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연합인증

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연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

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다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
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Mystery jackpot controller 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/22
출원번호 US-0730988 (1996-10-16)
우선권정보 AU-0006062 (1995-10-19)
발명자 / 주소
  • Harlick Neville,AUX
출원인 / 주소
  • Aristocrat Leisure Industries PTY Ltd., AUX
대리인 / 주소
    Brown & Wood, LLP
인용정보 피인용 횟수 : 327  인용 특허 : 10

초록

A plurality of electronic gaming machines 10 are connected to a network 11, to which a mystery jackpot controller 12 and display means 13 are also connected. Each of the electronic gaming machines 10 are provided with a network interface arranged to provide a signal onto the network 11 on each occur

대표청구항

[ I claim:] [1.] A random prize awarding system associated with one or more gaming consoles each of which includes signal output means arranged to produce an output signal in response to operation of the respective console, the system including means to generate and store a pool of numbers, random s

이 특허에 인용된 특허 (10)

  1. Small Maynard E. (105 Ward Pkwy. ; Apt. 507 Kansas City MO 64112), Automated marketing and gaming systems.
  2. Richardson Joseph J. (21 S. Sixth St. Fargo ND 58103), Computerized gaming device.
  3. Scagnelli John B. (Holmdel NJ) Fiscella Joseph A. (Maywood NJ), Computerized lottery wagering system.
  4. Takemoto Takatoshi (Tokyo JPX) Tsurumi Masayuki (Tokyo JPX), Game machine having a playing display screen.
  5. Kaufman Clarence D. (Las Vegas NV), Gaming device having random multiple payouts.
  6. Tracy Daniel A. (Las Vegas NV), Gaming system with progressive jackpot.
  7. Goldfarb Simon (525 S. Ardmore St. #254 Los Angeles CA 90020), Method of playing a game of chance at locations remote from the game site.
  8. Tracy Daniel A. (Las Vegas NV), Progressive jackpot gaming system linking gaming machines with different hit frequencies and denominations.
  9. Leaden Frank (Roseville CA), Telephone lottery play system.
  10. Koza John R. (Atlanta GA) La Marre Norman T. (Norcross GA) Keane Martin A. (Arlington Heights IL), Video gaming system with pool prize structures.

이 특허를 인용한 특허 (327)

