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System for playing electronics card game with player selection of cards in motion on display

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/00
출원번호 US-0704185 (1996-08-28)
발명자 / 주소
  • Davids Robert E.,HKX
  • Wolf Forrest D.
  • Bengston Jon N.
출원인 / 주소
  • International Game Technology
대리인 / 주소
    Roylance, Abrams, Berdo & Goodman, L.L.P.
인용정보 피인용 횟수 : 607  인용 특허 : 35

초록

A game machine is provided which comprises a display device, a processor connected to the display device and a user input device connected to the processor. The processor is programmed to generate images of playing cards moving from a point on the display device toward a plurality of card hand locat

대표청구항

[ What is claimed is:] [1.] A method of playing an electronic card game using one or more decks of playing cards including at least one of a plurality of card suits and different point values for cards within a suit, the electronic card game being characterized by rules for using the playing cards,

이 특허에 인용된 특허 (35)

  1. Wood Michael W. (1106 Willow Brook Ave. Denham Springs LA 70726), 2nd chance poker method.
  2. Mirando Salvatore V. (Holmdel NJ) Lee Walter (Farmingdale NJ), Amusement game.
  3. Marnell ; II Anthony A. (Las Vegas NV) Rehm Cary A. (Las Vegas NV), Apparatus and method for playing an electronic poker game.
  4. Bridgeman James L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Nancy L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Robert J. (9582 Hamilton Ave. Huntington Beach CA 92646), Card playing apparatus with single card discard feature.
  5. Marnell ; II Anthony A. (Las Vegas NV), Casino entertainment system.
  6. Fulton Stanley E. (Las Vegas NV), Casino game system.
  7. Koester Harold E. (Las Vegas NV) Davids Robert E. (Reno NV), Coin handling apparatus.
  8. Dabrowski Stanley P. (8068 W. Sahara ; Ste. C Las Vegas NV 89117) Sincox Mark (8068 W. Sahara ; Ste. C Las Vegas NV 89117), Double poker.
  9. Bridgeman James L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Nancy L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Lance F. (9582 Hamilton Ave. Huntington Beach CA 92646) B, Draw poker with random wild-card determination.
  10. Marnell ; II Anthony A. (3700 W. Flamingo Rd. Las Vegas NV 89103), Electronic gaming apparatus and method.
  11. Fulton Stanley E. (Las Vegas NV), Electronic poker-type game.
  12. Bridgeman James L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Nancy L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Stephanie A. (9582 Hamilton Ave. Huntington Beach CA 9264, Gambling game and apparatus with uneven passive banker.
  13. Yamamoto Masao (Kyoto JPX) Harada Takahiro (Kyoto JPX) Yamanaka Masaru (Kyoto JPX), Game apparatus and memory cartridge used therefor.
  14. Bridgeman James L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Nancy L. (9582 Hamilton Ave. Huntington Beach CA 92646) Bridgeman Robert J. (9582 Hamilton Ave. Huntington Beach CA 92646), Imitative-opponent gambling games.
  15. Gumina Anthony G. (Las Vegas NV), Interactive games and method of playing.
  16. Boylan Eugene B. (Zephyr Cove NV) DeLise Anthony J. (State Line NV) Koerner Robert F. (Gardnerville NV), Method and apparatus for playing a wagering game.
  17. Jones Daniel A. (5520 W. Del Rey Las Vegas NV 89102), Method for playing a card game.
  18. Sklansky David B. (Las Vegas NV) Jones Daniel A. (Las Vegas NV), Method for playing a poker game.
  19. Fulton Stanley E. (Las Vegas NV), Method of playing a poker-type game.
  20. Fulton Stanley E. (Las Vegas NV), Method of playing a poker-type game and apparatus therefor.
  21. Fulton Stanley E. (Las Vegas NV), Method of playing a poker-type game and apparatus therefor.
  22. Jones Daniel A. (Las Vegas NV) Duron Mark W. (Ft. Lauderdale FL), Methods and apparatus for playing casino card games including a progressive jackpot.
  23. Weingardt Gary (3671 Tioga Way Las Vegas NV 89109), Multi-deck poker game.
  24. Barrie Robert P. (Reno NV) Bengtson Jon (Reno NV), Multiple progressive gaming system that freezes payouts at start of game.
  25. Weingardt Gary (1707 Comstock Dr. Henderson NV 89014) Speer Jerry E. (2000 De Osma St. Las Vegas NV 89102) Weingardt Gamin (1707 Comstock Dr. Henderson NV 89014), Pari-mutuel electronic gaming.
  26. Wilcox Joseph (Las Vegas NV) Wilms Alfred H. (Schilde BEX), Poker game method.
  27. Mirando Salvatore V. (Holmdel NJ) Lee Walter (Farmingdale NJ), Poker roll game.
  28. Hilgendorf Douglas N. (Gurnee IL) Pajak Phillip E. (Western Springs IL), Progressive gaming control and communication system.
  29. Miller Gary (Las Vegas NV), Six-card draw-poker-like video game.
  30. Schultz Phillip C. (W. Bloomfield MI), Stud poker game with variable position wild card.
  31. Heidel Raymond (Henderson NV) Snider Richard E. (Henderson NV), Touch screen video gaming machine.
  32. Wood Michael W. (Denham Springs LA), Variable awards wagering system.
  33. Wilms Alfred H. (Las Vegas NV), Video gaming device utilizing player-activated variable betting.
  34. Schultz Phillip C. (West Bloomfield MI), Video poker.
  35. Marnell ; II Anthony A. (Las Vegas NV) Sevigny Jayme D. (Henderson NV) Rehm Cary A. (Las Vegas NV), Wheel of fortune poker game apparatus and method.

이 특허를 인용한 특허 (607)

  1. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  2. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  3. Stern, Kenneth O.; Michaelson, Richard E.; Wishart, Michael, Apparatus and method for memorization poker.
  4. Stern, Kenneth O.; Michaelson, Richard E.; Wishart, Michael, Apparatus and method for memorization poker.
  5. Burman, Kevin; Alderucci, Dean P., Apparatus, processes and articles for facilitating mobile gaming.
  6. Luciano, Jr., Robert A.; Nelson, Loren, Apparent skill games for use with predetermined outcomes.
  7. Crowder, Jr., Robert W., Authentication system for gaming machines.
  8. Crowder, Jr., Robert W., Authentication system for gaming machines.
  9. McGhie, Sean I.; Buchheit, Brian K., Automated teller machine (ATM) providing money for loyalty points.
  10. LeMay, Steven G.; Nelson, Dwayne R.; Vasquez, Jim A.; Gowin, Scott T., Bill acceptors and printers for providing virtual ticket-in and ticket-out on a gaming machine.
  11. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access data encryption.
  12. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  13. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Biometric access sensitivity.
  14. Kiely, Daryn G.; Brosnan, William R.; Glasser, Richard; Marcu, Adrian R.; Petersen, Erik B.; Little, William C.; Shepherd, Jeffery S.; Wolf, Bryan D.; LeMay, Steven G., Bonusing architectures in a gaming environment.
