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Centralized gaming system with modifiable remote display terminals 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
  • A63F-009/24
  • G06F-017/00
  • G06F-019/00
출원번호 US-0778351 (2001-02-07)
발명자 / 주소
  • Giobbi, John J.
출원인 / 주소
  • WMS Gaming Inc.
대리인 / 주소
    Jenkens & Gilchrist
인용정보 피인용 횟수 : 414  인용 특허 : 27

초록

A centralized gaming system comprises a central server system and a plurality of display terminals remote from and linked to the central server system. The central server system includes a master game server, a game execution server, and a database server. The master game server stores a plurality o

대표청구항

1. A method of configuring remote gaming terminals that permit games of chance to be played in response to a wager, comprising: coupling the remote gaming terminals to a central server system; generating game activity data at the remote gaming terminals; transmitting the game activity data t

이 특허에 인용된 특허 (27)

  1. Holch Niels C. ; Riolo Frank J., Cashless computerized video game system and method.
  2. Berg David A. ; Luciano ; Jr. Robert A. ; Saffari Ali, Central random number generation for gaming system.
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  5. Jay S. Walker ; James A. Jorasch, Database driven online distributed tournament system.
  6. Wain John L. (Cheadle Hulme GB2), Entertainment machines.
  7. Walker Jay S. ; Jorasch James A. ; Mik Magdalena, Gaming device and method of operation thereof.
  8. James S. Finn, Impulse radio interactive wireless gaming system and method.
  9. Acres John F. (Corvallis OR) Ginsburg Alec (Corvallis OR) Wiebenson David (Corvallis OR), Method and apparatus for operating networked gaming devices.
  10. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  11. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  12. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  13. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  14. Acres John F. ; Ginsburg Alec ; Wiebenson David, Method and apparatus for operating networked gaming devices.
  15. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Method and system for adapting gaming devices to playing preferences.
  16. Acres John F. (Corvallis OR) Ginsburg Alec (Corvallis OR) Wiebenson David (Corvallis OR), Method for operating networked gaming devices.
  17. Vernon B. Mir ; Robert Eric Jackson, Methods and apparatus for parimutuel historical gaming.
  18. Bruce Schneier ; Jay S. Walker ; James Jorasch, Off-line remote system for lotteries and games of skill.
  19. Pease Logan L. ; Luciano Robert, Peripheral device download method and apparatus.
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  21. Eiba Peter,DEX, Playing device system.
  22. Sharma Dipanshu,FIX, Relative positioning and virtual objects for mobile devices.
  23. Walker Jay S. ; Jorasch James A. ; Sparico Thomas M., Remote gaming device.
  24. Michael S. Wiltshire ; James J. Lisenbee ; Jayant S. Karmarkar ; Timothy A. Wiltshire, Slim terminal gaming system.
  25. Thacher Kerry E.,CAX ; Sumka Gary H.,CAX ; Barakat Mohamed A.,CAX ; Hancharyk John S.,CAX ; Klayh John A.,CAX, Tournament data system.
  26. Koza John R. (Atlanta GA) La Marre Norman T. (Norcross GA) Keane Martin A. (Arlington Heights IL), Video gaming system with pool prize structures.
  27. LaDue Christoph Karl, Wireless gaming method.

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  171. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  172. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  173. Baerlocher, Anthony J.; Vasquez, James A.; Peterson, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  174. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  175. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  176. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  177. Kniesteadt, Carl V.; Baerlocher, Anthony J.; Vasquez, James A.; Ferry, Tonja M.; Ching, Erick T., Gaming system having multiple gaming machines which provide bonus awards.
  178. Tsukahara, Nakayasu, Gaming system obtaining time-of-day data from a plurality of terminals and providing games matching customer preferences at respective times-of-day.
  179. Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  180. Baerlocher,Anthony J., Gaming system which provides multiple players multiple bonus awards.
  181. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  182. Cuddy, Ryan W.; Baerlocher, Anthony J., Gaming system which provides multiple players multiple bonus awards.
  183. Tarantino, Elia Rocco, Gaming system with gaming machines having associated secondary game boards.
  184. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  185. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  186. Muir, David H., Gaming system with linked gaming machines that are configurable to have a same probability of winning a designated award.
  187. Nguyen, Binh T., Gaming system with social award management.
  188. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  189. Brosnan, William R.; Nelson, Dwayne R.; Kertesz, Andrew P., Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game.
  190. Gatto, Jean-Marie; Brunet De Courssou, Thierry, Gaming systems configured for large scale controlled and secure data downloading.