  1. Englman, Allon G; Jaffe, Joel R.; Joshi, Shridhar P.; Mastropietro, Michael W.; Frattinger, Christopher J., Adjustment of awards in progressive system based on wager.
  2. Cowan, Stephen; Wright, Dean, Apparatus and method for determining the award of a prize.
  3. Wright, Dean; Cowan, Stephen, Apparatus and method for providing a game.
  4. Anderson, Peter R.; Gagner, Mark B., Apparatus to pass a value based parameter for a wagering game.
  5. Pryzby,Eric M.; Block,Rory L., Audio network for gaming machines.
  6. Granger, Toriono A., Automated gaming chairs and wagering game systems and machines with an automated gaming chair.
  7. Englman, Allon; Kyte, Rob; Mastropietro, Michael W., Automatic wagering game generator.
  8. Schneider, Richard J.; Pitman, Lawrence R.; Shelby, Michael B., Awarding a bonus based on a maximum bonus cycle time.
  9. Englman, Allon G., Bank wagering game.
  10. Acres, John F., Bonus with proximity of occurrence related to base game outcomes or payback percentage.
  11. Acres, John F., Bonus with proximity of occurrence related to base game outcomes or payback percentage.
  12. Acres, John F., Bonus with proximity of occurrence related to base game outcomes or payback percentage.
  13. Acres, John F., Bonus with proximity of occurrence related to base game outcomes or payback percentage.
  14. Brown, Leif Eric; Clark, Denise J; Galvani, John, Casino style gaming machine.
  15. Pitman, Lawrence R.; Shelby, Michael B., Celebration pay.
  16. Parrottino, Antonio Mariano, Combined behavior schedules of reinforcement system.
  17. Ward, Matthew J.; Gagner, Mark B.; Jaffe, Joel R., Community gaming system with varying eligibility criteria.
  18. Michel, Jeffrey E, Community wagering game with multiple player selections.
  19. Michel, Jeffrey E, Community wagering game with multiple player selections.
  20. Parrott, Gregory H., Concurrent play on multiple gaming machines.
  21. Olsen, Eric Burton, Controller-based linked gaming machine bonus system.
  22. Olsen Eric Burton, Controller-based progressive jackpot linked gaming system.
  23. Granger, Toriono A., Convertible gaming chairs and wagering game systems and machines with a convertible gaming chair.
  24. Traphagen, Brandon, Coordinated gaming machine attract via gaming machine cameras.
  25. Traphagen, Brandon H., Coordinated gaming machine attract via gaming machine cameras.
  26. Beatty, John A., Dynamic configuration of gaming system.
  27. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  28. Beaulieu, Nicole M.; LeMay, Steven G., Elimination games for gaming machines.
  29. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  30. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  31. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  32. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  33. Walker, Jay S.; Jorasch, James A.; Tedesco, Daniel E., Game based on speed of play.
  34. Okada, Kazuo, Game server, game control method, and game machine.
  35. Tempest, Kim; Leupp, Jon McNair; Lombino, Charles D.; Biron, Marion C., Gaming apparatus and method having a separate but simultaneously operating bonus indicator.
  36. Tempest, Kim; Leupp, Jon McNair; Lombino, Charles D.; Biron, Marion C., Gaming apparatus and method having a separate but simultaneously operating bonus indicator.
  37. Ellis, Benjamin James, Gaming apparatus and systems.
  38. Ellis, Benjamin James, Gaming apparatus and systems.
  39. Ellis, Benjamin James, Gaming apparatus and systems.
  40. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive award incrementation.
  41. Cregan, Karen M.; Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having a game with multiple selections and progressive game incrementation.
  42. Webb, Bayard S.; Baerlocher, Anthony J.; Kaminkow, Joseph E., Gaming device having a graduating award exchange sequence with a tease consolation sequence and an initial qualifying sequence.
  43. Baerlocher,Anthony J.; Webb,Bayard S., Gaming device having an offer and acceptance game with a termination limit wherein the offer is picked by a player.
  44. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  45. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  46. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  47. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  48. Baerlocher, Anthony J., Gaming device having multiple different types of progressive awards.
  49. Gilliland, John J.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple display interfaces.
  50. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  51. Gilliland, John G.; Laakso, Jeffrey P.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having multiple selectable display interfaces based on player's wagers.
  52. Baerlocher, Anthony J., Gaming device having odds of winning which increase as a player's wager increases.
  53. Baerlocher, Anthony J., Gaming device having odds of winning which increase as a player's wager increases.
  54. Baerlocher, Anthony J., Gaming device having odds of winning which increase as a player's wager increases.
  55. Baerlocher, Anthony J., Gaming device having odds of winning which increase as a player's wager increases.
  56. Baerlocher,Anthony J., Gaming device having odds of winning which increase as a player's wager increases.
  57. Baerlocher,Anthony J., Gaming device having odds of winning which increase as a player's wager increases.
  58. Baerlocher,Anthony J., Gaming device having odds of winning which increase as a player's wager increases.
  59. Baerlocher, Anthony J.; Kaminkow, Joseph E.; Vasquez, James A., Gaming device having physical concentric symbol generators which are operable to provide a plurality of different games to a player.
  60. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  61. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  62. Kaminkow, Joseph E.; Jones, Aaron T., Gaming device having touch activated alternating or changing symbol.
  63. Nicely,Mark C., Gaming device providing an opportunity to receive awards which vary with different non-max bets.
  64. Acres, John F., Gaming device with personality.
  65. Acres, John F., Gaming device with personality.
