$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

System and method of perception-based image generation and encoding 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-015/00
출원번호 US-0853139 (1997-05-09)
발명자 / 주소
  • Jenkins Barry
대리인 / 주소
    Oblon, Spivak, McClelland, Maier & Neustadt, P.C.
인용정보 피인용 횟수 : 312  인용 특허 : 18

초록

A computer implemented method of image generation that employs adaptive, progressive, perception-based spatio-temporal importance sampling to reduce the cost of image generation. The method uses an adaptive approach to sampling which employs refinement criteria based on specific spatio-temporal limi

대표청구항

[ What is claimed as new and desired to be secured by Letters Patent of the United States is:] [1.] In a computer-implemented method of rendering a sequence of images of a 3-D model space, wherein the model space comprises a plurality of graphics primitives, the method of rendering each of said grap

이 특허에 인용된 특허 (18)

  1. Smith David A. (Cary NC) Easter David W. (Raleigh NC), Computerized method and apparatus using containment relationships to represent objects in a three-dimensional space, and.
  2. Nack Myron L. (Los Alamitos CA) Ellis Thomas O. (Playa Del Rey CA) Moise Norton L. (Pacific Palisades CA) Rosman Andrew (Los Alamitos CA) McMillen Robert J. (Long Beach CA) Yang Chao (Cerritos CA) La, Digital visual and sensor simulation system for generating realistic scenes.
  3. Greene Edward C. (Palo Alto CA) Kass Michael H. (Palo Alto CA), Error-bounded antialiased rendering of complex scenes.
  4. Mallinson Richard B. (Binghamton NY) Mecklenborg Richard A. (Binghamton NY) Peters David L. (Whitney Point NY) Lakshminarayanasetty Kadam S. (Binghamton NY), Eye line-of-sight responsive wide angle visual system.
  5. Matsumoto Takashi (Tokyo JPX), Graphics system shadow generation using a depth buffer.
  6. Minor Barry L. (Austin TX) Wilkinson Jeffrey A. (Austin TX), Hardware utilization of color interpolation capability in a color imaging system.
  7. Miller Robert W. (Hazlet NJ) Spicer John H. (Scotch Plains NJ), High resolution graphics system architecture.
  8. Butler Timothy L. (Plano TX), High-speed image rendering method using look-ahead images.
  9. Soderberg Brian T. (Woodinville WA) Miller Dale D. (Seattle WA) Pheil Douglas (Redmond WA) Cauble Kent (Renton WA) Heinen Mark N. (Issaquah WA) Kenworthy Mark L. (Duvall WA), Image generator architecture employing tri-level fixed interleave processing and distribution buses.
  10. Nagasaka Fumio (Suwa JPX), Interpreter for executing rasterize processing to obtain printing picture element information.
  11. Duluk ; Jr. Jerome F. (Santa Clara County CA), Method and apparatus for simultaneous parallel query graphics rendering Z-coordinate buffer.
  12. Gove Robert J. (Plano TX) Balmer Keith (Bedford GB2) Ing-Simmons Nicholas K. (Bedford TX GB2) Guttag Karl M. (Missouri City TX), Multi-processor having control over synchronization of processors in mind mode and method of operation.
  13. Swanson Roger W. (Fort Collins CO), Pixel interpolation in perspective space.
  14. Minor Barry L. (Austin TX) Wilkinson Jeffrey A. (Austin TX) Wu Eng-Shien (Austin TX), Prioritization scheme for enhancing the display of ray traced images.
  15. Gonzales Cesar A. (Somers NY) Horvath Thomas A. (Stormville NY) Kreitzer Norman H. (Yorktown Heights NY) Lean Andy G. (Merrick NY) McCarthy Thomas (Peekskill NY), Process-pipeline architecture for image/video processing.
  16. Cook Robert L. (San Anselmo CA) Porter Thomas K. (Fairfax CA) Carpenter Loren C. (Novato CA), Pseudo-random point sampling techniques in computer graphics.
  17. Fyles Anthony (Winchester GB2) Key Andrew (Southampton GB2) Sethi Vincent (Southampton GB2), System and method for efficient computer workstation screen updates.
  18. Freeman Kyle G. (Woodland Hills CA), Technique and system for the real-time generation of perspective images.

이 특허를 인용한 특허 (312)

  1. Park, Woo Chan; Han, Tack Don, 3D graphic accelerator and method for processing graphic acceleration using the same.
  2. Leather, Mark M., 3D graphics rendering system for performing Z value clamping in near-Z range to maximize scene resolution of visually important Z components.
  3. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Cella, Charles; Nortrup, Robert J.; Nortrup, Edward H., AR glasses with event and sensor triggered AR eyepiece interface to external devices.
  4. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Cella, Charles; Nortrup, Robert J.; Nortrup, Edward H., AR glasses with event and sensor triggered control of AR eyepiece applications.
  5. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Cella, Charles; Nortrup, Robert J.; Nortrup, Edward H., AR glasses with event and user action control of external applications.