  15. Darby, Roland Lee, Card gaming machine with large number of pay lines.
  16. Rowe, Richard E., Casino gambling system with biometric access control.
  17. Rowe,Richard E., Casino gambling system with biometric access control.
  18. Moody, Ernest W., Casino game with next round multipliers.
  19. Moody, Ernest W, Casino game with pay line multipliers.
  20. Moody, Ernest W., Casino game with pay line multipliers.
  21. Moody, Ernest W., Casino game with pay line multipliers.
  22. Moody, Ernest W., Casino game with pay line multipliers.
  23. Moody, Ernest W., Casino game with pay line multipliers.
  24. Benbrahim, Jamal, Casino gaming apparatus with a bonus associated with a cash out.
  25. Ferguson Dan, Casino poker game and method.
  26. Robert Kutzik, Collectible elements and game method using indicia of occurrence.
  27. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  28. Alderucci, Dean P.; Asher, Joseph M.; Papageorgiou, Antonio, Conditional biometric access in a gaming environment.
  29. Bernard, Vernon; Wudtke, Karl, Configurable displays used, for example in gaming machines.
  30. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  31. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  32. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Control of wager-based game using gesture recognition.
  33. Robb, Harold K.; Oaks, Steven R., Controlled access switch.
  34. McGhie, Sean I.; Buchheit, Brian K., Conversion of credits to funds.
  35. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty points for a financial institution to a different loyalty point program for services.
  36. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty points for gaming to a different loyalty point program for services.
  37. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty program points to commerce partner points per terms of a mutual agreement.
  38. McGhie, Sean I.; Buchheit, Brian K., Conversion of non-negotiable credits to entity independent funds.
  39. Buchheit, Brian K.; Mghie, Sean I., Conversion operations for loyalty points of different programs redeemable for services.
  40. McGhie, Sean I.; Buchheit, Brian K., Conversion operations of non-negotiable credits to funds between an entity and a commerce partner.
  41. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of in-game credits to entity independent or negotiable funds.
  42. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to entity independent funds.
  43. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to in-game funds for in-game purchases.
  44. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to in-game funds for in-game purchases.
  45. McGhie, Sean I.; Buchheit, Brian K., Cross marketing between an entity's loyalty point program and a different loyalty program of a commerce partner.
  46. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device detection.
  47. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Device with time varying signal.
  48. Nelson, Dwayne R.; LeMay, Steven G., Directional wireless communication.
  49. Jackson, Kathleen Nylund, Draw vs. stud 3-card casino poker game.
  50. Jackson, Kathleen Nylund, Draw vs. stud 3-card casino poker game.
  51. Richard J. Schneider ; Joseph G. Hart ; Joseph W. Canon ; Robert P. Bartholomew ; Michael B. Shelby ; Lawrence R. Pitman, Dynamic threshold for pool-based bonus promotions in electronic gaming systems.
  52. Walker, Jay S.; Jorasch, James A.; Lech, Robert R., Electronic amusement device and method for operating same.
  53. Agam, Nitza, Electronic game that is not limited in the number of players or length of play.
  54. Ryan, Chad A.; Johnson, Sam; Khal, Zaki, Electronic gaming device which determines play information.
  55. White, Gehrig Henderson; Crawford, III, James T., Electronic player interaction area with player customer interaction features.
  56. Gallagher, Leo A., Electronic slot machine.
  57. Angel, Mark, Electronic video poker method and system having multiple poker hands.
  58. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  59. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  60. LeMay, Steven G.; Nelson, Dwayne R., Emailing or texting as communication between mobile device and EGM.
  61. McGhie, Sean I.; Buchheit, Brian K., Exchange of non-negotiable credits for entity independent funds.
  62. McGhie, Sean I.; Buchheit, Brian K., Exchange of non-negotiable credits of an entity's rewards program for entity independent funds.
  63. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device.
  64. Asher, Joseph M.; Rushin, Ron; Alderucci, Dean P.; Gelman, Geoffrey M., Game access device with privileges.
  65. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Game access device with time varying signal.
  66. Gelman, Geoffrey M.; Rushin, Ronald; Alderucci, Dean P.; Asher, Joseph M., Game account access device.
  67. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  68. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  69. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  70. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  71. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  72. Tajiri Satoshi,JPX ; Ishihara Tsunekazu,JPX, Game machine and storage medium therefor.
  73. Tajiri Satoshi,JPX ; Ishihara Tsunekazu,JPX, Game machine apparatus and method with enhanced time-related display of pokemon-type characters.
  74. Parrott, Greg; Nguyen, Binh T.; Paulsen, Craig A.; Hua, Dung K., Game machine user interface using a non-contact eye motion recognition device.
  75. Herrmann, Mark E.; Kane, Steven N.; Roseman, Stuart; Yanowitz, Jason, Game of chance and system and method for playing games of chance.
  76. Herrmann, Mark E.; Kane, Steven N.; Roseman, Stuart; Yanowitz, Jason, Game of chance and system and method for playing games of chance.
  77. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  78. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  79. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  80. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
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  82. Bilyeu, Danny W.; Fasbender, Dustin L.; Lang, Brent L.; Dempsey, Martin, Gaming apparatus and method of gaming including interactive gaming symbols for producing different outcomes.
  83. Bilyeu,Danny W.; Fasbender,Dustin L.; Lang,Brent L.; Dempsey,Martin, Gaming apparatus and method of gaming including interactive gaming symbols for producing different outcomes.
  84. Bickley, Jeffery S.; Nicely, Mark C.; Ennis, Damien C., Gaming device and method for providing multiple-hand poker game.
  85. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  86. Baerlocher, Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  87. Baerlocher,Anthony J., Gaming device and method having a first interactive game which determines a function of a second wagering game.
  88. Wolf, Bryan D., Gaming device and method having designated rules for determining ways to win.
  89. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device and method having payline progressive awards.
  90. Cole, James M.; Bussick, William J., Gaming device and method including moving paylines.
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  93. Baerlocher, Anthony J.; Wolf, Bryan D., Gaming device and method providing slot game having virtual map driven reel stop position determinations.
  94. Baerlocher, Anthony J.; Wolf, Bryan D.; Gail, Theodore M.; Powell, Tracy L.; Saffari, Ali M., Gaming device and method providing slot game having virtual map driven reel stop position determinations.
  95. Saffari, Ali Mohamad; Baerlocher, Anthony J.; Gail, Theodore M.; Powell, Tracy Lee; Wolf, Bryan D., Gaming device and method providing slot game having virtual map driven reel stop position determinations.
  96. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Fincham, Magdalena M.; Santisi, Steven M.; Gilman, Norman C.; Sparico, Thomas M., Gaming device for a flat rate blackjack game play session and a method of operating same.
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  100. Baerlocher, Anthony J.; Rodgers, Paulina; Martin, Maresa L.; Cregan, Karen M.; MacVittie, Michael; Cuddy, Ryan W., Gaming device having a free spin game including an accumulated modifier.
  101. Frizzell, Kelly D.; Cregan, Karen M.; Silva, III, Robert N., Gaming device having a game including a rearrangement path.
  102. Gerrard, Peter; Randall, Dov L.; Evans, Michael, Gaming device having a multiple accumulated symbols game.
  103. Cregan, Karen M.; Silva, III, Robert N., Gaming device having a multiple symbol swapping game.
  104. Cregan, Karen M.; Silva, III, Robert N., Gaming device having a multiple symbol swapping game.
  105. Cregan,Karen M.; Silva, III,Robert N., Gaming device having a multiple symbol swapping game.
  106. Paulsen, Craig A.; Nguyen, Binh T., Gaming device having a plurality of interactive player-selectable symbols.
  107. Paulsen,Craig A.; Nguyen,Binh T., Gaming device having a plurality of interactive player-selectable symbols.
  108. Hartl, Josef Alexander; Dunn, R. Brooke; Halvorson, Michael C.; Litman, Mark A., Gaming device having a puzzle function operable to indicate information related to a game event.
