$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Illumination display having replaceable inserts 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
  • G09F-013/04
출원번호 US-0627199 (2000-07-27)
발명자 / 주소
  • McGahn, Steven P.
출원인 / 주소
  • IGT
대리인 / 주소
    Bell, Boyd & Lloyd LLC
인용정보 피인용 횟수 : 80  인용 특허 : 20

초록

An illuminated display apparatus for use with a gaming device, where the display device includes a generally planar template with a plurality of sections having different sizes and shapes. The template is adapted to be illuminated by the gaming device. The sections define a plurality of apertures of

대표청구항

An illuminated display apparatus for use with a gaming device, where the display device includes a generally planar template with a plurality of sections having different sizes and shapes. The template is adapted to be illuminated by the gaming device. The sections define a plurality of apertures of

이 특허에 인용된 특허 (20)

  1. Simon Donald R. (Wayne NJ) Strowe Robert J. (Ramsey NJ), Capacitive switching panel.
  2. Okada Tomoo (Tochigi JPX), Device for holding display plate for game machine.
  3. Drews John G. (Reno NV) Dickinson Peter D. (Reno NV) Stephan Donald C. (Reno NV), Electronic game machine or similar article.
  4. McGahn Steven P. ; Hedrick Joseph R., Gaming device with speakers.
  5. McGahn Steven P. ; Hedrick Joseph R., Gaming device with speakers.
  6. McGahn Steven P. ; Waller Daniel J. ; Hedrick Joseph R. ; Luciano ; Jr. Robert A. ; Legras Jean Pierre ; Griswold Chauncey W., Gaming machine top box with video display.
  7. McGahn Steven P. ; Waller Daniel J. ; Hedrick Joseph R. ; Luciano ; Jr. Robert A. ; Legras Jean-Pierre ; Griswold Chauncey W., Gaming machine top box with video display.
  8. Hedrick Joseph R. ; Stephan Don ; Paulsen Craig A., Illuminated reel cover for slot machine.
  9. Niehaus Donald H. (Crestview Hills KY) Schwab Nick J. (Cincinnati OH) Seggerson Patrick J. (Fort Mitchell KY), Illuminated sign system.
  10. Rosen Lawrence I., Modular message center.
  11. Hedrick Joseph R. ; Stephan Don ; Paulsen Craig A. ; Legras Jean Pierre ; Brossard Jean M., Multi-level slot machine.
  12. Haeseler David J. (Roseland FL), One-piece display sign.
  13. Majima Shiro,AUX ; Sato Hachitaro,JPX, Panel mounting apparatus for game machine and game machine using the same.
  14. Boggess Charles H. (Tualatin OR) Krautsack Richard G. (Arlington Heights IL), Pivotable display and dispensing apparatus.
  15. Boeding Mary B. (Madison WI), Price tag display holder and support arm.
  16. Griswold Chauncey W. ; Stephan Don, Reel cover for slot machine.
  17. Polinski Russell E. (Barrington IL) Morrow John K. (Arlington Heights IL), Sports card frame.
  18. Fogelman H. Frank (San Diego CA) Ambrose Arnum (San Diego CA), Universal electronic video game cabinet.
  19. Weisenburger Guy D., Wall unit for displaying the covers of multiple media cases.
  20. Margulies Herman (Millburn NJ), X-ray film mounts.

이 특허를 인용한 특허 (80)

