grauzer, Attila; Scheper, Paul K.; Swanson, Ronald R., Card handling apparatuses and methods for handling cards.
  27. Krenn, Peter; Blaha, Ernst, Card handling devices and related assemblies and components.
  28. Grauzer, Attila; Schubert, Oliver M.; Kelly, James V.; Stasson, James B.; Bourbour, Feraidoon; Scheper, Paul K.; Nelson, Troy D., Card handling devices and related methods.
  29. Krenn, Peter, Card handling systems, devices for use in card handling systems and related methods.
  30. Kelly, James V.; Zvercov, Vladislav; Miller, Brian, Card recognition system, card handling device, and method for tuning a card handling device.
  31. Kelly, James V.; Zvercov, Vladislav; Miller, Brian E., Card recognition system, card handling device, and method for tuning a card handling device.
  32. Tedham, Thomas A., Card shuffler device.
  33. Downs, III, Justin G.; Roberts, James R.; Kulakkunnath, Kapilkumar N.; Zvercov, Vladislav, Card shuffling apparatus and card handling device.
  34. Downs, Justin G.; Roberts, James D.; Zvercov, Vladislav; Kulakkunnath, Kapilkumar N., Card shuffling apparatus and card handling device.
  35. Sines, Randy D.; Griffin, Gary W.; Lahti, Joseph J., Card shuffling apparatuses and related methods.
  36. Sines, Randy D.; Lahti, Joseph John; Griffin, Gary Wayne, Card shuffling apparatuses and related methods.
  37. Kelly, James V.; Helgesen, James P.; Zvercov, Vladislav; Bourbour, Feraidoon; Rynda, Robert J., Card shuffling device and calibration method.
  38. Swanson, Ronald R., Card-feeding device for a card-handling device including a pivotable arm.
  39. Hessing, Lynn C.; Mahoney, Daniel J.; Blad, Steven J.; Baker, Thompson A., Card-handling device and method of operation.
  40. Hessing, Lynn C.; Mahoney, Daniel J.; Blad, Steven J.; Baker, Thompson A., Card-handling device and method of operation.
  41. Grauzer, Attila; Bourbour, Feraidoon; Nelson, Troy D.; Rynda, Robert J.; Scheper, Paul K.; Stasson, James B.; Swanson, Ronald R., Card-handling devices.
  42. Johnson, Rodney G., Card-handling devices and methods of using such devices.
  43. Stasson, James B.; Grauzer, Attila; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R., Card-handling methods with simultaneous removal.
  44. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling system with game play feed.
  45. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling system with game play feed to mobile device.
  46. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling system with game play feed to mobile device.
  47. Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L.; Haushalter, Todd, Casino card handling with game play feed.
  48. Giobbi, John J., Centralized gaming system with modifiable remote display terminals.
  49. Giobbi, John J., Centralized gaming system with modifiable remote display terminals.
  50. Baerlocher,Anthony J., Computer system communicable with one or more gaming devices having a matching game.
  51. Dolloff,Jan K.; Mead,Randall D.; Hostetler,John D.; Baerlocher,Anthony J., Computer system communicable with one or more gaming devices having a matching game with multiple rounds.
  52. Martinek,Michael G.; Jackson,Mark D.; Yoseloff,Mark L., Computerized gaming system, method and apparatus.
  53. Yoseloff, Mark L.; Jackson, Mark D.; Martinek, Michael G.; Brower, Donald A.; DeJournett, John L., Computerized gaming system, method and apparatus.
  54. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  55. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  56. Carlson, Rolf E, Cryptography and certificate authorities in gaming machines.
  57. Carlson,Rolf E., Cryptography and certificate authorities in gaming machines.
  58. Powell,Robert D.; Nitzberg,Mark, Decoding hidden data from imagery.
  59. Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; LeMay, Steven G.; Nelson, Dwayne R.; Palchetti, Johnny; Benbrahim, Jamal, Decoupling of the graphical presentation of a game from the presentation logic.
  60. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device detection.
  61. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device with time varying signal.
  62. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan, Differentiation for achieving buffered decoding and bufferless decoding.
