IPC분류정보
국가/구분 |
United States(US) Patent
등록
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국제특허분류(IPC7판) |
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출원번호 |
US-0788828
(2004-02-27)
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발명자
/ 주소 |
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인용정보 |
피인용 횟수 :
31 인용 특허 :
10 |
초록
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The current invention is an apparatus for and a method of producing a virtual reality effect of changing acceleration direction and magnitude by rotating a subject relative to a center axis to produce a centrifugal force, rotating the subject relative to a second axis perpendicular to centrifugal fo
The current invention is an apparatus for and a method of producing a virtual reality effect of changing acceleration direction and magnitude by rotating a subject relative to a center axis to produce a centrifugal force, rotating the subject relative to a second axis perpendicular to centrifugal force and rotating the subject relative to a third axis perpendicular to the axis perpendicular to centrifugal force, and changing the magnitude of the centrifugal force. As a consequence the subject will perceive the acceleration upon his center of mass as changing in magnitude and angle. It is further enhanced by projecting a simulated image on a screen which is rotating in the same frame of reference as the subject.
대표청구항
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1. A method of producing a variable acceleration vector on a mass comprising the steps of:positioning a mass inside an simulator room; rotating the room relative to a center axis, rotating the room relative to a second axis parallel to the center axis; rotating the room relative to a third axis perp
1. A method of producing a variable acceleration vector on a mass comprising the steps of:positioning a mass inside an simulator room; rotating the room relative to a center axis, rotating the room relative to a second axis parallel to the center axis; rotating the room relative to a third axis perpendicular to the second axis; adjusting a distance between the room and the center axis; where the three rotating steps and the adjusting step produce a desired acceleration vector on the mass within the room. 2. The method of claim 1, where the changing step includes:changing a rate of rotation about the center axis, the second axis and/or the third axis. 3. The method of claim 1, further comprising the step of:changing the distance between the room and the center axis. 4. The method of claim 1, where the changing step includes:changing a rate of rotation about the center axis, the second axis, the third axis and/or the distance between the room and the center axis. 5. A method of producing a virtual reality effect comprising the step of:positioning a person in an acceleration seat in a simulator room including at least one video screen; displaying on the at least one video screen a simulated image; rotating the room relative to a center axis, a second axis parallel to the center axis and a third axis perpendicular to the second axis; adjusting a distance between the room and the center axis, where the rotating and adjusting produce an acceleration vector; and changing a magnitude and/or direction of the acceleration vector, where the image and acceleration vector are temporally associated to produce a simulated temporal event. 6. The method of claim 5, where the changing step includes:changing a rate of rotation about the center axis, the second axis and/or the third axis. 7. The method of claim 5, further comprising the step of:changing the distance between the room and the center axis. 8. The method of claim 5, where the changing step includes:changing a rate of rotation about the center axis, the second axis, the third axis and/or the distance between the room and the center axis. 9. A method of producing a variable acceleration vector on a mass comprising the steps of:creating a an acceleration vector having a magnitude and direction on a mass positioned inside a simulator room through rotation about a center axis, a second axis and a third axis, the center and second axes are parallel, while the third axis is perpendicular to the center and second axes and adjusting a distance between the room and the center axis; and varying the magnitude and/or direction of the acceleration vector. 10. The method of claim 9, where the changing step includes:changing a rate of rotation about the center axis, the second axis, the third axis and/or the distance between the room and the center axis. 11. A machine for creating a changing force direction and magnitude sensed by an object over time comprising:a positioning containment including an object, where the containment is mounted on a rotatable base, a counter balance mass mounted on the base opposite the positioning containment; a rotating means adapted to rotate the base, and an angular orientating means adapted to orient the positioning containment, an distance adjusting means adapted to change a distance between the positioning containing and the counter balance mass, where the rotating means, the angular orientating means, the adjusting means cooperate to produce a desired acceleration vector on the object and to change the acceleration vector in time. 12. A machine for creating a changing force magnitude sensed by an object over time comprising:a positioning containment including an object, and a means adapted to create an acceleration vector on the object which changes with time relative to a simulated event, where the means comprises: a rotatable base upon which the positioning containment is mounted, a counter balance mass mounted on the base opposite the positioning containment, a rotating means adapted to rotate the base; an angular orientating means adapted to orient the positioning containment relative to the base; an distance adjusting means adapted to simultaneously change a distance between a center axis of rotation of the rotating means and the positioning containment and between the center axis and the counter balance mass, where the rotating means, the angular orientating means and the adjusting means cooperate to produce the acceleration vector on the object. 13. A machine for creating a changing force direction and magnitude sensed by an object over time comprising:a rotatable base mounted on an anchor and including a rotating means adapted to rotate the base; a rotatable simulator room mounted on the base including an acceleration seat, a rotary means adapted to rotate the simulator room, an angular orientation means adapted to angularly orient the simulator room relative the base, and at least one video screen adapted to display a simulated image, a counter balance mass mounted on the base opposite the simulator room, and an distance adjusting means adapted to change a distance between a simulator room and the counter balance mass, where the rotating means, the rotary means, the angular orientating means and the adjusting means cooperate to produce the acceleration vector on the object and where the image and the acceleration vector varies in time relative to a simulated event.
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