  66. Acres, John F., Gaming device with personality.
  67. Lyons, Martin S.; Kelly, Bryan M., Gaming device, system and method for providing cascading progressive awards.
  68. Yoshizawa, Kazumasa, Gaming machine and gaming system.
  69. Randall, Dov Liam, Gaming machine and method involving a selectable bonus evaluation system.
  70. Loose,Timothy C.; Pryzby,Eric M.; Rothschild,Wayne H.; Pacey,Larry J., Gaming machine environment having controlled audio and visual media presentation.
  71. Pryzby, Eric M.; Schwartz, Richard T., Gaming machine environment having controlled audio and visual media presentation.
  72. Loose, Timothy C.; Pryzby, Eric M.; Rothschild, Wayne H.; Pacey, Larry J., Gaming machine environment having controlled audio media presentation.
  73. Englman, Allon G.; Pacey, Larry J., Gaming machine having a community game with side wagering.
  74. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter A.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  75. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  76. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  77. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  78. Englman, Allon G.; Pacey, Larry J.; Anderson, Peter R.; Hornik, Jeremy M., Gaming machine having a community game with side wagering.
  79. Loose, Timothy C., Gaming machine having improved audio control architecture.
  80. Rothschild, Wayne H.; Kopera, Thomas M., Gaming machine system having a gesture-sensing mechanism.
  81. Bennett, Nicholas Luke, Gaming machine with a dynamic bonus modifier.
  82. Bennett, Nicholas Luke, Gaming machine with a dynamic bonus modifier.
  83. Paz Barahona,Francisco Jose; Loose,Timothy C., Gaming machine with ambient noise attenuation.
  84. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  85. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  86. Bonney, James; Pryzby, Eric M., Gaming machine with surround sound features.
  87. Joshi, Shridhar P., Gaming machine with visual and audio indicia changed over time.
  88. Joshi, Shridhar P., Gaming machine with visual and audio indicia changed over time.
  89. Joshi, Shridhar P.; Locke, David K.; Raneses, Marc A., Gaming machine with visual and audio indicia changed over time.
  90. Joshi, Shridhar P.; Locke, David K.; Raneses, Marc A., Gaming machine with visual and audio indicia changed over time.
  91. Joshi, Shridhar P.; Locke, David K.; Raneses, Marc A., Gaming machine with visual and audio indicia changed over time.
  92. Joshi, Shridhar P.; Locke, David K.; Raneses, Marc A., Gaming machine with visual and audio indicia changed over time.
  93. Joshi, Shridhar P.; Locke, David K.; Raneses, Marc A., Gaming machine with visual and audio indicia changed over time.
  94. Joshi, Shridhar P.; Locke, David K.; Raneses, Marc A., Gaming machine with visual and audio indicia changed over time.
  95. Joshi,Shridhar P., Gaming machine with visual and audio indicia changed over time.
  96. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  97. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  98. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  99. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  100. Frattinger, Christopher J.; Mastropietro, Michael W., Gaming network with associated community/progressive features.
  101. Nicely, Mark C.; Wolf, Bryan D., Gaming system and method configured to change the odds of a player obtaining a winning game outcome or a designated game outcome for a play of a game without changing the paytable of the game.
  102. Nicely, Mark C.; Wolf, Bryan D., Gaming system and method configured to change the odds of a player obtaining a winning game outcome or a designated game outcome for a play of a game without changing the paytable of the game.
  103. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  104. Low, Michael N.; Oberberger, Michael M., Gaming system and method employing rankings of outcomes from multiple gaming machines to determine awards.
  105. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  106. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  107. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  108. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  109. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  110. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  111. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  112. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  113. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  114. Caputo, Scott A.; Basallo, Leandro, Gaming system and method for providing a multiple player game.
  115. Schaefer, Craig M.; Drake, Christopher B.; Johnson, Brian A.; Fuller, Victoria A.; Filipour, Cameron A.; Foster, William Jay; Geere, Dirk; Johnson, Misty Ann; Masinter, II, Joseph Louis; Smith, Vincent Paul, Gaming system and method for providing a plurality of chances of winning a progressive award.
  116. Marston, Daniel W.; Joung, Sek Hwan, Gaming system and method for providing a triggering event based on a collection of units from different games.
  117. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  118. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; De Waal, Daniel, Gaming system and method for providing an additional gaming currency.
  119. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  120. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Bekarian, Arram; DeWaal, Daniel, Gaming system and method for providing an additional gaming currency.
  121. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  122. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  123. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  124. Graham, Jacob Thomas; Schlottmann, Gregory A., Gaming system and method for providing different bonus awards based on different types of triggered events.
  125. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  126. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  127. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  128. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  129. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  130. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  131. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  132. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  133. Rowe, Richard E., Gaming system and method for providing play of local first game and remote second game.