  63. Rowe, Richard E., Digital identification of unique game characteristics.
  64. Rowe,Richard E., Digital identification of unique game characteristics.
  65. Garrison, David Lee; Kight, Patricia A.; Perkins, Brad; Ward, Cheryl Lynn; Lawson, Mary Elizabeth; Kerin, Amy Lynn, Dual source remittance processing.
  66. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Dual-mode program execution.
  67. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Dual-mode program execution.
  68. Richard J. Schneider ; Joseph G. Hart ; Joseph W. Canon ; Robert P. Bartholomew ; Michael B. Shelby ; Lawrence R. Pitman, Dynamic threshold for pool-based bonus promotions in electronic gaming systems.
  69. LeMay,Steven G.; Rodgers,Andrew M.; Breckner,Robert E.; Chen,Xuedong, EPROM file system in a gaming apparatus.
  70. Garrison,David Lee; Kight,Patricia A.; Perkins,Brad; Ward,Cheryl Lynn; Lawson,Mary Elizabeth; Kerin,Amy Lynn, Electronic bill payment system with merchant identification.
  71. Alcorn,Allan E.; Barnett,Michael; Giacalone, Jr.,Louis D.; Levinthal,Adam E., Electronic casino gaming system with improved play capacity, authentication and security.
  72. Alcorn,Allan E.; Barnett,Michael; Giacalone, Jr.,Louis D.; Levinthal,Adam E., Electronic casino gaming system with improved play capacity, authentication and security.
  73. Alcorn,Allan E.; Barnett,Michael; Giacalone, Jr.,Louis D.; Levinthal,Adam E., Electronic casino gaming system with improved play capacity, authentication and security.
  74. Alcorn,Allan E.; Barnett,Michael; Giacalone, Jr.,Louis D.; Levinthal,Adam E., Electronic casino gaming system with improved play capacity, authentication and security.
  75. Alcorn,Allan E.; Barnett,Michael; Giacalone, Jr.,Louis D.; Levinthal,Adam E., Electronic casino gaming system with improved play capacity, authentication and security.
  76. Alcorn,Allan E.; Jenkins,Harry H., Electronic gaming apparatus with authentication.
  77. Ryan, Chad A.; Johnson, Sam; Khal, Zaki, Electronic gaming device which determines play information.
  78. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  79. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  80. Powell,Robert D.; Nitzberg,Mark, Encoding hidden data.
  81. Jackson, Mark D.; Martinek, Michael G., Encryption in a secure computerized gaming system.
  82. Jackson,Mark D.; Martinek,Michael G., Encryption in a secure computerized gaming system.
  83. Jackson,Mark D.; Martinek,Michael G., Encryption in a secure computerized gaming system.
  84. Martinek,Michael G.; Jackson,Mark D., Encryption in a secure computerized gaming system.
  85. Desai,Anand; Yin,Yiqun; Hevia,Alejandro, Enhanced ANSI X9.17 pseudorandom number generators with forward security.
  86. Sharpless, Dave; Benbrahim, Jamal; Nelson, Dwayne, Extension component for authenticating game data.
  87. Sharpless, Dave; Benbrahim, Jamal; Nelson, Dwayne, Extension component for authenticating game data.
  88. Phan, Matthew Huy-Gia; Shimabukuro, Jorge Luis; Wang, Jun, External control of a peripheral device through a communication proxy in a wagering game system.
  89. Snow, Roger M.; Castle, II, Louis J., Four-card poker game with variable wager.
  90. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device.
  91. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device with privileges.
  92. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Game access device with time varying signal.
  93. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Game account access device.
  94. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; Palchetti, Johnny; Benbrahim, Jamal, Game development architecture that decouples the game logic from the graphics logic.
  95. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; Palchetti, Johnny; Benbrahim, Jamal, Game development architecture that decouples the game logic from the graphics logic.
  96. Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Game execution environments.
  97. Young, Kent, Game initiation and contribution utilizing wager on secondary game.
  98. Alcorn,Allan E.; Jenkins,Harry H., Gaming apparatus with portrait-mode display.
  99. Laakso, Jeffrey P.; Kaminkow, Joseph E., Gaming device and method for enhancing the issuance or transfer of an award.
  100. Laakso, Jeffrey P.; Kaminkow, Joseph E., Gaming device and method for enhancing the issuance or transfer of an award.