  1. Schlottmann, Gregory A.; Murray, Jeremy W., Auto-blanking screen for devices having multi-layer displays.
  2. Chun, Jay, Betting terminal and system.
  3. Kiely, Daryn G.; Brosnan, William R.; Glasser, Richard; Marcu, Adrian R.; Petersen, Erik B.; Little, William C.; Shepherd, Jeffery S.; Wolf, Bryan D.; LeMay, Steven G., Bonusing architectures in a gaming environment.
  4. Castro, Christian L.; Garoufalis, Nicholas M.; Glenn, II, Robert J.; Lesley, Paul M.; Loose, Timothy C., Casino machine having emotive lighting structures.
  5. Castro, Christian L.; Garoufalis, Nicholas M.; Glenn, II, Robert J.; Lesley, Paul M.; Loose, Timothy C.; Goldstein, Brian J., Casino machine having emotive lighting structures.
  6. Johnson, Sam, Closed-loop system for providing additional event participation to electronic video game customers.
  7. Bernard, Vernon; Wudtke, Karl, Configurable displays used, for example in gaming machines.
  8. Ross, Kenneth M.; Perez, Emilio D.; Rodriguez, Norma C.; Hayes, Sean E.; Caporusso, Vito M., Devices, systems, and methods for dynamically simulating a component of a wagering game.
  9. Davis, Dwayne A.; Champagne, Christiaan R.; Ennis, Damien C.; Khamis, Michael P.; Myers, David N.; Palmer, David; Rowe, Richard E.; Schneider, Richard J.; Pleasant, Darryll, Distributed side wagering methods and systems.
  10. Davis, Dwayne; Champagne, Christiaan R.; Ennis, Damien C.; Khamis, Michael P.; Myers, David; Palmer, David; Rowe, Richard E.; Schneider, Richard J.; Pleasant, Darryll, Distributed side wagering methods and systems.
  11. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  12. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  13. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  14. Kelly, Bryan M.; Eichmann, Kenneth J.; Ferrara, Paul J., Game related systems, methods, and articles that combine virtual and physical elements.
  15. Chun, Jay, Gaming center allowing switching between games based upon historical results.
  16. Wells, William, Gaming device having a three dimensional display device.
  17. Chudek, Christopher W., Gaming machine having enhanced emotive lighting feature.
  18. Castro, Christian L.; Glenn, II, Robert J.; Loose, Timothy C.; Reid, Bruce E.; Williams, Wingate K., Gaming machine having light splitting emotive lighting feature.
  19. Weber, Reid M.; Petersen, Erik B.; Marcu, Adrian R.; Little, William C.; LeMay, Steven G., Gaming machine with externally controlled content display.
  20. Weber, Reid M.; Petersen, Erik B.; Marcu, Adrian R.; Little, William C.; LeMay, Steven G., Gaming machine with externally controlled content display.
  21. Lesley, Paul M.; Greenberg, Jacob C.; Smolucha, Walter E.; Flowers, Dorian A., Gaming machine with improved lighting arrangement.
  22. Wells, William R., Gaming machine with scanning 3-D display system.
  23. Ramos, Errol A.; Henderson, Mathew H.; Ewing, Paul C.; Chalko, Erik B.; Pence, David C.; Atterberry, Tyrell J.; Carestia, Kimberly A., Gaming system and method for placing and redeeming sports bets.
  24. Mead, Dennis K., Gaming system having display device with changeable wheel.
  25. Mead, Dennis K., Gaming system having display device with changeable wheel.
  26. Schlottmann, Gregory A., Gaming system having reduced appearance of parallax artifacts on display devices including multiple display screens.
  27. Schlottmann, Gregory A., Gaming system having reduced appearance of parallax artifacts on display devices including multiple display screens.
  28. Merritt, Brent Alan; O'Day, Cullen Patrick; Blomquist, Cari L.; Stoveld, David James; Taylor, Kevin Norman; Ridge, George Gordon, Gaming system, gaming device and method for providing multiple display event indicators.
  29. Shorrock, Michael; Baerlocher, Anthony J.; Nicely, Mark C., Gaming system, gaming device and method for utilizing mobile devices at a gaming establishment.
