System and method of data handling for table games
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
G06F-017/00
G06F-019/00
출원번호
US-0116362
(2002-04-04)
발명자
/ 주소
Beavers, Anthony
대리인 / 주소
Rourk, Christopher J.Akin Gump Strauss Hauer & Feld, LLP
인용정보
피인용 횟수 :
118인용 특허 :
24
초록▼
A table game system is provided. The table game system includes a position system that generates position data, such as the positions of one or more players and the value of cards, dice, roulette wheels, or other game table positions. A wager system generates wager data, such as the wager placed by
A table game system is provided. The table game system includes a position system that generates position data, such as the positions of one or more players and the value of cards, dice, roulette wheels, or other game table positions. A wager system generates wager data, such as the wager placed by each player at each position. A payout system receives the position data and the wager data and generates payout data, such as by using the position data to determine the outcome of the table game and the wager data to determine the payout data based on the outcome of the table game.
대표청구항▼
A table game system is provided. The table game system includes a position system that generates position data, such as the positions of one or more players and the value of cards, dice, roulette wheels, or other game table positions. A wager system generates wager data, such as the wager placed by
A table game system is provided. The table game system includes a position system that generates position data, such as the positions of one or more players and the value of cards, dice, roulette wheels, or other game table positions. A wager system generates wager data, such as the wager placed by each player at each position. A payout system receives the position data and the wager data and generates payout data, such as by using the position data to determine the outcome of the table game and the wager data to determine the payout data based on the outcome of the table game. ut device for indicating a desire to start a game; and a controller coupled to the plurality of motors and the user input device, the controller including a processor and a program memory, the controller programmed to: receive a user input indicating a desire to start a game; spin the plurality of reels; generate a random number; associate the random number with a randomly selected reel of the plurality of reels; map the random number to one of the plurality of physical stops on the randomly selected reel; stop the plurality of reels from spinning so that the symbols on the reels indicate an outcome of the game; and determine the outcome of the game based on the random number and the physical stop to which the random number was mapped. 8. The gaming apparatus of claim 7, wherein the controller is programmed to map the random number to an intermediate number that is randomly associated with the selected reel. 9. The gaming apparatus of claim 8, wherein the controller is programmed to map the intermediate number to one of the plurality of physical stops using a translation map. 10. The gaming apparatus of claim 7, wherein the controller is programmed to include a plurality of translation maps substantially permanently associated with the plurality of reels and used to associate the random number with the selected reel. 11. The gaming apparatus of claim 7, wherein the controller is programmed to include a plurality of translation maps that are randomly associated with the plurality of reels and used to associate the random number with the selected reel. 12. The gaming apparatus of claim 7, wherein the controller is programmed to weight a probability that the random number will be associated with the selected reel. 13. A programmed memory that is capable of being used in connection with an electronic gambling unit that comprises a processor, a plurality of reels, each reel having a plurality of physical stops associated with a plurality of symbols, for mapping random numbers to the plurality of physical stops on the plurality of reels, the programmed memory comprising: a first memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to receive a user input indicating a desire to start a game; a second memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to spin the plurality of reels; a third memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to generate a random number; a fourth memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to associate the random number with a randomly selected reel of the plurality of reels; a fifth memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to map the random number to one of the plurality of physical stops on the randomly selected reel; a sixth memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to stop the plurality of reels from spinning so that the symbols on the reels indicate an outcome of the game; and a seventh memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to determine the outcome of the game based on the random number and the physical stop to which the random number was mapped. 14. The programmed memory of claim 13, comprising a eighth memory portion physically configured in accordance with computer program instructions that would cause the electronic gambling unit to map the random number to an intermediate number that is randomly associated with the selected reel. 15. The programmed memory of claim 13, comprising
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이 특허에 인용된 특허 (24)
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