  101. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive award incrementation.
  102. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive game incrementation.
  103. Randall, Dov L.; Oles, David M., Gaming device having a matching symbol game.
  104. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  105. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  106. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  107. Laakso,Jeffrey P., Gaming device having a system for dynamically aligning background music with play session events.
  108. Haag, David; Nelson, Dwayne, Gaming device having alternate outcome presentations.
  109. Haag, David; Nelson, Dwayne, Gaming device having alternate outcome presentations.
  110. Haag, David; Nelson, Dwayne, Gaming device having alternate outcome presentations.
  111. Baerlocher, Anthony J.; Kaminkow, Joseph E., Gaming device having an ordered designation of bonus values in multiple value sets.
  112. Baerlocher,Anthony J.; Kaminkow,Joseph E., Gaming device having an ordered designation of bonus values in multiple value sets.
  113. Lucchesi, Matthew; Kremer, Jason D., Gaming device having changed or generated player stimuli.
  114. Lucchesi, Matthew; Kremer, Jason D., Gaming device having changed or generated player stimuli.
  115. Lucchesi, Matthew; Kremer, Jason D., Gaming device having changed or generated player stimuli.
  116. Lucchesi,Matthew; Kremer,Jason D., Gaming device having changed or generated player stimuli.
  117. Baerlocher, Anthony J.; Peterson, Lance R.; Peterson, Tonja M.; Grace, Kelsy, Gaming device having game with player selections and award pools.
  118. Hecht, William L.; Landrum, Kristopher E., Gaming device having modified reel spin sounds to highlight and enhance positive player outcomes.
  119. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  120. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  121. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  122. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  123. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  124. Gilliland, John J.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple display interfaces.
  125. Kaminkow, Joseph E.; Glavich, Paulina, Gaming device having multiple selectable changing awards.
  126. Kaminkow, Joseph E.; Glavich, Paulina, Gaming device having multiple selectable changing awards.
  127. Kaminkow,Joseph E.; Glavich,Paulina, Gaming device having multiple selectable changing awards.
  128. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  129. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  130. Hecht, William L.; Landrum, Kristopher E., Gaming device having pitch-shifted sound and music.
  131. Landrum, Kristopher E.; Maya, Darren; Mierau, Marc S., Gaming device having player-selectable music.
  132. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  133. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  134. Kaminkow, Joseph E.; Jones, Aaron T., Gaming device having touch activated alternating or changing symbol.
  135. Laakso,Jeffrey P., Gaming device which dynamically modifies background music based on play session events.
  136. Kaminkow, Joseph E.; Laakso, Jeffrey P., Gaming device with award and deduction proximity-based sound effect feature.
  137. Hecht, William L.; Landrum, Kristopher E., Gaming device with sound recording changes associated with player inputs.
  138. Ryan,Chad A., Gaming machine having targeted run-time software authentication.
  139. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  140. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  141. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  142. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  143. Saunders, Brian F.; Caputo, Scott A., Gaming system and method configured to operate a game associated with a reflector symbol.
  144. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  145. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  146. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  147. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  148. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  149. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  150. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  151. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  152. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  153. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  154. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  155. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  156. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  157. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  158. Council, Shannon L.; Heenan, Paul S.; Hupp, Shawn A.; Leiker, Gilbert F.; Maya, Kimberley K.; Parrilla Pereira, Alejandro; Rud, Adam C.; Salgado, Oscar E.; Stisser, Corey E.; Strader, Shenea A.; Yi, Jae M., Gaming system and method for providing plays of multiple games.
  159. Hughes, William Keith; Rogers, Kimberly N.; Gerchak, Christian D., Gaming system and method for triggering a random secondary game in association with multiple concurrently played primary games.
  160. Hughes, William Keith; Rogers, Kimberly N.; Gerchak, Christian D., Gaming system and method for triggering a secondary game in association with multiple concurrently played primary games.
  161. Baerlocher, Anthony J., Gaming system and method having multi-level mystery triggered progressive awards.
  162. Baerlocher, Anthony J., Gaming system and method having promotions based on player selected gaming environment preferences.
  163. Baerlocher, Anthony J., Gaming system and method having promotions based on player selected gaming environment preferences.
