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연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Interactive real-time network gaming system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-015/28
출원번호 US-0567776 (1995-12-05)
발명자 / 주소
  • Vuong Son Thanh,CAX
  • Vuong Xuyen Thanh
  • Vuong Binh Thanh
  • Vuong Phu Thanh
  • Vuong Vinh Thanh
출원인 / 주소
  • VT Tech Corp.
대리인 / 주소
    Shinners
인용정보 피인용 횟수 : 928  인용 특허 : 10

초록

In the preferred embodiment of the system, a gaming machine provides a menu of a plurality of live-action board games of chance, such as roulette, craps or baccarat, from which a player selects a desired game. Once the game is selected, the player is presented a video representation of the possible

대표청구항

[ We claim:] [1.] A real-time interactive gaming system for enabling remotely located players to place wagers on one or more plays of at least one of a plurality of live-action games of chance, said gaming system comprising:a plurality of game servers having means for generating a series of plays of

이 특허에 인용된 특허 (10)

  1. Eman Richard G. (Wilhelminastraat 24 Oranjestad AWX) Mansur Luis E. (Bachstraat 5 Oranjestad AWX), Automated interactive roulette with progressive jackpot.
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  7. Monfort Jean-Jacques (3 alle des Rives de Bagatelle Suresnes 92150 FRX), Processing system for a gambling game.
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  10. Heidel Raymond (Henderson NV) Snider Richard E. (Henderson NV), Touch screen video gaming machine.

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  186. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; Palchetti, Johnny; Benbrahim, Jamal, Game development architecture that decouples the game logic from the graphics logic.
  187. LeMay, Steven G.; Nelson, Dwayne R.; Breckner, Robert E.; Schlottmann, Greg A.; Beaulieu, Nicole M.; Palchetti, Johnny; Benbrahim, Jamal, Game development architecture that decouples the game logic from the graphics logic.
  188. Herrmann, Mark E.; Kane, Steven N.; Roseman, Stuart; Yanowitz, Jason, Game of chance and system and method for playing games of chance.
  189. Herrmann, Mark E.; Kane, Steven N.; Roseman, Stuart; Yanowitz, Jason, Game of chance and system and method for playing games of chance.
  190. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Game of chance processing apparatus.
  191. Lutnick, Howard W., Game of chance systems and methods.
  192. Lutnick, Howard W., Game of chance systems and methods.
  193. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Game of chance systems and methods.
  194. Lutnick, Howard W.; Amaitis, Lee; Alderucci, Dean P.; Gelman, Geoffrey M., Game of chance systems and methods.
  195. Lutnick, Howard W.; Amaitis, Lee; Alderucci, Dean P.; Gelman, Geoffrey M., Game of chance systems and methods.
  196. Lutnick, Howard W.; Amaitis, Lee; Alderucci, Dean P.; Gelman, Geoffrey M., Game of chance systems and methods.
  197. Yamagishi,Junichi, Game system using tokens.
  198. Yamagishi,Junichi, Game system with gaming machine interconnected to a cellular phone.
  199. Brunet de Courssou, Thierry, Game talk service bus.
  200. Fedesna, Kenneth J.; Loffredo, Mark D.; Suchocki, Edward J.; Pellegrini, Edward E.; Pellegrini, Frank J., Game terminal configured for interaction with jukebox device systems including same, and/or associated methods.
  201. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Game with chance element and strategy component that can be copied.
  202. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Game with chance element and strategy component that can be copied.
  203. Trepp, Warren; Sullivan, James R.; Hammond, John M., Games of chance.
  204. Trepp, Warren; Sullivan, James R.; Hammond, John M., Games of chance.
  205. Trepp, Warren; Sullivan, James R.; Hammond, John M., Games of chance.
  206. Chun, Jay, Gaming center allowing switching between games based upon historical results.
  207. Chun, Jay, Gaming center allowing switching between games based upon historical results.
  208. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  209. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  210. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  211. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  212. Bryson, Andy O.; Fishman, Richard, Gaming community management and personalization.
  213. Laakso, Jeffrey P.; Kaminkow, Joseph E., Gaming device and method for enhancing the issuance or transfer of an award.
  214. Laakso, Jeffrey P.; Kaminkow, Joseph E., Gaming device and method for enhancing the issuance or transfer of an award.
  215. Weiss Steven A., Gaming device and method for individual, head to head and tournament play.
  216. Caputo, Scott A.; Nicely, Mark C.; Griffin, Ryan M., Gaming device and method for providing a free spin game with payline multipliers.
  217. Caputo, Scott A.; Nicely, Mark C.; Griffin, Ryan M., Gaming device and method for providing a free spin game with payline multipliers.
  218. Caputo, Scott A.; Nicely, Mark C.; Griffin, Ryan M., Gaming device and method for providing a free spin game with payline multipliers.
  219. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  220. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  221. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  222. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  223. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  224. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  225. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  226. Caputo, Scott A.; Kniesteadt, Carl V.; Weiss, Alan, Gaming device and method for providing player selection of modifiers to game components.
  227. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., Gaming device for a flat rate blackjack game play session and a method of operating same.
  228. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., Gaming device for a flat rate play session and method of operating same.
  229. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive award incrementation.
  230. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive game incrementation.
  231. Oles, David M.; Jones, Aaron T., Gaming device having a graduated multiplier payout in a secondary game.
  232. Oles, David M.; Jones, Aaron T., Gaming device having a graduated multiplier payout in a secondary game.
  233. Oles, David M.; Jones, Aaron T., Gaming device having a graduated multiplier payout in a secondary game.
  234. Oles,David M.; Jones,Aaron T., Gaming device having a graduated multiplier payout in a secondary game.
  235. Randall, Dov L.; Oles, David M., Gaming device having a matching symbol game.
  236. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  237. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  238. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard M., Gaming device having a plurality of wildcard symbol patterns.
  239. Montross, John M.; Mason, Michael J., Gaming device having a predetermined result poker game.
  240. Montross, John M.; Mason, Michael J., Gaming device having a predetermined result poker game.
  241. Laakso,Jeffrey P., Gaming device having a system for dynamically aligning background music with play session events.
  242. Wells, William, Gaming device having a three dimensional display device.
  243. Baerlocher,Anthony J.; Mead,Randall D.; Webb,Bayard S., Gaming device having an improved offer/acceptance bonus scheme.
  244. Hughs-Baird, Andrea C., Gaming device having an input-output value bonus scheme.
  245. Kaminkow,Joseph E., Gaming device having an interactive matrix game.
  246. Baerlocher, Anthony J.; Peterson, Lance R., Gaming device having apparatus and method for producing an award through award elimination or replacement.
