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Method of making a high-explosive projectile 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • F42B-012/22
  • F42B-012/32
출원번호 US-0735615 (2000-12-14)
우선권정보 DE-0060180 (1999-12-14)
발명자 / 주소
  • Burckhardt, Helmut
  • Simon, Walter
  • Heitmann, Thomas
출원인 / 주소
  • Rheinmetall W & M GmbH
대리인 / 주소
    Venable
인용정보 피인용 횟수 : 76  인용 특허 : 5

초록

A method of providing a high-explosive projectile with desired areas of fragmentation includes the following steps: securing a steel plate component in a circumferentially extending recess in the outer surface of a projectile body; directing an energy beam to outer surface portions of the steel plat

대표청구항

1. A method of providing a high-explosive projectile with desired areas of fragmentation, comprising the following steps: (a) securing a steel plate component in a circumferentially extending recess in an outer surface of a projectile body; (b) directing an energy beam to outer surface portions

이 특허에 인용된 특허 (5)

  1. Held Manfred (Aresing DEX) Grssler Peter (Hockstadt DEX), Ammunition construction with selection means for controlling fragmentation size.
  2. Garnett Charles R. (Dahlgren VA) Henderson William M. (Ninde VA), Fragmentable warhead of modular construction.
  3. Merz Karl (Reinach CHX), Fragmentation casing and method of making.
  4. Sallade Charles E. (CInnaminson NJ) Nicolo James D. (Philadelphia PA), Fragmentation device.
  5. Adams, John C., Warhead casing of novel fragmentation design.

이 특허를 인용한 특허 (76)