  109. Kaminkow, Joseph E.; Hughs-Baird, Andrea C., Gaming device having a rate dependent game.
  110. Maya,Darren; Kaminkow,Joseph E.; Baerlocher,Anthony J., Gaming device having a selectable combination bonus game.
  111. Nelson,Dwayne; Haag,David, Gaming device having a selection award revealing game.
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  113. Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having accumulation game with changing selections.
  114. Baerlocher, Anthony J.; Cuddy, Ryan William; Webb, Bayard S., Gaming device having achievement criteria for advancement.
  115. Baerlocher,Anthony J.; Cuddy,Ryan William; Webb,Bayard S., Gaming device having achievement criteria for advancement.
  116. Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming device having an accumulated award selection bonus scheme.
  117. Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming device having an accumulated award selection bonus scheme.
  118. Kaminkow,Joseph E.; Baerlocher,Anthony J., Gaming device having an accumulated award selection bonus scheme.
  119. Mierau, Marc; Cregan, Karen M.; Baerlocher, Anthony J., Gaming device having an accumulating award symbol.
  120. Mierau,Marc; Cregan,Karen M.; Baerlocher,Anthony J., Gaming device having an accumulating award symbol.
  121. Miereau, Marc; Cregan, Karen M.; Baerlocher, Anthony J., Gaming device having an accumulating award symbol.
  122. Miereau,Marc; Cregan,Karen M.; Baerlocher,Anthony J., Gaming device having an accumulating award symbol.
  123. Miereau,Marc; Cregan,Karen M.; Baerlocher,Anthony J., Gaming device having an accumulating award symbol.
  124. Hartl, Josef Alexander; Dunn, R. Brooke; Halvorson, Michael C.; Litman, Mark A., Gaming device having an indicator operable to indicate primary game outcomes and associated bonus game opportunities.
  125. Kaminkow, Joseph E., Gaming device having an input device with a display device.
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  127. McGahn,Steven P.; Kaminkow,Joseph E., Gaming device having an unveiling award mechanical secondary display.
  128. Baerlocher,Anthony J.; Blomquist,Cari L.; Maya,Darren; Silva,Robert N.; Bussick,William J., Gaming device having award modification options for player selectable award digits.
  129. Baerlocher, Anthony J.; Bussick, William J.; MacVittie, Michael, Gaming device having board and converting chip game.
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  131. Muir, David H., Gaming device having dynamic paylines.
  132. Muir, David H., Gaming device having dynamic paylines.
  133. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  134. Jensen, Janna B.; Larsen, Kurt; Cuddy, Ryan William, Gaming device having expanding and rolling wild symbols.
  135. Bigelow, Jr., Robert F.; Vasquez, James A.; Glavich, Paulina; Baerlocher, Anthony J., Gaming device having free game bonus with a changing multiplier.
  136. Bigelow, Jr., Robert F.; Vasquez, James A.; Glavich, Paulina; Baerlocher, Anthony J., Gaming device having free game bonus with a changing multiplier.
  137. Bigelow, Jr., Robert F.; Vasquez, James A.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having free game bonus with a changing multiplier.
  138. Bigelow, Jr., Robert F.; Vasquez, James A.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having free game bonus with a changing multiplier.
  139. Masci, Joseph D.; Marks, Howard M.; Singer, Anthony M.; Marks, Daniel M., Gaming device having free potential winning combinations.
  140. Rodgers, Paulina; Ngan, Wing Yee, Gaming device having game with cascading wild symbols.
  141. Hughs Baird,Andrea C.; Kremer,Jason D.; Swift,Brian D., Gaming device having interacting symbols.
  142. Cregan, Karen M.; Peterson, Tonja M.; Belger, Matthew E.; Ching, Erick T., Gaming device having mechanical indicator with a multiple win section.
  143. Rodgers, Paulina; Cregan, Karen M., Gaming device having multiple pay slots.
  144. Rodgers,Paulina; Cregan,Karen M., Gaming device having multiple pay slots.
  145. Rodgers,Paulina; Cregan,Karen M., Gaming device having multiple pay slots.
  146. Mead, Randall D.; Ngan, Wing Yee, Gaming device having multiple selection groups with randomly aligning advances.
  147. Kaminkow, Joseph E.; Baerlocher, Anthony J., Gaming device having multiple symbol displays.
  148. Baerlocher, Anthony J.; Parrucho, Anna Sheila C.; Blomquist, Cari L., Gaming device having outcomes which replicate the laws of physics.
  149. Baerlocher, Anthony J.; Parrucho, Anna Sheila C.; Blomquist, Cari L., Gaming device having outcomes which replicate the laws of physics.
  150. Baerlocher,Anthony J.; Parrucho,Anna Sheila C.; Blomquist,Cari L., Gaming device having outcomes which replicate the laws of physics.
  151. Bansemer, Mark W.; Nolz, James G., Gaming device having perceived skill.
  152. Bansemer, Mark W.; Nolz, James G., Gaming device having perceived skill.
  153. Bansemer,Mark W.; Nolz,James G., Gaming device having perceived skill.
  154. Wotton, Adrian; Tjioe, Anton, Gaming device having persistently extending wild symbols.
  155. Baerlocher, Anthony J.; Blomquist, Cari L.; Maya, Darren; Silva, Robert N., Gaming device having player selectable award digits and award modification options.
  156. Baerlocher,Anthony J.; Blomquist,Cari L.; Maya,Darren; Silva,Robert N., Gaming device having player selectable award digits and award modification options.
  157. Pederson, Mark W.; Slater, Jody N.; Swift, Brian D., Gaming device having player selection of scatter pay symbol positions.
  158. Peterson, Lance R.; Kaminkow, Joseph E.; Baerlocher, Anthony J.; Blomquist, Cari L.; Maya, Darren; Silva, III, Robert N.; Mead, Randall D., Gaming device having player-selectable award digits and award modification options.
  159. Kaminkow, Joseph E.; Hughs-Baird, Andrea C., Gaming device having rate dependent game.
  160. Baerlocher, Anthony J., Gaming device having skill and dexterity element.
  161. Bansemer, Mark W.; Nolz, James G.; Baerlocher, Anthony J.; Hughs-Baird, Andrea C., Gaming device having skill/perceived skill bonus round.
  162. Bansemer,Mark W.; Nolz,James G.; Baerlocher,Anthony J.; Hughs Baird,Andrea C., Gaming device having skill/perceived skill bonus round.
  163. Bansemer, Mark W.; Nolz, James G.; Baerlocher, Anthony J.; Hughs-Baird, Andrea C., Gaming device having skill/perceived skill game.
  164. Van Asdale,Shawn M., Gaming device having symbol stacks.
  165. Baerlocher, Anthony J.; Mead, Dennis K.; Webb, Bayard S.; Gilliland, John G., Gaming device having termination variables.
  166. Baerlocher,Anthony J.; Mead,Dennis K.; Webb,Bayard S.; Gilliland,John G., Gaming device having termination variables.