  6. Lamb, Steven Dale, Absolute and relative coordinate based format description system and method.
  7. Busch, Marc; Kiefer, Gundolf; Weese, Jürgen, Adaptive image interpolation for volume rendering.
  8. Diard, Franck, Adaptive resolution DGPU rendering to provide constant framerate with free IGPU scale up.
  9. Wu, Kun-Lung; Xia, Yinglong, Adaptive sampling schemes for clustering streaming graphs.
  10. Fossum, Gordon Clyde; Minor, Barry L, Adaptive span computation during ray casting.
  11. Fossum,Gordon Clyde; Minor,Barry L, Adaptive span computation when ray casting.
  12. Haddick, John D.; Osterhout, Ralph F.; Lohse, Robert Michael, Adjustable extension for temple arm.
  13. Osterhout, Ralph F., Air mouse.
  14. Dunaisky, Jonathan; McAllister, David Kirk; Molnar, Steven E.; Kulshrestha, Narayan; Bastos, Rui; Detmer, Joseph; McKnight, William Craig, Alternate reduction ratios and threshold mechanisms for framebuffer compression.
  15. Yap, Chee K.; Chang, Ee-Chien; Yen, Ting-Jen, Apparatus for providing a realtime visualization of at least one image.
  16. Stack, Matthew E., Application of smooth pursuit cognitive testing paradigms to clinical drug development.
  17. Hawkins, Jeffrey C.; Ahmad, Subutai; George, Dileep; Astier, Frank E.; Marianetti, II, Ronald, Architecture of a hierarchical temporal memory based system.
  18. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R.; Purcell, Stephen, Architectures for concurrent graphics processing operations.
  19. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R.; Purcell, Stephen, Architectures for parallelized intersection testing and shading for ray-tracing rendering.
  20. Björklund, Christoffer; Eskilsson, Henrik; Jacobson, Magnus; Skogö, Mårten, Arrangement, method and computer program for controlling a computer apparatus based on eye-tracking.
  21. Marianetti, II, Ronald; Raj, Anosh; Ahmad, Subutai, Assessing performance in a spatial and temporal memory system.
  22. Amir, Arnon; Slaney, Malcolm, Audio/video speedup system and method in a server-client streaming architecture.
  23. Hawkins, Jeffrey C.; Marianetti, II, Ronald; Raj, Anosh; Ahmad, Subutai, Automated search for detecting patterns and sequences in data using a spatial and temporal memory system.
  24. Hu,Shane Ching Feng, Automatic color constancy for image sensors.
  25. Nakahira, Kenji; Miyamoto, Atsushi, Charged particle microscope device and image capturing method.
  26. Jouppi, Norman Paul; Iyer, Subramoniam N., Chat room system to provide binaural sound at a user location.
  27. Diard, Franck, Compression for co-processing techniques on heterogeneous graphics processing units.
  28. Osterhout, Ralph F., Computer glasses.
  29. Freedman, Aaron; Neri, Mark L., Computer network data distribution and selective retrieval system.
  30. Vignon, Blaise; Crow, Franklin C., Conservative triage of polygon status using low precision edge evaluation and high precision edge evaluation.
  31. Haddick, John D., Content position calibration in head worn computing.
  32. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Border, John N.; Shams, Nima L., Content presentation in head worn computing.
  33. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Border, John N.; Shams, Nima L., Content presentation in head worn computing.
  34. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Border, John N.; Shams, Nima L., Content presentation in head worn computing.
  35. Dariush, Behzad; Jian, Bing, Control of robots from human motion descriptors.
  36. Shimizu, Dan; Shiota, Ko; Oira, Munehito; Koshima, Kazuo, Controller interface for a graphics system.
  37. Ng, Yi-Ren; Hanrahan, Patrick M.; Horowitz, Mark A.; Levoy, Marc S, Correction of optical abberations.
  38. Ng, Yi-Ren; Hanrahan, Patrick M.; Horowitz, Mark A.; Levoy, Marc S., Correction of optical aberrations.
  39. Motta, Ricardo; Cabral, Brian; Pieper, Sean; Cunniff, Ross, Deinterleaving interleaved high dynamic range image by using YUV interpolation.
  40. Jenkins, Barry Lynn, Delivering and controlling streaming interactive media comprising rendered geometric, texture and lighting data.
  41. Krafka, Kyle John; Sheridan, Alan, Determining regions of interest based on user interaction.
  42. Krafka, Kyle John; Sheridan, Alan, Determining regions of interest based on user interaction.
  43. Molgaard, Claus, Digital camera with integrated accelerometers.
  44. Molgaard, Claus, Digital camera with integrated accelerometers.
  45. Molgaard, Claus, Digital camera with integrated accelerometers.
  46. Molgaard, Claus, Digital camera with integrated accelerometers.
  47. Mølgaard, Claus, Digital camera with integrated accelerometers.
  48. Mølgaard, Claus, Digital camera with integrated accelerometers.
  49. Hawkins, Jeffrey C.; George, Dileep, Directed behavior in hierarchical temporal memory based system.
  50. Hawkins, Jeffrey C.; George, Dileep, Directed behavior in hierarchical temporal memory based system.
  51. Peterson, Luke Tilman; Salsbury, Ryan R.; Gies, Sean Matthew; Clohset, Steven John, Dynamic graphics rendering scheduling.
  52. Peterson, Luke Tilman; Salsbury, Ryan R.; Gies, Sean Matthew; Clohset, Steven John, Dynamic graphics rendering scheduling.