  191. Nguyen, Binh T., Gaming systems including viral gaming events.
  192. Acres, John F., Generating a score related to play on gaming devices.
  193. Acres, John F., Generating a score related to play on gaming devices.
  194. Acres, John F., Generating a score related to play on gaming devices.
  195. Finn, Peter G.; Hamilton, II, Rick A.; O'Connell, Brian M.; Pickover, Clifford A.; Walker, Keith R., Geometric and texture modifications of objects in a virtual universe based on real world user characteristics.
  196. Finn, Peter G.; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Geometric and texture modifications of objects in a virtual universe based on real world user characteristics.
  197. Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Colin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
  198. Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Collin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
  199. Mao, Xiaodong; Marks, Richard L.; Zalewski, Gary M., Inertially trackable hand-held controller.
  200. Mao, Xiaodong; Marks, Richard L.; Zalewski, Gary M., Inertially trackable hand-held controller.
  201. Rothschild, Wayne H., Integration of casino gaming and non-casino interactive gaming.
  202. Robbins, Richard B.; Gura, Damon E.; Irby, II, Michael J.; Massing, Scott A.; Vann, Jamie W., Intelligent wagering game content distribution.
  203. Costello, Andrew, Interactive financial transactions.
  204. Costello, Andrew, Interactive financial transactions.
  205. Nguyen, Binh T., Location based real-time casino data.
  206. Nguyen, Binh T., Location-based real-time casino data.
  207. Marks, Richard, Man-machine interface using a deformable device.
  208. Zalewski, Gary M., Mapping movements of a hand-held controller to the two-dimensional image plane of a display screen.
  209. Acres, John F., Means for enhancing game play of gaming device.
  210. Larsen, Eric J.; Deshpande, Hrishikesh R; Marks, Richard L., Method and apparatus for adjusting a view of a scene being displayed according to tracked head motion.
  211. Shelby, Michael B.; Dailey, Mark N., Method and apparatus for authenticating and verifying communication on a network of gaming devices.
  212. Kane, Steven N.; Hardy, Dow; Herrmann, Mark E.; LaRocca, Paul; Sabet, Bijan; Yanowitz, Jason, Method and apparatus for conducting a game of chance.
  213. Acres, John F., Method and apparatus for generating a virtual win.
  214. Acres, John F., Method and apparatus for generating a virtual win.
  215. Acres, John F., Method and apparatus for generating a virtual win.
  216. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  217. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  218. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  219. Johnson, Sam; Ryan, Chad; Ward, Bradley G., Method and apparatus for providing secondary gaming machine functionality.
  220. Sampson, David E.; Forte, Steven L., Method and apparatus for shuffling and handling cards.
  221. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera.
  222. Zalewski, Gary M.; Marks, Richard; Mao, Xiaodong, Method and apparatus for tracking three-dimensional movements of an object using a depth sensing camera.
  223. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  224. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  225. Grauzer, Attila; Lopez, David B., Method and apparatus for using upstream communication in a card shuffler.
  226. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Method and system for applying gearing effects to visual tracking.
  227. Hughes,Ian; Lawrence,Robert Alan, Method and system for display of activity of users.
  228. Johnson, Sam, Method and system for gaming machine accounting.
  229. Acres, John F., Method and system for implementing mystery bonus in place of base game results on gaming machine.
  230. Nguyen, Binh T.; Hedrick, Joseph R.; Wolf, Bryan, Method and system for instant-on game download.
  231. Johnson, Sam; Stokes, Jr., Herbert W.; Smalley, Jr., Robert W.; Sirin, Simon; Daley, Danny Patrick; Ryan, Chad A.; Ward, Bradley G., Method and system for paragame activity at electronic gaming machine.
  232. Brunet de Courssou, Thierry; Filipour, Cameron Anthony; Singer, Adam; Popovich, Alexander, Method and system for time gaming with skill wagering opportunities.
  233. Gatto, Jean-Marie; De Courssou, Thierry Brunet, Method and system for time gaming with skill wagering opportunities.
  234. Gatto,Jean Marie; Linard,Sylvie; Beney,Pierre Jean; Brunet De Courssou,Thierry, Method for cashless gaming.
  235. Acres, John F., Method for configuring casino operations.
  236. Acres, John F., Method for configuring casino operations.
  237. Acres, John F., Method for displaying gaming result.
  238. Acres, John F., Method for displaying gaming results.
  239. Gatto, Jean-Marie; Brunet de Courssou, Thierry, Method for fault and/or disaster tolerant cashless gaming.
  240. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Method for mapping movements of a hand-held controller to game commands.
