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Central and remote evaluation of responses of participatory broadcast audience with automatic crediting and couponing 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/22
출원번호 US-0226073 (1994-04-11)
발명자 / 주소
  • Von Kohorn Henry
출원인 / 주소
  • Response Reward Systems L.C.
대리인 / 주소
    Perman & Green, LLP
인용정보 피인용 횟수 : 539  인용 특허 : 0

초록

A system and method for evaluating responses to broadcast programs, such as television programs, includes an instructional signal modulated onto a signal transmitted concurrently with the television program, simulcast, or time-multiplexed with a television. At each of a plurality of remote receiving

대표청구항

[ What is claimed is:] [1.] A system for communicating task-setting program signals to respondents at a plurality of receiving stations and for responding to said program signals at said receiving stations, the program signals being suitable for the playing of a game, said system comprising:a plural

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  194. Walker,Jay S.; Van Luchene,Andrew S.; Alderucci,Dean, Method and apparatus for controlling the performance of a supplementary process at a point-of-sale terminal.
  195. Galyean, III, Tinsley A.; Galyean, Sheri; Kaufman, Henry; Kline, Christopher, Method and apparatus for coordinating an interactive computer game with a broadcast television program.
  196. Tinsley A. Galyean, III ; Sheri Galyean ; Henry Kaufman ; Christopher Kline, Method and apparatus for coordinating an interactive computer game with a broadcast television program.
  197. Paulik, Matthias; Evermann, Gunnar; Gillick, Laurence S., Method and apparatus for discovering trending terms in speech requests.
  198. Walker, Jay S.; Tedesco, Daniel E.; Packes, Jr., John M.; Jorasch, James A., Method and apparatus for facilitating electronic commerce through providing cross-benefits during a transaction.
  199. Walker, Jay S.; Tedesco, Daniel E.; Packes, Jr., John M.; Jorasch, James A., Method and apparatus for facilitating electronic commerce through providing cross-benefits during a transaction.
  200. Walker, Jay S.; Tedesco, Daniel E.; Packes, Jr., John M.; Jorasch, Jr., James A., Method and apparatus for facilitating electronic commerce through providing cross-benefits during a transaction.
  201. Walker, Jay S.; Tedesco, Daniel E.; Packes, Jr., John M.; Jorasch, Jr., James A., Method and apparatus for facilitating electronic commerce through providing cross-benefits during a transaction.
  202. Walker, Jay S.; Van Luchene, Andrew S., Method and apparatus for facilitating the play of fractional lottery tickets utilizing point-of-sale terminals.
  203. Walker, Jay S.; Van Luchene, Andrew S.; O'Shea, Deirdre; Alderucci, Dean, Method and apparatus for facilitating the sale of subscriptions to periodicals.
  204. Walker,Jay S.; Van Luchene,Andrew S.; O'Shea,Deirdre; Alderucci,Dean, Method and apparatus for facilitating the sale of subscriptions to periodicals.
  205. Liu Lurng-Kuo ; Menon Jai Prakash ; Lipscomb James S. ; Chen Jeane ; Zhang Liang-Jie, Method and apparatus for integrated real-time interactive content insertion and monitoring in E-commerce enabled interactive digital TV.
  206. McGovern, John E. R.; McGovern, Sarah B., Method and apparatus for playing a game.
  207. Walker, Jay S.; Tedesco, Daniel E.; Tulley, Stephen C.; Packes, Jr., John M.; O'Shea, Deirdre; Bemer, Keith; Jorasch, James A.; Alderucci, Dean, Method and apparatus for providing cross-benefits based on a customer activity.
  208. Walker, Jay S.; Tedesco, Daniel E.; Tulley, Stephen C.; Packes, Jr., John M.; O'Shea, Deirdre; Bemer, Keith; Jorasch, James A.; Alderucci, Dean P., Method and apparatus for providing cross-benefits based on a customer activity.
  209. Walker, Jay S.; Tedesco, Daniel E.; Tulley, Stephen C.; Packes, Jr., John M.; O'Shea, Deirdre; Bemer, Keith; Jorasch, James A.; Alderucci, Dean P., Method and apparatus for providing cross-benefits based on a customer activity.