  247. Lucchesi, Matthew; Kremer, Jason D., Gaming device having changed or generated player stimuli.
  248. Lucchesi, Matthew; Kremer, Jason D., Gaming device having changed or generated player stimuli.
  249. Lucchesi, Matthew; Kremer, Jason D., Gaming device having changed or generated player stimuli.
  250. Lucchesi,Matthew; Kremer,Jason D., Gaming device having changed or generated player stimuli.
  251. Bussick,William J.; Glavich,Paulina; Baerlocher,Anthony J., Gaming device having dual evaluation scheme.
  252. Bussick,William J.; Glavich,Paulina; Baerlocher,Anthony J., Gaming device having dual evaluation scheme.
  253. Bussick,William J.; Glavich,Paulina; Baerlocher,Anthony J., Gaming device having dual evaluation scheme.
  254. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  255. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  256. Hecht, William L.; Landrum, Kristopher E., Gaming device having modified reel spin sounds to highlight and enhance positive player outcomes.
  257. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  258. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  259. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  260. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  261. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  262. Gilliland, John J.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple display interfaces.
  263. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  264. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  265. Wotton, Adrian; Tjioe, Anton, Gaming device having persistently extending wild symbols.
  266. Baerlocher, Anthony J.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having physical concentric symbol generators which are operable to provide a plurality of different games to a player.
  267. Hecht, William L.; Landrum, Kristopher E., Gaming device having pitch-shifted sound and music.
  268. Landrum, Kristopher E.; Maya, Darren; Mierau, Marc S., Gaming device having player-selectable music.
  269. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  270. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  271. Kaminkow, Joseph E.; Jones, Aaron T., Gaming device having touch activated alternating or changing symbol.
  272. Glavich, Paulina; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming device having wild indicators.
  273. Glavich, Paulina; Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming device having wild indicators.
  274. Glavich,Paulina; Kaminkow,Joseph E.; Baerlocher,Anthony J., Gaming device having wild indicators.
  275. Johnson,Brad W.; Place,Vaughn, Gaming device video display system.
  276. Laakso,Jeffrey P., Gaming device which dynamically modifies background music based on play session events.
  277. Kaminkow, Joseph E.; Laakso, Jeffrey P., Gaming device with award and deduction proximity-based sound effect feature.
  278. Cuddy, Ryan W., Gaming device with changing wild symbols.
  279. Cuddy, Ryan W., Gaming device with changing wild symbols.
  280. Hecht, William L.; Landrum, Kristopher E., Gaming device with sound recording changes associated with player inputs.
  281. Baerlocher, Anthony J.; Kaminkow, Joseph E.; Glavich, Paulina, Gaming device with wild activation symbols and wild termination symbols.
  282. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Gaming devices and methods related to secondary gaming.
  283. Loose,Timothy C.; Pryzby,Eric M.; Rothschild,Wayne H.; Pacey,Larry J., Gaming machine environment having controlled audio and visual media presentation.
  284. Pryzby, Eric M.; Schwartz, Richard T., Gaming machine environment having controlled audio and visual media presentation.
  285. Loose, Timothy C.; Pryzby, Eric M.; Rothschild, Wayne H.; Pacey, Larry J., Gaming machine environment having controlled audio media presentation.
  286. Loose, Timothy C., Gaming machine having improved audio control architecture.
  287. Rothschild, Wayne H.; Kopera, Thomas M., Gaming machine system having a gesture-sensing mechanism.
  288. Paz Barahona,Francisco Jose; Loose,Timothy C., Gaming machine with ambient noise attenuation.
  289. George, Jeffrey; Sepich, Edward; Soukup, Thomas E., Gaming machine with proximity sensing touchless display.
  290. George, Jeffrey; Sepich, Edward; Soukup, Thomas E., Gaming machine with proximity sensing touchless display.
  291. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  292. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  293. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  294. Toyoda,Hirobumi, Gaming machine, server, and program with image of real player.
  295. Toyoda,Hirobumi, Gaming machine, server, and program with virtual player.
  296. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  297. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  298. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  299. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  300. Saunders, Brian F.; Caputo, Scott A., Gaming system and method configured to operate a game associated with a reflector symbol.
  301. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  302. Low, Michael N.; Oberberger, Michael M., Gaming system and method employing rankings of outcomes from multiple gaming machines to determine awards.
  303. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  304. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  305. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  306. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  307. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  308. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  309. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  310. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  311. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  312. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  313. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  314. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  315. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  316. Saunders, Brian F., Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols.
  317. Saunders, Brian F., Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols.
  318. Marston, Daniel W.; Joung, Sek Hwan, Gaming system and method for providing a triggering event based on a collection of units from different games.
  319. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  320. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  321. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  322. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  323. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  324. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  325. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  326. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  327. DeWaal, Daniel J.; Elias, Hans; Schneider, Richard J.; Baerlocher, Anthony J., Gaming system and method for providing enhanced wagering opportunities.
  328. DeWaal, Daniel J.; Elias, Hans; Schneider, Richard J.; Baerlocher, Anthony J., Gaming system and method for providing enhanced wagering opportunities.
  329. DeWaal, Daniel J.; Elias, Hans; Schneider, Richard J.; Baerlocher, Anthony J., Gaming system and method for providing enhanced wagering opportunities.
  330. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  331. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  332. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  333. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  334. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  335. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  336. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  337. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  338. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  339. Council, Shannon L.; Heenan, Paul S.; Hupp, Shawn A.; Leiker, Gilbert F.; Maya, Kimberley K.; Parrilla Pereira, Alejandro; Rud, Adam C.; Salgado, Oscar E.; Stisser, Corey E.; Strader, Shenea A.; Yi, Jae M., Gaming system and method for providing plays of multiple games.
  340. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  341. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  342. Baerlocher, Anthony J., Gaming system and method having multi-level mystery triggered progressive awards.
  343. Baerlocher, Anthony J., Gaming system and method having promotions based on player selected gaming environment preferences.
  344. Baerlocher, Anthony J., Gaming system and method having promotions based on player selected gaming environment preferences.
  345. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  346. Caputo, Scott A.; Nicely, Mark C.; Wolf, Bryan D.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method providing a community selection game providing bonus game selection.
  347. Caputo, Scott A.; Nicely, Mark C.; Wolf, Bryan D.; Grace, Kelsy J.; Baerlocher, Anthony J., Gaming system and method providing a community selection game providing bonus game selection.
  348. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols.
  349. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols.
  350. Hoffman, Benjamin C.; Parker, Christmas C.; Rodgers, Paulina, Gaming system and method providing indication of notable symbols including audible indication.
  351. Saunders, Brian F., Gaming system and method providing multi-dimensional symbol wagering game.
  352. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  353. Saunders, Brian F.; Caputo, Scott A., Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines.
  354. Evans, Christina M., Gaming system and method which provides players an opportunity to win a progressive award.
  355. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  356. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  357. Nordman, Dennis, Gaming system having a plurality of adjacently arranged gaming machines and a mechanical moveable indicator operable to individually indicate the gaming machines.
  358. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  359. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  360. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  361. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  362. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  363. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  364. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  365. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  366. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  367. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  368. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  369. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  370. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  371. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  372. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  373. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  374. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  375. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  376. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  377. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  378. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  379. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  380. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  381. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  382. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  383. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  384. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  385. Schlottmann, Gregory A., Gaming system having reduced appearance of parallax artifacts on display devices including multiple display screens.
  386. Schlottmann, Gregory A., Gaming system having reduced appearance of parallax artifacts on display devices including multiple display screens.
