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연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Network gaming system

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0105401 (1998-06-26)
발명자 / 주소
  • Goldberg Sheldon F.
  • Van Antwerp John
출원인 / 주소
  • Goldberg
  • Sheldon
대리인 / 주소
    Sheridan Ross P.C.
인용정보 피인용 횟수 : 436  인용 특허 : 109

초록

The present invention is an information service and advertising providing system for presenting interactive information services together with interactive advertising on a communications network such as the Internet and LANs. The information service may be a game played interactively on the network

대표청구항

[ What is claimed is:] [1.] An apparatus for presenting one of products and services while providing an interactive informational service on a network, comprising:an advertising selector for determining, for each of a plurality of users, a corresponding advertising presentation, from a plurality of

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  113. Baerlocher, Anthony J., Gaming device having progressive awards and supplemental awards.
  114. Pennington, Richard M.; Nguyen, Binh T.; Michaelson, Richard E.; Paulsen, Craig A.; Baerlocher, Anthony J., Gaming device system having partial progressive payout.
  115. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Gaming devices and methods related to secondary gaming.
  116. Deng, Haiyang, Gaming machine collection and management.
  117. George, Jeffrey; Sepich, Edward; Soukup, Thomas E., Gaming machine with proximity sensing touchless display.
  118. George, Jeffrey; Sepich, Edward; Soukup, Thomas E., Gaming machine with proximity sensing touchless display.
  119. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  120. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  121. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  122. Lafky, Ernie M.; Nicely, Mark C., Gaming method and device involving progressive wagers.
  123. SeLegue, Dylan B.; Wenker, Ross D., Gaming system and method employing multi-directional interaction between multiple concurrently played games.
  124. Low, Michael N.; Oberberger, Michael M., Gaming system and method employing rankings of outcomes from multiple gaming machines to determine awards.
  125. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  126. Baerlocher, Anthony J.; Cohen, Alexander C.; Ferry, Tonja M.; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  127. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  128. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  129. Baerlocher, Anthony J.; Cohen, Alexander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  130. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  131. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  132. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  133. Baerlocher, Anthony J.; Cohen, Alexdander Casey Naglestad; Ferry, Tonja Marie; Koby, Adam, Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards.
  134. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  135. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing awards.
  136. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  137. Cuddy, Ryan W.; Baerlocher, Anthony J.; Kniesteadt, Carl V.; Randall, Dov, Gaming system and method for providing group play with divided bonus features.
  138. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  139. Cuddy, Ryan; Baerlocher, Anthony J., Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards.
  140. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  141. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  142. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system and method for providing multiple players multiple bonus awards.
  143. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  144. Baerlocher, Anthony J.; Bullard, Bryan; Dewaal, Daniel; Little, William; Reddicks, Christopher D.; Vasquez, James A., Gaming system and method for providing virtual drawings.
  145. Zurawski, Troy; Bolling, Jr., T. Grant; Frazee, Brant, Gaming system and method having matching symbol stacks and additional award opportunities.
  146. Baerlocher, Anthony J., Gaming system and method having multi-level mystery triggered progressive awards.
  147. Caputo, Scott A.; Frank, Gregory F.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method providing a collection game including at least one customizable award collector.
  148. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing one or more incentives to delay expected termination of a gaming session.
  149. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing one or more incentives to delay expected termination of a gaming session.
  150. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing one or more incentives to delay expected termination of a gaming session.
  151. Thompson, Adam J.; Bond, Eugene T.; Powell, Richard A., Gaming system and method providing optimized incentives to delay expected termination of a gaming session.
  152. DeWaal, Daniel, Gaming system and method providing venue wide simultaneous player participation based bonus game.
  153. Evans, Christina M., Gaming system and method which provides players an opportunity to win a progressive award.
  154. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  155. Baerlocher, Anthony J., Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels.