  210. Mueller, Raymond J.; Douglas, David H.; Van Luchene, Andrew S.; Marrazzo, George M.; Wahlquist, Shane J., Method and apparatus for selecting a supplemental product to offer for sale during a transaction.
  211. Mueller, Raymond J.; Douglas, David H.; Van Luchene, Andrew S.; Marrazzo, George M.; Wahlquist, Shane J., Method and apparatus for selecting a supplemental product to offer for sale during a transaction.
  212. Mueller, Raymond J.; Douglas, David H.; Van Luchene, Andrew S.; Marrazzo, George M.; Whalquist, Shane, Method and apparatus for selecting a supplemental product to offer for sale during a transaction.
  213. Walker, Jay S.; Van Luchene, Andrew S.; Otto, Jonathan; Tedesco, Daniel E.; Gelman, Geoffrey M., Method and apparatus for selling an aging food product.
  214. Walker,Jay S.; Jindal,Sanjay K., Method and apparatus for selling subscriptions to periodicals in a retail environment.
  215. Deaton, David W.; Gabriel, Rodney G., Method and system for accumulating marginal discounts and applying an associated incentive upon achieving threshold.
  216. Deaton, David W.; Gabriel, Rodney G., Method and system for accumulating marginal discounts and applying an associated incentive upon achieving threshold.
  217. Maggio, Frank S., Method and system for communicating advertising and entertainment content and gathering consumer information.
  218. Saferin, Steve; Rogers, Kyle, Method and system for conducting and linking a televised game show with play of a lottery game.
  219. Bova, Alfred T., Method and system for digital coupons distributed via a television program.
  220. Barnett Craig W. ; Reisner Karen R. ; Braunstein Mark, Method and system for electronic distribution of product redemption coupons.
  221. Barnett, Craig W.; Reisner, Karen R.; Braunstein, Mark, Method and system for electronic distribution of product redemption coupons.
  222. Craig W. Barnett ; Karen R. Reisner ; Mark Braunstein, Method and system for electronic distribution of product redemption coupons.
  223. Deaton,David W.; Gabriel,Rodney G., Method and system for facilitating consumer purchases.
  224. Roberts, Gregory B., Method and system for generating certificates having unique ID data.
  225. Roberts, Greg, Method and system for generating certificates having unique Id data.
  226. Bova, Alfred T., Method and system for integrating television brand advertising with promotional marketing.
  227. Freeman, Daniel; Barrentine, Derek B., Method and system for operating a multi-function portable electronic device using voice-activation.
  228. Goldberg Sheldon F. ; Van Antwerp John, Method and system for playing games on a network.
  229. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  230. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  231. Walker, Jay S.; Jorasch, James A.; Van Luchene, Andrew S., Method and system for processing supplementary product sales at a point-of-sale terminal.
  232. Khoo, Denis; Ratcliff, Raymond F., Method and system for providing a customized media list.
  233. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method and system for providing a network gaming system.
  234. Ogdon Robert H. ; Johnson Frank E., Method and system for providing a presentation on a network.
  235. Ogdon, Robert H.; Johnson, Frank E., Method and system for using multiple networks to provide a presentation.
  236. Diaz Perez, Milton, Method for adding or updating video content from internet sources to existing video-on-demand application of digital TV services provider system.
  237. Perez, Milton Diaz, Method for addressing on-demand TV program content on TV services platform of a digital TV services provider.
  238. Perez, Milton Diaz, Method for addressing on-demand TV program content on TV services platform of a digital TV services provider.
  239. Ramerth, Brent D.; Naik, Devang K.; Davidson, Douglas R.; Dolfing, Jannes G. A.; Pu, Jia, Method for disambiguating multiple readings in language conversion.
  240. Moshal, Martin Paul; Goodwin, Carl; Smith, Grant, Method for implementing a live dealer game.
  241. Cairns Laurie, Method for product promotion.
  242. Paulik, Matthias; Huang, Rongqing, Method for supporting dynamic grammars in WFST-based ASR.
  243. Diaz Perez, Milton, Method of addressing on-demand TV program content on TV services platform of a digital TV services provider.
  244. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  245. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  246. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  247. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  248. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  249. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  250. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  251. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  252. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  253. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  254. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  255. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  256. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  257. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  258. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  259. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  260. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  261. Stephen Tobin Walker, Method of playing a knowledge based wagering game.