  387. Oberberger, Mike, Gaming system license management.
  388. Oberberger,Mike, Gaming system license management.
  389. Kerr, Michael A., Gaming system network and method for delivering gaming media.
  390. Kerr, Michael A., Gaming system network and method for delivering gaming media.
  391. Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  392. Baerlocher,Anthony J., Gaming system which provides multiple players multiple bonus awards.
  393. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  394. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  395. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with identity verification.
  396. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  397. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  398. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  399. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert E.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with location determination.
  400. Loose,Timothy C.; Pryzby,Eric M.; Rothschild,Wayne H., Gaming system with surround sound.
  401. Heim, Wolfgang; Heim, Janis Margaret, Gaming system, apparatus and method of performing a game.
  402. Merritt, Brent Alan; O'Day, Cullen Patrick; Blomquist, Cari L.; Stoveld, David James; Taylor, Kevin Norman; Ridge, George Gordon, Gaming system, gaming device and method for providing multiple display event indicators.
  403. Caputo, Scott A.; Cuddy, Ryan William; Decasa, Rogelio S.; Fuller, Benjamin Mikal; Kniesteadt, Carl Victor; Weiss, Alan Robert, Gaming system, gaming device and method for providing player selection of modifiers to game components.
  404. Caputo, Scott A.; Cuddy, Ryan William; Decasa, Rogelio S.; Fuller, Benjamin Mikal; Kniesteadt, Carl Victor; Weiss, Alan Robert, Gaming system, gaming device and method for providing player selection of modifiers to game components.
  405. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  406. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  407. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  408. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  409. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gaming device and method providing accumulation game.
  410. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  411. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  412. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  413. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  414. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  415. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  416. Hughes, William K.; Boese, Eric S., Gaming system, gaming device, and method for enabling a player to select volatility using game symbols.
  417. Meyer, Adam M., Gaming system, gaming device, and method for providing a game having a first evaluation based on drawn symbols and a second evaluation based on an order in which the symbols are drawn.
  418. Meyer, Adam M., Gaming system, gaming device, and method for providing a game having a first evaluation based on drawn symbols and a second evaluation based on an order in which the symbols are drawn.
  419. Meyer, Adam M., Gaming system, gaming device, and method for providing a game having a first evaluation based on drawn symbols and a second evaluation based on an order in which the symbols are drawn.
  420. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  421. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  422. Gilliland, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  423. Frank, Gregory F.; Brune, Christopher T.; Cuddy, Ryan W., Gaming system, gamng device and method providing accumulation game.
  424. Chun, Jay, Gaming table system permitting play of a shared player hand by multiple players.
  425. Carter, Sr., Russell O., Geo-location interactive gaming system.
  426. Gagner, Mark B.; Kelly, Sean; Massing, Scott A.; Pacey, Larry J.; Smith, Jesse; Velu, Muthu, Gesture fusion.
  427. Aoki, Dion K.; Gronkowski, Timothy T.; Jaffe, Joel R.; Loose, Timothy C., Gesture sensing enhancement system for a wagering game.
  428. Walker, Jay S.; Patterson, Michael W.; Palumbo, Nancy; Tulley, Stephen C., Group play of a lottery game.
  429. Nathan, Guy; Mastronardi, Tony, Home digital audiovisual information recording and playback system.
  430. Nathan,Guy; Mastronardi,Tony, Home digital audiovisual information recording and playback system.
  431. Tani, Nobutaka; Tada, Masahiro; Sugiyama, Hirotaka; Saito, Tadashi, Information providing apparatus and method, information receiving apparatus and method, lots-drawing system and method and medium.
  432. Angell, Robert C.; Hole, Edward J.; Kesel, Susan K., Integrated gaming and services system and method.
  433. Rothschild, Wayne H., Integration of casino gaming and non-casino interactive gaming.
  434. Nathan, Guy; Mastronardi, Tony, Intelligent digital audiovisual playback system.
  435. Nathan, Guy; Mastronardi, Tony, Intelligent digital audiovisual playback system.
  436. Nathan,Guy; Mastronardi,Tony, Intelligent digital audiovisual playback system.
  437. Nathan, Guy; Mastronardi, Tony, Intelligent digital audiovisual reproduction system.
  438. Nathan, Guy; Mastronardi, Tony, Intelligent digital audiovisual reproduction system.
  439. Lockton, David B.; Lockton, Kathy Austin, Interactive advertising system.
  440. Kerr, Michael A.; Stewart, David, Interactive display system.
  441. Frenkel, Brian, Interactive gaming among a plurality of players systems and methods.
  442. Frenkel, Brian, Interactive gaming among a plurality of players systems and methods.
  443. Frenkel, Brian, Interactive gaming among a plurality of players systems and methods.
  444. Frenkel, Brian, Interactive gaming among a plurality of players systems and methods.
  445. Frenkel, Brian, Interactive gaming among a plurality of players systems and methods.
  446. Frenkel, Brian, Interactive gaming among a plurality of players systems and methods.
  447. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  448. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  449. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  450. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  451. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  452. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  453. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  454. Frenkel, Brian; Simons, Jordan, Interactive gaming among a plurality of players systems and methods.
  455. Frenkel, Brian, Interactive gaming in licensed locations.
  456. Frenkel, Brian, Interactive gaming in licensed locations.
  457. Halbritter,Arthur R.; Riolo,Frank J.; Clark,Craig A.; Lavole,James R.; Santini, Jr.,John A., Interactive resort operating system.
  458. Marshall, Connie T.; Satterfield, Kevin D.; Zaring, Jon C.; Hamilton, Joni L.; Jacobson, Joseph C., Interactive wagering system.
  459. Marshall,Connie T.; Satterfield,Kevin D.; Zaring,Jon C.; Hamilton,Joni L.; Jacobson,Joseph C., Interactive wagering system.
  460. Lee, Christopher A., Interactive wagering system with automatic runner selection.
  461. Garahi, Masood; Marshall, Connie T., Interactive wagering system with controllable graphic displays.
  462. Marshall, Connie T.; Garahi, Masood; Brown, Jody M., Interactive wagering system with promotions.
  463. Marshall,Connie T; Garahi,Masood; Brown,Jody M, Interactive wagering system with promotions.
  464. McNutt, Richard E.; Garahi, Masood; Hindman, John R.; Marshall, Connie T.; Ramsey, Douglas V.; Thomas, William L., Interactive wagering system with totalisator selection.
  465. McNutt,Richard E; Garahi,Masood; Hindman,John R; Marshall,Connie T; Ramsey,Douglas V; Thomas,William L, Interactive wagering system with totalisator selection.
  466. McNutt,Richard E.; Marshall,Connie T.; Garahi,Masood; Ramsey,Douglas V., Interactive wagering systems and methods for restricting wagering access.
  467. DeWeese, Toby; Garahi, Masood; Thomas, William L., Interactive wagering systems and methods with multiple television feeds.
  468. DeWeese, Toby; Garahi, Masood; Thomas, William L., Interactive wagering systems and methods with multiple television feeds.
  469. DeWeese, Toby; Garahi, Masood; Thomas, William L., Interactive wagering systems and methods with multiple television feeds.