  156. Ruppert, Ryan, Gaming system download network architecture.
  157. Nordman, Dennis, Gaming system having a plurality of adjacently arranged gaming machines and a mechanical moveable indicator operable to individually indicate the gaming machines.
  158. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman P., Gaming system having a plurality of players and randomly incremented progressive prize.
  159. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  160. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  161. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  162. Low, Michael N.; Oberberger, Michael M.; Davis, Dwayne A., Gaming system having awards provided based on rate of play.
  163. Kaminkow, Joseph E.; Baerlocher, Anthony J.; Brill, Zeke; Elias, Hans; Rodgers, Paulina; LeSourd, Kehl T.; Wagner, Eric L.; Carlisle, Christopher D.; Tedsen, Kirk A.; MacVittie, Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  164. Kaminkow, Joseph E.; Baerlocher, Anthony J.; Brill, Zeke; Elias, Hans; Rodgers, Paulina; LeSourd, Kehl T.; Wagner, Eric L.; Carlisle, Christopher D.; Tedsen, Kirk A.; MacVittie, Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  165. Kaminkow, Joseph E.; Baerlocher, Anthony J.; Brill, Zeke; Elias, Hans; Rodgers, Paulina; LeSourd, Kehl T.; Wagner, Eric L.; Carlisle, Christopher D.; Tedsen, Kirk A.; MacVittie, Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  166. Kaminkow, Joseph E.; Baerlocher, Anthony J.; Brill, Zeke; Elias, Hans; Rodgers, Paulina; LeSourd, Kehl T.; Wagner, Eric L.; Carlisle, Christopher D.; Tedsen, Kirk A.; MacVittie, Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  167. Kaminkow, Joseph E.; Baerlocher, Anthony J.; Brill, Zeke; Elias, Hans; Rodgers, Paulina; LeSourd, Kehl T.; Wagner, Eric L.; Carlisle, Christopher D.; Tedsen, Kirk A.; MacVittie, Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  168. Kaminkow, Joseph E.; Baerlocher, Anthony J.; Brill, Zeke; Elias, Hans; Rodgers, Paulina; LeSourd, Kehl T.; Wagner, Eric L.; Carlisle, Christopher D.; Tedsen, Kirk A.; MacVittie, Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  169. Kaminkow, Joseph E.; Baerlocher, Anthony J.; Brill, Zeke; Elias, Hans; Rodgers, Paulina; LeSourd, Kehl T.; Wagner, Eric L.; Carlisle, Christopher D.; Tedsen, Kirk A.; MacVittie, Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  170. Kaminkow,Joseph E.; Baerlocher,Anthony J.; Brill,Zeke; Elias,Hans; Rodgers,Paulina; LeSourd,Kehl T.; Wagner,Eric L.; Carlisle,Christopher D.; Tedsen,Kirk A.; MacVittie,Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  171. Kaminkow,Joseph E.; Baerlocher,Anthony J.; Brill,Zeke; Elias,Hans; Rodgers,Paulina; LeSourd,Kehl T.; Wagner,Eric L.; Carlisle,Christopher D.; Tedsen,Kirk A.; MacVittie,Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  172. Kaminkow,Joseph E.; Baerlocher,Anthony J.; Brill,Zeke; Elias,Hans; Rodgers,Paulina; LeSourd,Kehl T.; Wagner,Eric L.; Carlisle,Christopher D.; Tedsen,Kirk A.; MacVittie,Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  173. Kaminkow,Joseph E.; Baerlocher,Anthony J.; Brill,Zeke; Elias,Hans; Rodgers,Paulina; LeSourd,Kehl T.; Wagner,Eric L.; Carlisle,Christopher D.; Tedsen,Kirk A.; MacVittie,Michael, Gaming system having multiple gaming devices that share a multi-outcome display.