  134. Baerlocher, Anthony J., Gaming system and method having multi-level mystery triggered progressive awards.
  135. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  136. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  137. Evans, Christina M., Gaming system and method which provides players an opportunity to win a progressive award.
  138. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  139. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  140. Nordman, Dennis, Gaming system having a plurality of adjacently arranged gaming machines and a mechanical moveable indicator operable to individually indicate the gaming machines.
  141. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman P., Gaming system having a plurality of players and randomly incremented progressive prize.
  142. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  143. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  144. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  145. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  146. Gomez, Benjamin T.; Joshi, Shridhar P., Gaming system having free spin enhancement features.
  147. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  148. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  149. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  150. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  151. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  152. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  153. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  154. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  155. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  156. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  157. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  158. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  159. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  160. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  161. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  162. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  163. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  164. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  165. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  166. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  167. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  168. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  169. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  170. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Gaming system having progressive tournaments and weighting.
  171. Anderson, Peter R.; Gura, Damon E.; Nyenhuis, Kyle G.; Rathsack, Erhard W.; Saravanan, Saravanan, Gaming system having tools for pairing wagering games with available progressive games.
  172. Anderson, Peter R.; Gura, Damon E.; Nyenhuis, Kyle G.; Rathsack, Erhard W.; Saravanan, Saravanan, Gaming system having tools for pairing wagering games with available progressive games.
  173. Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  174. Baerlocher,Anthony J., Gaming system which provides multiple players multiple bonus awards.
  175. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  176. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  177. Englman, Allon G.; Hornik, Jeremy M.; Pacey, Larry J., Gaming system with challenge feature.
  178. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  179. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  180. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  181. Gomez, Benjamin T.; SeLegue, Dylan B.; Englman, Allon G.; Jaffe, Joel R., Gaming system with non-cash-based progressive awards.
  182. Loose,Timothy C.; Pryzby,Eric M.; Rothschild,Wayne H., Gaming system with surround sound.
  183. Shorrock, Michael; Baerlocher, Anthony J.; Nicely, Mark C., Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment.
  184. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  185. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  186. Thacker, Christopher John; Milligan, Daniel William, Gaming systems and methods for use in providing random rewards to multiple players.
  187. Thacker, Christopher John; Milligan, Daniel William, Gaming systems and methods for use in providing random rewards to multiple players.
  188. Englman, Allon G., Gaming systems having expected value indicators.
  189. Englman, Allon G.; Kyte, Robert L.; Louie, Daniel P., Gaming systems having trigger time indicators.
  190. Joshi, Shridhar P.; Thomas, Alfred, Gaming terminal with multi-level progressive jackpot.
  191. Gagner, Mark B.; Kelly, Sean; Massing, Scott A.; Pacey, Larry J.; Smith, Jesse; Velu, Muthu, Gesture fusion.
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  246. Olive, Scott, Slot machine game and system with improved jackpot feature.
  247. Olive, Scott, Slot machine game and system with improved jackpot feature.
  248. Olive, Scott, Slot machine game and system with improved jackpot feature.
  249. Olive, Scott, Slot machine game and system with improved jackpot feature.
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  319. Aoki, Dion K.; Hornik, Jeremy M., Wagering game with special event shared by adjacent gaming machines.
  320. Anderson, Peter R.; Englman, Allon G., Wagering game with time-based bonus.
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  322. Hornik, Jeremy M.; Ward, Matthew J.; Flemming, Peter W.; Casey, Michael P., Wagering game with unilateral player selection for developing a group.
  323. Thomas, Alfred, Wagering game with video lottery bonus game.
  324. Thomas, Alfred; Jaffe, Joel R., Wagering game with wrap-around paylines.
  325. Bleich, Charles R; Canterbury, Stephen A; Pryzby, Eric M; Rasmussen, James M; Wurz, Norman R, Wagering games using multi-level gaming structure.
  326. Gagner, Mark; Thomas, Alfred, Wagering games with pooling of awards.
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