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Progressive compression of clustered multi-resolution polygonal models

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-015/00
출원번호 US-0976247 (1997-11-21)
발명자 / 주소
  • Taubin Gabriel
  • Horn William Pettit
  • Borrel Paul
출원인 / 주소
  • International Business Machines Corporation
대리인 / 주소
    Percello
인용정보 피인용 횟수 : 63  인용 특허 : 7

초록

A computer system progressively stores and transmits compressed clustered multi-resolution polygonal models. The computer uses a data structure that represents a clustered multi-resolution polygonal model in n-dimensional space. The data structure has a connectivity record which encodes the connecti

대표청구항

[ I claim:] [1.] A system for compressing a clustered multi-resolution polygonal model comprising:a memory containing a polygonal model with two or more levels of detail with progressively more resolution, each level of detail having a plurality of vertices forming a plurality of triangles, each lev

이 특허에 인용된 특허 (7)

  1. Rossignac Jarek Jaroslaw Roman ; Taubin Gabriel, Compression of simple geometric models using spanning trees.
  2. Taubin Gabriel (Hartsdale NY), Curve and surface smoothing without shrinkage.
  3. Rossignac Jaroslaw Roman, Method and apparatus for generating non-uniform resolution image data.
  4. Borrel Paul (Peekskill NY) Rossignac Jaroslaw R. (Ossining NY), Multi-resolution graphic representation employing at least one simplified model for interactive visualization applicatio.
  5. Yamamoto Hiroyuki,JPX ; Ohshima Toshikazu,JPX ; Uchiyama Shinji,JPX, Range image shape measurement using hierarchical ordering of multiresolution mesh data from delaunay triangulation.
  6. Gertz Jeffrey L. (Marblehead MA) Grappel Robert D. (Concord MA), Storage and transmission of compressed weather maps and the like.
  7. Migdal Alexander ; Lebedev Alexei, System and method for computer modeling of 3D objects or surfaces by mesh constructions having optimal quality character.

이 특허를 인용한 특허 (63)