  174. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  175. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  176. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  177. Baerlocher, Anthony J.; Hungate, Yuliya; Evans, Christina; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  178. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  179. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  180. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  181. Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  182. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  183. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  184. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  185. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  186. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  187. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  188. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  189. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  190. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  191. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  192. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  193. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  194. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  195. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  196. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  197. Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  198. Baerlocher,Anthony J., Gaming system which provides multiple players multiple bonus awards.
  199. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  200. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  201. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with identity verification.
  202. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert E.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., Gaming system with location determination.
  203. Baerlocher, Anthiony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  204. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  205. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  206. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  207. Baerlocher, Anthony J.; Sutich, Alexandria Estella Ponte; Peterson, Lance R., Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game.
  208. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  209. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  210. Thoeni, Stewart; Griswold, Chauncey, Gaming system, gaming device, and method providing advertising messages to players based on a determination of a positive winning gaming session.
  211. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  212. Gilliand, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  213. Gilliland, Sean M., Gaming system, gaming device, and method providing an estimated emotional state of a player based on the occurrence of one or more designated events.
  214. Martin,Anthony G.; Veteska,Eugene A.; Goulden,David L.; Wesley,Christopher W., Generation and presentation of search results using addressing information.
  215. Buchheit, Brian K.; Mghie, Sean I., Graphical user interface for the conversion of loyalty points for services.
  216. McGhie, Sean I.; Buchheit, Brian K., Graphical user interface for the conversion of loyalty points via a loyalty point website.
  217. Stockdale, James W.; LeMay, Steven G.; Nelson, Dwayne R., High performance battery backed ram interface.
  218. Stockdale,James W.; LeMay,Steven G.; Nelson,Dwayne R., High performance battery backed ram interface.
  219. Backover, Marty; Bybee, Sean; Chaparala, Rajendra; Corson, David; Vincent, Ignatius; McMahan, Patricia; Panindra, Subbarrao; Srinivasan, Mukundhan; Taylor, Alexandra, Information distribution in gaming networks.
  220. Angell, Robert C.; Hole, Edward J.; Kesel, Susan K., Integrated gaming and services system and method.
  221. Rajaraman, Arun; Lanka, Prasoona; Magenthrarajah, Suren Raj; Muthuswamy, Prabhushankar; Patil, Arvind, Integration gateway.
  222. Rothschild, Wayne H., Integration of casino gaming and non-casino interactive gaming.
  223. Hoffberg, Steven M.; Hoffberg-Borghesani, Linda I., Internet appliance system and method.
  224. Hughes, John M.; Lydon, Michael; Bollinger, John Clayton; Ramkissoon, Sarah Charlene; Cruver, Donald, Internet contest.
  225. Hardy Lee Crumby ; Ali Saffari ; Richard Pennington, Large prize central management.
  226. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing gaming account augmentation and restriction.
  227. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  228. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  229. Gagner, Mark B.; Rathsack, Erhard W.; Thomas, Alfred, Managing limitation rules for wagering accounts.
  230. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Miller, Mark, Method and apparatus for advertising on a mobile gaming device.
  231. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Asher, Joseph M., Method and apparatus for advertising on a mobile gaming device.
  232. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Miller, Mark, Method and apparatus for advertising on a mobile gaming device.
  233. Shelby, Michael B.; Dailey, Mark N., Method and apparatus for authenticating and verifying communication on a network of gaming devices.
  234. Pennell, Mark E.; Martin, Anthony, Method and apparatus for automatic form filling.
  235. Adams,William R.; Matthews,Thomas J., Method and apparatus for awarding and redeeming promotional points at an electronic game.
  236. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Gelman, Geoffrey M., Method and apparatus for directing a game in accordance with speed of play.
  237. Walker, Jay S.; Jorasch, James A.; Sparico, Thomas M.; Gelman, Geoffrey M., Method and apparatus for directing a game in accordance with speed of play.
  238. Eagle,Scott G.; Goulden,David L.; Martin,Anthony G.; Veteska,Eugene A., Method and apparatus for displaying messages in computer systems.