  262. Lewis,Morris Edward, Method, apparatus and processed for real time interactive online ordering and reordering and over the counter purchasing with rebate, saving, and investing processes.
  263. McCaffery, Michael; Bunger, Mark; Reiling, Michael; Comb, Michael; Bank, Edward; Reiling, Carolee A.; Velten, Juan Carlos, Method, system and computer readable medium for facilitating a transaction between a customer, a merchant and an associate.
  264. McCaffery, Michael; Bunger, Mark; Reiling, Michael; Comb, Michael; Bank, Edward; Reiling, Carolee A.; Velten, Juan Carlos, Method, system and computer readable medium for facilitating a transaction between a customer, a merchant and an associate.
  265. Bunger, Mark; Reiling, Michael; Comb, Michael; Bank, Edward; McCaffery, Michael; Reiling, Carolee A.; Velten, Juan Carlos, Method, system, and computer readable medium for facilitating a transaction between a customer, a merchant and an associate.
  266. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in reception in connection with games of skill played in connection with an online broadcast.
  267. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  268. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  269. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  270. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  271. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  272. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  273. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  274. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  275. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  276. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  277. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  278. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  279. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  280. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  281. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  282. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  283. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  284. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  285. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  286. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  287. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  288. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  289. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  290. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  291. Walker,Jay S.; Jorasch,James A.; Sparico,Thomas M.; Tulley,Stephen C.; Downs,Michael D., Methods and apparatus for advertising in gaming device.
  292. Lee, Michael M., Methods and apparatus for altering audio output signals.
  293. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  294. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  295. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  296. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  297. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  298. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  299. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  300. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  301. Jebb, Douglas Schoellkopf; Byrne, James Everett, Methods and apparatus for evaluating a user's affinity for a property.
  302. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Tulley, Stephen C.; Downs, Michael D., Methods and apparatus for facilitating interaction with a gaming device.
  303. Donald, James Lawrence; Wright, David Howell, Methods and apparatus for metering computer-based media presentation.
  304. Mankovitz Roy J., Methods and apparatus for providing information in response to telephonic requests.
  305. Dunmire, David; Novack, Brian; Keith, Chad C.; Clark, Jeff, Methods and apparatus to provide an electronic agent.
  306. Srinivasan, Venugopal; Ramaswamy, Arun, Methods and apparatus to verify presentation of media content.
  307. Bellegarda, Jerome R., Methods and apparatuses for automatic speech recognition.
  308. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Tulley, Stephen C.; Friesen, Scott T.; Sammon, Russell P.; Fincham, Magdalena M., Methods and systems for facilitating play at a gaming device by means of third party offers.
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  310. Knudson, Edward B.; Ellis, Michael D.; Thomas, William L.; Davis, Bruce L., Methods and systems for selecting a package of videos.
  311. Cox, Ingemar J., Methods for linking an electronic media work to perform an action.
  312. Cox, Ingemar J., Methods for linking an electronic media work to perform an action.
  313. Cox, Ingemar J., Methods for using extracted feature vectors to perform an action associated with a product.
  314. Cox, Ingemar J., Methods for using extracted feature vectors to perform an action associated with a product.
  315. Cox, Ingemar J., Methods for using extracted feature vectors to perform an action associated with a work identifier.
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  317. Cox, Ingemar J., Methods for using extracted features and annotations associated with an electronic media work to perform an action.
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  321. Cox, Ingemar J., Methods for using extracted features to perform an action associated with selected identified image.
  322. Cox, Ingemar J., Methods for using extracted features to perform an action associated with selected identified image.
  323. Lee, Michael M.; Gregg, Justin; Seguin, Chad G., Mobile device having human language translation capability with positional feedback.
  324. Lee, Michael M.; Gregg, Justin; Seguin, Chad G., Mobile device having human language translation capability with positional feedback.
  325. Rider Mark,CAX ; Lacavera Tony,CAX ; Creta Gianni,CAX, Motion picture theater interactive gaming system.
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  327. Mintz Alex, Multi-functional communication and aggregation platform.
