$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Cursor control--data entry device 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • 1402
출원번호 US-0077995 (1997-10-17)
발명자 / 주소
  • Gambaro Thomas L.
대리인 / 주소
    Kolisch, Hartwell, Dickinson, McCormack & Heuser
인용정보 피인용 횟수 : 163  인용 특허 : 16

초록

초록이 없습니다.

대표청구항

The ornamental design for a cursor control-data entry device, as shown and described.

이 특허에 인용된 특허 (16)

  1. Hodges Anthony N. (3238 Paty Dr. Honolulu HI 96822), Adjustable keyboard.
  2. Retter Dale J. (7350 Via Paseo Del Sur ; E#206 Scottsdale AZ 85258), Alpha-numeric keyboard.
  3. Meyerson Robert F. (Captiva Island FL) Kumar Rajendra (Akron OH) Campo James A. (Brunswick OH) Ramsey Roger H. (Akron OH) Wilgus Mitchell L. (Akron OH), Bar code scanner.
  4. Weaver Frederick M. (Charlotte NC) Goodner Donna E. (Charlotte NC), Electronic bar code reader.
  5. Diernisse H. V. (9 Kaufman Dr. Westwood NJ 07675), Ergonomic keyboard.
  6. Gambaro Thomas L. (3231 SE. 36th Ave. Portland OR 97202), Ergonomic keyboard input device.
  7. Gambaro Thomas L. (3231 SE. 36th Ave. Portland OR 97202), Ergonomic thumb-actuable keyboard for a hand-grippable device.
  8. O\Neill Wilbur J. (319 Hollyberry Road W. Severna Park MD 21146), Grip for a hand held portable device.
  9. Ruiten Theodorus H. M. (Maasbracht NLX), Hand terminal.
  10. Bressler Peter (114 Naudain St. Philadelphia PA 19147) Byar Peter (15 Mandolin La. Willingboro NJ 08046) Spector Edward A. (33 Shell Stream Blvd. New Port Richey FL 33552), Handset telephone unit.
  11. Nakamura Kenzi (Toyota JPX) Ikeya Miwazi (Anjo JPX) Sibata Yosimutu (Okazaki JPX) Hagiwara Kazuhiko (Nagoya JPX), Housing for an optical data reader.
  12. Malt Lillian G. (Quirral House ; Thursley Surrey GB2), Keyboard arrangement.
  13. Casey Cullen (49 Congress St. ; Apt. #29 Nashua NH 03062), Keyboard with keys concentrated in clusters.
  14. Dolenc Heinz C. (104 Water St. Stonington CT 06378), One hand key shell.
  15. Durbin Dennis A. (Cedar Rapids IA), Reader for decoding two-dimensional optical information.
  16. Einbinder Harvey (308 W. 97 St. New York NY 10025), Ten-finger typewriter keyboards.

이 특허를 인용한 특허 (163)