  167. Baerlocher,Anthony J.; Mead,Dennis K.; Webb,Bayard S.; Gilliland,John G., Gaming device having termination variables.
  168. Baerlocher,Anthony J.; Mead,Dennis K.; Webb,Bayard S.; Gilliland,John G., Gaming device having termination variables.
  169. Baerlocher,Anthony J.; Mead,Dennis K.; Webb,Bayard S.; Gilliland,John G., Gaming device having termination variables.
  170. Palmer, Gregg J.; Peterson, Lance R.; Baerlocher, Anthony J.; Webb, Bayard S., Gaming device having varying risk player selections.
  171. Palmer, Gregg J.; Peterson, Lance R.; Baerlocher, Anthony J.; Webb, Bayard S., Gaming device having varying risk player selections.
  172. Palmer,Gregg J.; Peterson,Lance R.; Baerlocher,Anthony J.; Webb,Bayard S., Gaming device having varying risk player selections.
  173. Cannon, Lee E., Gaming device including a plurality of selectable positions and an outcome modifier.
  174. Baerlocher, Anthony J., Gaming device including choices having varying probabilities of contributing to game's termination.
  175. Baerlocher,Anthony J., Gaming device including choices having varying probabilities of contributing to game's termination.
  176. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device including player selectable wild symbols.
  177. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device including player selectable wild symbols.
  178. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device including player selectable wild symbols.
  179. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming device including player selectable wild symbols.
  180. Webb, Bayard S.; Peterson, Tonja M.; Baerlocher, Anthony J.; Rodgers, Paulina, Gaming device with an increasing goal advancement game.
  181. Webb,Bayard S.; Peterson,Tonja M.; Baerlocher,Anthony J.; Rodgers,Paulina, Gaming device with an increasing goal advancement game.
  182. Webb,Bayard S.; Peterson,Tonja M.; Baerlocher,Anthony J.; Rodgers,Paulina, Gaming device with an increasing goal advancement game.
  183. Kaminkow, Joseph E., Gaming device with moving screen simulation.
  184. Kaminkow,Joseph E., Gaming device with moving screen simulation.
  185. Baerlocher, Anthony J.; Blomquist, Cari L.; Kaminkow, Joseph E.; Peterson, Lance R.; Webb, Bayard S., Gaming device with traveling reel symbols.
  186. Baerlocher, Anthony J.; Blomquist, Cari L.; Kaminkow, Joseph E.; Peterson, Lance R.; Webb, Bayard S., Gaming device with traveling reel symbols.
  187. Baerlocher, Anthony J.; Blomquist, Cari L.; Kaminkow, Joseph E.; Peterson, Lance R.; Webb, Bayard S., Gaming device with traveling reel symbols.
  188. Roelofs, Karl, Gaming machine and method.
  189. Gauselmann,Michael, Gaming machine determining the result of a game in two stages.
  190. Jackson, Kathleen Nylund, Gaming machine having independent spinning forms and multiple pay lines.
  191. Weber, Reid M.; Petersen, Erik B.; Marcu, Adrian R.; Little, William C.; LeMay, Steven G., Gaming machine with externally controlled content display.
  192. Cannon, Lee E.; O'Donovan, John P., Gaming machines and system offering simultaneous play of multiple games and methods of gaming.
  193. Cannon, Lee E.; O'Donovan, John P., Gaming machines and systems offering simultaneous play of multiple games and methods of gaming.
  194. Cannon, Lee E.; O'Donovan, John P., Gaming machines and systems offering simultaneous play of multiple games and methods of gaming.
  195. Fasbender,Dustin; Kraft,David W.; O'Donovan,John P., Gaming method and apparatus with triggering of bonus events by the presence of a trigger symbol in particular locations.
  196. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  197. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  198. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  199. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  200. Saunders, Brian F.; Caputo, Scott A., Gaming system and method configured to operate a game associated with a reflector symbol.
  201. Hughes, William K.; Brown, Bradford D.; LeFever, Kimberly N., Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed.
  202. Caputo, Scott A.; Saunders, Brian F., Gaming system and method employing a player-selected feature for a play of a game or using the player-selected feature to modify another feature for a subsequent play of the game.
  203. Caputo, Scott A.; Saunders, Brian F., Gaming system and method employing a player-selected feature for a play of a game or using the player-selected feature to modify another feature for a subsequent play of the game.
  204. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  205. Low, Michael N.; Oberberger, Michael M., Gaming system and method employing rankings of outcomes from multiple gaming machines to determine awards.
  206. Hughes, William Keith; Gerchak, Christian; Filipour, Cameron; Maya, Kimberly K.; Kennedy, Timothy, Gaming system and method for determining awards based on interacting symbols.
  207. Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for dynamically grouping gaming devices to provide progressive awards.
  208. Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for dynamically grouping gaming devices to provide progressive awards.
  209. Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for dynamically grouping gaming devices to provide progressive awards.
  210. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  211. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  212. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  213. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  214. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  215. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  216. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  217. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  218. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  219. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  220. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  221. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  222. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  223. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  224. Cannon, Lee E.; O'Donovan, John P., Gaming system and method for offering simultaneous play of multiple games.
  225. Ramos, Errol A.; Henderson, Mathew H.; Ewing, Paul C.; Chalko, Erik B.; Pence, David C.; Atterberry, Tyrell J.; Carestia, Kimberly A., Gaming system and method for placing and redeeming sports bets.
  226. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method for providing a bonus event triggered by a continuous communal game.
  227. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method for providing a bonus event triggered by a continuous communal game.
  228. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method for providing a bonus event triggered by a continuous communal game.
  229. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  230. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  231. Nicely, Mark C.; Saunders, Brian F.; Leupp, Jon M.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  232. Nicely, Mark C.; Zoltewicz, Benjamin J.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  233. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  234. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  235. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  236. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  237. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  238. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  239. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  240. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  241. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  242. Basallo, Leandro; Arora, Prashant, Gaming system and method for providing a game including roaming wild symbols.
  243. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  244. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  245. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  246. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  247. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  248. Caputo, Scott A.; Basallo, Leandro; Bristol, Rachael A.; Uster, Thomas; Manela, Jodi; Petermann-Turner, Dacotah; Wang, Amity; Zoltewicz, Benjamin J.; Arora, Prashant; Hernandez-Diaz, David; Edwards, Stephen J.; Falzone, Matthew; Mountain, Sean; Present, Alexander; Wong, Todd, Gaming system and method for providing a game which populates symbols along a path.
  249. Caputo, Scott A.; Leupp, Jon M., Gaming system and method for providing a game with unlockable features.
  250. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a matching symbols game.
  251. Saunders, Brian F., Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols.
  252. Saunders, Brian F., Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols.
  253. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  254. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  255. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  256. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  257. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  258. Friedman, Stacy A.; Dubois, Cooper, Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols.
  259. Marston, Daniel W., Gaming system and method for providing a multiple level selection game.
  260. Nicely, Mark C.; Rollins, Ana; Ferris, Colin; Grime, John; Wolf, Bryan D., Gaming system and method for providing a multiple sided card game.
  261. Nicely, Mark C.; Rollins, Ana; Ferris, Colin; Grime, John; Wolf, Bryan D., Gaming system and method for providing a multiple sided card game.
  262. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system and method for providing a persistent game.