  53. Jepsen, Mary Lou, Dynamic update of display pixels.
  54. Jepsen, Mary Lou, Dynamic update of display pixels.
  55. Vignon, Blaise A.; Crow, Franklin C., Edge evaluation techniques for graphics hardware.
  56. Holstun, Clayton L.; Wiesner, Eric G., Encoding information in a graphical element of an image.
  57. Hawkins, Jeffrey C.; Marianetti, II, Ronald; Raj, Anosh, Encoding of data for processing in a spatial and temporal memory system.
  58. da Silva, Gabriela Jacques; Wu, Kun-Lung; Yuan, Mindi, Evolution aware clustering of streaming graphs.
  59. Osterhout, Ralph F., External user interface for head worn computing.
  60. Osterhout, Ralph F.; Border, John N.; Nortrup, Edward H., External user interface for head worn computing.
  61. Osterhout, Ralph F.; Lohse, Robert Michael; Sanchez, Manuel Antonio, External user interface for head worn computing.
  62. Border, John N., Eye glint imaging in see-through computer display systems.
  63. Border, John N., Eye imaging in head worn computing.
  64. Border, John N., Eye imaging in head worn computing.
  65. Border, John N., Eye imaging in head worn computing.
  66. Border, John N., Eye imaging in head worn computing.
  67. Border, John N., Eye imaging in head worn computing.
  68. Border, John N., Eye imaging in head worn computing.
  69. Border, John N.; Haddick, John; Bietry, Joseph, Eye imaging in head worn computing.
  70. Border, John N.; Haddick, John; Bietry, Joseph, Eye imaging in head worn computing.
  71. Border, John N.; Haddick, John; Bietry, Joseph, Eye imaging in head worn computing.
  72. Border, John N.; Haddick, John; Bietry, Joseph, Eye imaging in head worn computing.
  73. Nortrup, Edward H.; Border, John N.; Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael, Eye imaging in head worn computing.
  74. Nortrup, Edward H.; Border, John N.; Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael, Eye imaging in head worn computing.
  75. Nortrup, Edward H.; Border, John N.; Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael, Eye imaging in head worn computing.
  76. Nortrup, Edward H.; Border, John N.; Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael, Eye imaging in head worn computing.
  77. Osterhout, Ralph F.; Haddick, John D.; Lohse, Robert Michael; Border, John N.; Miller, Gregory D.; Stovall, Ross W., Eyepiece with uniformly illuminated reflective display.
  78. Scotzniovsky, Stefan; Cory, Bruce; Young, Charles Chew-Yuen; Tamasi, Anthony M.; Van Dyke, James M.; Montrym, John S.; Treicher, Sean J., Functional component compensation reconfiguration system and method.
  79. Thunström, Robin; Skogö, Märten; Rönngren, Denny; Clausen, Anders, Gaze and saccade based graphical manipulation.
  80. Thunström, Robin; Skogö, Mårten, Gaze and saccade based graphical manipulation.
  81. Filippo Tampieri CA, Generating image data.
  82. Van Hook, Timothy J.; Fouladi, Farhad; Moore, Robert; Cheng, Howard H., Graphics pipeline token synchronization.
  83. Fouladi, Farhad; Yeung, Winnie W.; Cheng, Howard, Graphics processing system with enhanced memory controller.
  84. Fouladi, Farhad; Yeung, Winnie W.; Cheng, Howard, Graphics processing system with enhanced memory controller.
  85. Peterson, Luke Tilman; McCombe, James Alexander; Clohset, Steven John; Redgrave, Jason Rupert, Graphics processor with non-blocking concurrent architecture.
  86. Fouladi,Farhad; Leather,Mark M.; Moore,Robert; Cheng,Howard; Van Hook,Timothy J., Graphics system with copy out conversions between embedded frame buffer and main memory.
  87. Fouladi,Farhad; Leather,Mark M.; Moore,Robert; Cheng,Howard; Van Hook,Timothy J., Graphics system with copy out conversions between embedded frame buffer and main memory for producing a streaming video image as a texture on a displayed object image.
  88. Van Hook, Timothy; Fouladi, Farhad, Graphics system with embedded frame buffer having reconfigurable pixel formats.
  89. Van Hook,Timothy J.; Fouladi,Farhad, Graphics system with embedded frame buffer having reconfigurable pixel formats.
  90. Van Hook, Timothy J.; Fouladi, Farhad, Graphics system with embedded frame butter having reconfigurable pixel formats.
  91. Miller, Gregory D.; Border, John N.; Osterhout, Ralph F., Grating in a light transmissive illumination system for see-through near-eye display glasses.
  92. Zhou, Jianping; Mills, Christopher L., Hardware-constrained transforms for video stabilization processes.
  93. Border, John N.; Yamamoto Kohatsu, Kei Edgardo; ElKatcha, Karim; Haddick, John D.; Osterhout, Ralph F., Head worn computer display systems.
  94. Ha, In Woo; Eom, Myung Jin, Hierarchical based 3D image processor, method, and medium.
  95. Ahmad, Subutai; George, Dileep; Edwards, Jeffrey L.; Saphir, William C.; Astier, Frank; Marianetti, Ronald, Hierarchical temporal memory (HTM) system deployed as web service.
  96. Edwards, Jeffrey L.; Saphir, Wiliam C.; Ahmad, Subutai; George, Dileep; Astier, Frank; Marianetti, Ronald, Hierarchical temporal memory (HTM) system deployed as web service.