  30. Chun, Jay, Gaming table system permitting play of a shared player hand by multiple players.
  31. Graham, Jacob; Schlottmann, Gregory A.; LeMay, Steven G.; Rowe, Richard E., Integrating remotely-hosted and locally rendered content on a gaming device.
  32. Graham, Jacob; Schlottmann, Gregory A.; LeMay, Steven G.; Rowe, Richard E., Integrating remotely-hosted and locally rendered content on a gaming device.
  33. LeMay, Steven G.; Beaulieu, Nicole M.; Gipp, David A.; Little, William C.; de Waal, Daniel; Manfredi, Vincent S.; Bullard, Bryan; Iddings, Cara L.; Schneider, Richard J.; Russell, Keith, Method and apparatus for integrating remotely-hosted and locally rendered content on a gaming device.
  34. Griswold, Chauncey W.; Mattice, Harold E.; Wilder, Richard L., Method and apparatus for using a light valve to reduce the visibility of an object within a gaming apparatus.
  35. Griswold,Chauncey W.; Mattice,Harold E.; Wilder,Richard L., Method for using a light valve to reduce the visibility of an object within a gaming apparatus.
  36. Silva, Gregory A.; Blomquist, Cari L.; Griffin, Ryan M.; Venneman, Jean M., Methods and systems for improving play of a bonus game on a gaming machine and improving security within a gaming establishment.
  37. Weber, Reid M.; Little, William C.; LeMay, Steven G.; Marcu, Adrian R.; Cockerille, IV, Warner R.; Beaulieu, Nicole M.; Gipp, David A.; De Waal, Daniel; Manfredi, Vincent S.; Bullard, Bryan; Iddings, Cara L.; Schneider, Richard J.; Russell, Glen Keith; Graham, Jacob; Schlottmann, Gregory A.; Rowe, Richard E.; Williams, David C.; Larsen, Kurt M.; Yi, Jae Man; Petersen, Erik B.; Higgins, Kevin M.; Parrott, Gregory H.; Salls, David L., Methods and systems for interfacing with a third-party application.
  38. Weber, Reid M.; Little, William C.; LeMay, Steven G.; Marcu, Adrian R.; Cockerille, IV, Warner R.; Beaulieu, Nicole M.; Gipp, David A.; de Waal, Daniel; Manfredi, Vincent S.; Bullard, Bryan; Iddings, Cara L.; Schneider, Richard J.; Russell, Glen Keith; Graham, Jacob; Scholttmann, Gregory A.; Rowe, Richard E.; Williams, David C.; Larsen, Kurt M.; Yi, Jae Man; Petersen, Erik B.; Higgins, Kevin; Parrott, Gregory H.; Salls, David L., Methods and systems for interfacing with a third-party application.
  39. Chun, Jay, Methods and systems for playing Sic Bo jackpot.
  40. Chun, Jay, Methods and systems for playing baccarat jackpot.
  41. Chun, Jay, Methods and systems for playing baccarat jackpot with an option for insurance betting.
  42. Chun, Jay, Methods and systems for playing for a jackpot.
  43. Weber, Reid M.; Little, William C.; LeMay, Steven G.; Marcu, Adrian R.; Cockerille, IV, Warner R.; Beaulieu, Nicole M.; Gipp, David A.; De Waal, Daniel; Manfredi, Vincent S.; Bullard, Bryan; Iddings, Cara L.; Schneider, Richard J.; Russell, Glenn Keith; Graham, Jacob; Schlottmann, Gregory A.; Rowe, Richard E.; Williams, David C.; Larsen, Kurt M.; Yi, Jae Man; Petersen, Erik B., Methods and systems for tracking an event of an externally controlled interface.
  44. Weber, Reid M.; Little, William C.; LeMay, Steven G.; Marcu, Adrian R.; Cockerille, IV, Warner R.; Beaulieu, Nicole M.; Gipp, David A.; de Waal, Daniel; Manfredi, Vincent S.; Bullard, Bryan; Iddings, Cara L.; Schneider, Richard J.; Russell, Glenn Keith; Graham, Jacob; Schlottmann, Gregory A.; Rowe, Richard E.; Williams, David C.; Larsen, Kurt M.; Yi, Jae Man; Petersen, Erik B., Methods and systems for tracking an event of an externally controlled interface.
  45. Williams, David C.; Larsen, Kurt M.; Yi, Jae Man; LeMay, Steven G., Multi-layer display 3D server based portals.
  46. Williams, David C.; Beadell, John Leagh; Hedrick, Joseph Randy; Larsen, Kurt M.; Mayne, Nicholas B.; Vetter, Kay D., Multimedia emulation of physical reel hardware in processor-based gaming machines.