  239. Soltys, Richard; Huizinga, Richard, Method and apparatus for monitoring casinos and gaming.
  240. Soltys,Richard; Huizinga,Richard, Method and apparatus for monitoring casinos and gaming.
  241. Paczkowski, Remigiusz K.; Westover, Matthew E.; Bennett, Dominic; Lindsey, Benjamin; Vandevelde, Scott; Fairchild, Jason; Pingel, Adam William, Method and apparatus for responding to end-user request for information-ranking.
  242. Bennett, Dominic; Paczkowski, Remigiusz K., Method and apparatus for responding to request for information-personalization.
  243. Martin, Anthony; Goulden, David L.; Bennett, Dominic V.; Petersen, Roger; Paczkowski, Remigiusz K., Method and device for publishing cross-network user behavioral data.
  244. Martin, Anthony; Goulden, David L.; Bennett, Dominic V.; Petersen, Roger; Paczkowski, Remigiusz K., Method and device for publishing cross-network user behavioral data.
  245. Maggio, Frank S., Method and system for communicating advertising and entertainment content and gathering consumer information.
  246. Kelly, Bryan M.; Luciano, Jr., Robert Anthony, Method and system for dynamically awarding bonus points.
  247. Brierley, Harold M.; Rothwell, John R.; Niemann, James C.; Hamlin, Frank M.; Feiwus, Bernard D., Method and system for evaluating, reporting, and improving on-line promotion effectiveness.
  248. Richey, David; King, Marie; Bernhard, Lisa; Van Horn, David, Method and system for facilitating electronic dispute resolution.
  249. Richey,David; King,Marie; Bernhard,Lisa; Van Horn,David, Method and system for facilitating electronic dispute resolution.
  250. Makar, Michael G.; Mosley, Joseph M.; Tindall, Tracy A., Method and system for filtering messages based on a user profile and an informational processing system event.
  251. Nguyen, Binh T.; Paulsen, Craig A., Method and system for gaming and brand association.
  252. Nguyen, Binh T.; Paulsen, Craig A., Method and system for gaming and brand association.
  253. Nguyen,Binh T.; Paulsen,Craig A., Method and system for gaming and brand association.
  254. Nicholas, Frank C.; Carswell, Ian B., Method and system for operating and participating in fantasy leagues.
  255. Nicholas, Frank C.; Carswell, Ian B., Method and system for operating and participating in fantasy leagues.
  256. Nicholas, Frank C.; Carswell, Ian B., Method and system for operating and participating in fantasy leagues.
  257. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  258. Goldberg, Sheldon F.; Antwerp, John Van, Method and system for playing games on a network.
  259. Ruppert, Ryan; Vellore, Geethanand; Arbogast, Christopher P., Method and system for providing download and configuration job progress tracking and display via host user interface.
  260. Onda, Yasushi; Kano, Izua; Kamiya, Dai; Murakami, Keiichi; Yamada, Eiju; Yamada, Kazuhiro, Method and system for providing information in virtual space.
  261. Letovsky, Howard; Fontaine, Tony, Method and system for remote gaming.
  262. Goulden, David L.; Gilbert, Charles; Zeldin, Craig, Method for attributing and allocating revenue related to embedded software.
  263. Engstrom,G. Eric; Eisler,Craig G., Method for switching protocols transparently in multi-user applications.
  264. Di Cesare, Christopher, Method of conducting an interactive competition.
  265. Di Cesare,Christopher, Method of conducting an interactive competition.
  266. Zadikario, Ofer; Cohen, Ran; Frechter, Yiftah; Cohen, Oded; Galili, Hanit; Friedman, Keren, Method of interacting with an interactive game program.