  164. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  165. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols.
  166. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols.
  167. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols including audible indication.
  168. Basallo, Leandro; Leupp, Jon M.; Isaacson, Timothy L., Gaming system and method providing plays of a game until outcomes associated with one characteristic outnumber outcomes associated with another characteristic by a designated quantity.
  169. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  170. Saunders, Brian F.; Caputo, Scott A., Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines.
  171. Evans, Christina M., Gaming system and method which provides players an opportunity to win a progressive award.
  172. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  173. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  174. Zielinski, John H.; Ching, Erick; Sur, Stephanie A.; Fengxing, Lin; Hallerbach, Boris, Gaming system display with graphical user interface.
  175. Kaminkow, Joseph E.; MacVittie, Michael; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  176. MacVittie, Michael; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming system having multiple adjacently arranged gaming machines which each provide a component for a multi-component game.
  177. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  178. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  179. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  180. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  181. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  182. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  183. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  184. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  185. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  186. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  187. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  188. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  189. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  190. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  191. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  192. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  193. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  194. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  195. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  196. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  197. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  198. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  199. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  200. Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  201. Baerlocher,Anthony J., Gaming system which provides multiple players multiple bonus awards.
  202. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  203. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  204. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with identity verification.
  205. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert E.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with location determination.
  206. Nelson, Dwayne R.; Brosnan, William R.; Higgins, Kevin M.; Little, William Chad; Hollibaugh, Larry R.; Petersen, Erik B.; Marcu, Adrian R., Gaming system, gaming device and method for moderating remote host initiated features for multiple concurrently played games.
  207. Nelson, Dwayne R.; Brosnan, William R.; Higgins, Kevin M.; Little, William Chad; Hollibaugh, Larry R.; Petersen, Erik B.; Marcu, Adrian R., Gaming system, gaming device and method for moderating remote host initiated features for multiple concurrently played games.
  208. Nelson, Dwayne R.; Brosnan, William R.; Higgins, Kevin M.; Little, William Chad; Hollibaugh, Larry R.; Petersen, Erik B.; Marcu, Adrian R., Gaming system, gaming device and method for reporting for multiple concurrently played games.
  209. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  210. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  211. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  212. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  213. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  214. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  215. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  216. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  217. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  218. Gilliland, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  219. Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method providing multiple simultaneously playable wagering games with individual credit balances.
  220. Gelman, Geoffrey M., General gaming engine.
  221. Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Colin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
  222. Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Collin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
  223. Rothschild, Wayne H., Integration of casino gaming and non-casino interactive gaming.
  224. Perry, David; Pereira, Rui Filipe Andrade, Intelligent game loading.
  225. Costello, Andrew, Interactive financial transactions.
  226. Costello, Andrew, Interactive financial transactions.
  227. Paulsen, Craig A., Interactive game playing preferences.
  228. Paulsen, Craig A., Interactive game playing preferences.
  229. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  230. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  231. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  232. Walker, Jay S.; Tedesco, Robert C.; Jorasch, James A.; Tedesco, Daniel E.; Patterson, Michael W., Method and apparatus for enabling a player to simultaneously control game play on multiple gaming devices.
  233. Walker, Jay S.; Tedesco, Robert C.; Jorasch, James A.; Tedesco, Daniel E.; Patterson, Michael W., Method and apparatus for enabling a player to simultaneously control game play with multiple gaming devices.
  234. Aird, Kenneth Alan; Sirotin, Mike; Volmerding, Matthew D.; Wilson, Timothy D., Method and apparatus for filtering wagering game content.
  235. John F. Acres, Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game.
  236. Muir, David Hugh; Nguyen, Binh T.; Paulsen, Craig A., Method and apparatus for previewing a game.
  237. Sampson, David E.; Forte, Steven L., Method and apparatus for shuffling and handling cards.
  238. Wolinsky, Scott, Method and apparatus for simulating game accessories.
  239. LeMay, Steven G.; Benbrahim, Jamal; Chen, Xuedong, Method and apparatus for software authentication.
  240. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  241. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  242. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  243. Acres John F., Method for awarding variable bonus awards to gaming machines over a network.
  244. Jackson, Mark D., Method for developing gaming programs compatible with a computerized gaming operating system and apparatus.