  241. Sampson, David E.; Forte, Steven L., Method for shuffling and dealing cards.
  242. Scheper, Paul K.; Grauzer, Attila; Kelly, James V.; Stasson, James B.; Swanson, Ronald R.; Bourbour, Feraidoon; Nelson, Troy D.; Lopez, David B.; Yoseloff, Mark L.; Dunn, R. Brooke; Krenn, Peter; Blaha, Ernst, Method of readying a card shuffler.
  243. Joshi, Shridhar P., Method of transferring gaming data on a global computer network.
  244. Joshi,Shridhar P., Method of transferring gaming data on a global computer network.
  245. Nelson, Dwayne R.; Oles, David M.; LeMay, Steven G.; Webb, Bayard, Method of using a rule based script to describe gaming machine payout.
  246. Nelson,Dwayne R.; Oles,David M.; LeMay,Steven G.; Webb,Bayard, Method of using a rule based script to describe gaming machine payout.
  247. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  248. Muir, David H., Methods and apparatus for auctioning an item via a gaming device.
  249. Czyzewski, Zbigniew; Zvercov, Vladislav; Grauzer, Attila, Methods and apparatuses for an automatic card handling device and communication networks including same.
  250. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  251. Kinsley, Michael; Nguyen, Binh T.; Benbrahim, Jamal, Methods and devices for downloading games of chance.
  252. Gatto, Jean-Marie; Beney, Pierre-Jean, Methods and systems for electronic virtual races.
  253. Gatto,Jean Marie; Beney,Pierre Jean, Methods and systems for electronic virtual races.
  254. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  255. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  256. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  257. Marks, Richard L.; Deshpande, Hrishikesh R., Methods and systems for enabling depth and direction detection when interfacing with a computer program.
  258. Gatto, Jean Marie; Brunet De Courssou, Thierry, Methods and systems for large scale controlled and secure data downloading.
  259. Kelly, James V.; Zvercov, Vladislav; Miller, Brian, Methods for automatically generating a card deck library and master images for a deck of cards, and a related card processing apparatus.
  260. Hessing, Lynn; Mahoney, Daniel J.; Blad, Steven J.; Baker, Thompson A., Methods for handling playing cards with a card handling device.
  261. Grauzer, Attila; Scheper, Paul K.; Swanson, Ronald R., Methods for shuffling cards and rack assemblies for use in automatic card shufflers.
  262. Yoseloff, Mark L.; Castle, II, Louis J.; Snow, Roger M., Methods of playing wagering games.
  263. Yoseloff, Mark L.; Castle, II, Louis J.; Snow, Roger M., Methods of playing wagering games and related systems.
  264. Grauzer, Attila; Bourbour, Feraidoon; Nelson, Troy D.; Rynda, Robert J.; Scheper, Paul K.; Stasson, James B.; Swanson, Ronald R., Methods of randomizing cards.
  265. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming system configured for network boot, network application load and selective network computation farming.
  266. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming system configured for processing raw biometric data and multimedia response by a remote server.
  267. Gatto, Jean-Marie; Brunet de Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming system configured to capture raw biometric data and responsive to directives from a remote server.
  268. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming systems.
  269. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Modular entertainment and gaming systems configured to consume and provide network services.
  270. Gatto,Jean Marie; Brunet De Courssou,Thierry; Beney,Pierre Jean, Modular entertainment and gaming systems configured to consume and provide network services.
  271. Nguyen, Binh T., Multi-functional peripheral device.
  272. Powell, Tracy; Oh, Meng; LeMay, Steven G.; Yang, Wei; Rasmussen, Eric; Robinson, Joshua; Chong, Yu; Liu, Wensheng; Bolton, Paul W.; Scheffel, Nick, Multi-play central determination system.
  273. Powell, Tracy; Oh, Meng; LeMay, Steven G.; Yang, Wei; Rasmussen, Eric; Robinson, Joshua; Chong, Yu; Liu, Wensheng; Bolton, Paul W.; Scheffel, Nick, Multi-play central determination system.
  274. Gatto, Jean-Marie; Linard, Sylvie; Brunet de Courssou, Thierry, Multi-player regulated gaming with consolidated accounting.
  275. Grauzer, Attila; Schubert, Oliver M.; Kelly, James V.; Stasson, James B.; Bourbour, Feraidoon; Scheper, Paul K.; Nelson, Troy D., Multiple mode card shuffler and card reading device.
