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Spacialization of audio with visual cues 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • H04R-005/00
  • G09G-005/00
출원번호 US-0106371 (1998-06-29)
발명자 / 주소
  • Slezak, Mark R.
출원인 / 주소
  • Microsoft Corporation
대리인 / 주소
    Westman, Champlin & Kelly
인용정보 피인용 횟수 : 53  인용 특허 : 22

초록

A method of providing information to a computer user includes displaying separate visual cues of the information on a computer monitor. A simulated sound source is generated for each separate visual cue displayed on the computer monitor. The simulated sound sources are spaced-apart from each other a

대표청구항

1. A computer readable medium having instructions readable by a processor which, when implemented, cause the processor to handle data and provide information to a computer user comprising: displaying separate visual cues of the information on a computer monitor, each visual cue associated with a

이 특허에 인용된 특허 (22)

  1. Lowe Danny D. (Calgary CAX) Williams Simon (Calgary CAX) Cashion Terry (Calgary CAX), Apparatus for cross fading out of the head sound locations.
  2. Nishida Shinsuke,JPX, Apparatus for spacially changing sound with display location and window size.
  3. Gale Stephen (Bristol GB2), Audio system for a computer display.
  4. Prouty ; IV Dwight ; Bell Scott R., Computer-executed, three-dimensional graphical resource management process and system.
  5. Kousaki Tatsuya,JPX, Game device, image sound processing device and recording medium.
  6. Bates Cary L. ; Day Paul R., Graphical user interface method and system that provides an inertial slider within a scroll bar.
  7. Sciammarella Eduardo, Interactive control of audio outputs on a display screen.
  8. Bates Cary L. (Rochester MN) Ryan Jeffrey M. (Byron MN) Watts Byron T. (Byron MN), Locator icon mechanism.
  9. Mark Steven D. (Newport Beach CA) Doleshal David (Lido Isle CA), Method and apparatus for generating audiospatial effects.
  10. Kimmich Jon B. (Bellevue WA) Van Flandern Michael W. (Redmond WA) Brewer Timothy T. (Bellevue WA), Method and apparatus for locating a cursor on a computer screen.
  11. Lee Young-Soon,KRX ; Park Ju-Ha,KRX, Method and device for controlling selection of a menu item from a menu displayed on a screen.
  12. McKiel ; Jr. Frank Albert, Method and system for enabling blind or visually impaired computer users to graphically select displayed elements.
  13. Scofield William C. (Birmingham AL) McCroskey Lynn A. (Birmingham AL), Multi-dimensional reproduction system.
  14. Marks Laurence Victor, Progress-indicating mouse pointer.
  15. Shimizu Hideaki,JPX, Sound generator synchronized with image display.
  16. Lowe Danny D. (Calgary CAX) Lees John W. (Calgary CAX), Sound imaging apparatus connected to a video game.
  17. Lowe Danny D. (Calgary CAX) Lees John W. (Calgary CAX), Sound imaging apparatus for a video game system.
  18. Lowe Danny D. (Calgary CAX) Lees John W. (Calgary CAX), Sound processor for video game.
  19. Hull Andrea S. (2604 N. 9th St. Arlington VA 22201), Spatial video display system.
  20. Winterer Martin,DEX, Stereophonic sound system.
  21. Mukojima Masahiro,JPX ; Yamaoka Shigemitsu,JPX, Three-dimensional sound system.
  22. Ludwig Lester F. ; Lauwers J. Chris ; Lantz Keith A. ; Burnett Gerald J. ; Burns Emmett R., Two monitor videoconferencing hardware.

이 특허를 인용한 특허 (53)