  245. Carlson,Rolf E., Method for generating random numbers.
  246. Wollner, Martin, Method for mapping possible outcomes of a random event to concurrent dissimilar wagering games of chance.
  247. Wolf, Bryan D., Method for representing a game as a unique number.
  248. Wolf, Bryan D., Method for representing a game as a unique number.
  249. Sampson, David E.; Forte, Steven L., Method for shuffling and dealing cards.
  250. Garrod Glen E., Method of and apparatus for playing a card game.
  251. Garrod, Glen E., Method of and apparatus for playing a card game.
  252. Park, Dae-Seon; Kang, In-Seok; Ko, Haeng-Seok; Ahn, Byeong-Ho, Method of generating random number using nonvolatile memory in two-track scheme and apparatus for the same.
  253. Scheper, Paul K.; Grauzer, Attila; Kelly, James V.; Stasson, James B.; Swanson, Ronald R.; Bourbour, Feraidoon; Nelson, Troy D.; Lopez, David B.; Yoseloff, Mark L.; Dunn, R. Brooke; Krenn, Peter; Blaha, Ernst, Method of readying a card shuffler.
  254. Joshi, Shridhar P., Method of transferring gaming data on a global computer network.
  255. Joshi,Shridhar P., Method of transferring gaming data on a global computer network.
  256. Nelson, Dwayne R.; Oles, David M.; LeMay, Steven G.; Webb, Bayard, Method of using a rule based script to describe gaming machine payout.
  257. Czyzewski, Zbigniew; Zvercov, Vladislav; Grauzer, Attila, Methods and apparatuses for an automatic card handling device and communication networks including same.
  258. Kelly, James V.; Zvercov, Vladislav; Miller, Brian, Methods for automatically generating a card deck library and master images for a deck of cards, and a related card processing apparatus.
  259. Hessing, Lynn; Mahoney, Daniel J.; Blad, Steven J.; Baker, Thompson A., Methods for handling playing cards with a card handling device.
  260. Grauzer, Attila; Scheper, Paul K.; Swanson, Ronald R., Methods for shuffling cards and rack assemblies for use in automatic card shufflers.
  261. Yoseloff, Mark L.; Castle, II, Louis J.; Snow, Roger M., Methods of playing wagering games.
  262. Yoseloff, Mark L.; Castle, II, Louis J.; Snow, Roger M., Methods of playing wagering games and related systems.
  263. Grauzer, Attila; Bourbour, Feraidoon; Nelson, Troy D.; Rynda, Robert J.; Scheper, Paul K.; Stasson, James B.; Swanson, Ronald R., Methods of randomizing cards.
  264. Henry, G. Glenn; Parks, Terry; Martin-de-Nicolas, Arturo, Microprocessor including random number generator supporting operating system-independent multitasking operation.
  265. Henry, G. Glenn; Parks, Terry, Microprocessor with random number generator and instruction for storing random data.
  266. Henry, G. Glenn; Parks, Terry, Microprocessor with random number generator and instruction for storing random data.
  267. Crispin, Thomas A.; Henry, G. Glenn; Parks, Terry, Microprocessor with selectively available random number generator based on self-test result.
  268. Amaitis, Lee; Williams, Paul; Tara, Sunny, Multi-process communication regarding gaming information.
  269. Amaitis, Lee; Williams, Paul; Tara, Sunny; Morrissette, Matthew, Multi-process communication regarding gaming information.
  270. Grauzer, Attila; Schubert, Oliver M.; Kelly, James V.; Stasson, James B.; Bourbour, Feraidoon; Scheper, Paul K.; Nelson, Troy D., Multiple mode card shuffler and card reading device.
  271. Costello, Andrew; Castle, II, Louis J., Network gaming architecture, gaming systems, and related methods.
  272. Costello, Andrew; Lockwood, Lance; Scott, Justin; Castle, II, Louis J., Network gaming architecture, gaming systems, and related methods.