  1. Sato, Kenta; Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Urata, Masahiro, Accelerometer-based controller.
  2. Ramos, Aurelio Rafael, Audio output balancing.
  3. Ramos, Aurelio Rafael, Audio output balancing.
  4. Ramos, Aurelio Rafael; Sheen, Timothy W., Audio output balancing.
  5. Ramos, Aurelio Rafael; Sheen, Timothy W., Audio output balancing.
  6. Millington, Nicholas A. J., Causing a device to join a synchrony group.
  7. Millington, Nicholas A. J, Ceasing playback among a plurality of playback devices.
  8. Millington, Nicholas A. J., Clock rate adjustment in a multi-zone system.
  9. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lang, Jonathan P.; Wisneski, Craig; Reilly, Jonathon; Daly, Seamus; Mansfield, Todd, Configuration based on speaker orientation.
  10. Ausems, Michiel Reinier; Ober, Lawrence R.; Ahearn, Kevin J., Contoured housing.
  11. Ober Lawrence R. ; Conti Brian V. ; Ausems Michiel R. ; Cardais Scott C., Contoured housing.
  12. Ashida,Kenichiro; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Suga,Akiko, Controller for electronic game machine.
  13. Ashida,Kenichiro; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Suga,Akiko, Controller for electronic game machine.
  14. Ashida,Kenichiro; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Suga,Akiko, Controller for electronic game machine.
  15. Ashida,Kenichiro; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Suga,Akiko, Controller for electronic game machine.
  16. Ashida,Kenichiro; Takamoto,Junji; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Kumazaki,Daisuke; Suga,Akiko, Controller for electronic game machine.
  17. Ashida,Kenichiro; Takamoto,Junji; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Kumazaki,Daisuke; Suga,Akiko, Controller for electronic game machine.
  18. Ashida,Kenichiro; Takamoto,Junji; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Kumazaki,Daisuke; Suga,Akiko, Controller for electronic game machine.
  19. Ashida,Kenichiro; Takamoto,Junji; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Kumazaki,Daisuke; Suga,Akiko, Controller for electronic game machine.
  20. Ashida,Kenichiro; Takamoto,Junji; Ibuki,Masato; Yamamoto,Shinji; Matsui,Hirokazu; Kumazaki,Daisuke; Suga,Akiko, Controller for electronic game machine.
  21. Barney, Jonathan A.; Weston, Denise Chapman, Customizable toy for playing a wireless interactive game having both physical and virtual elements.
  22. Millington, Nicholas A. J., Disengaging and engaging zone players.
  23. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless controller.
  24. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  25. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  26. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  27. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  28. Bristol, Peter Wesley; Chen, Yi-Yaun, Electronic input device.
  29. Chen, Yi-Yaun; Bristol, Peter Wesley, Electronic input device.
  30. Gossain, Hrishikesh; Tober, Benjamin Ari, Enabling components of a playback device.
  31. Gambaro, Thom, Ergonomic two-thumb keyboard.
  32. Millington, Nicholas A. J.; Hainsworth, Paul V., Establishing a secure wireless network with a minimum human intervention.
  33. Millington, Nicholas A. J.; Hainsworth, Paul V., Establishing a secure wireless network with minimum human intervention.
  34. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lang, Jonathan P.; Wisneski, Craig; Reilly, Jonathon; Daly, Seamus; Mansfield, Todd, Frequency routing based on orientation.
  35. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lang, Jonathan P.; Wisneski, Craig; Reilly, Jonathon; Daly, Seamus; Mansfield, Todd, Frequency routing based on orientation.
  36. Ikeda, Akio, Game controller and game system.
  37. Ikeda, Akio, Game controller and game system.
  38. Ikeda, Akio, Game controller and game system.
  39. Ikeda, Akio, Game controller and game system.
  40. Ikeda, Akio, Game controller and game system.
  41. Ikeda, Akio, Game controller and game system.
  42. Ashida, Kenichiro; Takamoto, Junji; Ibuki, Masato; Yamamoto, Shinji; Kumazaki, Daisuke; Suetake, Fumiyoshi; Suga, Akiko, Game controller with adapter duplicating control functions.
  43. Ashida, Kenichiro; Takamoto, Junji; Ibuki, Masato; Yamamoto, Shinji; Kumazaki, Daisuke; Suetake, Fumiyoshi; Suga, Akiko, Game controller with receptor duplicating control functions.
  44. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  45. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  46. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  47. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device.
  48. Ikeda, Akio; Kuroda, Ryoji; Urata, Masahiro; Ito, Kuniaki, Game operating device with holding portion detachably holding an electronic device.
  49. Ikeda, Akio; Ohta, Keizo; Akasaka, Hideya; Takahashi, Yuki, Game system and storage medium having game program stored thereon.
  50. Fitch, Timothy R.; Hooks, Jr., Larry K.; Conti, Brian V., Hand held computer device.
  51. Fitch,Timothy R.; Hooks, Jr.,Larry K.; Conti,Brian V.; Dobeck,Brian, Hand held computer device.
