최소 단어 이상 선택하여야 합니다.
최대 10 단어까지만 선택 가능합니다.
다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
NTIS 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
DataON 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Edison 바로가기다음과 같은 기능을 한번의 로그인으로 사용 할 수 있습니다.
Kafe 바로가기국가/구분 | United States(US) Patent 등록 |
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국제특허분류(IPC7판) |
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출원번호 | US-0704185 (1996-08-28) |
발명자 / 주소 |
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출원인 / 주소 |
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대리인 / 주소 |
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인용정보 | 피인용 횟수 : 607 인용 특허 : 35 |
A game machine is provided which comprises a display device, a processor connected to the display device and a user input device connected to the processor. The processor is programmed to generate images of playing cards moving from a point on the display device toward a plurality of card hand locat
A game machine is provided which comprises a display device, a processor connected to the display device and a user input device connected to the processor. The processor is programmed to generate images of playing cards moving from a point on the display device toward a plurality of card hand locations displayed on the display device. To play a card game such as poker on the game machine, a player uses the user input device to select a moving card and direct its movement toward a selected card position in a selected one of the card hand locations. If the player does not select and direct a moving card before a predetermined period of time elapses (e.g., as determined by the time required for a card to travel a predetermined distance), the processor automatically places the card in one of the card hand locations.
[ What is claimed is:] [1.] A method of playing an electronic card game using one or more decks of playing cards including at least one of a plurality of card suits and different point values for cards within a suit, the electronic card game being characterized by rules for using the playing cards,
[ What is claimed is:] [1.] A method of playing an electronic card game using one or more decks of playing cards including at least one of a plurality of card suits and different point values for cards within a suit, the electronic card game being characterized by rules for using the playing cards, the method comprising the steps of:displaying first and second player hands on a screen, said first and second player hands each comprising n-x cards randomly selected by a processor, n corresponding to an integer value of cards constituting a full hand in accordance with said rules for playing said electronic card game, and x corresponding to an integer value selected from the range 1.ltoreq..times..ltoreq.n;generating an image of a card randomly selected from said deck and moving along a path on said screen; andselecting which of said first and second player hands in which to place said moving card using an input device.
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