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Interactive motion training device and method 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63B-069/00
출원번호 US-0276399 (1999-03-25)
발명자 / 주소
  • Burns Dave
출원인 / 주소
  • Swing Lab
대리인 / 주소
    Glenn
인용정보 피인용 횟수 : 62  인용 특허 : 11

초록

The present invention provides a motion template, a motion training device, a network of devices, and a method for enabling a student to interactively emulate in real time the dynamic motion of an instructor performing a selected motion. The device includes a video camera configured to transmit a re

대표청구항

[ What is claimed is:] [1.] A motion training template for a device enabling a student to interactively emulate in real time the dynamic motion of an instructor performing a selected motion on a monitor simultaneously displaying a live image of the student in a real time background, the monitor conf

이 특허에 인용된 특허 (11)

  1. Johnson Lee E. (3800 N. Lake Shore Dr. ; Apt. 11E Chicago IL 60613), Golf swing analysis system.
  2. Katayama Muneomi,JPX, Method for teaching body motions.
  3. Nesbit Steven M. ; Hartzell Terry A. ; Oglesby Keith A. ; Cole Jeff ; Radich Anthony F., Method of and system for analyzing a golf club swing.
  4. Reynolds Julia (Bayport NY) Richardson John (Hempstead NY), Method of simulating personal individual art instruction.
  5. Nakayama Mizuo (Tokyo JPX) Kuwajima Shigesumi (Tokyo JPX) Suzuki Takahito (Kanagawa JPX) Miyake Kazushi (Tokyo JPX) Shibata Tsutomu (Kanagawa JPX) Seki Chikashi (Kanagawa JPX), Motion analyzing/advising system.
  6. Baker Rick (10 Dundee Court Robina Woods Queensland 4226 AUX), Personalized instructional aid.
  7. O\Leary George P. (2611 NW. Westover Rd. Portland OR 97210) Owen Stephen G. (Portland OR), Sports technique video training device.
  8. Light James H. (319 Somerset Ave. Sarasota FL 34243), Sports trainer.
  9. Mann Ralph V. (1515 S. E. 27 Ter. Ocala FL 32671), System and method for teaching physical skills.
  10. Mann Ralph V. (1515 SE. 27 Terrace Ocala FL 32671), System and method for teaching physical skills.
  11. Easterbrook Norman John,AUX ITX 2530, System for instruction of a pupil.

이 특허를 인용한 특허 (62)