  470. Miltenberger, Paul Douglas; Sheth, Kaushal; Fissell, Ryan Michael; Tan, Carmen Atienza; Bryson, Andy O.; Devaraj, Shanmugapriyan; Cheng, Theodore YuChiang, Internet remote game server.
  471. Miltenberger, Paul Douglas; Sheth, Kaushal; Fissell, Ryan Michael; Tan, Carmen Atienza; Bryson, Andy O.; Devaraj, Shanmugapriyan; Cheng, Theodore Yuchiang, Internet remote game server.
  472. Chun, Jay, Jackpot method and system.
  473. Chun, Jay, Jackpot method and system.
  474. Chun, Jay, Jackpot method and system.
  475. Nathan, Guy; Mastronardi, Tony, Jukebox entertainment system having multiple choice games relating to music.
  476. Nathan, Guy; Mastronardi, Tony, Jukebox entertainment system having multiple choice games relating to music.
  477. Nathan, Guy; Mastronardi, Tony, Jukebox entertainment system having multiple choice games relating to music.
  478. Nathan, Guy; Mastronardi, Tony, Jukebox entertainment system having multiple choice games relating to music.
  479. Nathan, Guy; Mastronardi, Tony, Jukebox entertainment system having multiple choice games relating to music.
  480. Nathan, Guy; Mastronardi, Tony, Jukebox entertainment system having multiple choice games relating to music.
  481. Tooker, Michael; Dion, Dominique; Nathan, Guy, Jukebox with associated video server.
  482. Dion, Dominique; Tooker, Michael; Guy, Francois; Beaumier, Francois; Khenfir, Mounir; Gratton, Loic; Bureau, Dominique; Yayli, Harun Tune, Jukebox with connection to external social networking services and associated systems and methods.
  483. Brillon, Francois; Dion, Dominique; Gratton, Loic, Jukebox with customizable avatar.
  484. Brillon, Francois; Dion, Dominique; Gratton, Loic, Jukebox with customizable avatar.
  485. Koustas, Nicholas; Mix, John; Oxman, Alexander, Location based restrictions on networked gaming.
  486. Kerr, Michael A.; Stewart, David, Location positioning engine system and method.
  487. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing gaming account augmentation and restriction.
  488. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  489. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  490. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  491. Frenkel, Brian; Simons, Jordan, Mechanisms for detection of gambling rule violations.
  492. Kerr, Michael; Stewart, David, Merchant controlled platform system and method.
  493. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Miller, Mark, Method and apparatus for advertising on a mobile gaming device.
  494. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Asher, Joseph M., Method and apparatus for advertising on a mobile gaming device.
  495. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Miller, Mark, Method and apparatus for advertising on a mobile gaming device.
  496. Shelby, Michael B.; Dailey, Mark N., Method and apparatus for authenticating and verifying communication on a network of gaming devices.
  497. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Gelman, Geoffrey M., Method and apparatus for automatically operating a game machine.
  498. Walker, Jay S.; Jorasch, James A.; Sammon, Russell P.; Gelman, Geoffrey M., Method and apparatus for automatically operating a game machine.
  499. Belamant Serge Christian Pierre,ZAX ; Shenker Gavin,ZAX, Method and apparatus for controlling a gaming operation.
  500. Acres, John F., Method and apparatus for controlling the cost of playing an electronic gaming device.
  501. Rowe, Rick, Method and apparatus for facilitating and monitoring monetary transactions and rewards in a gaming environment.
  502. Rowe, Rick, Method and apparatus for facilitating monetary and reward transactions and accounting in a gaming environment.
  503. Rowe, Rick, Method and apparatus for facilitating monetary and reward transactions and accounting in a gaming environment.
  504. Rowe, Rick, Method and apparatus for graphically portraying gaming environment and information regarding components thereof.
  505. Rowe,Rick, Method and apparatus for graphically portraying gaming environment and information regarding components thereof.
  506. Rowe,Rick, Method and apparatus for managing gaming machine code downloads.
  507. Rowe,Rick, Method and apparatus for managing gaming machine code downloads.
  508. Acres, John F.; Ginsburg, Alec; Wiebenson, David, Method and apparatus for operating multiple games on a network of gaming devices.
  509. Wolinsky, Scott, Method and apparatus for simulating game accessories.
  510. Lautenbacher, Markus, Method and apparatus for the synchronized representation of network contents.
  511. Griswold, Chauncey W.; Mattice, Harold E.; Wilder, Richard L., Method and apparatus for using a light valve to reduce the visibility of an object within a gaming apparatus.
  512. Rowe,Richard, Method and apparatus for voucher sorting and reconciliation in soft count process.
  513. Alcorn Allan E. ; Hale Richard L., Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations.
  514. Alcorn,Allan E.; Hale,Richard L., Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations.
  515. Gioia, Gene George; Gioia, Andrew Nicholas; Fogarty, Brendan Michael, Method and computer readable medium relating to creating child virtual decks from a parent virtual deck.
  516. Gioia, Gene George; Gioia, Andrew Nicholas; Fogarty, Brendan Michael, Method and computer readable medium relating to virtual playing instruments.
  517. Eranko, Timo, Method and device in a telecommunication network having a communication product.
  518. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M., Method and handheld apparatus for facilitating remote play of a slot machine.
  519. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method and interface for network gaming.
  520. Nguyen, Binh T.; Hedrick, Joseph R.; Wolf, Bryan, Method and system for instant-on game download.
  521. Nguyen, Binh T.; Hedrick, Joseph R.; Wolf, Bryan, Method and system for instant-on game download.
  522. Letovsky, Howard; Fontaine, Tony, Method and system for remote gaming.
  523. Kelly, Matthew F.; Kelly, Bryan M.; Petermeier, Norman B.; Kroeckel, John G.; Link, John E., Method for providing games over a wide area network.
  524. Nathan, Guy, Method for the distribution of audio-visual information and a system for the distribution of audio-visual information.
  525. Nathan, Guy, Method for the distribution of audio-visual information and a system for the distribution of audio-visual information.
  526. Nathan, Guy, Method for the distribution of audio-visual information and a system for the distribution of audio-visual information.
  527. Nathan, Guy, Method for the distribution of audio-visual information and a system for the distribution of audio-visual information.
  528. Nathan, Guy, Method for the distribution of audio-visual information and a system for the distribution of audio-visual information.
  529. Nathan,Guy, Method for the distribution of audio-visual information and a system for the distribution of audio-visual information.
  530. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  531. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  532. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  533. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  534. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  535. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  536. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  537. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  538. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  539. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  540. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  541. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  542. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  543. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  544. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  545. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  546. Huske, Tim; Micheli, Mark J.; Bemer, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  547. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  548. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  549. Nathan Guy,CAX ; Mastronardi Tony,CAX, Method of communications for an intelligent digital audiovisual playback system.
  550. Nathan, Guy; Mastronardi, Tony, Method of communications for an intelligent digital audiovisual playback system.
  551. Joshi, Shridhar P., Method of transferring gaming data on a global computer network.
  552. Joshi,Shridhar P., Method of transferring gaming data on a global computer network.
  553. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in reception in connection with games of skill played in connection with an online broadcast.