  1. Kim, Sung-jin; Song, Mun-sup; Jang, Euee-seon; Han, Mahn-jin; Jung, Seok-yoon; Seo, Yang-seock, 3D mesh coding/decoding method.
  2. Li Jienkun ; Kuo Chung-Chieh Jay, 3D mesh compression and coding.
  3. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Cella, Charles; Nortrup, Robert J.; Nortrup, Edward H., AR glasses with event and sensor triggered AR eyepiece interface to external devices.
  4. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Cella, Charles; Nortrup, Robert J.; Nortrup, Edward H., AR glasses with event and sensor triggered control of AR eyepiece applications.
  5. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Cella, Charles; Nortrup, Robert J.; Nortrup, Edward H., AR glasses with event and user action control of external applications.
  6. Haddick, John D.; Osterhout, Ralph F.; Lohse, Robert Michael, Adjustable extension for temple arm.
  7. Ahn, Min Su; Kim, Do Kyoon; Rhee, Tae Hyun, Apparatus and method for encoding three-dimensional (3D) mesh, and apparatus and method for decoding 3D mesh.
  8. Ahn, Min Su; Kim, Do Kyoon; Rhee, Tae Hyun, Apparatus and method for encoding three-dimensional (3D) mesh, and apparatus and method for decoding 3D mesh.
  9. Borac,Silviu, Computer graphics using coarse level meshes.
  10. Borac,Silviu, Computer-implemented method for generating coarse level meshes for multi-resolution surface editing.
  11. Ohto, Yasunori; Ueda, Yuichi; Komatsu, Kosuke, Data processing method and apparatus and information furnishing medium.
  12. Chandrajit Bajaj ; Eric D. Petijan ; Valerio Pascucci ; Guozhong Zhuang, Encoding images of 3-D objects with improved rendering time and transmission processes.
  13. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Border, John N.; Miller, Gregory D.; Stovall, Ross W., Eyepiece with uniformly illuminated reflective display.
  14. Miller, Gregory D.; Border, John N.; Osterhout, Ralph F., Grating in a light transmissive illumination system for see-through near-eye display glasses.
  15. Hutchins, Edward A.; Toksvig, Michael J. M., Interpolation of vertex attributes in a graphics processor.
  16. Border, John N.; Bietry, Joseph; Haddick, John D.; Lohse, Robert Michael, Light control in head mounted displays.
  17. Osterhout, Ralph F.; Lohse, Robert Michael, Method and apparatus for biometric data capture.
  18. Sanjeev N. Trika, Method and apparatus for morphing objects by subdividing and mapping portions of the objects.
  19. Sanjeev N. Trika, Method and apparatus for progressively constructing a series of morphs between two-dimensional or three-dimensional models.
  20. Hutchins, Edward A., Method and system for computing pixel parameters.
  21. Schpok, Joshua Sam, Method and system for generating and storing data objects for multi-resolution geometry in a three dimensional model.
  22. Hutchins, Edward A., Method and system for implementing clamped z value interpolation in a raster stage of a graphics pipeline.
  23. Hutchins, Edward A.; Angell, Brian K., Method and system for implementing multiple high precision and low precision interpolators for a graphics pipeline.
  24. Hutchins, Edward A., Method and system for interpolating level-of-detail in graphics processors.
  25. Jones, Michael T., Method and system for iterative morphing.
  26. Peters, Jochen; Ecabert, Olivier; Weese, Juergen; Lorenz, Christian; Von Berg, Jens, Method for facilitating post-processing of images using deformable meshes.
  27. Birdwell, John D.; Wang, Tse-Wei; Horn, Roger D.; Yadav, Puneet; Icove, David J., Method of indexed storage and retrieval of multidimensional information.
  28. Sasaki,Ryusuke, Methods and apparatus for transforming three-dimensional objects in video games.
  29. Guskov, Igor V.; Schröder, Peter; Sweldens, Wim, Non-uniform relaxation procedure for multiresolution mesh processing.
  30. Miller, Gregory D.; Border, John N.; Osterhout, Ralph F., Optical imperfections in a light transmissive illumination system for see-through near-eye display glasses.
  31. Hugues Hoppe ; John W. Miller, Optimization of mesh locality for transparent vertex caching.
  32. Jiang, Wenfei; Cai, Kangying; Ma, Teng, Predictive position encoding.
  33. Hoppe, Hugues H., Regional progressive meshes.
  34. Hoppe, Hugues H., Regional progressive meshes.
  35. Hoppe,Hugues H., Regional progressive meshes.
  36. Hoppe,Hugues H., Regional progressive meshes.
  37. Hugues H. Hoppe, Run-time geomorphs.
  38. Miller, Gregory D., See-through display with an optical assembly including a wedge-shaped illumination system.
  39. Border, John N.; Bietry, Joseph; Osterhout, Ralph F., See-through near-eye display glasses including a curved polarizing film in the image source, a partially reflective, partially transmitting optical element and an optically flat film.
  40. Border, John N.; Haddick, John D.; Lohse, Robert Michael; Osterhout, Ralph F., See-through near-eye display glasses including a modular image source.
  41. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses including a partially reflective, partially transmitting optical element.
  42. Border, John N.; Osterhout, Ralph F., See-through near-eye display glasses including an auto-brightness control for the display brightness based on the brightness in the environment.
  43. Border, John N.; Bietry, Joseph; Osterhout, Ralph F., See-through near-eye display glasses wherein image light is transmitted to and reflected from an optically flat film.
  44. Border, John N.; Osterhout, Ralph F., See-through near-eye display glasses with a fast response photochromic film system for quick transition from dark to clear.
  45. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses with a light transmissive wedge shaped illumination system.
  46. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses with a small scale image source.
  47. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses with a small scale image source.
  48. Border, John N.; Haddick, John D.; Lohse, Robert Michael; Osterhout, Ralph F., See-through near-eye display glasses with the optical assembly including absorptive polarizers or anti-reflective coatings to reduce stray light.
  49. Schreiber,Robert Walter, System and method for caching a network connection.
  50. Haddick, John D.; Osterhout, Ralph F., System and method for delivering content to a group of see-through near eye display eyepieces.
  51. Schreiber, Robert Walter, System and method for enabling multi-indexing of objects.
  52. Schreiber, Robert Walter, System and method for enabling statistical matching.
  53. Schreiber, Robert Walter, System and method for enabling unified access to multiple types of data.
  54. Schreiber, Robert Walter, System and method for managing hierarchical objects.
  55. Schreiber, Robert Walter, System and method for managing hierarchical objects.
  56. Schreiber, Robert Walter, System and method for searching extended regular expressions.
  57. Haddick, John D.; Osterhout, Ralph F.; Lohse, Robert Michael, System and method for social networking gaming with an augmented reality.
  58. Schreiber,Robert Walter, System and method for storing conceptual information.
  59. Rhodes, Charles C., Systems and methods for adaptive transmission of data.
  60. Rhodes, Charles C., Systems and methods for adaptive transmission of data.
  61. Szymczak, Andrzej; Rossignac, Jarek R., Systems and methods for encoding tetrahedral meshes.
  62. Dekel,Shai; Goldberg,Nitzan; Sherman,Alexander, Three-dimensional image streaming system and method for medical images.
  63. Christopher L. Gorman, Triangle mesh compression.
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