  273. Campbell, Steven M., On-the-fly encryption on a gaming machine.
  274. Martinek, Michael G.; Jackson, Mark D.; Downs, III, Justin G., Pass-through live validation device and method.
  275. Martinek,Michael G.; Jackson,Mark D.; Downs, III,Justin G., Pass-through live validation device and method.
  276. Motyl, Jim; Sylla, Craig J., Peripheral update peripheral in a wagering game system.
  277. Costello, Andrew; Castle, II, Louis J., Play for fun network gaming system and method.
  278. Haushalter, Todd M.; Wadds, Nathan J., Playing card handling devices, systems, and methods for verifying sets of cards.
  279. Haushalter, Todd M.; Wadds, Nathan J., Playing card handling devices, systems, and methods for verifying sets of cards.
  280. Sines, Randy D., Playing card shuffler.
  281. Sines, Randy D., Playing card shuffler.
  282. Sines, Randy D., Playing card shufflers and related methods.
  283. Rynda, Robert J.; Bourbour, Feraidoon; Swanson, Ronald R.; Grauzer, Attila, Playing card shuffling devices and related methods.
  284. Rowe, Richard E.; Moser, Timothy W.; Schaefer, Craig Michael; Iddings, Cara; Nelson, Dwayne R., Pluggable modular gaming modifiers and configuration templates for gaming environments.
  285. Cockerille, Warner; LeMay, Steven G.; Breckner, Robert, Process verification.
  286. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Qualified video delivery.
  287. Perry, David; Gault, Andrew Buchanan; Pereira, Rui Filipe Andrade, Qualified video delivery methods.
  288. Street, Greg; Evanson, John; Bean, Michael; Tacconi, Sergio; Hehmann, Bryhan; Crow, Brad; Parisi, Pete, Random map generation in a strategy video game.
  289. Garrison,David Lee; Kight,Patricia A.; Perkins,Brad; Ward,Cheryl Lynn; Lawson,Mary Elizabeth; Kerin,Amy Lynn, Remittance payment processing with account scheming and/or validation.
  290. Thomas, Alfred; Frattinger, Christopher J.; Warkentin, Terry D., Remote game processing.
  291. Oram, Thomas K., Secure random number generation.
  292. Nguyen, Binh T.; Oberberger, Michael M.; Parrott, Greg; Wolf, Bryan D., Secured virtual network in a gaming environment.
  293. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  294. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  295. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  296. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  297. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  298. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  299. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  300. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  301. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  302. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  303. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  304. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  305. Ryan, Chad A.; Bleich, Charles R., Sharing wagering game machine resources.
  306. Ryan, Chad A.; Bleich, Charles R., Sharing wagering game machine resources.
  307. Stasson, James B.; Swanson, Ronald R.; Scheper, Paul K.; Nelson, Troy D.; Bourbour, Feraidoon; Grauzer, Attila, Shuffler and method of shuffling cards.
  308. Krenn, Peter; Blaha, Ernst, Shuffling devices including one or more sensors for detecting operational parameters and related methods.
  309. Olive, Scott, Slot machine game and system with improved jackpot feature.
  310. Olive, Scott, Slot machine game and system with improved jackpot feature.
  311. Olive, Scott, Slot machine game and system with improved jackpot feature.
  312. Olive, Scott, Slot machine game and system with improved jackpot feature.
  313. Olive, Scott, Slot machine game and system with improved jackpot feature.
  314. Olive,Scott, Slot machine game and system with improved jackpot feature.
  315. Olive,Scott, Slot machine game and system with improved jackpot feature.
  316. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  317. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  318. Bond, Eugene Thomas, Software verification and authentication.
  319. Bond, Eugene Thomas, Software verification and authentication.
  320. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  321. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  322. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  323. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  324. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  325. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  326. Saunders, Michael W; Carlson, Rolf E; Miller, William D, System and method for connecting gaming devices to a network for remote play.
  327. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  328. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  329. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  330. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for providing wireless gaming as a service application.
  331. Mahajan, Amitt; Lu, Sifang; Rajlich, Luke Thomas; Wang, Timothy D., System and method for remote updates.
  332. Mahajan, Amitt; Lu, Sifang; Rajlich, Luke Thomas; Wang, Timothy D., System and method for remote updates.
  333. Schneier, Bruce; Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M., System and method for securing electronic games.
  334. Schneier, Bruce; Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M., System and method for securing electronic games.
  335. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  336. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  337. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with user profiles.