  554. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  555. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  556. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  557. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  558. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  559. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  560. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  561. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  562. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  563. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  564. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  565. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  566. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  567. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  568. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  569. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  570. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  571. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  572. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  573. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  574. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  575. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  576. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  577. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  578. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  579. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  580. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  581. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  582. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  583. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  584. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  585. Gatto, Jean-Marie; Linard, Sylvie; Brunet de Courssou, Thierry, Methods and systems for consolidating game meters of N gaming machines.
  586. Silva, Gregory A.; Blomquist, Cari L.; Griffin, Ryan M.; Venneman, Jean M., Methods and systems for improving play of a bonus game on a gaming machine and improving security within a gaming establishment.
  587. Chun, Jay, Methods and systems for playing Sic Bo jackpot.
  588. Chun, Jay, Methods and systems for playing baccarat jackpot.
  589. Chun, Jay, Methods and systems for playing baccarat jackpot.
  590. Chun, Jay, Methods and systems for playing baccarat jackpot.
  591. Chun, Jay, Methods and systems for playing baccarat jackpot.
  592. Chun, Jay, Methods and systems for playing baccarat jackpot with an option for insurance betting.
  593. Chun, Jay, Methods and systems for playing baccarat jackpot with an option for insurance betting.
  594. Chun, Jay, Methods and systems for playing for a jackpot.
  595. Shepherd, Dale, Methods for coordinating a distributed game in a gaming environment.
  596. Kerr, Michael A., Mobile autonomous dynamic graphical user interface.
  597. Nguyen, Binh T.; Underdahl, Brian, Mobile gaming devices for use in a gaming network having gaming and non-gaming zones.
  598. Nguyen, Binh T.; Underdahl, Brian, Mobile gaming devices for use in a gaming network having gaming and non-gaming zones.
  599. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming system configured for processing raw biometric data and multimedia response by a remote server.
  600. Gatto, Jean-Marie; Brunet de Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming system configured to capture raw biometric data and responsive to directives from a remote server.
  601. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming systems.
  602. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming systems configured to consume and provide network services.
  603. Gatto,Jean Marie; Brunet De Courssou,Thierry; Beney,Pierre Jean, Modular entertainment and gaming systems configured to consume and provide network services.
  604. Frenkel, Brian; Simons, Jordan, Monitoring of interactive gaming systems.
  605. Coleman, James; Saffari, M. Ali; Bansemer, Mark; Wolf, Bryan D., Multi-card bingo game features.
  606. Coleman, James; Saffari, M. Ali; Bansemer, Mark; Wolf, Bryan D., Multi-card bingo game features.
  607. Coleman, James; Saffari, M. Ali; Bansemer, Mark; Wolf, Bryan D., Multi-card bingo game features.
  608. Parham,Tyler T.; Montgomery, deceased,David B., Multi-game machine and method for simultaneous play.
  609. McGlone, James T.; Gail, Ted, Multi-player bingo game with game-winning award selection.
  610. Cannon, Lee E., Multi-player bingo game with multi-level award amount pattern mapping.
  611. Chamberlain, John W.; Saffari, Ali M.; Wolf, Bryan D.; Gail, Ted, Multi-player bingo game with multiple alternate outcome displays.
  612. Chamberlain, John W.; Saffari, Ali; Wolf, Bryan; Gail, Ted, Multi-player bingo game with multiple alternative outcome displays.
  613. Cannon, Lee E., Multi-player bingo game with multiple cards per player.
  614. Cannon, Lee E., Multi-player bingo game with multiple cards per player.
  615. Cannon, Lee E., Multi-player bingo game with multiple cards per player.
  616. Cannon, Lee E., Multi-player bingo game with multiple cards per player.
  617. Saffari, Ali M.; Wolf, Bryan D.; Michaelson, Richard E., Multi-player bingo game with optional progressive jackpot wager.
  618. Saffari, Ali M.; Wolf, Bryan D.; Michaelson, Richard E., Multi-player bingo game with optional progressive jackpot wager.
  619. Saffari, Ali M.; Wolf, Bryan D.; Wanex, Diane; Michaelson, Richard E., Multi-player bingo game with progressive jackpots.
  620. Saffari, Ali M.; Wolf, Bryan D.; Wanex, Diane; Michaelson, Richard E., Multi-player bingo game with progressive jackpots.
  621. Saffari, Ali M.; Wolf, Bryan D.; Wanex, Diane; Michaelson, Richard E., Multi-player bingo game with progressive jackpots.
  622. Saffari, Ali; Wolf, Bryan; Wanex, Diane; Michaelson, Richard E., Multi-player bingo game with progressive jackpots.
  623. Saffari, Ali; Wolf, Bryan, Multi-player bingo with slept awards reverting to progressive jackpot pool.
  624. Gatto, Jean-Marie; Linard, Sylvie; Brunet de Courssou, Thierry, Multi-player regulated gaming with consolidated accounting.
  625. Amaitis, Lee; Williams, Paul; Tara, Sunny, Multi-process communication regarding gaming information.
  626. Amaitis, Lee; Williams, Paul; Tara, Sunny; Morrissette, Matthew, Multi-process communication regarding gaming information.
  627. Williams, David C.; Beadell, John Leagh; Hedrick, Joseph Randy; Larsen, Kurt M.; Mayne, Nicholas B.; Vetter, Kay D., Multimedia emulation of physical reel hardware in processor-based gaming machines.
  628. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  629. Walker, Jay S.; Tedesco, Robert C., Multiplayer gaming device and methods.
  630. Jacobs, Thomas W.; Jacobs, Kenneth M., Multiple dealers blackjack.
  631. Boushy,John Michael, National customer recognition system and method.
  632. Kerr, Michael A., Network access device and method to run a game application.
  633. Kerr, Michael A.; Stewart, David, Network based indoor positioning and geofencing system and method.
  634. Kerr, Michael A.; Stewart, David, Network based indoor positioning and geofencing system and method.
  635. Namba, Kazuhiro; Yamaoka, Masatoshi; Naito, Satoko; Goto, Katsuhiro; Yotsugi, Hirotomo, Network game system, network game device, network game method and readable storage medium storing network game program.
  636. Rowe,Richard E., Network gaming system.
  637. Imachi, Michiaki; Takeuchi, Takahiro; Nishiyama, Masahiro; Aramaki, Yoshihiko; Konishi, Kazuma, Networked game machine, game information display and game program for mahjong game.
  638. Kerr, Michael A., Networked gaming system and method.
  639. Kelly, Bryan M.; Patel, Pravinkumar; Reddy, Mettu R.; Green, Anthony E.; Crowder, Jr., Robert W., Networked gaming system having a browser manager.
  640. Kelly, Bryan M.; Patel, Pravinkumar; Reddy, Mettu R.; Green, Anthony E.; Crowder, Jr., Robert W., Networked gaming system having a browser manager.
  641. Gioia, Gene George; Gioia, Andrew Nicholas; Fogarty, Brendan Michael, Online gaming system configured for remote user interaction.
  642. Brosnan, William R.; LeMay, Steven G.; Cockerille, Warner; Nelson, Dwayne; Breckner, Robert, Open architecture communications in a gaming network.