  97. Hawkins, Jeffrey C.; George, Dileep; Curry, Charles; Astier, Frank E.; Raj, Anosh; Jaros, Robert G., Hierarchical temporal memory system with higher-order temporal pooling capability.
  98. Chen, Chien-Hung, Holographic projection device capable of forming a holographic image without misalignment.
  99. Shimizu, Kenji, Image coding apparatus, method, program, and circuit using blurred images based on disparity.
  100. Bryan Severt Hallberg, Image downscaling using peripheral vision area localization.
  101. Ohta,Keizo, Image processing apparatus and image processing program.
  102. Ohga,Manabu, Image processing apparatus and method.
  103. Kim, Dae Il, Image resource loading system and method which carries out loading of object for renewal of game screen.
  104. Kim, Dae Il, Image resource loading system and method which carries out loading of object for renewal of game screen.
  105. Moon, Ji young, Image watermaking method using human visual system.
  106. Ng, Ren; Hanrahan, Patrick; Levoy, Marc S.; Horowitz, Mark A., Imaging arrangements and methods therefor.
  107. Ng, Yi-Ren; Hanrahan, Partrick M.; Levoy, Marc A.; Horowitz, Mark A., Imaging arrangements and methods therefor.
  108. Ng, Yi-Ren; Hanrahan, Patrick M.; Horowitz, Mark A.; Levoy, Marc S., Imaging arrangements and methods therefor.
  109. Ng, Yi-Ren; Hanrahan, Patrick M.; Levoy, Marc A.; Horowitz, Mark A., Imaging arrangements and methods therefor.
  110. Ng, Yi-Ren; Hanrahan, Patrick M.; Levoy, Marc A.; Horowitz, Mark A., Imaging arrangements and methods therefor.
  111. Ng, Yi-Ren; Hanrahan, Patrick M.; Levoy, Marc A.; Horowitz, Mark A., Imaging arrangements and methods therefor.
  112. Ng, Yi-Ren; Hanrahan, Patrick; Levoy, Marc S.; Horowitz, Mark A., Imaging arrangements and methods therefor.
  113. Zhu, Timothy; Dunn, David; Spurlock, Randy; Spacie, Thomas, Input/output request packet handling techniques by a device specific kernel mode driver.
  114. Van Dyke, James M.; Montrym, John S.; Nagy, Michael B.; Treichler, Sean J., Integrated circuit configuration system and method.
  115. Chai, Sek M.; Li, Zhiyuan; Lagunas, Abelardo Lopez, Interface method and apparatus for video imaging device.
  116. Hutchins, Edward A.; Toksvig, Michael J. M., Interpolation of vertex attributes in a graphics processor.
  117. Crow, Franklin C.; Sewall, Jeffrey R., Interrupt handling techniques in the rasterizer of a GPU.
  118. Crow, Franklin C.; Sewall, Jeffrey R., Interrupt handling techniques in the rasterizer of a GPU.
  119. Osterhout, Ralph F., Language translation with head-worn computing.
  120. Sun, Xiaoyan; Wu, Feng; Li, Shipeng, Learning-based image compression.
  121. Roberts, Mike; Costa Sousa, Mario; Mitchell, Joseph Ross, Level set segmentation of volume data.
  122. Border, John N.; Bietry, Joseph; Haddick, John D.; Lohse, Robert Michael, Light control in head mounted displays.
  123. Moreton, Henry Packard; Crow, Franklin C., Line rasterization techniques.
  124. Osterhout, Ralph F.; Border, John N., Location indicating avatar in head worn computing.
  125. Ku, Ting Sheng; Newcomb, Russell; Wagner, Barry A.; Shaikh, Ashfaq R.; Simms, William B., Loopback configuration for bi-directional interfaces.
  126. Demers, Eric, Low cost graphics with stitching processing hardware support for skeletal animation.
  127. Zimmer,Mark; Chen,Kok, Manipulating text and graphic appearance.
  128. Abovitz, Rony, Massive simultaneous remote digital presence world.
  129. Border, John N., Measuring content brightness in head worn computing.
  130. Clohset, Stephen John; McCombe, James Alexander; Peterson, Luke Tilman, Memory allocation in distributed memories for multiprocessing.
  131. Leather,Mark M.; Fouladi,Farhad, Method and apparatus for anti-aliasing in a graphics system.
  132. Osterhout, Ralph F.; Lohse, Robert Michael, Method and apparatus for biometric data capture.
  133. Fouladi, Farhad; Moore, Robert, Method and apparatus for buffering graphics data in a graphics system.
  134. Fouladi,Farhad; Moore,Robert, Method and apparatus for buffering graphics data in a graphics system.
  135. Leather, Mark M.; Fouladi, Farhad, Method and apparatus for dynamically reconfiguring the order of hidden surface processing based on rendering mode.
  136. Demers,Eric; Leather,Mark M.; Segal,Mark G., Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system.
  137. Lee, Keechang; Kim, Dokyoon; Ahn, Jeonghwan; Tak, Seyoon, Method and apparatus for efficiently handling query for 3D display.
