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Method and apparatus for randomly distributing prize awards 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-003/06
출원번호 US-0799102 (1997-02-11)
발명자 / 주소
  • Howes James P.
대리인 / 주소
    Stoltz
인용정보 피인용 횟수 : 26  인용 특허 : 0

초록

By constructing an actual product in a distinctive and readily identifiable manner and distributing the uniquely constructed product with conventional products, a unique prize winning notifier or indicator for a promotional contest is realized. Preferably, each prize notifying or indicating product

대표청구항

[ Having described my invention, that I claim as new and desire to secure by Letters Patent is:] [10.] A prize designating, edible, food product for use in a prize awarding promotional contest, said prize designating, edible, food product being manufactured in a substantially conventional manner usi

이 특허를 인용한 특허 (26)

  1. Norris L. Wayne, Airport game.
  2. Pececnik, Joze, Award indicator for economic gaming activity.
  3. Trombetta, Liberatore A.; Fu, YuCheng, Beverage capsule and process and system for making same.
  4. Walker, Jay S.; Gilman, Norman C.; Fincham, Magdalena M.; Gelman, Geoffrey M.; Bemer, Keith; Golden, Andrew P.; Alderucci, Dean P., Game presentation in a retail establishment.
  5. Walker, Jay S.; Gilman, Norman C.; Fincham, Magdalena M.; Gelman, Geoffrey M.; Bemer, Keith; Golden, Andrew P.; Alderucci, Dean P., Game presentation in a retail establishment.
  6. Walker, Jay S.; Gilman, Norman C.; Fincham, Magdalena M.; Gelman, Geoffrey M.; Bemer, Keith; Golden, Andrew P.; Alderucci, Dean P., Game presentation in a retail establishment.
  7. Walker, Jay S.; Gilman, Norman C.; Fincham, Magdalena; Gelman, Geoffrey M.; Bemer, Keith; Golden, Andrew P., Game presentation in a retail establishment.
  8. Walker,Jay S.; Gilman,Norman C.; Fincham,Magdalena M.; Gelman,Geoffrey M.; Bemer,Keith; Golden,Andrew P.; Alderucci,Dean P., Game presentation in a retail establishment.
  9. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing one or more incentives to delay expected termination of a gaming session.
  10. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing one or more incentives to delay expected termination of a gaming session.
  11. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing one or more incentives to delay expected termination of a gaming session.
  12. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing optimized incentives to delay expected termination of a gaming session.
  13. Smith, Vincent P.; Baerlocher, Anthony J.; DeWaal, Daniel J., Gaming system and method providing third party promotions.
  14. Smith, Vincent P.; Baerlocher, Anthony J.; Dewaal, Daniel J., Gaming system and method providing third party promotions.
  15. Thoeni, Stewart; Griswold, Chauncey, Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session.
  16. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  17. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  18. Gilliland, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  19. Nguyen, Binh T.; Paulsen, Craig A., Method and system for gaming and brand association.
  20. Nguyen, Binh T.; Paulsen, Craig A., Method and system for gaming and brand association.
  21. Nguyen,Binh T.; Paulsen,Craig A., Method and system for gaming and brand association.
  22. Walker,Jay S.; Golden,Andrew P.; Fincham,Magdalena M.; Palmer,Timothy A.; Talwalkar,Nandu A.; Bemer,Keith, Method and system to incorporate game play into product transactions.
  23. Stavrulov,Igor Anatolievich, Method for customizing consumer product packaging by varying images appearing on packages.
  24. Bajrami, Besnik; Bajrami, Arslan; Bajrami, Sokol, Prize packages containing math teaching tools and edible confectionery items.
  25. Trombetta, Liberatore A.; Fu, YuCheng; Paynter, Dennis Dwight; Leung, Stephen, System for making capsule containing a dosing agent.
  26. Walker, Jay S.; Jorasch, James A.; Alderucci, Dean; Tulley, Stephen C.; Kim, Peter, Systems and methods wherein a player indicates an item that may be received based on a game event outcome associated with the player.
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