  263. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  264. Basallo, Leandro; Bristol, Rachael A.; Caputo, Scott A.; Nicely, Mark C., Gaming system and method for providing a streaming symbols game.
  265. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  266. Basallo, Leandro; Caputo, Scott A., Gaming system and method for providing a symbol elimination game.
  267. Saunders, Brian F., Gaming system and method for providing a symbol game.
  268. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  269. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  270. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  271. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  272. Zoltewicz, Benjamin J.; Nicely, Mark C.; Lafky, Ernest M., Gaming system and method for providing a symbol matrix with a moveable symbol display window.
  273. Basallo, Leandro; Caputo, Scott A.; Saunders, Brian F., Gaming system and method for providing an offer and acceptance game.
  274. Basallo, Leandro; Caputo, Scott A.; Saunders, Brian F., Gaming system and method for providing an offer and acceptance game.
  275. Caputo, Scott A., Gaming system and method for providing an offer and acceptance game.
  276. Schaefer, Craig M.; Drake, Christopher B.; Uomini, Daniel J.; Filipour, Cameron A., Gaming system and method for providing an offer and acceptance game with progressive awards.
  277. Schaefer, Craig M.; Drake, Christopher B.; Uomini, Daniel J.; Filipour, Cameron A., Gaming system and method for providing an offer and acceptance game with progressive awards.
  278. Schaefer, Craig M.; Drake, Christopher B.; Uomini, Daniel J.; Filipour, Cameron A., Gaming system and method for providing an offer and acceptance game with progressive awards associated with a quantity of progressive tokens.
  279. Jackson, Kathleen Nylund, Gaming system and method for providing automatic wild card assignment in video poker games.
  280. Jackson, Kathleen Nylund, Gaming system and method for providing automatic wild card assignment in video poker games.
  281. Nelson, Dwayne R.; Higgins, Kevin M., Gaming system and method for providing incentives for transferring funds to and from a mobile device.
  282. Wolf, Bryan D.; Brune, Christopher T., Gaming system and method for providing optimal poker auto-hold functionality with progressive awards.
  283. Brown, Bradford; Howe, David, Gaming system and method for providing overlapping display of symbols from different games.
  284. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  285. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  286. Decasa, Jr., Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  287. Decasa, Rogelio S.; Pawloski, Jason P.; Cuddy, Ryan W.; Kendall, Karen M.; Grace, Kelsy J.; Fuller, Benjamin M., Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players.
  288. Zurawski, Troy; Bolling, Jr., T. Grant; Frazee, Brant, Gaming system and method having matching symbol stacks and additional award opportunities.
  289. Cregan, Karen Michelle, Gaming system and method having progressive free games.
  290. Cregan, Karen Michelle, Gaming system and method having progressive free games.
  291. Rodgers, Paulina, Gaming system and method having wager dependent different symbol evaluations.
  292. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method including points of symbol expansion.
  293. Shai-Hee, Michael A., Gaming system and method of gaming.
  294. Shai-Hee, Michael A., Gaming system and method of gaming.
  295. Nicely, Mark C., Gaming system and method providing a Pai Gow draw poker game.
  296. Basallo, Leandro; Bristol, Rachael A.; Ferris, Colin M.; Grime, John; Rollins, Ana K.; Isaacson, Timothy L.; Nicely, Mark C.; Petermann-Turner, Dacotah A.; Present, Alex, Gaming system and method providing a bonus opportunity when a designated relationship exists between a plurality of randomly determined elements.
  297. Nicely, Mark C.; Basallo, Leandro; Isaacson, Timothy L.; Lew, Ricky J., Gaming system and method providing a card game associated with a supplemental pool funded upon an occurrence of a designated outcome and winnable by a player or a dealer.
  298. Ginac, Christopher W.; Sorreta, Gianpaulo M.; Brown, Bradford D., Gaming system and method providing a card game with combinable cards.
  299. Bansemer, Mark W.; Brune, Christopher T.; Brown, Bradford D.; Grime, John E., Gaming system and method providing a card game with decay value cards.
  300. Allen, II, Thomas W.; Holsclaw, Benjamin R.; Sipaila, James A., Gaming system and method providing a card game with extra draws for winning hands.
  301. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  302. Holsclaw, Benjamin R.; Humphrey, Thomas J.; Brown, Bradford D., Gaming system and method providing a game having a plurality of activatable award indicators.
  303. Holsclaw, Benjamin R.; Humphrey, Thomas J.; Brown, Bradford D., Gaming system and method providing a game having a plurality of activatable award indicators.
  304. Lark, David R.; Holsclaw, Benjamin R.; Brown, Bradford; Papson, Ronald P.; Ruymann, Robert W., Gaming system and method providing a gaming tournament having a variable average expected point payout.
  305. Brown, Bradford D.; Cole, James; O'Steen-Wilson, Wendy, Gaming system and method providing a multi-hand card game with a new draw hand for a designated hand of cards.
  306. Holsclaw, Benjamin R.; Brown, Bradford; Lark, David R.; Leeds, Jonathan, Gaming system and method providing a multi-play game having a persistent moving modifier.
  307. Moody, Ernest W.; Hwang, Yoohwan, Gaming system and method providing a multi-play game having randomly-increasable and randomly-distributable persistent modifiers.
  308. Nicely, Mark C., Gaming system and method providing a multiplayer Pai Gow draw poker game.
  309. Montano, Andreas C., Gaming system and method providing a multiplayer card game with multiple fold options and interrelated bonuses.
  310. Montano, Andreas C., Gaming system and method providing a multiplayer card game with multiple fold options and interrelated bonuses.
  311. Humphrey, Thomas J.; Allen, II, Thomas W.; Selegue, Dylan B.; Wenker, Ross D., Gaming system and method providing a multiplayer secondary game having an outcome determined based on play of a primary game of at least one, but not all, of the multiplayer secondary game players.
  312. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  313. Caputo, Scott A.; Nicely, Mark C.; Parrott, Gregory H., Gaming system and method providing a multiple-player bonus redemption game.
  314. Caputo, Scott A; Nicely, Mark C; Parrott, Greg, Gaming system and method providing a multiple-player bonus redemption game.
  315. Brown, Bradford D.; Papson, Ronald P.; Lark, David R.; Mayne, Nicholas B.; Allen, II, Thomas W., Gaming system and method providing a video poker game with community cards.
  316. Brown, Bradford D.; Papson, Ronald P.; Lark, David R.; Mayne, Nicholas B.; Allen, II, Thomas W., Gaming system and method providing a video poker game with community cards.
  317. Brown, Bradford D.; Papson, Ronald P.; Lark, David R.; Mayne, Nicholas B.; Allen, II, Thomas W., Gaming system and method providing a video poker game with community cards.
  318. Cole, James M.; Capsouto, Michael David, Gaming system and method providing a video poker game with positional matching card winning opportunities.
  319. Zielinski, John H.; Fullenwider, Eric D., Gaming system and method providing additional award opportunity based on a plurality of accumulated designated symbols.
  320. Lark, David R., Gaming system and method providing an enhanced winning hand display feature.
  321. Lark, David R., Gaming system and method providing an enhanced winning hand display feature.
  322. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  323. Oberberger, Michael, Gaming system and method providing an interactive game with automatic wagers.
  324. Saunders, Brian F., Gaming system and method providing multi-dimensional symbol wagering game.
  325. Brune, Christopher T.; Wenker, Ross D.; Oh, Meng Yang, Gaming system and method providing one or more indications associated with a player-selected symbol combination for a play of a pachisuro-style slot game.