  138. Leather,Mark M., Method and apparatus for environment-mapped bump-mapping in a graphics system.
  139. Munshi, Aaftab A.; Wood-Patrick, Mark, Method and apparatus for implementing level of detail with ray tracing.
  140. Leather,Mark M.; Drebin,Robert A.; Van Hook,Timothy J., Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system.
  141. Leather,Mark M.; Drebin,Robert A.; Van Hook,Timothy J., Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system.
  142. Sapp,Markus, Method and apparatus for morphing.
  143. Hansen, Paul Edward, Method and apparatus for preparing a perspective view of an approximately spherical surface portion.
  144. Paul Edward Hansen, Method and apparatus for preparing a perspective view of an approximately spherical surface portion.
  145. Law,Patrick Y.; Yasumoto,Yoshitaka, Method and apparatus for providing logical combination of N alpha operations within a graphics system.
  146. Lee, Shin-Jun; Shin, Dae-Kyu; Choi, Kwang-Cheol; Kang, Yun-Sik; Yang, Sung-Bong, Method and apparatus for ray tracing in a 3-dimensional image system.
  147. Leather, Mark M.; Yasumoto, Yoshitaka, Method and apparatus for texture tiling in a graphics system.
  148. Buyanovskiy, Georgiy, Method and system for adaptive direct volume rendering.
  149. Buyanovskiy, Georgiy, Method and system for adaptive direct volume rendering.
  150. Buyanovskiy, Georgiy, Method and system for adaptive maximum intensity projection ray casting.
  151. Hutchins, Edward A., Method and system for computing pixel parameters.
  152. Hutchins, Edward A., Method and system for implementing clamped z value interpolation in a raster stage of a graphics pipeline.
  153. Tamasi, Anthony Michael; Danskin, John M.; Reed, David G.; Kelleher, Brian M., Method and system for implementing compression across a graphics bus interconnect.
  154. Toksvig, Michael J. M.; Newhall, Jr., William P.; Heckbert, Paul S., Method and system for implementing level of detail filtering in a cube mapping application.
  155. Hutchins, Edward A.; Angell, Brian K., Method and system for implementing multiple high precision and low precision interpolators for a graphics pipeline.
  156. Hutchins, Edward A., Method and system for implementing parameter clamping to a valid range in a raster stage of a graphics pipeline.
  157. Hutchins, Edward A., Method and system for interpolating level-of-detail in graphics processors.
  158. Acocella, Dominic; McDonald, Timothy J.; Gimby, Robert W.; Kong, Thomas H., Method and system for remapping processing elements in a pipeline of a graphics processing unit.
  159. Crow, Franklin C.; Montrym, John S.; McAllister, David K.; Wittenbrink, Craig M., Method and system for rendering connecting antialiased line segments.
  160. Crow, Franklin C.; Montrym, John S., Method and system for rendering polygons having abutting edges.
  161. Crow, Franklin C., Method and system for rendering polygons with a bounding box in a graphics processor unit.
  162. Klippstein,Markus; Relke,Ingo, Method for auto-stereoscopic image display with a wavelength filter array.
  163. Steiner, Walter R.; Crow, Franklin C.; Wittenbrink, Craig M.; Allen, Roger L.; Voorhies, Douglas A., Method for parallel fine rasterization in a raster stage of a graphics pipeline.
  164. Caillon,Christophe; Lagrange,Herv챕, Method for processing large-size postal objects in a sorting installation.
  165. Dai, Qinghua; Yang, Baoguang, Method for reconstructing geometry mapping.
  166. Tadashi Someya JP, Method for selecting a graphic primitive and a recording medium.
  167. Kim, Sang-Hyeon, Method for transmitting and downloading streaming data.
  168. Jenkins, Barry L., Method of determining occluded ingress and egress routes using nav-cell to nav-cell visibility pre-computation.
  169. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R., Method, apparatus, and computer readable medium for accelerating intersection testing in ray-tracing rendering.
  170. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R., Method, apparatus, and computer readable medium for light energy accounting in ray tracing.
  171. Richard Carl Gossweiler, III ; Bernardo A. Huberman, Methods and apparatuses for selecting levels of detail for objects having multi-resolution models in graphics displays.
  172. Zhang, Cha; Li, Jin, Methods and arrangements for compressing image based rendering data using multiple reference frame prediction techniques that support just-in-time rendering of an image.
  173. Zhang,Cha; Li,Jin, Methods and arrangements for handling concentric mosaic image data.
  174. Widdowson, Simon; Un, Xiaofan, Methods and systems for determining object layouts.
  175. Lewis,Nathan S.; Severin,Erik, Methods for remote characterization of an odor.
  176. Hawkins, Jeffrey; George, Dileep, Methods, architecture, and apparatus for implementing machine intelligence and hierarchical memory systems.
  177. Hux, William A.; Junkins, Stephen, Methods, systems, and data structures for generating a rasterizer.
  178. Osterhout, Ralph F.; Border, John N., Micro doppler presentations in head worn computing.
  179. Diamond, Michael B., Micro electro mechanical switch system and method for testing and configuring semiconductor functional circuits.