  1. Finocchio, Mark J., Adaptation for alternate gaming input devices.
  2. Perez, Kathryn Stone; Poot, Rudy Jacobus, Adaptive cursor sizing.
  3. Latta, Stephen G.; Snook, Gregory N.; McBride, Justin; Tomlin, Arthur Charles; Sarrett, Peter; Geisner, Kevin; Markovic, Relja; Vuchetich, Christopher, Altering a view perspective within a display environment.
  4. Kipman, Alex; Perez, Kathryn Stone; Polzin, R. Stephen; Guo, William, Binding users to a gesture based system and providing feedback to the users.
  5. Mathe, Zsolt; Marais, Charles Claudius; Geiss, Ryan Michael, Body scan.
  6. Mathe, Zsolt; Marais, Charles Claudius; Geiss, Ryan Michael, Body scan.
  7. Mathe, Zsolt; Marais, Charles Claudius; Geiss, Ryan Michael, Body scan.
  8. Mathe, Zsolt; Marais, Charles Claudius; Geiss, Ryan Michael, Body scan.
  9. Mathe, Zsolt; Marais, Charles Claudius; Geiss, Ryan Michael, Body scan.
  10. Perez, Kathryn Stone; Kipman, Alex; Burton, Nicholas D.; Wilson, Andrew, Bringing a visual representation to life via learned input from the user.
  11. Geisner, Kevin; Markovic, Relja; Latta, Stephen Gilchrist, Chaining animations.
  12. Geisner, Kevin; Markovic, Relja; Latta, Stephen Gilchrist; Snook, Gregory Nelson, Chaining animations.
  13. Geisner, Kevin; Markovic, Relja; Latta, Stephen Gilchrist; Snook, Gregory Nelson, Chaining animations.
  14. Chrysanthakopoulos, Georgios, Change invariant scene recognition by an agent.
  15. Geisner, Kevin; Latta, Stephen; Markovic, Relja; Snook, Gregory N., Combining gestures beyond skeletal.
  16. Hulten, Geoffrey J; Mendhro, Umaimah A.; Krum, Kyle J.; Conrad, Michael J.; Remington, Darren B., Controlling a media program based on a media reaction.
  17. Finocchio, Mark J., Depth map movement tracking via optical flow and velocity prediction.
  18. Finocchio, Mark J., Depth map movement tracking via optical flow and velocity prediction.
  19. Geisner, Kevin; Markovic, Relja; Latta, Stephen Gilchrist; Snook, Gregory Nelson; Tsunoda, Kudo; Bennett, Darren Alexander, Determine intended motions.
  20. Geisner, Kevin; Markovic, Relja; Latta, Stephen Gilchrist; Snook, Gregory Nelson; Tsunoda, Kudo; Bennett, Darren Alexander, Determine intended motions.
  21. Conrad, Michael J.; Hulten, Geoffrey J.; Krum, Kyle J.; Mendhro, Umaimah A.; Remington, Darren B., Determining a future portion of a currently presented media program.
  22. Conrad, Michael J.; Hulten, Geoffrey J; Krum, Kyle J.; Mendhro, Umaimah A.; Remington, Darren B., Determining a future portion of a currently presented media program.
  23. Conrad, Michael J.; Hulten, Geoffrey J.; Krum, Kyle J.; Mendhro, Umaimah A.; Remington, Darren B., Determining audience state or interest using passive sensor data.
  24. Conrad, Michael J.; Hulten, Geoffrey J; Krum, Kyle J.; Mendhro, Umaimah A.; Remington, Darren B., Determining audience state or interest using passive sensor data.
  25. Polzin, R. Stephen; Kipman, Alex A.; Finocchio, Mark J.; Geiss, Ryan Michael; Perez, Kathryn Stone; Tsunoda, Kudo; Bennett, Darren Alexander, Device for identifying and tracking multiple humans over time.
  26. Polzin, R. Stephen; Kipman, Alex A.; Finocchio, Mark J.; Geiss, Ryan Michael; Perez, Kathryn Stone; Tsunoda, Kudo; Bennett, Darren Alexander, Device for identifying and tracking multiple humans over time.
  27. Polzin, R. Stephen; Kipman, Alex A.; Finocchio, Mark J.; Geiss, Ryan Michael; Perez, Kathryn Stone; Tsunoda, Kudo; Bennett, Darren Alexander, Device for identifying and tracking multiple humans over time.
  28. Mathe, Zsolt; Marais, Charles Claudius, Environment and/or target segmentation.
  29. Mathe, Zsolt; Marais, Charles Claudius, Environment and/or target segmentation.
  30. Deshpande, Nishkamraj U.; Scheid, Eric; Schwabe, James E., Fragmentation device with increased surface hardness and a method of producing the same.
  31. Snook, Gregory N.; Latta, Stephen; Geisner, Kevin; Bennett, Darren Alexander; Tsunoda, Kudo; Kipman, Alex; Perez, Kathryn Stone, Gesture coach.
  32. Kim, David; Hilliges, Otmar D.; Izadi, Shahram; Olivier, Patrick L.; Shotton, Jamie Daniel Joseph; Kohli, Pushmeet; Molyneaux, David G.; Hodges, Stephen E.; Fitzgibbon, Andrew W., Gesture recognition techniques.
  33. Kim, David; Hilliges, Otmar D.; Izadi, Shahram; Olivier, Patrick L.; Shotton, Jamie Daniel Joseph; Kohli, Pushmeet; Molyneaux, David G.; Hodges, Stephen E.; Fitzgibbon, Andrew W., Gesture recognition techniques.
  34. Latta, Stephen; Geisner, Kevin; Clavin, John; Tsunoda, Kudo; Perez, Kathryn Stone; Kipman, Alex; Markovic, Relja; Snook, Gregory N., Gesture shortcuts.
  35. Geisner, Kevin; Latta, Stephen; Snook, Gregory N.; Markovic, Relja; Tomlin, Arthur Charles; Mihelich, Mark; Lee, Kyungsuk David; Horbach, David Jason Christopher; Puls, Matthew Jon, Gesture tool.
  36. Shotton, Jamie Daniel Joseph; Fitzgibbon, Andrew William, Human body pose estimation.
  37. Shotton, Jamie Daniel Joseph; Fitzgibbon, Andrew William, Human body pose estimation.