  326. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  327. Montano, Andreas C., Gaming system and method providng a multiplayer card game with multiple fold options and interrelated bonuses.
  328. Saunders, Brian F.; Caputo, Scott A., Gaming system and method that determines awards based on quantities of symbols included in one or more strings of related symbols displayed along one or more paylines.
  329. Evans, Christina M., Gaming system and method which provides players an opportunity to win a progressive award.
  330. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  331. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  332. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system enabling a symbol driven win evaluation method.
  333. Baerlocher, Anthony J.; Campbell, Kimberly M.; Champagne, Christiaan R.; Davis, Dwayne A.; Elias, Hans; Ennis, Damien C.; Khamis, Michael P.; Myers, David N.; Palmer, David M., Gaming system having user interface with uploading and downloading capability.
  334. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  335. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  336. Marks, Daniel M.; Singer, Anthony M.; Marks, Howard M., Gaming system including wild symbols.
  337. Anderson, Frank; Kruczynski, Keith, Gaming system with a select and drag feature.
  338. Lancaster, Eric W.; Kastner, Steven R., Gaming system with blackjack primary game and poker secondary game.
  339. Lancaster, Eric W.; Kastner, Steven R., Gaming system with blackjack primary game and poker secondary game.
  340. Lancaster, Eric W.; Kastner, Steven R., Gaming system with blackjack primary game and poker secondary game.
  341. Lancaster, Eric W.; Kastner, Steven R., Gaming system with blackjack primary game and poker secondary game.
  342. Lancaster,Eric W.; Kastner,Steven R., Gaming system with blackjack primary game and poker secondary game.
  343. Lancaster, Eric W.; Kastner, Steven R., Gaming system with card game and post round of play display of tracked cards.
  344. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with identity verification.
  345. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert E.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with location determination.
  346. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  347. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  348. Nelson, Dwayne R.; Quitt, Jonathan; Cockerille, Warner; Carlisle, Christopher D.; Kertesz, Andrew; O'Rourke, Suzanne, Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points.
  349. Nelson, Dwayne R.; Quitt, Jonathan; Cockerille, Warner; Carlisle, Christopher D.; Kertesz, Andrew; O'Rourke, Suzanne, Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points.
  350. Nelson, Dwayne R.; Quitt, Jonathan; Cockerille, Warner; Carlisle, Christopher D.; Kertesz, Andrew; O'Rourke, Suzanne, Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points.
  351. Nelson, Dwayne R.; Quitt, Jonathan; Cockerille, Warner; Carlisle, Christopher D.; Kertesz, Andrew; O'Rourke, Suzanne, Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points.
  352. Nelson, Dwayne R.; Quitt, Jonathan; Cockerille, Warner; Carlisle, Christopher D.; Kertesz, Andrew; O'Rourke, Suzanne, Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points.
  353. Nelson, Dwayne R.; Quitt, Jonathan; Cockerille, Warner; Carlisle, Christopher D.; Kertesz, Andrew; O'Rourke, Suzanne, Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points.
  354. Nelson, Dwayne R.; Quitt, Jonathan; Cockerille, Warner; Carlisle, Christopher D.; Kertesz, Andrew; O'Rourke, Suzanne, Gaming system, gaming device and method for displaying multiple concurrent games using dynamic focal points.
  355. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game.
  356. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element.
  357. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols.
  358. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device and method for providing a multiple player persistent game.
  359. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  360. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  361. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  362. Evans, Anthony M.; Nicely, Mark C.; Daley, John F.; Wolf, Bryan D.; Caputo, Scott A., Gaming system, gaming device and method for providing draw poker game.
  363. Evans, Anthony M.; Nicely, Mark C.; Daley, John F.; Wolf, Bryan D.; Caputo, Scott A., Gaming system, gaming device and method for providing draw poker game.
  364. Evans, Anthony M.; Nicely, Mark C.; Daley, John F.; Wolf, Bryan D.; Caputo, Scott A., Gaming system, gaming device and method for providing draw poker game.
  365. Shorrock, Michael; Baerlocher, Anthony J.; Nicely, Mark C., Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment.
  366. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  367. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  368. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  369. De Waal, Daniel J.; Filipour, Cameron A.; Baerlocher, Anthony J., Gaming system, gaming device and method providing a first game and a plurality second wagering games each associated with a separate activatable component of the first game.
  370. Caputo, Scott A.; Davis, Dwayne A.; Hilbert, Scott T.; Oberberger, Michael M.; Sultich, Alexandria E., Gaming system, gaming device and method providing a group of timed games.
  371. Caputo, Scott A.; Davis, Dwayne A.; Hilbert, Scott T.; Oberberger, Michael M.; Sutich, Alexandria E., Gaming system, gaming device and method providing a group of timed games.
  372. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  373. Davis, Dwayne A.; Dzurella, Palmer A., Gaming system, gaming device and method providing competitive wagering games.
  374. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  375. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  376. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  377. Frank, Gregory F.; DeCasa, Rogelio S., Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols.
  378. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  379. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  380. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  381. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  382. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  383. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  384. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols.
  385. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  386. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  387. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game with wild symbols usable for a designated quantity of symbol generations.
  388. Spark-Stahl, George; Wolf, Bryan D., Gaming system, gaming device, and method for providing a directional symbol evaluation game.
  389. Spark-Stahl, George; Wolf, Bryan D., Gaming system, gaming device, and method for providing a directional symbol evaluation game.
  390. Frank, Gregory F.; DeCasa, Jr., Rogelio S., Gaming system, gaming device, and method for providing a game with additional win opportunities.
  391. Caputo, Scott A.; Wolf, Bryan D., Gaming system, gaming device, and method for providing a multiple player game.
  392. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  393. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  394. Lafky, Ernest M.; Tan, Carmen; Nicely, Mark C., Gaming system, gaming device, and method for providing a multiple player persistent game.
  395. Pawloski, Jason P.; Brune, Christopher T., Gaming system, gaming device, and method for providing a poker game with a bonus gaming session having re-draw option.
  396. Pawloski, Jason P.; Brune, Christopher T., Gaming system, gaming device, and method for providing a poker game with a bonus gaming session having re-draw option.
  397. Pawloski, Jason P.; Brune, Christopher T., Gaming system, gaming device, and method for providing a poker game with a bonus gaming session having re-draw option.
  398. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device, and method for providing benefit in a future play of a wagering game.
  399. De Waal, Daniel J.; Baerlocher, Anthony J.; Filipour, Cameron A., Gaming system, gaming device, and method for providing benefit in a future play of a wagering game.
  400. Cole, James Milton, Gaming system, gaming device, and method providing a card game having a discarded card re-insertion feature.
  401. Cole, James Milton, Gaming system, gaming device, and method providing a card game having a discarded card re-insertion feature.
  402. Nicely, Mark C.; Kremer, Jason D.; Wolf, Bryan D., Gaming system, gaming device, and method providing a game having an obstacle board with falling symbols.
  403. Nicely, Mark C.; Kremer, Jason D.; Wolf, Bryan D., Gaming system, gaming device, and method providing a game having an obstacle board with falling symbols.
  404. Arora, Prashant; Caputo, Scott A.; Weiss, Alan Robert, Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols.
  405. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  406. Nicely, Mark C., Gaming system, gaming device, and method providing an obstacle board slot game.