  180. Lagassey, Paul J., Modular intelligent transportation system.
  181. Want, Roy; Schilit, William N., Motion to connect to kiosk.
  182. Crow, Franklin C., Multiple tile output using interface compression in a raster stage.
  183. Salesin, David H.; Jacobs, Charles E.; Finkelstein, Adam, Multiresolution video.
  184. Garg, Atul; Sharma, Anil, Multistandard hardware video encoder.
  185. Crow, Franklin C.; Legakis, Justin S.; Sewall, Jeffrey R., Nested boustrophedonic patterns for rasterization.
  186. Riggert, Eric; Martinez, Martin, Network streaming of a video media from a media server to a media client.
  187. Riggert, Eric; Martinez, Martin, Network streaming of a video media from a media server to a media client.
  188. Border, John N.; Lohse, Robert Michael; Osterhout, Ralph F.; Nortrup, Edward H., Object shadowing in head worn computing.
  189. Lohse, Robert Michael; Nortrup, Edward H., Object shadowing in head worn computing.
  190. Border, John N., Optical configurations for head-worn see-through displays.
  191. Miller, Gregory D.; Border, John N.; Osterhout, Ralph F., Optical imperfections in a light transmissive illumination system for see-through near-eye display glasses.
  192. Stack, Matthew E., Optical neuroinformatics.
  193. Marianetti, II, Ronald; Raj, Anosh; Ahmad, Subutai, Pattern detection feedback loop for spatial and temporal memory systems.
  194. Hawkins, Jeffrey C.; Marianetti, Ronald, Performing multistep prediction using spatial and temporal memory system.
  195. Zustak, Frederick J.; Candelore, Brant; Clift, Graham; Kondo, Kazumoto; Richman, Steven Martin, Processing video signals based on user focus on a particular portion of a video display.
  196. Dunaisky, Jonathan; Lum, Eric B., Progressive lossy memory compression.
  197. England, Paul; Peinado, Marcus; Sankaranarayan, Mukund, Protecting decrypted compressed content and decrypted decompressed content at a digital rights management client.
  198. England,Paul; Peinado,Marcus; Sankaranarayan,Mukund, Protecting decrypted compressed content and decrypted decompressed content at a digital rights management client.
  199. England,Paul; Peinado,Marcus; Sankaranarayan,Mukund, Protecting decrypted compressed content and decrypted decompressed content at a digital rights management client.
  200. Jenkins, Barry L., Pursuit path camera model method and system.
  201. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R.; Clohset, Stephen John, Ray tracing system architectures and methods.
  202. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R.; Clohset, Steven John, Ray tracing system architectures and methods.
  203. Drebin,Robert A.; Van Hook,Timothy J.; Law,Patrick Y.; Leather,Mark M.; Komsthoeft,Matthew, Recirculating shade tree blender for a graphics system.
  204. Drebin,Robert A.; Van Hook,Timothy J.; Law,Patrick Y.; Leather,Mark M.; Komsthoeft,Matthew, Recirculating shade tree blender for a graphics system.
  205. Garg, Atul; Venkatapuram, Prahlad, Rewind-enabled hardware encoder.
  206. Peterson, Luke Tilman; McCombe, James Alexander, Scheduling heterogenous computation on multithreaded processors.
  207. Osterhout, Ralph F.; Border, John N.; Lohse, Robert Michael; Haddick, John D.; Shams, Nima L., See-Through computer display systems.
  208. Border, John N., See-through computer display systems.
  209. Border, John N., See-through computer display systems.
  210. Border, John N., See-through computer display systems.
  211. Border, John N., See-through computer display systems.
  212. Border, John N.; Bietry, Joseph, See-through computer display systems.
  213. Border, John N.; Bietry, Joseph, See-through computer display systems.
  214. Border, John N.; Bietry, Joseph, See-through computer display systems.
  215. Border, John N.; Bietry, Joseph; Haddick, John D., See-through computer display systems.
  216. Border, John N.; Bietry, Joseph; Haddick, John D., See-through computer display systems.
  217. Border, John N.; Bietry, Joseph; Haddick, John D., See-through computer display systems.
  218. Border, John N.; Bietry, Joseph; Haddick, John D., See-through computer display systems.
  219. Border, John N.; Bietry, Joseph; Haddick, John D., See-through computer display systems.
  220. Border, John N.; Bietry, Joseph; Haddick, John D., See-through computer display systems.
  221. Border, John N.; Haddick, John D., See-through computer display systems.
  222. Border, John N.; Haddick, John D.; Bietry, Joseph, See-through computer display systems.
  223. Haddick, John D.; Border, John N.; Shams, Nima L., See-through computer display systems.
  224. Osterhout, Ralph F., See-through computer display systems.
  225. Osterhout, Ralph F., See-through computer display systems.
  226. Osterhout, Ralph F., See-through computer display systems.
  227. Osterhout, Ralph F.; Border, John N.; Lohse, Robert Michael; Haddick, John D.; Shams, Nima L., See-through computer display systems.
  228. Osterhout, Ralph F.; Border, John N.; Lohse, Robert Michael; Haddick, John D.; Shams, Nima L., See-through computer display systems.
  229. Osterhout, Ralph F.; Border, John N.; Lohse, Robert Michael; Haddick, John D.; Shams, Nima L., See-through computer display systems.
  230. Osterhout, Ralph F.; Border, John N.; Lohse, Robert Michael; Haddick, John D.; Shams, Nima L., See-through computer display systems.
  231. Osterhout, Ralph F.; Border, John N.; Lohse, Robert Michael; Haddick, John D.; Shams, Nima L., See-through computer display systems.