  643. Brosnan, William R.; LeMay, Steven G.; Cockerille, Warner; Nelson, Dwayne; Breckner, Robert, Open architecture communications in a gaming network.
  644. Brosnan, William R.; LeMay, Steven G.; Cockerille, Warner; Nelson, Dwayne; Breckner, Robert, Open architecture communications in a gaming network.
  645. Blackburn, Christopher W.; Davis, Robert T.; Frattinger, Christopher J.; Hornik, Jeremy; Ruebusch, Sue; Thomas, Alfred; Wadleigh, William; Warkentin, Terry D., Ordering, delivering, and licensing wager gaming content.
  646. Chun, Jay, Paradise box gaming center.
  647. Chun, Jay, Paradise box gaming system.
  648. Chun, Jay, Paradise box gaming system.
  649. Brosnan, William J.; Nelson, Dwayne; Lemay, Steven G., Parallel games on a gaming device.
  650. Brosnan, William J.; Nelson, Dwayne; Lemay, Steven G., Parallel games on a gaming device.
  651. Brosnan,William J.; Nelson,Dwayne; Lemay,Steven G., Parallel games on a gaming device.
  652. Nathan, Guy; Mastronardi, Tony, Pay-per-play audiovisual system with touch screen interface.
  653. Nathan, Guy; Mastronardi, Tony, Pay-per-play audiovisual system with touch screen interface.
  654. Nguyen, Binh T.; Paulsen, Craig A.; Muir, David H., Personal gaming device and method of presenting a game.
  655. Paiz, Richard, Personal search results.
  656. Kerr, Michael A., Player tracking using a wireless device for a casino property.
  657. Nguyen, Binh T.; Paulsen, Craig A., Player verification method and system for remote gaming terminals.
  658. Pfeiffer, Arthur M.; Pfeiffer, Daniel, Playing an interactive real-time card selection game over a network.
  659. Pfeiffer, Arthur M.; Pfeiffer, Daniel, Playing an interactive real-time card selection game over a network.
  660. Rowe, Richard E.; Moser, Timothy W.; Schaefer, Craig Michael; Iddings, Cara; Nelson, Dwayne R., Pluggable modular gaming modifiers and configuration templates for gaming environments.
  661. Black, Adam Matthew; Black, Gerald R., Poker online playing system.
  662. Mattison,Phillip E., Portability of digital images.
  663. Little, William C.; De Waal, Daniel, Post certification metering for diverse game machines.
  664. Williams, David C.; Hedrick, Joseph Randy; Larsen, Kurt M., Presentation of wheels on gaming machines having multi-layer displays.
  665. Crivelli, Franco E., Printer interpreter for a gaming machine.
  666. Crivelli, Franco E., Printer interpreter for a gaming machine.
  667. Crivelli, Franco E., Printer interpreter for a gaming machine.
  668. Nathan, Guy; Dion, Dominique, Process for adjusting the sound volume of a digital sound recording.
  669. Nathan, Guy; Dion, Dominique, Process for adjusting the sound volume of a digital sound recording.
  670. Nathan, Guy; Dion, Dominique, Process for adjusting the sound volume of a digital sound recording.
  671. Nathan, Guy; Dion, Dominique, Process for adjusting the sound volume of a digital sound recording.
  672. Nathan,Guy; Dion,Dominique, Process for adjusting the sound volume of a digital sound recording.
  673. Nathan, Guy; Dion, Dominique; Mastronardi, Tony, Process for ordering a selection in advance, digital system and jukebox for embodiment of the process.
  674. Nathan, Guy; Dion, Dominique; Mastronardi, Tony, Process for ordering a selection in advance, digital system and jukebox for embodiment of the process.
  675. Nathan, Guy; Dion, Dominique; Mastronardi, Tony, Process for ordering a selection in advance, digital system and jukebox for embodiment of the process.
  676. Nathan, Guy; Dion, Dominique; Mastronardi, Tony, Process for ordering a selection in advance, digital system and jukebox for embodiment of the process.
  677. Mastronardi, Tony, Process for selecting a recording on a digital audiovisual reproduction system, and system for implementing the process.
  678. Tony Mastronardi CA, Process for selecting a recording on a digital audiovisual reproduction system, for implementing the process.
  679. Lutnick, Howard W., Products and processes for processing information related to weather and other events.
  680. Lutnick, Howard W., Products and processes for processing information related to weather and other events.
  681. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  682. Torango,Lawrence J., Progressive system and methods.
  683. Lawrence J. Torango, Progressive wagering system.
  684. Torango Lawrence J., Progressive wagering system.
  685. Torango,Lawrence J., Progressive wagering system.
  686. Gail, Ted; Bansemer, Mark; Wolf, Bryan, Providing non-bingo outcomes for a bingo game.
  687. Serizawa,Narito; Washio,Manabu; Izuno,Hiroyuki, Race game system and method of entry.
  688. Johnson, Bradley W., Randomly awarded progressive jackpots.
  689. Asher, Joseph M.; Lutnick, Howard W., Real-time interactive wagering on event outcomes.
  690. Asher, Joseph M.; Lutnick, Howard W., Real-time interactive wagering on event outcomes.
  691. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  692. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  693. Ginsberg, Philip M.; Lutnick, Howard W.; Gilbert, Andrew C.; Gilbert, legal representative, Mary Ann; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  694. Ginsberg, Philip M; Gilbert, Andrew C; Lutnick, Howard W; Findlay, Lewis, Real-time interactive wagering on event outcomes.
  695. Tanskanen,Erkki; Hameen Anttila,Tapio; Vuorenoja,Juuso; Kopra,Toni, Real-time, interactive and personalized video services.
  696. Williams, David C.; Hedrick, Joseph R.; Larsen, Kurt, Realistic video reels.
  697. Nguyen,Binh T., Redundant gaming network mediation.
  698. Pennington, Richard M.; Griswold, Chauncey W.; Wells, William R.; Mattice, Harold E.; Wilder, Richard L., Reel and video combination machine.
  699. Nelson, Dwayne R.; Kiely, Daryn; Rowe, Richard E., Remote configuration of gaming terminals.
  700. Nelson, Dwayne R.; Kiely, Daryn; Rowe, Richard E., Remote configuration of gaming terminals.
  701. Nathan, Guy, Remote control unit for activating and deactivating means for payment and for displaying payment status.
  702. Nathan, Guy, Remote control unit for activating and deactivating means for payment and for displaying payment status.
  703. Nathan, Guy, Remote control unit for activating and deactivating means for payment and for displaying payment status.
  704. Nathan, Guy, Remote control unit for intelligent digital audiovisual reproduction systems.
  705. Nathan,Guy, Remote control unit for intelligent digital audiovisual reproduction systems.
  706. Acosta Edward ; Kao Frank, Remote digital image viewing system and method.
  707. Chun, Jay, Remote gaming cash voucher printing system.
  708. Chun, Jay, Remote live table gaming terminals and systems.
  709. Nathan, Guy; Mastronardi, Tony; Bourdelais, Jean-Marc, Remote management system for at least one audiovisual information reproduction device.