  276. Costello, Andrew; Castle, II, Louis J., Network gaming architecture, gaming systems, and related methods.
  277. Costello, Andrew; Lockwood, Lance; Scott, Justin; Castle, II, Louis J., Network gaming architecture, gaming systems, and related methods.
  278. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  279. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  280. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  281. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  282. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  283. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  284. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  285. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  286. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  287. Kelly, Bryan; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  288. Finn, Peter George; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Object based avatar tracking.
  289. Marks, Richard; Zalewski, Gary M., Object detection using video input combined with tilt angle information.
  290. Finn, Peter George; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Object size modifications based on avatar distance.
  291. Nguyen, Binh, Optimized power consumption in a gaming device.
  292. Nguyen, Binh, Optimized power consumption in a network of gaming devices.
  293. Blackburn, Christopher W.; Davis, Robert T.; Frattinger, Christopher J.; Hornik, Jeremy; Ruebusch, Sue; Thomas, Alfred; Wadleigh, William; Warkentin, Terry D., Ordering, delivering, and licensing wager gaming content.
  294. Acres, John F., Outcome determination method for gaming device.
  295. Acres, John F., Outcome determination method for gaming device.
  296. Acres, John F., Outcome determination method for gaming device.
  297. Acres, John F., Outcome determination method for gaming device.
  298. Nguyen, Binh T., Peripheral management device for virtual game interaction.
  299. Costello, Andrew; Castle, II, Louis J., Play for fun network gaming system and method.
  300. Acres, John F., Player-based compensation.
  301. Haushalter, Todd M.; Wadds, Nathan J., Playing card handling devices, systems, and methods for verifying sets of cards.
  302. Haushalter, Todd M.; Wadds, Nathan J., Playing card handling devices, systems, and methods for verifying sets of cards.
  303. Sines, Randy D., Playing card shuffler.
  304. Sines, Randy D., Playing card shuffler.
  305. Sines, Randy D., Playing card shufflers and related methods.
  306. Rynda, Robert J.; Bourbour, Feraidoon; Swanson, Ronald R.; Grauzer, Attila, Playing card shuffling devices and related methods.
  307. Nguyen, Binh T., Portable intermediary trusted device.
  308. Nguyen, Binh T., Portable intermediary trusted device.
  309. Little, William C.; De Waal, Daniel, Post certification metering for diverse game machines.
  310. Acres, John F., Rapid play poker gaming device.
  311. Nguyen, Binh T.; Rilett, Darrell, Reconfigurable gaming zone.
  312. Brunet de Courssou, Thierry; Filipour, Cameron Anthony, Regulated gaming—agile media player for controlling games.
  313. Nelson, Dwayne R.; Kiely, Daryn; Rowe, Richard E., Remote configuration of gaming terminals.
  314. Nelson, Dwayne R.; Kiely, Daryn; Rowe, Richard E., Remote configuration of gaming terminals.
  315. Blaho, Bruce, Remote gaming and projection.
  316. Blaho, Bruce, Remote gaming and projection.
  317. Chun, Jay, Remote gaming cash voucher printing system.
  318. Schneider, Richard J., Safeguards against cheating and malfunctioning of gaming devices that use forms of cashless wagering.
  319. Zalewski, Gary M.; Marks, Richard; Mao, Xiadong, Scheme for translating movements of a hand-held controller into inputs for a system.
  320. Zalewski, Gary; Marks, Richard; Mao, Xiadong, Scheme for translating movements of a hand-held controller into inputs for a system.
  321. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Secure game download.
  322. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Secure game download.
  323. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  324. Baerlocher, Anthony J.; Russell, Glen Keith, Server based gaming system and method for providing deferral of bonus events.
  325. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  326. Baerlocher, Anthony J.; Iddings, Cara L.; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  327. Breckner, Robert E.; Benbrahim, Jamal; Vasquez, James A.; Bansemer, Mark W.; Baerlocher, Anthony J., Server based gaming system having multiple progressive awards.
  328. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan D.; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  329. Iddings, Cara L.; Dewaal, Daniel; Bullard, Bryan; Little, Chad; Manfredi, Vince; Schneider, Richard J., Server based gaming system having multiple progressive awards.
  330. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  331. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  332. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  333. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  334. Vasquez, James A.; Baerlocher, Anthony J.; Jones, Aaron T.; Bansemer, Mark W., Server based gaming system having multiple progressive awards.
  335. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  336. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  337. Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  338. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  339. Graham, Jacob; Schlottmann, Greg; Low, Michael N.; Baerlocher, Anthony J.; Schneider, Richard J.; Iddings, Cara L., Server based gaming system having system triggered loyalty award sequences.