  267. Joshi, Shridhar P., Method of transferring gaming data on a global computer network.
  268. Joshi,Shridhar P., Method of transferring gaming data on a global computer network.
  269. Soltys,Richard; Huizinga,Richard, Method, apparatus and article for hierarchical wagering.
  270. Soltys,Richard; Huizinga,Richard, Method, apparatus and article for hierarchical wagering.
  271. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  272. Wells, William R.; Mattice, Harold E.; Griswold, Chauncey W.; Wilder, Richard L., Methods and apparatus for limiting access to games using biometric data.
  273. Ruppert, Ryan; Deng, Haiyang, Methods and systems for controlling access to resources in a gaming network.
  274. Dalby,Richard Sean; Boyd,William A.; Matosich,Korb S.; Smith,Matthew O., Methods and systems for delivering announcements to users of an information system.
  275. Atashband, Farshid; Ruppert, Ryan; Singh, Saurabh, Module validation.
  276. Wang,Andy; Law,Gabriel, Multi-player game employing dynamic re-sequencing.
  277. Amaitis, Lee; Williams, Paul; Tara, Sunny, Multi-process communication regarding gaming information.
  278. Amaitis, Lee; Williams, Paul; Tara, Sunny; Morrissette, Matthew, Multi-process communication regarding gaming information.
  279. Goldberg, Sheldon F.; Antwerp, John Van, Network advertising and game playing.
  280. Costello, Andrew; Lockwood, Lance; Scott, Justin; Castle, II, Louis J., Network gaming architecture, gaming systems, and related methods.
  281. Rowe,Richard E., Network gaming system.
  282. Goldberg,Sheldon F.; Van Antwerp,John, Network system for presenting advertising.
  283. Eisele, Walter, Networked gaming environment employing different classes of gaming machines.
  284. Ruppert, Ryan; Atashband, Farshid; Singh, Saurabh; Arbogast, Christopher P.; Phillips, Randy; Lowell, Mark, Networked gaming system including a live floor view module.
  285. White, Warren; Matthews, Mark; Loiseau, Loren; Lowell, Mark; Phillips, Randy; Eisele, Walt; Cline, Barry; Barrie, Fred; Abate, Christina; Wooden, Glen; Tighe, Jason; Lee, Marshall; Kesler, Sean; McCormick, Scott; Harmon, Tim; Hermansen, Dale, Networked gaming system with enterprise accounting methods and apparatus.
  286. White, Warren; Matthews, Mark; Loiseau, Loren; Lowell, Mark; Phillips, Randy; Eisele, Walt; Cline, Barry; Barrie, Fred; Abate, Christina; Wooden, Glen; Tighe, Jason; Lee, Marshall; McCormick, Scott; Harmon, Tim; Hermansen, Dale, Networked gaming system with enterprise accounting methods and apparatus.
  287. Nelson,Dwayne R., Non-volatile memory storing critical data in a gaming machine.
  288. Nelson,Dwayne R., Non-volatile memory storing critical data in a gaming machine.
  289. Taylor, David C., Online advertising valuation apparatus and method.
  290. Chu, Viva, Online game advertising system.
  291. Chu, Viva, Online game advertising system.
  292. McGhie, Sean I.; Buchheit, Brian K., Online shopping sites for redeeming loyalty points.
  293. Lotvin, Mikhail; Nemes, Richard Michael, Online system enabling control of educational and advertising content.
  294. Atashband, Farshid, Package manager service in gaming system.
  295. Downes, David W., Pari-mutuel sports wagering system.
  296. Costello, Andrew; Castle, II, Louis J., Play for fun network gaming system and method.
  297. Nguyen, Binh T.; Paulsen, Craig A., Player verification method and system for remote gaming terminals.
  298. Martin, Anthony G., Presentation of information to end-users.
  299. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  300. Turner, Sean; Harrison, Phil, Ranking of user-generated game play advice.
  301. Zalewski, Gary M.; Turner, Sean, Real-time, contextual display of ranked, user-generated game play advice.
  302. Rajaraman, Arun; Anantharaman, Sathish Kumar; Lewis, William, Remote game play in a wireless gaming environment.
  303. Rajaraman, Arun; Anantharaman, Sathish Kumar; Lewis, William, Remote game play in a wireless gaming environment.
  304. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Remote play of a table game through a mobile device.