  232. Osterhout, Ralph F.; Lohse, Robert Michael, See-through computer display systems.
  233. Miller, Gregory D., See-through display with an optical assembly including a wedge-shaped illumination system.
  234. Border, John N.; Bietry, Joseph; Osterhout, Ralph F., See-through near-eye display glasses including a curved polarizing film in the image source, a partially reflective, partially transmitting optical element and an optically flat film.
  235. Border, John N.; Haddick, John D.; Lohse, Robert Michael; Osterhout, Ralph F., See-through near-eye display glasses including a modular image source.
  236. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses including a partially reflective, partially transmitting optical element.
  237. Border, John N.; Osterhout, Ralph F., See-through near-eye display glasses including an auto-brightness control for the display brightness based on the brightness in the environment.
  238. Border, John N.; Bietry, Joseph; Osterhout, Ralph F., See-through near-eye display glasses wherein image light is transmitted to and reflected from an optically flat film.
  239. Border, John N.; Osterhout, Ralph F., See-through near-eye display glasses with a fast response photochromic film system for quick transition from dark to clear.
  240. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses with a light transmissive wedge shaped illumination system.
  241. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses with a small scale image source.
  242. Border, John N.; Haddick, John D.; Osterhout, Ralph F., See-through near-eye display glasses with a small scale image source.
  243. Border, John N.; Haddick, John D.; Lohse, Robert Michael; Osterhout, Ralph F., See-through near-eye display glasses with the optical assembly including absorptive polarizers or anti-reflective coatings to reduce stray light.
  244. Diamond, Michael B., Semiconductor die micro electro-mechanical switch management method.
  245. Diamond, Michael B., Semiconductor die micro electro-mechanical switch management system and method.
  246. Border, John N.; Lohse, Robert Michael, Sensor dependent content position in head worn computing.
  247. Jaros, Robert G.; George, Dileep; Hawkins, Jeffrey C.; Astier, Frank E., Sequence learning in a hierarchical temporal memory based system.
  248. Jaros, Robert G.; George, Dileep; Hawkins, Jeffrey; Astier, Frank, Sequence learning in a hierarchical temporal memory based system.
  249. Smyrl, Eliot; Reddy, Martin, Setting level of detail transition points.
  250. Muraki,Shigeru; Ogata,Masato; Kajihara,Kagenori; Liu,Xuezhen; Koshizuka,Kenji, Simulation system having image generating function and simulation method having image generating process.
  251. McKenzie, Lee R.; McKenzie, Mark C., Spatial derivative-based ray tracing for volume rendering.
  252. Woodall, Roger L., Spatial image processor.
  253. Osterhout, Ralph F.; Lohse, Robert Michael, Spatial location presentation in head worn computing.
  254. Osterhout, Ralph F.; Lohse, Robert Michael; Haddick, John D.; Border, John N., Spatial location presentation in head worn computing.
  255. Osterhout, Ralph F.; Lohse, Robert Michael; Haddick, John D.; Border, John N., Spatial location presentation in head worn computing.
  256. Jaros, Robert G.; Edwards, Jeffrey L.; George, Dileep; Hawkins, Jeffrey C., Spatio-temporal learning algorithms in hierarchical temporal networks.
  257. Lewis,Nathan S.; Freund,Michael S.; Briglin,Shawn M.; Tokumaru,Phil; Martin,Charles R.; Mitchell,David T., Spatiotemporal and geometric optimization of sensor arrays for detecting analytes fluids.
  258. Lewis, Nathan S.; Freund, Michael S.; Briglin, Shawn S.; Tokumaru, Phillip; Martin, Charles R.; Mitchell, David, Spatiotemporal and geometric optimization of sensor arrays for detecting analytes in fluids.
  259. Haddick, John D.; Lohse, Robert Michael; Shams, Nima L.; Osterhout, Ralph F., Speaker assembly for headworn computer.
  260. Osterhout, Ralph F.; Border, John N.; Nortrup, Edward H., Stray light suppression for head worn computing.
  261. Niemasik, James; George, Dileep, Supervision based grouping of patterns in hierarchical temporal memory (HTM).
  262. Border, John N., Suppression of stray light in head worn computing.
  263. Diamond, Michael B.; Montrym, John S.; Van Dyke, James M.; Nagy, Michael B.; Treichler, Sean J., System and method for configuring semiconductor functional circuits.
  264. Perry,Ronald N.; Frisken,Sarah F., System and method for converting range data to 3D models.
  265. Haddick, John D.; Osterhout, Ralph F., System and method for delivering content to a group of see-through near eye display eyepieces.
  266. Lottes, Timothy Paul, System and method for enhanced multi-sample anti-aliasing.
  267. Van Dyke, James M.; Montrym, John S.; Nagy, Michael B.; Treichler, Sean J., System and method for increasing die yield.
  268. Martin,Ioana M., System and method for performing domain decomposition for multiresolution surface analysis.
  269. Madruga, Joaquin; Minor, Barry L.; Nutter, Mark R., System and method for photorealistic imaging workload distribution.
  270. Madruga, Joaquin; Minor, Barry L.; Nutter, Mark R., System and method for photorealistic imaging workload distribution.