  407. Nicely, Mark C.; Stroube, Paul Baker; Bazyl, Steven Joseph, Gaming system, gaming device, and method providing multiple hand card game.
  408. Nicely, Mark C.; Stroube, Paul Baker; Bazyl, Steven Joseph, Gaming system, gaming device, and method providing multiple hand card game.
  409. Nicely, Mark C.; Stroube, Paul Baker; Bazyl, Steven Joseph, Gaming system, gaming device, and method providing multiple hand card game.
  410. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  411. Nicely, Mark C.; Baerlocher, Anthony J., Gaming system, gaming devices, and method for providing an enhanced multiple-player bonus redemption game.
  412. Mattice, Harold E.; Griswold, Chan; Stockdale, James; Wilder, Richard; Gadda, Chris; Nguyen, Binh, Gesture controlled casino gaming system.
  413. Buchheit, Brian K.; Mghie, Sean I., Graphical user interface for the conversion of loyalty points for services.
  414. McGhie, Sean I.; Buchheit, Brian K., Graphical user interface for the conversion of loyalty points via a loyalty point website.
  415. Arezina, Vladimir I.; Gagner, Mark B.; Hornik, Jeremy M.; Pacey, Larry J.; Schwartz, Richard T.; Thomas, Alfred, Handheld wagering game system and methods for conducting wagering games thereupon.
  416. Arezina, Vladimir I.; Gagner, Mark B.; Hornik, Jeremy M.; Pacey, Larry J.; Schwartz, Richard T.; Thomas, Alfred, Handheld wagering game system and methods for conducting wagering games thereupon.
  417. Arezina, Vladimir I.; Gagner, Mark B.; Hornik, Jeremy M.; Pacey, Larry J.; Schwartz, Richard T.; Thomas, Alfred, Handheld wagering game system and methods for conducting wagering games thereupon.
  418. Thomas, Alfred; Hornik, Jeremy M.; Pacey, Larry J.; Gagner, Mark B.; Schwartz, Richard T.; Arezina, Vladimir I., Handheld wagering game system and methods for conducting wagering games thereupon.
  419. Jackson, Kathleen Nylund, Horseshoe payline system and games using that system.
  420. Jackson,Kathleen Nylund, Horseshoe payline system and games using that system.
  421. Tajiri, Satoshi; Ishihara, Tsunekazu, Image-display game system.
  422. Satoshi Tajiri JP; Tsunekazu Ishihara JP, Image-display game system and information storage medium used therefor.
  423. Tajiri, Satoshi; Ishihara, Tsunekazu, Image-display game system and information storage medium used therefor.
  424. Morrow, James; Hein, Marvin, Integrated display and input system.
  425. Morrow, James; Hein, Marvin, Integrated display and input system.
  426. Graham, Jacob; Schlottmann, Gregory A.; LeMay, Steven G.; Rowe, Richard E., Integrating remotely-hosted and locally rendered content on a gaming device.
  427. Paulsen, Craig A., Interactive game playing preferences.
  428. Paulsen, Craig A., Interactive game playing preferences.
  429. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  430. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  431. Nguyen, Binh T.; Paulsen, Craig A., Jackpot interfaces and services on a gaming machine.
  432. Vancura, Olaf, Knowledge-based casino game and method therefor.
  433. McClintic, Monica A., Method and apparatus for an interactive bonus game.
  434. Adams,William R.; Matthews,Thomas J., Method and apparatus for awarding and redeeming promotional points at an electronic game.
  435. Thomas,Alfred, Method and apparatus for conducting a video poker game.
  436. Baerlocher,Anthony J., Method and apparatus for determining a gaming device award.
  437. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M., Method and apparatus for directing a game in accordance with speed of play.
  438. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Gelman, Geoffrey M., Method and apparatus for directing a game in accordance with speed of play.
  439. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Gelman, Geoffrey M., Method and apparatus for directing a game in accordance with speed of play.
  440. McClintic, Monica A., Method and apparatus for gaming machines with a quasi-competition play bonus feature.
  441. Cannon, Lee E.; Guinn, Robert, Method and apparatus for gaming machines with a tournament play bonus feature.
  442. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  443. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  444. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  445. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  446. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  447. Cannon, Lee E.; Roemer, Mick D.; Guinn, Robert; Mitchell, Michael J., Method and apparatus for gaming machines with a tournament play bonus feature.
  448. Cannon, Lee E; Roemer, Mick D; Guinn, Robert; Mitchell, Michael J, Method and apparatus for gaming machines with a tournament play bonus feature.
  449. John F. Acres, Method and apparatus for implementing in video a secondary game responsive to player interaction with a primary game.
  450. Nelson, Dwayne R.; LeMay, Steven G., Method and apparatus for offering a mobile device version of an electronic gaming machine game at the electronic gaming machine.
  451. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Gilman, Norman C.; Friesen, Scott T.; Santisi, Steven M., Method and apparatus for planning and customizing a gaming experience.
  452. Walker, Jay S.; Jorasch, James A.; Gelman, Geoffrey M.; Gilman, Norman C.; Friesen, Scott T.; Santisi, Steven M., Method and apparatus for planning and customizing an experience.
  453. Muir, David Hugh; Nguyen, Binh T.; Paulsen, Craig A., Method and apparatus for previewing a game.
  454. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  455. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  456. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  457. Tessmer, Michael T.; Cannon, Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  458. Tessmer,Michael T.; Cannon,Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  459. Tessmer,Michael T.; Cannon,Lee E., Method and apparatus for providing an advantage to a player in a bonus game.
  460. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  461. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  462. Muir, David Hugh; Nguyen, Binh T., Method and apparatus for registering a mobile device with a gaming machine.
  463. Muir, David Hugh; Nguyen, Binh T., Method and apparatus for registering a mobile device with a gaming machine.
  464. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  465. Tessmer, Michael T.; Cannon, Lee E.; Centuori, Charlotte S.; Williams, Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  466. Tessmer,Michael T.; Cannon,Lee E.; Centuori,Charlotte S.; Williams,Alan D., Method and system for weighting odds to specific gaming entities in a shared bonus event.
  467. Acres John F., Method for awarding variable bonus awards to gaming machines over a network.
  468. Hein, Marvin A.; Shackelford, Micheal L., Method for remapping a game wheel.
  469. Baerlocher, Anthony J.; Mead, Dennis K.; Webb, Bayard S.; Gilliland, John G., Method of operating a gaming device having termination variables.
  470. Jarvis, Eugene; Eloff, Andrew, Method of playing single or multiple hand twenty-one card game.
  471. Jarvis, Eugene; Eloff, Andrew, Method of playing single or multiple hand twenty-one card game.
  472. Cannon, Lee E.; DuPerault, Don G., Method, apparatus and system for perpetual bonus game.
  473. Cannon, Lee E.; DuPerault, Don G., Method, apparatus and system for perpetual bonus game.
  474. Cannon, Lee E.; DuPerault, Don G., Method, apparatus and system for perpetual bonus game.
  475. Cannon, Lee E., Method, apparatus, and system for providing a player with opportunities to win a feature event award.
  476. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  477. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  478. Cannon, Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  479. Cannon,Lee E., Methods and apparatus for a competitive bonus game with variable odds.
