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Method of searching servers in a distributed network 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06F-015/173
  • G06F-015/16
출원번호 US-0643235 (2000-08-22)
발명자 / 주소
  • Ensley, Stephen J.
  • Haadsma, David K.
  • Kolenda, Jr., Donald R.
출원인 / 주소
  • BSAFE Online
대리인 / 주소
    Howrey Simon Arnold &
인용정보 피인용 횟수 : 58  인용 특허 : 20

초록

The present invention relates to methods of searching and querying computers and websites connected to a distributed network such as the Internet. When the computers and websites are uniquely identified by an IP address or similar identifier, the processes of the present invention systematically pro

대표청구항

1. A method of querying computers connected to a distributed network, said method comprising the steps of:providing a range of Internet Protocol (“IP”) addresses to be queried, said range being defined by a beginning address and an ending address; selecting an IP address to be queried from the range

이 특허에 인용된 특허 (20)

  1. John M. Hemphill ; Steven E. Fairchild ; James A. Rozzi, Active self discovery of devices that participate in a network.
  2. Liu, Shuosen Robert; Harrison, Brian D, Apparatus and method for IP and MAC address discovery at the process layer.
  3. Dowling, Mary G., Apparatus and method for cluster network device discovery.
  4. Sapir Boaz,ILX ; Horev Rafael,ILX ; Kaplan Sergei,ILX ; Ramraz Amit,ILX ; Shurman Michael,ILX, Apparatus and method for detecting a layout of a switched local network.
  5. Jancke Gavin ; Kiernan Casey Lang, Computer network status monitoring system.
  6. Armstrong Robert E. (Hunt Valley MD), Distributed network monitoring system for monitoring node and link status.
  7. Schettler Robert Dwight ; Pulsipher Eric A. ; Atkins Brian J., Filtering system and method for high performance network management map.
  8. Nelson Jamie ; Janze Leonard ; Ravichandran Kalpana ; Rangarajan Govindarajan, IP discovery apparatus and method.
  9. Stark Randall J., Mapping the structure of a collection of computer resources.
  10. Romohr Steven D. (Austin TX), Method and apparatus for automatically detecting the available network services in a network system.
  11. Aggarwal Ajay (Somersworth NH) Scott Walter (Salem NH) Rustici Eric (Londonderry NH) Bucciero David (Nashua NH) Haskins Andrew (Lee NH) Matthews Wallace (Exeter NH), Method and apparatus for determining a communications path between two nodes in an Internet Protocol (IP) network.
  12. Butt Alan, Method and apparatus for discovering server applications by a client application in a network of computer systems.
  13. Gai Silvano,ITX ; McCloghrie Keith ; Dutt Dinesh G., Method and apparatus for rapidly reconfiguring computer networks.
  14. Humblet Pierre A. (Cambridge MA) Hluchyj Michael G. (Wellesley MA) Lee Whay Chiou (Cambridge MA) Constantin Robert (Newton MA), Method and system for minimizing redundant topology updates using a black-out timer.
  15. Dawes, Nicholas W., Method for determining computer network topologies.
  16. Nicholas Dawes CA; David Schenkel CA; Michael Slavitch CA, Method of determining the topology of a network of objects.
  17. Arrowood Andrew H. (Raleigh NC) Clarke Kathryn E. (Little Silver NJ) Drake ; Jr. John E. (Pittsboro NC) Eisenbies John L. (Raleigh NC) Gray James P. (Chapel Hill NC) Norsworthy Karla J. (Raleigh NC) , Method of reducing the amount of information included in topology database update messages in a data communications netw.
  18. Bondi Andre B., Network management system with improved node discovery and monitoring.
  19. Nelson William Joseph, Technique for automatic remote media access control (MAC) layer address resolution.
  20. Langfahl ; Jr. J. Craig, User based graphical computer network diagnostic tool.

이 특허를 인용한 특허 (58)

  1. Bestgen, Robert Joseph; France, Michael S.; Muras, Brian Robert, Adaptive query processing infrastructure.
  2. Colvig,Arthur J.; Valverde,David V.; Wright,Bryan J., Apparatus and method to remotely change IP address of server.
  3. Lockton, David B.; Berner, Mark K., Cellular phone games based television archives.
  4. Lockton, David B.; Berner, Mark K., Cellular phone games based upon television archives.
  5. Busam, Vincent R.; Ron, Shachar; Siegrist, Scott R.; Lau, Dannie C.; Benyamin, Daniel, Device-to-device network.
  6. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Game of skill played by remote participants utilizing wireless devices in connection with a common game event.
  7. Lockton, David B.; Lockton, Kathy Austin, Interactive advertising system.
  8. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  9. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  10. Cibula, Michael; Berner, Mark K.; Lockton, David B., Method of and apparatus for utilizing SMS while running an application on a mobile device controlling a viewer's participation with a broadcast.
  11. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  12. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  13. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  14. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  15. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  16. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  17. Lockton, David B., Method of and system for conducting multiple contests of skill with a single performance.
  18. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  19. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  20. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  21. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  22. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  23. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Method of and system for conducting multiple contests of skill with a single performance.
  24. Huske, Tim; Micheli, Mark J.; Bemer, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  25. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  26. Huske, Tim; Micheli, Mark J.; Berner, Mark K.; Ford, Matt; Lockton, David B., Method of and system for managing client resources and assets for activities on computing devices.
  27. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in reception in connection with games of skill played in connection with an online broadcast.
  28. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  29. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  30. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  31. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  32. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  33. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  34. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  35. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  36. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  37. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  38. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  39. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  40. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  41. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  42. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  43. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  44. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  45. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  46. Lockton, David B.; Berner, Mark K.; Micheli, Mark J.; Lowe, David, Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming.
  47. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  48. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  49. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  50. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  51. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  52. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  53. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  54. Lockton, David B.; Berner, Mark K.; Micheli, Mark J., Methods and apparatus for distributed gaming over a mobile device.
  55. Lockton, David B., Synchronized gaming and programming.
  56. Lockton, David B., Synchronized gaming and programming.
  57. Lockton, David B., Synchronized gaming and programming.
  58. Goodall, Colin R.; Halasz, Sylvia; Hsu, Wen-Ling; Jacobson, Guy Joseph; Kumar, Ritu; Mohs, Bradley Keith; Skudlark, Ann E., Systems and methods to evaluate search qualities.
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