  52. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lambourne, Robert A., Identification of playback device and stereo pair names.
  53. Ohta, Keizo, Inclination calculation apparatus and inclination calculation program, and game apparatus and game program.
  54. Millington, Nicholas A. J.; Hainsworth, Paul V., Indicator on a network device.
  55. Ohta, Keizo; Sato, Kenta, Information processing program.
  56. Ohta, Keizo; Sato, Kenta, Information processing program.
  57. Kallai, Christopher; Chamness, Mike; Ericson, Michael Darrell Andrew, Intelligently increasing the sound level of player.
  58. Kallai, Christopher; Chamness, Mike; Ericson, Michael Darrell Andrew, Intelligently modifying the gain parameter of a playback device.
  59. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  60. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  61. Barney, Jonathan A; Weston, Denise Chapman, Interactive entertainment system.
  62. Barney, Jonathan A; Weston, Denise Chapman, Interactive game and associated wireless toy.
  63. Barney, Jonathan A.; Weston, Denise Chapman, Interactive gaming system and method using motion-sensitive input device.
  64. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  65. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  66. Briggs, Rick A.; Weston, Denise Chapman, Interactive play devices for water play attractions.
  67. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Interactive toys and games connecting physical and virtual play environments.
  68. Millington, Nicholas A. J.; Cullen, Tom; Reimann, Robert; Lehman, Brent, Leaving group and smart line-in processing.
  69. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lambourne, Robert A., Making and indicating a stereo pair.
  70. Millington, Nicholas A. J., Method and apparatus for adjusting volume in a synchrony group.
  71. Millington, Nicholas A. J., Method and apparatus for dynamic master device switching in a synchrony group.
  72. Millington, Nicholas A. J., Method and apparatus for playback by a synchrony group.
  73. Millington, Nicholas A. J., Method and apparatus for switching between a directly connected and a networked audio source.
  74. Weston, Denise Chapman; Barney, Jonathan A, Methods for providing interactive entertainment.
  75. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  76. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  77. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive game controller with optional display screen.
  78. Weston, Denise Chapman; Barney, Jonathan A., Motion-sensitive input device and interactive gaming system.
  79. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive wand controller for a game.
  80. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lambourne, Robert A.; Reimann, Robert; Triplett, Mark, Multi-channel pairing in a media system.
  81. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lambourne, Robert A.; Reimann, Robert; Triplett, Mark, Multi-channel pairing in a media system.
  82. Briggs, Rick A.; Weston, Denise Chapman, Multi-media interactive play system.
  83. Weston, Denise Chapman; Barney, Jonathan A, Multi-platform gaming system using RFID-tagged toys.
  84. Weston, Denise Chapman; Barney, Jonathan A., Multi-platform gaming system using RFID-tagged toys.
  85. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  86. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  87. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  88. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  89. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  90. Millington, Nicholas A. J., Obtaining and transmitting audio.
  91. Millington, Nicholas A. J., Obtaining content based on control by multiple controllers.
  92. Millington, Nicholas A. J., Obtaining content based on control by multiple controllers.
  93. Millington, Nicholas A. J., Obtaining content from direct source and other source.
  94. Millington, Nicholas A. J., Obtaining content from direct source and remote source.
  95. Millington, Nicholas A. J., Obtaining content from local and remote sources for playback.
  96. Millington, Nicholas A. J., Obtaining content from local and remote sources for playback.
  97. Millington, Nicholas A. J., Obtaining content from multiple remote sources for playback.
  98. Millington, Nicholas A. J., Obtaining content from multiple remote sources for playback.
  99. Millington, Nicholas A.J., Obtaining content from remote source for playback.
  100. Millington, Nicholas A.J., Obtaining content from remote source for playback.
  101. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lambourne, Robert A., Pair volume control.
  102. Millington, Nicholas A. J., Playback device.
  103. Millington, Nicholas A. J., Playback device.
  104. Millington, Nicholas A. J., Playback device.
  105. Millington, Nicholas A. J., Playback device.
  106. Millington, Nicholas A. J.; Hainsworth, Paul V., Playback device connection.
  107. Millington, Nicholas A. J., Playback device operating states.