  38. Shotton, Jamie Daniel Joseph; Fitzgibbon, Andrew William, Human body pose estimation.
  39. Shotton, Jamie Daniel Joseph; Izadi, Shahram; Hilliges, Otmar; Kim, David; Molyneaux, David Geoffrey; Cook, Matthew Darius; Kohli, Pushmeet; Criminisi, Antonio; Girshick, Ross Brook; Fitzgibbon, Andrew William, Human body pose estimation.
  40. Snook, Gregory Nelson; Markovic, Relja; Latta, Stephen Gilchrist; Geisner, Kevin, Isolate extraneous motions.
  41. Snook, Gregory Nelson; Markovic, Relja; Latta, Stephen Gilchrist; Geisner, Kevin, Isolate extraneous motions.
  42. Yee, Dawson, Laser diode modes.
  43. Poot, Rudy Jacobus, Living cursor control mechanics.
  44. Geisner, Kevin; Latta, Stephen; Snook, Gregory N.; Markovic, Relja, Localized gesture aggregation.
  45. Stone-Perez, Kathryn; Margolis, Jeffrey; Finocchio, Mark J.; Keane, Brian E.; Poot, Rudy Jacobus; Latta, Stephen G., Managing virtual port associations to users in a gesture-based computing environment.
  46. Stone-Perez, Kathryn; Margolis, Jeffrey; Finocchio, Mark J.; Keane, Brian E.; Poot, Rudy Jacobus; Latta, Stephen G., Managing virtual ports.
  47. Markovic, Relia; Snook, Gregory N.; Latta, Stephen; Geisner, Kevin; Lee, Johnny; Lanygridge, Adam Jethro, Method to control perspective for a camera-controlled computer.
  48. Markovic, Relja; Snook, Gregory N.; Latta, Stephen; Geisner, Kevin; Lee, Johnny; Langridge, Adam Jethro, Method to control perspective for a camera-controlled computer.
  49. Markovic, Relja; Snook, Gregory N.; Latta, Stephen; Geisner, Kevin; Lee, Johnny; Langridge, Adam Jethro, Method to control perspective for a camera-controlled computer.
  50. Yeung, Brian; Andrews, Anton, Navigation of a virtual plane using a zone of restriction for canceling noise.
  51. Craig, Robert Matthew; Leyvand, Tommer; Peeper, Craig; Al-Ghosien, Momin M.; Bronder, Matt; Williams, Oliver; Geiss, Ryan M.; Shotton, Jamie Daniel Joseph; Lee, Johnny; Finocchio, Mark, Pose tracking pipeline.
  52. Finocchio, Mark J.; Margolis, Jeffrey, Protocol and format for communicating an image from a camera to a computing environment.
  53. Finocchio, Mark J.; Margolis, Jeffrey, Protocol and format for communicating an image from a camera to a computing environment.
  54. Geisner, Kevin; Markovic, Relja; Latta, Stephen Gilchrist; Snook, Gregory Nelson; Bennett, Darren, Show body position.
  55. Geisner, Kevin; Markovic, Relja; Latta, Stephen Gilchrist; Snook, Gregory Nelson; Bennett, Darren, Show body position.
  56. Perez, Kathryn Stone; Kipman, Alex A.; Margolis, Jeffrey, Systems and methods for applying animations or motions to a character.
  57. Perez, Kathryn Stone; Kipman, Alex A.; Margolis, Jeffrey, Systems and methods for applying animations or motions to a character.
  58. Mathe, Zsolt; Marais, Charles Claudius, Systems and methods for detecting a tilt angle from a depth image.
  59. Mathe, Zsolt; Marais, Charles Claudius, Systems and methods for detecting a tilt angle from a depth image.
  60. Mathe, Zsolt; Marais, Charles Claudius, Systems and methods for detecting a tilt angle from a depth image.
  61. Mathe, Zsolt; Marais, Charles Claudius, Systems and methods for detecting a tilt angle from a depth image.
  62. Mathe, Zsolt; Marais, Charles Claudius, Systems and methods for detecting a tilt angle from a depth image.
  63. Kipman, Alex A.; Perez, Kathryn Stone; Finocchio, Mark J.; Geiss, Ryan Michael; Tsunoda, Kudo, Systems and methods for estimating a non-visible or occluded body part.
  64. Mathe, Zsolt, Systems and methods for tracking a model.
  65. Mathe, Zsolt, Systems and methods for tracking a model.
  66. Mathe, Zsolt, Systems and methods for tracking a model.
  67. Perez, Kathryn Stone; Kipman, Alex; Burton, Nicholas; Wilson, Andrew; Nehab, Diego Fernandes, Target digitization, extraction, and tracking.
  68. Perez, Kathryn S.; Geisner, Kevin A.; Kipman, Alex A.; Tsunoda, Kudo, Techniques for using human gestures to control gesture unaware programs.
  69. Krum, Kyle J.; Conrad, Michael J.; Hulten, Geoffrey J; Mendhro, Umaimah A., User interface presenting an animated avatar performing a media reaction.
  70. Krum, Kyle James; Conrad, Michael John; Hulten, Geoffrey John; Mendhro, Umaimah A., User interface presenting an animated avatar performing a media reaction.
  71. Yee, Dawson; Perez, Kathryn Stone, User movement tracking feedback to improve tracking.
  72. Margolis, Jeffrey, Virtual object.
  73. Latta, Stephen G.; Geisner, Kevin; Markovic, Relja; Bennett, Darren Alexander; Tomlin, Arthur Charles, Virtual object manipulation.
  74. Perez, Kathryn Stone; Kipman, Alex; Burton, Nicholas D.; Wilson, Andrew, Visual representation expression based on player expression.
  75. Perez, Kathryn Stone; Kipman, Alex; Burton, Nicholas D.; Wilson, Andrew, Visual representation expression based on player expression.
  76. Lloyd, Richard M., Wide area dispersal warhead.
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