  340. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  341. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  342. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  343. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  344. Iddings, Cara L.; Baerlocher, Anthony J.; Schneider, Richard J., Server based gaming system having system triggered loyalty award sequences.
  345. Merati, Bruce; Goeb, Roger H.; Buck, Darrell Wesley, Server-based gaming system and method utilizing unique memory environments.
  346. Gatto, Jean Marie; Brunet de Courssou, Thierry, Server-less cashless gaming systems and methods.
  347. Gatto, Jean-Marie; Brunet de Courssou, Thierry, Server-less cashless gaming systems and methods.
  348. Stasson, James B.; Swanson, Ronald R.; Scheper, Paul K.; Nelson, Troy D.; Bourbour, Feraidoon; Grauzer, Attila, Shuffler and method of shuffling cards.
  349. Krenn, Peter; Blaha, Ernst, Shuffling devices including one or more sensors for detecting operational parameters and related methods.
  350. Nguyen, Binh, Social gaming.
  351. Nguyen, Binh T., Social gaming.
  352. Nguyen, Binh T., Social gaming.
  353. Nguyen, Binh T., Social gaming.
  354. Nguyen, Binh T., Spontaneous player preferences.
  355. Pirvu, Bogdan; Pitulej, Dariusz; Chyla, Darek, System and method of centralized random number generator processing.
  356. Pirvu, Bogdan; Pitulej, Dariusz; Chyla, Dariusz, System and method of centralized random number generator processing.
  357. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  358. Schneider, Richard J.; Shelby, Michael B.; Pitman, Lawrence R.; Porterfield, Carrie D.; Petersen, Erik B., System for awarding a bonus to a gaming device on a wide area network.
  359. Wadds, Nathan; Helsen, Collin; Czyzewski, Zbigniew; Helgesen, James; Marsden, Russ, System for billing usage of a card handling device.
  360. Wadds, Nathan; Helsen, Colin; Czyzewski, Zbigniew; Helgesen, James; Marsden, Russ, System for billing usage of an automatic card handling device.
  361. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  362. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  363. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  364. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  365. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  366. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  367. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  368. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  369. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  370. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  371. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  372. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  373. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  374. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  375. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  376. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  377. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  378. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  379. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  380. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  381. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  382. Mao, Xiaodong; Marks, Richard L.; Zalewski, Gary M., System, method, and apparatus for three-dimensional input control.
  383. Schueller, Darren Michael, Systems and methods for dynamically altering wagering game assets.
  384. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  385. Hamlin, Vernon W.; Sylla, Craig J.; Quaglia, Paul A.; Salzman, Scot W.; Adiraju, Srinivyasa M.; Pace, Mark C., Systems, methods and devices for configuring wagering game devices based on shared data.
  386. Anderson, Peter R.; Adiraju, Srinivyasa M.; Hamlin, Vernon W.; Palermo, James V.; Sylla, Craig J., Systems, methods and devices for configuring wagering game systems and devices.
  387. Vann, Jamie W.; Guinn, Andrew C.; Gura, Damon; Robbins, Richard B., Systems, methods and devices for playing wagering games with distributed and shared partial outcome features.
  388. Vann, Jamie W.; Guinn, Andrew C., Systems, methods and devices for playing wagering games with distributed competition features.
  389. Guinn, Andrew C.; Vann, Jamie W.; Smith, Pamela S.; Louie, Daniel P.; Moll, Jeremie D., Systems, methods, and devices for playing wagering games with location-triggered game features.
  390. Nguyen, Binh T., Temporary grant of real-time bonus feature.
  391. Nguyen, Binh T., Temporary grant of real-time bonus feature.
  392. Popovich, Alexander; Brunet de Courssou, Thierry; Filipour, Cameron Anthony; Singer, Adam, Time based casino wagering with optional reinvestment.
  393. Filipour, Cameron Anthony; Singer, Adam; Popovich, Alexander; De Courssou, Thierry Brunet, Time-based casino gaming using cumulative paytables.
  394. Patel, Pravinkumar; Larsen, Joshua D., Tournament bonus awards and related methods.
  395. Gatto, Jean-Marie; De Courssou, Thierry Brunet, Universal game download system for legacy gaming machines.
  396. Gatto,Jean Marie; Brunet de Courssou,Thierry, Universal game download system for legacy gaming machines.
  397. Steil, Rolland; Ruckle, Clyde; Lord, John, Universal game modules for message communication between at least two casino controllers.
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