  1. Hanina, Adam; Kessler, Gordon; Guan, Lei, Apparatus and method for recognition of patient activities.
  2. Hanina, Adam; Kessler, Gordon, Apparatus and method for recognition of patient activities when obtaining protocol adherence data.
  3. Hanina, Adam; Kessler, Gordon, Apparatus and method for recognition of patient activities when obtaining protocol adherence data.
  4. Hanina, Adam; Guan, Lei; Lai, Dehua, Apparatus and method for recognition of suspicious activities.
  5. Johnson, Jeffrey L.; Butts, Nicholas L., Automatic multi-generational data caching and recovery.
  6. Girard, Michael, Behavioral motion space blending for goal-oriented character animation.
  7. Winsper, Paul T.; Homsi, Kristopher L., Combinatory score having a fitness sub-score and an athleticism sub-score.
  8. Gentile, Anthony; Gentile, John; Wilker, Scott; Clement, Kevin; Waldrep, Mark, Content preparation systems and methods for interactive video systems.
  9. Wolf, Warren L.; Rehani, Manu, Enactive perception device.
  10. Bleckley,Delmar; Kelnhofer,George; Drowdy,Oswald, Ergonomic motion and athletic activity monitoring and training system and method.
  11. Aragones, Tesa; Chen, Annie; Guerrero, Adriana; Self, Christina S.; Blahnik, Jay C.; Winsper, Paul T., Fatigue indices and uses thereof.
  12. Weinmann, Robert Vincent; Batcheller, Barry Douglas; Ohlsen, Tyler Chris; Halvorson, Jacob Andrew; Schubert, Seth Jamin, Fleet operations quality management system.
  13. Weinmann, Robert V.; Batcheller, Barry D.; Ohlsen, Tyler C.; Halvorson, Jacob A.; Johnson, Jeffrey L.; Butts, Nicholas L.; Schubert, Seth J., Fleet operations quality management system and automatic multi-generational data caching and recovery.
  14. Batcheller, Barry Douglas; Ohlsen, Tyler Chris, Flight training and synthetic flight simulation system and method.
  15. Rehani, Manu; Wolf, Warren L., Format for displaying text analytics results.
  16. Watabe, Hajime; Suzuki, Toshio; Onda, Akio; Endo, Kyoko, Game apparatus, storage medium and computer program that adjust tempo of sound.
  17. Watabe,Hajime; Suzuki,Toshio; Onda,Akio; Endo,Kyoko, Game apparatus, storage medium, and computer program that adjust level of game difficulty.
  18. Casanova, Jr., Manuel M.; Elfarnawani, Hafez, Grip pressure detector assembly.
  19. Batcheller, David C.; Weinmann, Robert V.; Batcheller, Barry D.; Halvorson, Jacob A.; Johnson, Jeffrey L.; Butts, Nicholas L.; Tolstedt, Jonathan L., Ground fleet operations quality management system.
  20. Staker, Allan Robert; Staker, Heather Clayton, Interactive system and method for video compositing.
  21. Gentile, Anthony; Gentile, John; Wilker, Scott; Waldrep, Mark; Veenstra, Matthew, Interactive systems and methods for video compositing.
  22. Girard, Michael, Looping motion space registration for real-time character animation.
  23. Girard, Michael, Looping motion space registration for real-time character animation.
  24. Girard, Michael, Looping motion space registration for real-time character animation.
  25. Bettwy, Ted S., Method and apparatus for learning specific body motion.
  26. Prinzel, III, Lawrence J.; Pope, Alan T.; Palsson, Olafur S.; Turner, Marsha J., Method and apparatus for performance optimization through physical perturbation of task elements.
  27. Hanina, Adam; Kessler, Gordon; Guan, Lei; Lai, Dehua, Method and apparatus for recognition of inhaler actuation.
  28. Aragones, Teresa; Merritt, Byron G.; Self, Christina S.; Walling, Willoughby H.; Jacob, Xavier; Northcott, Geoff; Thomsen, Robert, Method and system for automated personal training.
  29. Aragones, Teresa; Walling, Willoughby H.; Self, Christina S.; Jacob, Xavier; Northcott, Geoff, Method and system for automated personal training.
  30. Aragones, Teresa; Walling, Willoughby H.; Self, Christina S.; Jacob, Xavier; Northcott, Geoff, Method and system for automated personal training.
  31. Aragones, Tesa; Guerrero, Adriana; Self, Christina S.; Blahnik, Jay C.; Winsper, Paul T., Method and system for automated personal training that includes training programs.
  32. Truxa,Les; Wilson,Don, Method and system for developing consistency of motion.
  33. McNitt,Michael J., Method and system for physical motion analysis and training of a golf club swing motion using image analysis techniques.
  34. Pope, Alan T.; Stephens, Chad L.; Jones, Christopher A., Method and system for physiologically modulating action role-playing open world video games and simulations which use gesture and body image sensing control input devices.
  35. Pope, Alan T.; Stephens, Chad L.; Habowski, Tyler, Method and system for physiologically modulating videogames and simulations which use gesture and body image sensing control input devices.
  36. Drane, Douglas; Fracasso, Paula; Rowland, David, Method for interactive learning and training.
  37. Rowe, Scott Dallas, Method for interactive training and analysis.
  38. Tsukada, Masato, Method, device and program for measuring image quality adjusting ability, and method, device and program for adjusting image quality.
  39. Wolf, Warren L.; Rehani, Manu, Methods and systems for identifying, quantifying, analyzing, and optimizing the level of engagement of components within a defined ecosystem or context.
  40. Rehani, Manu; Wolf, Warren L., Methods and systems for measuring semantics in communications.
  41. Staker, Allan Robert; Staker, Heather Clayton, Methods for interactive video compositing.
  42. Anderson, Gary, Motion training schematic and method of instruction.
  43. Pope, Alan T.; Stephens, Chad L.; Blanson, Nina Marie, Physiologically modulating videogames or simulations which use motion-sensing input devices.
  44. Aragones, Tesa; Guerrero, Adriana; Holmes, Steve; Self, Christina S.; Weast, Aaron B.; Winsper, Paul T.; Blahnik, Jay C., Processing data of a user performing an athletic activity to estimate energy expenditure.
  45. Girard, Michael, Real-time goal space steering for data-driven character animation.
  46. Girard, Michael, Real-time goal space steering for data-driven character animation.
  47. Girard, Michael, Real-time goal-directed performed motion alignment for computer animated characters.
  48. Girard, Michael, Real-time goal-directed performed motion alignment for computer animated characters.
  49. Girard, Michael, Real-time goal-directed performed motion alignment for computer animated characters.
  50. Fisher, James Brian; Previc, Fred Henry, Real-time self-visualization system.
  51. Lind, Jeffrey D., Simulation system implementing historical machine data.
  52. Shibata, Yoshinori; Dobashi, Tatsuya, Sports skill evaluation system.
  53. Gelinske, Joshua N.; Allen, Robert M.; Batcheller, Barry D.; Halvorson, Jacob A.; Ohlsen, Tyler C.; Schubert, Seth J.; Weinmann, Robert V.; Wiig, Johan A., Synchronized video and synthetic visualization system and method.
  54. Lipscomb, James S.; Chang, Sih-Pin Subrina; Chen, Shu-Chun Jeane; Kumar, Keeranoor G.; Menon, Jai; Ramchandra, Arun; Zhang, Liang-Jie; Plotkin, Robert C.; Hoffman, Eric H., System and method for reconciling multiple inputs.
  55. Stephens, Chad L.; Harrivel, Angela R.; Pope, Alan T.; Prinzel, III, Lawrence J, System and method for training of state-classifiers.
  56. Gee, Will; Thompson, David; Taylor, Murray; Deriso, Martin, System, method and computer program for creating two dimensional (2D) or three dimensional (3D) computer animation from video.
  57. Johnson, Paul R., Systems and methods of monitoring exercises and ranges of motion.
  58. Wolf, Warren L.; Rehani, Manu, Taxonomy and application of language analysis and processing.
  59. Aragones, Teresa; Gordon, John M.; Guerrero, Adriana; Self, Christina S.; Winsper, Paul T.; Homsi, Kristopher L., User interface and fitness meters for remote joint workout session.
  60. Aragones, Teresa; Gordon, John M.; Guerrero, Adriana; Self, Christina S.; Winsper, Paul T.; Homsi, Kristopher L., User interface for remote joint workout session.
  61. Staker, Allan Robert; Staker, Heather Clayton, Video compositing systems for providing interactive entertainment.
  62. DiMare, Mark; DiMare, Joe, Virtual sport instruction.
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