  305. Atashband, Farshid; Sutherland, Victoria, Reporting function in gaming system environment.
  306. Veteska,Eugene A.; Goulden,David L.; Martin,Anthony G., Responding to end-user request for information in a computer network.
  307. McGhie, Sean I.; Buchheit, Brian K., Rewards program website permitting conversion/transfer of non-negotiable credits to entity independent funds.
  308. McGhie, Sean I.; Buchheit, Brian K., Rewards program with payment artifact permitting conversion/transfer of non-negotiable credits to entity independent funds.
  309. Martin, Anthony G., Search engine for a computer network.
  310. Clark, Scott; Djourian, Armen; Vahdat, Moujan, Search engine providing an option to win the item sought.
  311. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  312. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  313. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Secondary game.
  314. Lutnick, Howard W.; Alderucci, Dean; Gelman, Geoffrey M., Secondary game.
  315. Lutnick, Howard W.; Alderucci, Dean; Gelman, Geoffrey M., Secondary game.
  316. Deng, Haiyang, Secure communications in gaming system.
  317. McGhie, Sean I.; Buchheit, Brian K., Self-service stations for utilizing non-negotiable credits earned from a game of chance.
  318. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  319. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  320. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  321. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  322. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  323. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  324. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  325. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  326. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  327. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  328. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  329. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  330. Wolfe, Mark A., Server-side suggestion of preload operations.
  331. Calabrese, Thomas, Smart tags with multiple interactions.
  332. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  333. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  334. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M., Sorting games of chance.
  335. Perlman, Stephen G.; van der Laan, Roger, Streaming interactive video client apparatus.
  336. Novi, Michael K.; Horner, Derrick; Sturman, David J., Streaming media casts, such as in a video game or mobile device environment.
  337. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for accelerated machine switching.
  338. George,Jeffrey; Huang,Zhiguo; Huber,Doug; Pochin,John Paul, System and method for assigning a voucher to a player in a player tracking system.
  339. Pennell,Mark E.; Martin,Anthony, System and method for automatically learning information used for electronic form-filling.
  340. Walker, Jay S.; Heinemann, Kurt H.; Suarez, Jose A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C., System and method for awarding prizes in a local edition of an online game.
  341. Walker, Jay S.; Heinemann, Kurt H.; Suarez, Jose A.; Tedesco, Daniel E.; Gelman, Geoffrey M.; Tulley, Stephen C., System and method for awarding prizes in a local edition of an online game.
  342. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video based on detected intraframe motion.
  343. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video by allocating bits to image tiles based on detected intraframe motion or scene complexity.
  344. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  345. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  346. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., System and method for convenience gaming.
  347. Watson,Scott, System and method for enhanced broadcasting and interactive.
  348. Watson, Scott, System and method for enhanced broadcasting and interactive television.
  349. Wolfe, Mark A., System and method for improved information retrieval.
  350. Wolfe, Mark A., System and method for improved information retrieval.
  351. Lagassey, Paul, System and method for marketing over an electronic network.
  352. Zothner, Eric R., System and method for notification subscription filtering based on user role.
  353. Atashband, Farshid; Ruppert, Ryan, System and method for one-way delivery of notifications from server-to-clients using modified multicasts.
  354. Atashband, Farshid; Ruppert, Ryan, System and method for one-way delivery of notifications from server-to-clients using modified multicasts.
  355. George, Jeffrey; Sepich, Edward; Soukup, Thomas E.; Sutherland, Steve, System and method for operating a matching game in conjunction with a transaction on a gaming machine.
  356. George, Jeffrey; Sepich, Edward; Soukup, Thomas E.; Sutherland, Steve, System and method for operating a matching game in conjunction with a transaction on a gaming machine.