  328. Mason, James Eric; Boettcher, Jesse, Multi-tiered voice feedback in an electronic device.
  329. Mason, James Eric; Boettcher, Jesse, Multi-tiered voice feedback in an electronic device.
  330. Bellegarda, Jerome R.; Davidson, Douglas R., Multilingual word prediction.
  331. Toshiaki Suzuki JP, Multimedia communication system and communicating apparatus.
  332. Naik, Devang K., Name recognition system.
  333. Naik, Devang K., Name recognition system.
  334. Gonsalves, Robert; Laird, Michael D., Natural color matching in a video editing system.
  335. Hsu,Cheng; Boonjing,Veera, Natural language interface using constrained intermediate dictionary of results.
  336. Goldberg, Sheldon F.; Antwerp, John Van, Network advertising and game playing.
  337. Goldberg Sheldon F. ; Van Antwerp John, Network gaming system.
  338. Goldberg,Sheldon F.; Van Antwerp,John, Network system for presenting advertising.
  339. Hirayama, Tomoshi, On-demand data-providing system for transmitting stream of content in real time.
  340. Masaya Horino JP; Kazutaka Sato JP; Teruhisa Akashi JP; Masaru Muranishi JP; Norifumi Komatsu JP; Dai Kobayashi JP; Hiroaki Okano JP, Optical switch, method of manufacturing same, and optical communication equipment using same.
  341. Wicks James E., Paging system for placing wagers.
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  343. Bellegarda, Jerome R., Parsimonious continuous-space phrase representations for natural language processing.
  344. Bellegarda, Jerome R.; Yaman, Sibel, Parsimonious handling of word inflection via categorical stem + suffix N-gram language models.
  345. Bellegarda, Jerome, Part-of-speech tagging using latent analogy.
  346. Crowder, Robert William; LaSalvia, John Francis; White, Warren Rapelye; Luciano, Robert Anthony, Perceived skill game and method.
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  348. Deaton, David W.; Gabriel, Rodney G., Point-of-sale server and method.
  349. Wang, Xin; Ramerth, Brent D., Predictive conversion of language input.
  350. Dolfing, Jannes; Ramerth, Brent; Davidson, Douglas; Bellegarda, Jerome; Moore, Jennifer; Eminidis, Andreas; Shaffer, Joshua, Predictive text input.
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  352. Conkwright,G. Colby; Vinson,Michael; Foster, IV,Frank S., Privacy compliant multiple dataset correlation system.
  353. Paulik, Matthias; Mason, Henry G.; Seigel, Matthew S., Privacy preserving distributed evaluation framework for embedded personalized systems.
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  364. Rashkovskiy, Oleg B., Providing advertising with video games.
  365. Kim, Yoon, Providing an indication of the suitability of speech recognition.
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  367. Yanagihara, Kazuhisa, Providing text input using speech data and non-speech data.
  368. Hirayama, Tomoshi, Reception apparatus, reception method and recording medium.
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  370. Piernot, Philippe P.; Binder, Justin G., Reducing the need for manual start/end-pointing and trigger phrases.
  371. Weitzman, Jeffrey; Boal, Steven R., Searching a database including prioritizing results based on historical data.
  372. Weitzman, Jeffrey; Boal, Steven R., Searching a database including prioritizing results based on historical data.
  373. Christie, William; Beliveau, Jeffery; Lellouche, Henri, Secure coupon distribution.
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  375. Bellegarda, Jerome, Sentiment prediction from textual data.
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  377. Jay S. Walker ; James A. Jorasch ; Thomas M. Sparico, Slot machine advertising/sales system and method.
  378. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Slot machine advertising/sales system and method.
  379. Naik, Devang K.; Piernot, Philippe P., Social reminders.
  380. Naik, Devang K.; Piernot, Philippe P., Social reminders.
  381. Horning,James J.; Sibert,W. Olin; Tarjan,Robert E.; Maheshwari,Umesh; Horne,William G.; Wright,Andrew K.; Matheson,Lesley R.; Owicki,Susan K., Software self-defense systems and methods.
  382. Gonsalves, Robert; Laird, Michael D., Source color modification on a digital nonlinear editing system.
  383. Kim, Yoon; Kajarekar, Sachin S., Speaker identification and unsupervised speaker adaptation techniques.
  384. Hunt, Melvyn; Bridle, John, Speech recognition involving a mobile device.
  385. Chen, Lik Harry, Speech recognition repair using contextual information.
  386. Roloff, Jeffrey; Horowitz, Steven M., Splitting term lists recognized from speech.
  387. Van Wie, David M.; Weber, Robert P., Steganographic techniques for securely delivering electronic digital rights management control information over insecure communication channels.