  1. Dohrmann, Bernhard, Apparatus and method for delivery of instructional information.
  2. Dohrmann, Bernhard, Apparatus and method for instructional information delivery.
  3. Boss, Gregory J.; Hodges, Brent; Moore, Jr., John E.; Rakshit, Sarbajit K., Audio content delivery from multi-display device ecosystem.
  4. Coles,Alistair Neil; Wilcock,Lawrence, Audio system.
  5. Hinde,Stephen John, Audio user interface.
  6. Wilcock, Lawrence; Coles, Alistair, Audio user interface with audio cursor.
  7. Wilcock,Lawrence; Coles,Alistair Neil, Audio user interface with selective audio field expansion.
  8. Begault,Durand R., Auditory alert systems with enhanced detectability.
  9. Caporusso, Vito M.; Pfeifer, Howard R.; Pryzby, Eric M.; Radek, Paul J.; Zoloto, Steven J., Balancing community gaming effects.
  10. Rubin, Darryl E.; Mital, Vijay; Green, David G.; Beckman, Brian C., Composing shapes and data series in geometries.
  11. Rubin, Darryl E.; Mital, Vijay; Green, David G.; Beckman, Brian C., Composing shapes and data series in geometries.
  12. Rubin, Darryl E.; Gittelman, Arye; Voss, Florian; Mital, Vijay, Composition of analytics models.
  13. Rubin, Darryl E.; Gittelman, Arye; Voss, Florian; Mital, Vijay, Constructing view compositions for domain-specific environments.
  14. Gronkowski, Timothy T.; Radek, Paul J.; Ugarte, Jr., Martin R.; Zoloto, Steven J., Controlling casino lighting content and audio content.
  15. Greenberg, Jacob C.; Gronkowski, Timothy T.; Holmes, John Michael; Loose, Timothy C.; Ugarte, Jr., Martin R.; Velu, Muthu, Controlling gaming effects on available presentation devices of gaming network nodes.
  16. Brunell, Edward G.; Greenberg, Jacob C.; Gronkowski, Timothy T.; Holmes, John Michael; Loose, Timothy C.; Radek, Paul J.; Ugarte, Jr., Martin R.; Velu, Muthu, Controlling priority of wagering game lighting content.
  17. Radek, Paul J., Controlling sound distribution in wagering game applications.
  18. Berry, Robert G.; Gronkowski, Timothy T.; Pryzby, Eric M.; Radek, Paul J.; Richards, Charles A.; Zoloto, Steven J., Controlling wagering game system audio.
  19. Berry, Robert G.; Gronkowski, Timothy T.; Pryzby, Eric M.; Radek, Paul J.; Richards, Charles A.; Zoloto, Steven J., Controlling wagering game system audio.
  20. Berry, Robert G.; Gronkowski, Timothy T.; Pryzby, Eric M.; Radek, Paul J.; Richards, Charles A.; Zoloto, Steven J., Controlling wagering game system audio.
  21. Brunell, Edward G.; Pacey, Larry J.; Pryzby, Eric M.; Radek, Paul J., Coordinating media in a wagering game environment.
  22. Rubin, Darryl E.; Mital, Vijay; Green, David G.; Wolf, Jason A.; Payne, John A., Creating new charts and data visualizations.
  23. Beckman, Brian C.; Mital, Vijay; Rubin, Darryl E.; Katzenberger, G. Shon, Data-driven visualization of pseudo-infinite scenes.
  24. Mital, Vijay; Rubin, Darryl E.; Green, David G., Data-driven visualization transformation.
  25. Rubin, Darryl E.; Mital, Vijay; Beckman, Brian C.; Katzenberger, G. Shon, Dependency graph in data-driven model.
  26. Thirumoorthy, Hari, Digital complex tone generator and corresponding methods.
  27. Newell, Nicholas B.; Kodam, Sheshank, Eyes free entertainment.
  28. Noda, Satoru, Gaming machine capable of positionally changing sound image.
  29. Noda, Satoru, Gaming machine having speakers outputting different sound at different positions and display generating display effect.
  30. Seligmann, Doree Duncan; John, Ajita; Sammon, Michael J., Immersive 3D sound space for searching audio.
  31. Beckman, Brian C.; Meijer, Henricus Johannes Maria; Mital, Vijay; Rubin, Darryl E., Implied analytical reasoning and computation.
  32. Nahman, Jaime Elliot; Di Censo, Davide; Marti, Stefan, In-vehicle gesture interactive spatial audio system.
  33. Hill, William; Hitchcock, Gregory C.; Larson, Kevin, Matching digital information flow to a human perception system.
  34. Hill,William; Hitchcock,Gregory C.; Larson,Kevin, Matching digital information flow to a human perception system.
  35. Luna, Michael, Mono-spatial audio processing to provide spatial messaging.
  36. Brunell, Edward G.; Radek, Paul J., Position-based lighting coordination in wagering game systems.
  37. Brunell, Edward G.; Radek, Paul J., Position-based lighting coordination in wagering game systems.
  38. Mital, Vijay; Rubin, Darryl E.; Wolf, Jason A.; Payne, John A.; Green, David G., Presaging and surfacing interactivity within data visualizations.
  39. Brunell, Edward G.; Radek, Paul J., Presenting lighting content in wagering game systems.
  40. Brunell, Edward G.; Radek, Paul J., Presenting lighting content in wagering game systems.
  41. Mizuta,Takeshi, Reaction information display system.
  42. Seligmann, Doree Duncan; John, Ajita; Sammon, Michael J.; Skiba, David, Security surveillance via three-dimensional audio space presentation.
  43. Brunell, Edward G.; Radek, Paul J., Selecting color in wagering game systems.
  44. Seligmann, Doree Duncan; John, Ajita; Sammon, Michael J.; Skiba, David, Social media processing with three-dimensional audio.
  45. Beckman, Brian C.; Green, David G.; Mital, Vijay; Rubin, Darryl E., Solver-based visualization framework.
  46. Layton, Leonard; McGrath, David Stanley; Heyler, Nigel Lloyd William; Bennett, Stephen James; Cartwright, Richard James; Drane, Geoffrey Alexander, Sonic landscape system.
  47. Layton,Leonard; McGrath,David Stanley; Heyler,Nigel Lloyd William; Bennett,Stephen James; Cartwright,Richard James; Drane,Geoffrey Alexander, Sonic landscape system.
  48. Acero, Alejandro; Altschuler, Steven J.; Wu, Lani Fang, Sound source separation using convolutional mixing and a priori sound source knowledge.
  49. Acero,Alejandro; Altschuler,Steven J.; Wu,Lani Fang, Sound source separation using convolutional mixing and a priori sound source knowledge.
  50. Holmes, Stephen G.; Pereira, Mark A.; Stroud, Micah S., System and method for processing multi-channel audio.
  51. Peterson, Nathan J.; Weksler, Arnold S.; Waltermann, Rod D.; Kelso, Scott E.; Mese, John C., Systems and methods for application sound management.
  52. Seligmann, Doree Duncan; John, Ajita; Sammon, Michael J.; Skiba, David, Three-dimensional generalized space.
  53. Brunell, Edward G.; Radek, Paul J., Wagering game lighting device chains.
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