  357. Lagassey, Paul, System and method for presenting advertisements.
  358. Rozman, Allen F.; Cioffi, Alfonso J., System and method for protecting a computer system from malicious software.
  359. Rozman, Allen F.; Cioffi, Alfonso J., System and method for protecting a computer system from malicious software.
  360. Rozman, Allen F.; Cioffi, Alfonso J., System and method for protecting a computer system from malicious software.
  361. Rozman, Allen F.; Cioffi, Alfonso J., System and method for protecting a computer system from malicious software.
  362. Perlman, Stephen G.; van der Laan, Roger, System and method for protecting certain types of multimedia data transmitted over a communication channel.
  363. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for providing wireless gaming as a service application.
  364. Martin,Anthony G.; Veteska,Eugene, System and method for using continuous messaging units in a network architecture.
  365. Swarna, Rajesh, System and method for validating download or configuration assignment for an EGM or EGM collection.
  366. Swarna, Rajesh, System and method for validating download or configuration assignment for an EGM or EGM collection.
  367. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with alerts.
  368. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming system with user profiles.
  369. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  370. Amaitis, Lee M.; Asher, Joseph M.; Bahrampour, Robert F.; Mylet, Darrin M.; Wilkins, Alan B.; Lutnick, Howard W., System and method for wireless gaming with location determination.
  371. Burman, Kevin; Alderucci, Dean P., System and method for wireless gaming with location determination.
  372. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  373. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  374. Rieger, III, Charles J., System for communicating through maps.
  375. Rieger, III,Charles J, System for communicating through maps.
  376. Bennett, Dominic V.; Hu, Dan, System for database reporting.
  377. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Asher, Joseph M., System for managing promotions.
  378. Lutnick, Howard W.; Burman, Kevin; Alderucci, Dean P.; Gelman, Geoffrey M.; Papageorgiou, Antonio; Asher, Joseph M., System for managing promotions.
  379. Moshal, Martin, System for playing a game.
  380. Melton, Lydia Catherine, System for playing multiplayer games.
  381. Moshal, Martin Paul, System for playing multiplayer games.
  382. Dempsey, Martin; George, Jeffrey; Sepich, Edward; Soukup, Thomas E., System for providing an interface for a gaming device.
  383. Soltys, Richard, System, method and apparatus to produce decks for and operate games played with playing cards.
  384. Martin,Anthony G.; Veteska,Eugene, System, method and computer program product for collecting information about a network user.
  385. Martin,Anthony G.; Veteska,Eugene, System, method and computer program product for presenting information to a user utilizing historical information about the user.
  386. Kennedy, John T., Systems and methods for high-bandwidth delivery of customer-specific information.
  387. McAllister, Lawrence; Singh, Anand, Systems and methods for out-of-band gaming machine management.
  388. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  389. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  390. Alderucci, Dean; Asher, Joseph M.; Bahrampour, Robert F.; Burman, Kevin; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  391. Alderucci, Dean; Burman, Kevin; Asher, Joseph M.; Coffey, James J.; Rushin, Ronald, Systems and methods for providing access to wireless gaming devices.
  392. Karmarkar, Jayant S., Systems for distributing entertaining episodes and crediting payouts to authorized remote-player's wagers.
  393. Soltys, Richard; Huizinga, Richard, Systems, methods and articles to enhance play at gaming tables with bonuses.
  394. Soltys, Richard, Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games.
  395. Soltys, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  396. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  397. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  398. Anderson, Peter R.; Adiraju, Srinivyasa M.; Hamlin, Vernon W.; Palermo, James V.; Sylla, Craig J., Systems, methods and devices for configuring wagering game systems and devices.
  399. Vann, Jamie W.; Guinn, Andrew C.; Gura, Damon; Robbins, Richard B., Systems, methods and devices for playing wagering games with distributed and shared partial outcome features.