  388. Redford Peter M. ; Stern Donald S., Structure and method for displaying commercials and sending purchase orders by computer.
  389. Sumner, Michael R.; Newendorp, Brandon J.; Orr, Ryan M., Structured dictation using intelligent automated assistants.
  390. Lockton, David B., Synchronized gaming and programming.
  391. Lockton, David B., Synchronized gaming and programming.
  392. Lockton, David B., Synchronized gaming and programming.
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  394. Boal, Steven R; Walsh, Michael, System and method for augmenting content in electronic documents with links to contextually relevant information.
  395. Boal, Steven; Walsh, Michael, System and method for augmenting content in electronic documents with links to contextually relevant information.
  396. Walker, Jay S.; Heinemann, Kurt H.; Suarez, Jose A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C., System and method for awarding prizes in a local edition of an online game.
  397. Walker, Jay S.; Heinemann, Kurt H.; Suarez, Jose A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C., System and method for awarding prizes in a local edition of an online game.
  398. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  399. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  400. Walsh, Michael; Keswani, Ravi; Babu, Manicka; Reihaneh, Nahrin; Li, Bingwu, System and method for controlling use of a network resource.
  401. Sinha, Anoop K., System and method for detecting errors in interactions with a voice-based digital assistant.
  402. Roberts, Andrew J.; Martin, David L.; Saddler, Harry J., System and method for emergency calls initiated by voice command.
  403. Evermann, Gunnar, System and method for inferring user intent from speech inputs.
  404. Lavanchy, Eric Robert; Zito, Anthony Frank; Lamb, Richard Edward, System and method for interactive game-play scheduled based on real-life events.
  405. Reynolds, Steve; Lemmons, Tom; Zenoni, Ian; Hassell, Joel; Huber, Tom, System and method for local meta data insertion.
  406. Diaz Perez, Milton, System and method for managing, converting and displaying video content on a video-on-demand platform, including ads used for drill-down navigation and consumer-generated classified ads.
  407. Druckman Gil,ILX ; Hershkovitz Danny,ILX, System and method for motivating and reinforcing learning using a reward based learning toy.
  408. Urken,Arnold B., System and method for overcoming decision making and communications errors to produce expedited and accurate group choices.
  409. Urken,Arnold B., System and method for overcoming decision making and communications errors to produce expedited and accurate group choices.
  410. Walker, Jay S.; Jorasch, James A.; Jindal, Sanjay K., System and method for performing lottery ticket transactions utilizing point-of-sale terminals.
  411. Walker,Jay S.; Jorasch,James A.; Jindal,Sanjay K., System and method for performing lottery ticket transactions utilizing point-of-sale terminals.
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  526. Perez, Milton Diaz, Video-on-demand content delivery system for providing video-on-demand services to TV services subscribers.
  527. Perez, Milton Diaz, Video-on-demand content delivery system for providing video-on-demand services to TV services subscribers.
  528. Bauminger, Ilan; Tsuria, Yossef, Viewer interaction feedback method and system for use with an interactive telecommunication system.
  529. Lemay, Stephen O.; Newendorp, Brandon J.; Dascola, Jonathan R., Virtual assistant activation.
  530. Christensen, Scott N., Virtual couponing method and apparatus for use with consumer kiosk.
  531. Fleizach, Christopher B., Voice control to diagnose inadvertent activation of accessibility features.
  532. Binder, Justin; Post, Samuel D.; Tackin, Onur; Gruber, Thomas R., Voice trigger for a digital assistant.
  533. Badaskar, Sameer, Voice-based media searching.
  534. Badaskar, Sameer, Voice-based media searching.
  535. Luciano, Jr., Robert Anthony; White, Warren R.; Bradford, Russ T., Voucher gaming system.
  536. LaNeve,Donald D, Wagering interface system and method.
  537. Kagan, Michael L.; Kamien, David; Gamse, Ian Elkan; Rose, Charles Anthony, Wireless communications system and method.
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