  108. Kallai, Christopher; Ericson, Michael Darrell Andrew; Lambourne, Robert A.; Reimann, Robert; Triplett, Mark, Playback device pairing.
  109. Millington, Nicholas A. J., Playback device synchrony group states.
  110. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  111. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  112. Barney, Jonathan A.; Weston, Denise Chapman, Portable interactive toy with radio frequency tracking device.
  113. Holmgren, Steve F.; MacFarlane, John L., Power decrease and increase based on packet type.
  114. Holmgren, Steve F.; MacFarlane, John L., Power decrease based on packet type.
  115. Holmgren, Steve F.; MacFarlane, John L., Power increase based on packet type.
  116. Holmgren, Steve F.; MacFarlane, John L., Power increase based on packet type.
  117. Harrington, Jeffrey M; Koebler, Martin; Kozar, Norbert; Caamano, Ramon A; Lee, Michael J, Remote control for hose operation.
  118. Tracey, James B. A.; Burke, Jr., James E.; Prosise, Roy Paul; Okonsky, Christian, Remote control for valve and hose reel system.
  119. Tracey, James B. A.; Burke, Jr., James E.; Prosise, Roy Paul; Okonsky, Christian, Remote control for valve and hose reel system.
  120. Kim, Ki-Soo, Remote controller.
  121. Lee, Seung-Chan, Remote controller.
  122. Millington, Nicholas A. J., Resuming synchronous playback of content.
  123. Millington, Nicholas A. J., Resuming synchronous playback of content.
  124. Millington, Nicholas A. J., Resuming synchronous playback of content.
  125. Millington, Nicholas A. J, Resynchronization of playback devices.
  126. Millington, Nicholas A. J; Cullen, Tom; Reimann, Robert; Lehman, Brent, Smart line-in processing in a group.
  127. Millington, Nicholas A. J; Cullen, Tom; Reimann, Robert; Lehman, Brent, Smart-line in processing.
  128. Millington, Nicholas A. J., Switching between a directly connected and a networked audio source.
  129. Millington, Nicholas A. J.; Ericson, Michael, Synchronizing operations among a plurality of independently clocked digital data processing devices.
  130. Barney, Jonathan A.; Weston, Denise Chapman, System and method for playing a virtual game by sensing physical movements.
  131. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  132. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  133. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  134. Weston, Denise Chapman; Barney, Jonathan A., Systems and methods for providing an interactive game.
  135. Barney, Jonathan A.; Weston, Denise Chapman, Systems and methods for providing interactive game play.
  136. Millington, Nicholas A. J., Systems and methods for synchronizing operations among a plurality of independently clocked digital data processing devices that independently source digital data.
  137. Bates, Paul; Keyser-Allen, Lee; Lang, Jonathan P.; Roberts, Diane; Millington, Nicholas A. J., Systems, methods, apparatus, and articles of manufacture to provide guest access.
  138. Barney, Jonathan A.; Weston, Denise Chapman, Toy devices and methods for providing an interactive play experience.
  139. Weston, Denise Chapman, Toy incorporating RFID tag.
  140. Weston, Denise Chapman, Toy incorporating RFID tag.
  141. Weston, Denise Chapman, Toy incorporating RFID tracking device.
  142. Gambaro,Thom, Two-thumb keyboard device.
  143. Lambourne, Robert A., Updating zone configuration in a multi-zone media system.
  144. Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Takeda, Genyo; Urata, Masahiro, Video game system with wireless modular handheld controller.
  145. Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Takeda, Genyo; Urata, Masahiro, Video game system with wireless modular handheld controller.
  146. Ikeda, Akio; Ito, Kuniaki; Kuroda, Ryoji; Takeda, Genyo; Urata, Masahiro, Video game system with wireless modular handheld controller.
  147. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  148. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  149. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  150. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  151. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  152. Ikeda, Akio, Wireless game controllers.
  153. Barney, Jonathan A.; Weston, Denise Chapman, Wireless gaming system combining both physical and virtual play elements.
  154. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  155. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  156. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  157. Barney, Jonathan A; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  158. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  159. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  160. Barney, Jonathan A.; Weston, Denise C., Wirelessly powered gaming device.
  161. Barney, Jonathan A.; Weston, Denise Chapman, Wirelessly-powered toy for gaming.
  162. Lambourne, Robert A., Zone configuration based on playback selections.
  163. Lambourne, Robert A., Zone configurations maintained by playback device.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로