  338. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with user profiles.
  339. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  340. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  341. Burman, Kevin; Alderucci, Dean P., System and method for wireless gaming with location determination.
  342. Asher, Joseph M.; Bahrampour, Robert F., System and method for wireless lottery.
  343. Wadds, Nathan; Helsen, Collin; Czyzewski, Zbigniew; Helgesen, James; Marsden, Russ, System for billing usage of a card handling device.
  344. Wadds, Nathan; Helsen, Colin; Czyzewski, Zbigniew; Helgesen, James; Marsden, Russ, System for billing usage of an automatic card handling device.
  345. Lambright Patrick B., System method and medium for sector windowing.
  346. Amour, Marc, Systems and methods for fixed-odds based gaming activities.
  347. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  348. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  349. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  350. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  351. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  352. Alderucci, Dean; Burman, Kevin; Asher, Joseph M; Coffey, James J; Rushin, Ronald; Bahrampour, Robert F, Systems and methods for providing access to wireless gaming devices.
  353. Perry, David, Systems and methods of serving game video.
  354. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  355. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  356. Anderson, Peter R.; Adiraju, Srinivyasa M.; Hamlin, Vernon W.; Palermo, James V.; Sylla, Craig J., Systems, methods and devices for configuring wagering game systems and devices.
  357. Vann, Jamie W.; Guinn, Andrew C.; Gura, Damon; Robbins, Richard B., Systems, methods and devices for playing wagering games with distributed and shared partial outcome features.
  358. Vann, Jamie W.; Guinn, Andrew C., Systems, methods and devices for playing wagering games with distributed competition features.
  359. Guinn, Andrew C.; Vann, Jamie W.; Smith, Pamela S.; Louie, Daniel P.; Moll, Jeremie D., Systems, methods, and devices for playing wagering games with location-triggered game features.
  360. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  361. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  362. Higgins, Kevin M.; Nelson, Dwayne R.; LeMay, Steven G.; Price, Derrick, Time synchronization of gaming machines.
  363. Gatto, Jean-Marie; Brunet de Courssou, Thierry; Beney, Pierre-Jean, Universal game server.
  364. Gatto, Jean-Marie; Brunet de Courssou, Thierry; Beney, Pierre-Jean, Universal game server.
  365. Gatto, Jean-Marie; Brunet de Courssou, Thierry; Beney, Pierre-Jean, Universal game server.
  366. Snow, Roger M.; Castle, II, Louis J., Variant of texas hold 'em poker.
  367. Gault, Andrew Buchanan; Perry, David; Pereira, Rui Filipe Andrade, Video game overlay.
  368. Martinek, Michael G.; Jackson, Mark D.; Kingham, David R.; Wasinger, Timothy S., Video gaming apparatus for wagering with universal computerized controller and I/O interface for unique architecture.
  369. Yoseloff, Mark L.; Jackson, Mark D.; Martinek, Michael G.; Wasinger, Timothy S.; Kingham, David Ronald, Video gaming apparatus for wagering with universal computerized controller and I/O interface for unique architecture.
  370. Curtis, Keith E.; Bond, Eugene T., Virtual EPROM simulator apparatus.
  371. Pereira, Rui Filipe Andrade; Gault, Andrew Buchanan; Perry, David, Voice overlay.
  372. Dicillo, Michael V.; Savage, Dave; Vann, Jamie W.; Ward, Matthew J., Wagering game content based on locations of player check-in.
  373. Bone, Robert; Brewer, Christopher; Gagner, Mark B.; Pryzby, Eric M.; Schwartz, Richard T., Wagering game machine with wireless peripherals.
  374. Sylla, Craig J.; Canterbury, Stephen A., Wagering game machines with non-volatile memory.
  375. Aoki, Dion K.; Gomez, Benjamin T.; Jaffe, Joel R.; Louie, Daniel; Vann, Jamie W., Wagering game with dual-play feature.
  376. Aoki, Dion K.; Gomez, Benjamin T.; Jaffe, Joel R.; Louie, Daniel; Vann, Jamie W., Wagering game with dual-play feature.
  377. Nguyen, Binh T.; Stockdale, James; Paulsen, Craig A., Wide area progressive jackpot system and methods.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로