  400. Vann, Jamie W.; Guinn, Andrew C., Systems, methods and devices for playing wagering games with distributed competition features.
  401. Guinn, Andrew C.; Vann, Jamie W.; Smith, Pamela S.; Louie, Daniel P.; Moll, Jeremie D., Systems, methods, and devices for playing wagering games with location-triggered game features.
  402. Kisenwether, Joseph; Mincey, Jeff; Nelson, Loren, Systems, methods, and devices for providing instances of a secondary game.
  403. Goulden, David L.; Shevach, Matthew A.; Bennett, Dominic, Techniques for displaying impressions in documents delivered over a computer network.
  404. Cisneros, Shahla C.; Klimczak, Peter; Soloff, Steven M.; Mata, Jesus F., Television interactive gaming having local storage of game portal.
  405. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  406. Amaitis, Lee M.; Asher, Joseph M.; Lutnick, Howard W.; Mylet, Darrin M.; Wilkins, Alan B., Time and location based gaming.
  407. Lutnick, Howard W.; Alderucci, Dean P.; Gelman, Geoffrey M.; Burman, Kevin, Top performers.
  408. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Tournament qualification and characteristics in a gaming system.
  409. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for a user interface in a download and configuration gaming method.
  410. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for user interface in a download and configuration gaming method.
  411. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for user interface in a download and configuration gaming method.
  412. Ruppert, Ryan; Atashband, Farshid, UDP broadcast for user interface in a download and configuration gaming system.
  413. Martin, Anthony G.; Vandevelde, Scott; Goulden, David L., Updating content of presentation vehicle in a computer network.
  414. Martin, Anthony G.; Vandevelde, Scott; Goulden, David L., Updating the content of a presentation vehicle in a computer network.
  415. Ruppert, Ryan; Deng, Haiyang, User authorization system and methods.
  416. Arbogast, Christopher P.; Kelly, Bryan, User interface for managing network download and configuration tasks.
  417. McGhie, Sean I.; Buchheit, Brian K., User interface for the exchange of non-negotiable credits for entity independent funds.
  418. Taylor, David C., User-context-based search engine.
  419. Joshi, Shridhar P.; Lucas, Candace; Thomas, Alfred, Using player information in wagering game environments.
  420. Joshi, Shridhar P.; Lucas, Candace; Thomas, Alfred, Using player information in wagering game environments.
  421. Gagner, Mark B.; Joshi, Shridhar P.; Rasmussen, James M.; Schwartz, Richard T.; Spina, Joseph Lane, Wager gaming network with wireless hotspots.
  422. Gagner, Mark B.; Grabiec, Jacek A.; Gura, Damon E.; Rathsack, Erhard W.; Thomas, Alfred, Wagering game account management system.
  423. Gagner, Mark B.; Grabiec, Jacek A.; Gura, Damon E.; Rathsack, Erhard W.; Thomas, Alfred, Wagering game account management system.
  424. Dicillo, Michael V.; Savage, Dave; Vann, Jamie W.; Ward, Matthew J., Wagering game content based on locations of player check-in.
  425. Buchholz, Dale R., Wagering game server availability broadcast message system.
  426. Englman, Allon G, Wagering game system with networked gaming devices.
  427. Englman, Allon G., Wagering game system with networked gaming devices.
  428. Englman, Allon G, Wagering game with enhancement feature for bonus-triggering event.
  429. Baerlocher, Anthony J.; Louie, Daniel P., Wagering game with upgradable symbol stacks.
  430. Jones, William, Web pages for gaming devices.
  431. Day, Adam S., Website promotional applet process.
  432. Huizinga, Richard, Wireless gaming environment.
  433. Huizinga, Richard, Wireless gaming environment.
  434. Huizinga, Richard, Wireless gaming environment.
  435. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Wireless real-time gaming system.
  436. Alderucci, Dean P.; Amaitis, Lee; Gelman, Geoffrey M., Zone dependent payout percentage.
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