  480. Walker, Jay S., Methods and apparatus for facilitating flat rate play sessions.
  481. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  482. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  483. Cannon, Lee E., Methods and apparatus for playing a gaming pool for a feature event bonus game.
  484. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  485. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  486. Nelson, Dwayne R.; LeMay, Steven G., Methods and apparatus for providing secure logon to a gaming machine using a mobile device.
  487. White, Warren R.; Nelson, Loren T.; Ditchev, Dimo D.; Marsden, Russ F., Modified poker with bonus match card.
  488. White, Warren R.; Nelson, Loren T.; Ditchev, Dimo D.; Marsden, Russ F., Modified poker with bonus match card.
  489. White,Warren Rapelye; Nelson,Loren Travis; Ditchev,Dimo Dinkov; Marsden,Russ Frederick, Modified poker with bonus match card.
  490. Amaitis, Lee; Williams, Paul; Tara, Sunny, Multi-process communication regarding gaming information.
  491. Amaitis, Lee; Williams, Paul; Tara, Sunny; Morrissette, Matthew, Multi-process communication regarding gaming information.
  492. Jackson, Kathleen Nylend, Multiplay poker wagering game with payout differentiating display of probabilities.
  493. Jackson, Kathleen Nylund, Multiplay poker wagering game with payout differentiating display of probabilities.
  494. Hightower, Aaron; McMaster, William; Parrott, Gregory H.; Popovich, Alex, Multiple player gaming station interaction systems and methods.
  495. Cabot,Anthony N., Multiway poker game method and apparatus.
  496. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  497. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  498. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  499. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  500. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  501. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  502. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  503. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  504. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  505. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  506. McGhie, Sean I.; Buchheit, Brian K., Online shopping sites for redeeming loyalty points.
  507. Palihapitiya, Chamath; Berdakin, Diego, Open face poker card game.
  508. Nelson, Loren, Overlapping progressive jackpots.
  509. Abbott, Eric L., Player ranking for tournament play.
  510. Russell, Glen Keith; Hollister, David; Boyd, Scott; Schneider, Richard J.; Jordan, R. Jeffrey; Glazier, Matt; Mason, Shannon; Wilkins, Kevan; Legler, Allan, Player specific network.
  511. Russell, Glen Keith; Hollister, David; Boyd, Scott; Schneider, Richard J.; Jordan, R. Jeffrey; Glazier, Matt; Mason, Shannon; Wilkins, Kevan; Legler, Allan, Player specific network.
  512. Nguyen, Binh T.; Paulsen, Craig A., Player verification method and system for remote gaming terminals.
  513. Kirnstötter, Florian, Poker game system and method with cards selection.
  514. Gold, Steven Terrance; Zarowitz, Jeremy Wood, Poker-type game and method.
  515. LeMay, Steven G.; Nelson, Dwayne R., Presentation of remotely-hosted and locally rendered content for gaming systems.
  516. Benbrahim,Jamal, Providing an indication of a hidden bonus on a casino gaming apparatus.
  517. Abbott,Thomas S., Reel game requiring skill to win.
  518. Linard, Sylvie; Papanastasiou, John; de Courssou, Thierry Brunet, Regulated games: multi-act games.
  519. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  520. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  521. Chun, Jay, Remote gaming cash voucher printing system.
  522. Nelson, Dwayne R.; LeMay, Steven G.; Vasquez, Jim A.; Gowin, Scott T., Retrofit devices for providing virtual ticket-in and ticket-out on a gaming machine.
  523. McGhie, Sean I.; Buchheit, Brian K., Rewards program website permitting conversion/transfer of non-negotiable credits to entity independent funds.
  524. McGhie, Sean I.; Buchheit, Brian K., Rewards program with payment artifact permitting conversion/transfer of non-negotiable credits to entity independent funds.
  525. Anderson, Frank R.; Kruczynski, Keith, Select and drag method for a gaming machine.
  526. Anderson, Frank; Kruczynski, Keith, Select and drag method for a gaming machine.
  527. Anderson, Frank; Kruczynski, Keith, Select and drag method for a gaming machine.
  528. McGhie, Sean I.; Buchheit, Brian K., Self-service stations for utilizing non-negotiable credits earned from a game of chance.
  529. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system and method for providing one or more tournaments at gaming tables.
  530. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  531. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  532. Schlottmann, Greg; Graham, Jacob Thomas; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  533. Schlottmann, Greg; Graham, Jacob Thomas; Wolf, Bryan D.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L.; Manfredi, Vince; MacVittie, Michael, Server based gaming system and method for selectively providing one or more different tournaments.
  534. Nelson, Loren Travis; Ditchev, Dimo Dinkov; Marsden, Russ Frederick, Simulated poker for use with predetermined outcomes.
  535. Singer, Anthony M.; Marks, Daniel M.; Marks, Howard, Slot machine game having a plurality of ways for a user to obtain payouts for one or more additional pay lines formed by the appearance of special symbols in a symbol matrix.
  536. Singer,Anthony M.; Marks,Howard; Marks,Daniel, Slot machine game having a plurality of ways for a user to obtain payouts for one or more additional pay lines formed by the appearance of special symbols in a symbol matrix.
  537. Eto, Keita; Fujita, Yoshikazu, Storage medium storing a game program, game apparatus, and game control method.
  538. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  539. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  540. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  541. Rader, Richard M.; Lancaster, Eric W., System and method for providing poker player tracking and bonus events.
  542. Rozkin,Sergiy; Dunaevsky,Vladimir; FitzGerald,John Kennedy; Bourenkov,Serge, System and method for providing side wagering in multi-player wager-based games.
  543. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for providing wireless gaming as a service application.
  544. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  545. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with user profiles.
  546. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  547. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  548. Burman, Kevin; Alderucci, Dean P., System and method for wireless gaming with location determination.
  549. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  550. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  551. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  552. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  553. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  554. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  555. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  556. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  557. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  558. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  559. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  560. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  561. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  562. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  563. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  564. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  565. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  566. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  567. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  568. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  569. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  570. Gallaway, Ronald C.; DiMichele, Carmen; Juenger, Melissa; Decoux, William, System-level bonus game and related methods.
  571. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  572. Walker, Jay S.; Tedesco, Daniel E.; Jorasch, James A.; Tedesco, Robert C.; Fincham, Magdalena M., Systems and methods for post-play gaming benefits.
  573. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  574. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  575. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  576. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  577. Soltys, Richard, Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games.
  578. Soltys, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  579. Soltys, Richard; Huizinga, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  580. Guinn, Andrew C.; Vann, Jamie W.; Smith, Pamela S.; Louie, Daniel P.; Moll, Jeremie D., Systems, methods, and devices for playing wagering games with location-triggered game features.
  581. Mai, Jason, Techniques for use with computerized games having cards.
  582. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  583. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  584. Patel, Pravinkumar; Larsen, Joshua D., Tournament bonus awards and related methods.
  585. Morrow, James W.; McAllister, Lawrence; Hein, Marvin A.; White, Warren R.; Luciano, Jr., Robert A., Universal game monitoring unit and system.
  586. McGhie, Sean I.; Buchheit, Brian K., User interface for the exchange of non-negotiable credits for entity independent funds.
  587. Morrow, James W.; DiMichele, Carmen, User interface system and method for a gaming machine.
  588. Luciano, Jr., Robert A.; DiMichele, Carmen; Morrow, James W., User interface system and system-controlled bonus system.
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