  271. Diamond, Michael B.; Montrym, John S.; Van Dyke, James M.; Nagy, Michael B.; Treichler, Sean J., System and method for remotely configuring semiconductor functional circuits.
  272. Haddick, John D.; Osterhout, Ralph F.; Lohse, Robert Michael, System and method for social networking gaming with an augmented reality.
  273. Eriksson, Marcus; Gardenfors, Dan Zacharias, System and method for stereoscopic 3-D rendering.
  274. Diamond, Michael B., System and method for testing and configuring semiconductor functional circuits.
  275. Jenkins, Barry Lynn, System and method of from-region visibility determination and delta-PVS based content streaming using conservative linearized umbral event surfaces.
  276. Jenkins, Barry L., System and method of procedural visibility for interactive and broadcast streaming of entertainment, advertising, and tactical 3D graphical information using a visibility event codec.
  277. Jenkins, Barry L., System and method of reducing transmission bandwidth required for visibility-event streaming of interactive and non-interactive content.
  278. Blaho, Bruce E, System for previewing a photorealistic rendering of a synthetic scene in real-time.
  279. Papakipos, Matthew N.; Kirk, David B.; Peng, Liang; Zatz, Harold Robert Feldman, System, method and article of manufacture for pixel shaders for programmable shading.
  280. Donovan, Walter E.; Peng, Liang, System, method and article of manufacture for shadow mapping.
  281. Moreton, Henry P.; Lindholm, John Erik; Papakipos, Matthew N.; Zatz, Harold Robert Feldman, System, method and computer program product for bump mapping.
  282. Rhodes, Charles C., Systems and methods for adaptive transmission of data.
  283. Rhodes, Charles C., Systems and methods for adaptive transmission of data.
  284. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R., Systems and methods for concurrent ray tracing.
  285. Peterson, Luke Tilman; McCombe, James Alexander; Salsbury, Ryan R., Systems and methods for concurrent ray tracing.
  286. Julian, David P., Systems and methods for counteracting a perceptual fading of a movable indicator.
  287. Feng,Xiao Fan; Daly,Scott J., Systems and methods for multi-dimensional dither structure creation and application.
  288. Vennström, Anders; Lindh, Fredrik, Systems and methods for providing audio to a user based on gaze input.
  289. McCombe, James Alexander; Peterson, Luke Tilman; Salsbury, Ryan R., Systems and methods for rendering with ray tracing.
  290. Elliott, Isaac; Glennon, Steve, Systems and methods for video delivery based upon saccadic eye motion.
  291. Hu, Hui; Zhang, Jun, Teleradiology systems for rendering and visualizing remotely-located volume data sets.
  292. Hu, Hui; Zhang, Jun, Teleradiology systems for rendering and visualizing remotely-located volume data sets.
  293. Hawkins, Jeffrey C.; Marianetti, II, Ronald; Raj, Anosh; Ahmad, Subutai, Temporal memory using sparse distributed representation.
  294. Knittel James ; Simha Vikram, Three-dimensional cursor for a real-time volume rendering system.
  295. McCombe, James Alexander; Salsbury, Ryan R.; Peterson, Luke Tilman, Tracing of shader-generated ray groups using coupled intersection testing.
  296. George, Dileep; Hawkins, Jeffrey C., Trainable hierarchical memory system and method.
  297. Howson, John W.; Peterson, Luke Tilman, Unified rasterization and ray tracing rendering environments.
  298. Howson, John W.; Peterson, Luke Tilman; Clohset, Steven J., Unified rasterization and ray tracing rendering environments.
  299. Lewis, Nathan S.; Freund, Michael S.; Briglin, Shawn M., Use of spatiotemporal response behavior in sensor arrays to detect analytes in fluids.
  300. Nathan S. Lewis ; Michael S. Freund ; Shawn M. Briglin, Use of spatiotemporal response behavior in sensor arrays to detect analytes in fluids.
  301. Hollis,Martin; DeLaurier,Anthony P.; Fouladi,Farhad, Variable bit field encoding.
  302. Redgrave, Jason Rupert; Clohset, Steven John; McCombe, James Alexander; Peterson, Luke Tilman, Variable-sized concurrent grouping for multiprocessing.
  303. Dunaisky, Jonathan; McAllister, David Kirk; McKnight, William Craig, Variable-width differential memory compression.
  304. Nozaki, Naoyuki, Verification device for an effective visual field, method for verifying the effective visual field, and programming medium for verifying the effective visual field.
  305. Cheng, Howard H.; Moore, Robert; Fouladi, Farhad; Van Hook, Timothy J., Vertex cache for 3D computer graphics.
  306. Garbas, Jens-Uwe; Thoma, Herbert, Video coding using temporally coherent dynamic range mapping.
  307. Kumar Senthil ; Segen Jakub, Video hand image three-dimensional computer interface.
  308. Tan, Kar-Han; Sonehara, Tomio, View projection matrix based high performance low latency display pipeline.
  309. Jenkins, Barry L., Visibility event navigation method and system.
  310. Hecht, Florian, Volume rendering using adaptive buckets.
  311. McKenzie, Lee R.; McKenzie, Mark C., Volume rendering using scalable GPU-based cloud computing.
  312. Moreton, Henry P.; Lindholm, John Erik; Papakipos, Matthew N.; Zatz, Harold Robert Feldman, Z-texture mapping system, method and computer program product.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로