  710. Nathan, Guy; Mastronardi, Tony; Bourdelais, Jean-Marc, Remote management system for at least one audiovisual information reproduction device.
  711. Nathan, Guy; Mastronardi, Tony; Bourdelais, Jean-Marc, Remote management system for at least one audiovisual information reproduction device.
  712. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Remote play of a table game through a mobile device.
  713. Karmarkar,Jayant S., Restricted multimedia episode distribution with synthetically generated random outcomes to players with intra-episode biometric image based authentication.
  714. LeMay,Steven G.; Benbrahim,Jamal, Room key based in-room player tracking.
  715. Acharya, Arup; Singh, Aameek, SIP based VoIP multiplayer network games.
  716. Lambright Patrick B. ; Gedye David M., Scalable game server architecture.
  717. Paiz, Richard, Search engine optimizer.
  718. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  719. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  720. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  721. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  722. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  723. Lutnick, Howard W.; Alderucci, Dean; Gelman, Geoffrey M., Secondary game.
  724. Lutnick, Howard W.; Alderucci, Dean; Gelman, Geoffrey M., Secondary game.
  725. Nguyen, Binh T.; Oberberger, Michael M.; Parrott, Greg; Wolf, Bryan D., Secured virtual network in a gaming environment.
  726. Nguyen,Binh T., Secured virtual network in a gaming environment.
  727. Nguyen,Binh T.; Oberberger,Michael M.; Parrott,Gregory Hopkins, Secured virtual network in a gaming environment.
  728. Williams, David C.; Hedrick, Joseph R.; Larsen, Kurt, Separable game graphics on a gaming machine.
  729. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  730. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  731. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  732. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  733. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  734. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  735. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  736. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  737. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  738. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  739. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  740. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  741. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  742. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  743. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  744. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  745. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  746. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  747. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  748. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  749. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  750. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  751. Williams, David C.; Hedrick, Joseph R.; Larsen, Kurt, Simulated reel imperfections.
  752. Nguyen, Binh T.; Cannon, Lee E.; Paulsen, Craig A., Simulating real gaming environments with interactive host and players.
  753. Scott, Kenneth A.; Krause, Lawrence A., Simulcast pari-mutuel gaming machine with casino and lottery styled wagers for continuous play.
  754. Scott, Kenneth A.; Krause, Lawrence A., Simulcast pari-mutuel gaming machine with casino and lottery styled wagers for continuous play.
  755. Scott, Kenneth A; Krause, Lawrence A, Simulcast pari-mutuel gaming machine with casino and lottery styled wagers for continuous play.
  756. Williams, David C.; Larsen, Kurt M.; Hedrick, Joseph R., Single plane spanning mode across independently driven displays.
  757. Olive, Scott, Slot machine game and system with improved jackpot feature.
  758. Olive, Scott, Slot machine game and system with improved jackpot feature.
  759. Olive, Scott, Slot machine game and system with improved jackpot feature.
  760. Olive, Scott, Slot machine game and system with improved jackpot feature.
  761. Olive, Scott, Slot machine game and system with improved jackpot feature.
  762. Olive, Scott, Slot machine game and system with improved jackpot feature.
  763. Olive,Scott, Slot machine game and system with improved jackpot feature.
  764. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  765. Marks, Daniel M.; Marks, Howard M.; Singer, Anthony M., Slot machine game having a plurality of ways for a user to obtain payouts based on selection of one or more symbols (power pays).
  766. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  767. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  768. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  769. Nathan, Guy, Sound control circuit for a digital audiovisual reproduction system.
  770. Nathan, Guy, Sound control circuit for a digital audiovisual reproduction system.
  771. Hollibaugh, Larry; Gail, Ted; Wolf, Bryan, Stud bingo.
  772. Lockton, David B., Synchronized gaming and programming.
  773. Lockton, David B., Synchronized gaming and programming.
  774. Lockton, David B., Synchronized gaming and programming.
  775. George,Jeffrey; Huang,Zhiguo; Huber,Doug; Pochin,John Paul, System and method for assigning a voucher to a player in a player tracking system.
  776. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  777. Packes, Jr., John M.; Steib, Michael F.; Golden, Andrew P.; Jorasch, James A.; Walker, Jay S.; Sparico, Thomas M., System and method for automated play of lottery games.
  778. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M., System and method for automated play of multiple gaming devices.
  779. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M., System and method for automated play of multiple gaming devices.
  780. O'Kelley, II, Patrick W.; Lamb, Steven D.; Curley, Vincent H.; Chen, Ling Tony; Bortnik, Michal; Hsi-Kai Jen, James; Johnson, Jerry Alan; Hansen, Johan Peter, System and method for configuring game data about players.
  781. O'Kelley, II, Patrick W.; Lamb, Steven D.; Curley, Vincent H; Chen, Ling Tony; Bortnik, Michal; Jen, James Hsi-Kai; Johnson, Jerry Alan; Hansen, Johan Peter, System and method for configuring game data about players.
  782. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  783. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  784. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  785. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  786. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  787. Saunders, Michael W.; Carlson, Rolf E.; Miller, William D., System and method for connecting gaming devices to a network for remote play.
  788. Saunders, Michael W; Carlson, Rolf E; Miller, William D, System and method for connecting gaming devices to a network for remote play.
  789. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  790. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  791. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  792. Kohler, Johan; Nandakumar, Bharathwaj, System and method for creating and streaming augmented game sessions.
  793. Amaitis, Lee; Puckeridge, David Anthony; Davie, Christopher John; Riches, Guy Iain Oliver; Lawrey, Peter Kenneth, System and method for creating betting instruments.
  794. Lynch, Eric James; Kanouse, Darryl, System and method for generating personalized messaging campaigns for video game players.
  795. Bandman, Jeffrey M.; Manning, Gregory P.; Weinstein, Bernie A., System and method for managing financial market information.
  796. Kerr, Michael A.; Stewart, David, System and method for map based exploration.
  797. Chun, Jay, System and method for multi-game, multi-play of live dealer games.
  798. Chun, Jay, System and method for multi-game, multi-play of live dealer games.
  799. Davie, Christopher John; Riches, Guy Iain Oliver, System and method for offering intraday wagering in a financial market environment.
  800. Davie, Christopher John; Riches, Guy Iain Oliver, System and method for offering intraday wagering in a financial market environment.
  801. George, Jeffrey; Sepich, Edward; Soukup, Thomas E.; Sutherland, Steve, System and method for operating a matching game in conjunction with a transaction on a gaming machine.
  802. George, Jeffrey; Sepich, Edward; Soukup, Thomas E.; Sutherland, Steve, System and method for operating a matching game in conjunction with a transaction on a gaming machine.
  803. Nguyen, Binh T.; Paulsen, Craig A., System and method for permitting a tournament game on different computing platforms.
  804. Chun, Jay, System and method for providing remote wagering games in a live table game system.
  805. Chun, Jay, System and method for providing remote wagering games in a live table game system.
  806. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for providing wireless gaming as a service application.
  807. Stirling, Spencer D., System and method for reading graphically-encoded identifiers from physical trading cards through image-based template matching.