  47. Nelson, Loren, Overlapping progressive jackpots.
  48. LeMay, Steven G.; Davis, Dwayne A.; Nelson, Dwayne R., Player driven game download to a gaming machine.
  49. LeMay, Steven G.; Davis, Dwayne A.; Nelson, Dwayne R., Player driven game download to a gaming machine.
  50. LeMay, Steven G.; Nelson, Dwayne R., Presentation of remotely-hosted and locally rendered content for gaming systems.
  51. Williams, David C.; Hedrick, Joseph Randy; Larsen, Kurt M., Presentation of wheels on gaming machines having multi-layer displays.
  52. Williams, David C.; Hedrick, Joseph R.; Larsen, Kurt, Realistic video reels.
  53. Pennington, Richard M.; Griswold, Chauncey W.; Wells, William R.; Mattice, Harold E.; Wilder, Richard L., Reel and video combination machine.
  54. Wilson, Zachery Tyler; Yi, Jae Man, Reel blur for gaming machines having simulated rotating reels.
  55. Wilson, Zachery Tyler; Yi, Jae Man, Reel blur for gaming machines having simulated rotating reels.
  56. Yi, Jae Man, Reel symbol resizing for reel based gaming machines.
  57. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  58. Little, William C.; De Waal, Daniel J.; Manfredi, Vincent S.; Bullard, Bryan E.; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nichole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  59. Little, William C.; de Waal, Daniel; Manfredi, Vincent S.; Bullard, Bryan; Iddings, Cara L.; Schneider, Richard J.; LeMay, Steven G.; Beaulieu, Nicole M.; Gipp, David A., Remote content management and resource sharing on a gaming machine and method of implementing same.
  60. Chun, Jay, Remote gaming cash voucher printing system.
  61. Chun, Jay, Remote live table gaming terminals and systems.
  62. Williams, David C.; Silva, Gregory, Separable backlighting system.
  63. Williams, David C.; Hedrick, Joseph R.; Larsen, Kurt, Separable game graphics on a gaming machine.
  64. Williams, David C.; Hedrick, Joseph R.; Larsen, Kurt, Simulated reel imperfections.
  65. Williams, David C.; Larsen, Kurt M.; Hedrick, Joseph R., Single plane spanning mode across independently driven displays.
  66. Griswold, Chauncey W.; Mattice, Harold E.; Wilder, Richard L., Single source visual image display distribution on a gaming machine.
  67. Martin, Donald E., Support for plastic plant identifiers.
  68. Chun, Jay, System and method for multi-game, multi-play of live dealer games.
  69. Chun, Jay, System and method for multi-game, multi-play of live dealer games.
  70. Chun, Jay, System and method for providing remote wagering games in a live table game system.
  71. Chun, Jay, System and method for providing remote wagering games in a live table game system.
  72. LeMay, Steven G.; Nelson, Dwayne R., System and method for remote rendering of content on an electronic gaming machine.
  73. Nelson, Dwayne R.; LeMay, Steven G., System and method for remote rendering of content on an electronic gaming machine.
  74. Nelson, Dwayne R.; LeMay, Steven G., System and method for remote rendering of content on an electronic gaming machine.
  75. Chun, Jay, System for monitoring and playing a plurality of live casino table games.
  76. Soltys, Richard, Systems, methods and articles to facilitate lockout of selectable odds/advantage in playing card games.
  77. Soltys, Richard, Systems, methods and articles to facilitate playing card games with selectable odds.
  78. Wilder, Richard L.; Mattice, Harold E.; Griswold, Chauncey W., Three-dimensional autostereoscopic image display for a gaming apparatus.
  79. Williams, David C.; Hedrick, Joseph Randy; Larsen, Kurt M., Three-dimensional paylines for gaming machines.
  80. Roth, Russell Robert, Video gaming device having a system and method for completing wagers and purchases during the cash out process.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로