  808. Kerr, Michael A., System and method for receiving targeted content on a portable electronic device.
  809. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  810. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  811. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Suarez, Jose A.; Sparico, Thomas M., System and method for remote automated play of a gaming device.
  812. Walker,Jay S.; Jorasch,James A.; Gelman,Geoffrey M.; Suarez,Jose A.; Sparico,Thomas M., System and method for remote automated play of a gaming device.
  813. Lindo, Herbert, System and method for remote roulette and other game play using game table at a casino.
  814. Marr, Michael D.; Kaplan, Keith S., System and method for replaying video game streams.
  815. Kerr, Michael A., System and method for streaming a lottery game.
  816. Condrey, Michael; Rubin, Mark, System and method for transparently styling non-player characters in a multiplayer video game.
  817. Linden, John P.; Watkins, III, James R.; Medeiros, Ryan H.; Marr, Michael D.; Pasteris, Paul G., System and method for uniquely identifying physical trading cards and incorporating trading card game items in a video game.
  818. Davie, Christopher John; Riches, Guy Iain Oliver, System and method for wagering in a financial market environment.
  819. Asher, Joseph M.; Crosthwaite, Dominic; Lutnick, Howard W.; Riches, Guy Iain Oliver, System and method for wagering-based transferable financial instruments.
  820. Asher, Joseph M.; Crosthwaite, Dominic; Lutnick, Howard W.; Riches, Guy Iain Oliver, System and method for wagering-based transferable financial instruments.
  821. Kerr, Michael A.; Stewart, David, System and method for weighting content items.
  822. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  823. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with user profiles.
  824. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  825. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  826. Burman, Kevin; Alderucci, Dean P., System and method for wireless gaming with location determination.
  827. De La Cruz, Allen Joseph, System and method of generating and providing interactive annotation items based on triggering events in a video game.
  828. Marr, Michael D.; Kaplan, Keith S., System and method of inferring user interest in different aspects of video game streams.
  829. Dion, Dominique; Tooker, Michael; Guy, Francois; Khenfir, Mounir, System and/or methods for distributing advertisements from a central advertisement network to a peripheral device via a local advertisement server.
  830. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  831. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  832. Nathan, Guy; Mastronardi, Tony, System for distributing and selecting audio and video information and method implemented by said system.
  833. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Asher, Joseph M., System for managing promotions.
  834. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Asher, Joseph M., System for managing promotions.
  835. Chun, Jay, System for monitoring and playing a plurality of live casino table games.
  836. Moshal, Martin, System for playing a game.
  837. Melton, Lydia Catherine, System for playing multiplayer games.
  838. Moshal, Martin Paul, System for playing multiplayer games.
  839. Dempsey, Martin; George, Jeffrey; Sepich, Edward; Soukup, Thomas E., System for providing an interface for a gaming device.
  840. Nathan, Guy; Dion, Dominique, System for remote loading of objects or files in order to update software.
  841. Nathan, Guy; Dion, Dominique, System for remote loading of objects or files in order to update software.
  842. Nathan, Guy; Dion, Dominique, System for remote loading of objects or files in order to update software.
  843. Nathan,Guy; Dion,Dominique, System for remote loading of objects or files in order to update software.
  844. Yamamoto, Hiroshi, System, method and program for coordinating timeouts for distributed servers.
  845. Lavoie,James R.; Santini, Jr.,John A.; Angell,Robert C., System, method, and article of manufacture for gaming from an off-site location.
  846. Halbritter, Arthur R.; Riolo, Frank J.; Lavoie, James R.; Santini, Jr., John A.; Angell, Robert C., System, method, and article of manufacture for locating and communicating with a patron at a hospitality facility.
  847. Angell, Robert Charles; Lavoie, James Richard, System, method, and article of manufacture for multi-player gaming from an off-site location.
  848. Garahi, Masood; Marshall, Connie T.; Thomas, William L., Systems and methods for cross-platform access to a wagering interface.
  849. Lewin,Blake P.; Diez,Eric, Systems and methods for delivering content over a network.
  850. McNutt, Richard Earl; Aronson, Thomas Lazzlo; Garahi, Masood; Courtney, Alice June; Springborn, Ben; Ramsey, Douglas Vaughn; Stimmel, Eric Frank; Olsen, Erik Thomas Russell; Darr, James Howard; Gaidies, Rodney John; Marshall, Connie T.; Zaring, Jon Charles; Satterfield, Kevin Dwight, Systems and methods for interactive wagering using multiple types of user interfaces.
  851. Koustas, Nicholas; Mix, John; Oxman, Alexander, Systems and methods for peer-to-peer gaming.
  852. Garahi,Masood; Hindman,John; Marshall,Connie T.; McNutt,Richard E.; Oldham,James D.; Ramsey,Douglas V.; Stimmel,Eric F.; Thomas,Jay D.; Thomas,William L., Systems and methods for placing parimutuel wagers on future events.
  853. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  854. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  855. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  856. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  857. Halbritter, Arthur R.; Riolo, Frank J.; Clark, Craig A.; Kesel, Susan K.; Angell, Robert C.; Hole, Edward J., Systems and methods for providing communication services to guests at a hospitality facility.
  858. Aronson, Thomas L.; McNutt, Richard E., Systems and methods for providing fixed-odds and pari-mutuel wagering.
  859. Aronson, Thomas L; McNutt, Richard E, Systems and methods for providing fixed-odds and pari-mutuel wagering.
  860. McNutt, Richard E; Ramsey, Douglas V, Systems and methods for recognizing preferred wagerers.
  861. Dion, Dominique; Tooker, Michael; Guy, Francois; Khenfir, Mounir, Systems and/or methods for distributing advertisements from a central advertisement network to a peripheral device via a local advertisement server.
  862. Dion, Dominique; Tooker, Michael; Guy, Francois; Khenfir, Mounir, Systems and/or methods for distributing advertisements from a central advertisement network to a peripheral device via a local advertisement server.
  863. Shepherd, Dale, Systems for coordinating a distributed game in a gaming environment.
  864. Karmarkar, Jayant S., Systems for distributing entertaining episodes and crediting payouts to authorized remote-player's wagers.
  865. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  866. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  867. Anderson, Peter R.; Adiraju, Srinivyasa M.; Hamlin, Vernon W.; Palermo, James V.; Sylla, Craig J., Systems, methods and devices for configuring wagering game systems and devices.
  868. Bulzacki, Adrian; Cazan, Vlad, Systems, methods and devices for monitoring betting activities.
  869. Vann, Jamie W.; Guinn, Andrew C.; Gura, Damon; Robbins, Richard B., Systems, methods and devices for playing wagering games with distributed and shared partial outcome features.
  870. Vann, Jamie W.; Guinn, Andrew C., Systems, methods and devices for playing wagering games with distributed competition features.
  871. Guinn, Andrew C.; Vann, Jamie W.; Smith, Pamela S.; Louie, Daniel P.; Moll, Jeremie D., Systems, methods, and devices for playing wagering games with location-triggered game features.
  872. Hadida, Richard, Systems, methods, and media for immersive roulette gaming.
  873. Hadida, Richard, Systems, methods, and media for immersive roulette gaming.
  874. Johnson, Bradley W., Table bonus game.
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