$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

System and method for designing and operating an electronic store 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06Q-030/00
  • G06F-017/30
출원번호 US-0166233 (2002-06-04)
발명자 / 주소
  • Jammes,Pierre J.
  • Franklin,D. Chase
  • Remington,Darren B.
출원인 / 주소
  • Microsoft Corporation
대리인 / 주소
    Lee &
인용정보 피인용 횟수 : 155  인용 특허 : 11

초록

Systems and methods for designing and operating an electronic store are described. Various embodiments (1) permit a merchant to organize and advertise descriptions of product inventory over the Internet, (2) permit Web page information to be extracted on-demand from a product inventory database, and

대표청구항

The invention claimed is: 1. A method of providing for viewing product information, comprising: providing a web sewer configured to run on a first computer; providing a product information database including information describing a hierarchical relationship between groups of products, said produc

이 특허에 인용된 특허 (11)

  1. Burke Raymond R., Computer system for allowing a consumer to purchase packaged goods at home.
  2. Rose Marshall T. ; Stein Lee H. ; Borenstein Nathaniel S. ; Lowery Carlyn M. ; New Darren ; Stefferud Einar, Computerized payment system for purchasing goods and services on the internet.
  3. Blinn Arnold ; Cohen Michael Ari ; Lorton Michael ; Stein Gregory J., Electronic shopping and merchandising system.
  4. Venkatraman Chandrasekar ; Morgan Jeffrey A., Embedding web access mechanism in an appliance for user interface functions including a web server and web browser.
  5. Payne Andrew C. ; Stewart Lawrence C. ; Mackie David J., Network sales system.
  6. Malone Thomas W. ; Lai Kum-Yew,SGX ; Yu Keh-Chiang ; Berenson Richard W., Object-oriented computer user interface.
  7. Levine Fredrick E. ; Carter Bruce A., Stateless shopping cart for the web.
  8. Shoham Yoav, System and method for retrieval of hyperlinked information resources.
  9. Burge Gary L. ; Luddy William A., System for customizing computer displays in accordance with user preferences.
  10. Hill Charles E., Virtual catalog and product presentation method and apparatus.
  11. Beaudet Phillip (Pickering CAX) Merks Eduardus A. T. (North York CAX) Rendall Martin (Scarborough CAX) Spall Roger (North York CAX), Window management system with a hierarchical iconic array and miniature windows.

이 특허를 인용한 특허 (155)

  1. McGhie, Sean I.; Buchheit, Brian K., Automated teller machine (ATM) providing money for loyalty points.
  2. DeLaet, Michael C.; Oshima, Robert, Automation of in-game purchases.
  3. Will, Alexander, Client server approach for interactive updates of graphical user interfaces on intranets.
  4. Rouse, John D.; Delaney, Raymond P., Confidence-based authentication.
  5. Tenorio, Manoel; Menon, Hari, Content enhancement for analyzing data in a database.
  6. Tenorio, Manoel; Menon, Hari, Content enhancement for analyzing data in a database.
  7. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty points for a financial institution to a different loyalty point program for services.
  8. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty points for gaming to a different loyalty point program for services.
  9. McGhie, Sean I.; Buchheit, Brian K., Conversion of loyalty program points to commerce partner points per terms of a mutual agreement.
  10. McGhie, Sean I.; Buchheit, Brian K., Conversion of non-negotiable credits to entity independent funds.
  11. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of in-game credits to entity independent or negotiable funds.
  12. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to entity independent funds.
  13. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to in-game funds for in-game purchases.
  14. McGhie, Sean I.; Buchheit, Brian K., Conversion/transfer of non-negotiable credits to in-game funds for in-game purchases.
  15. McGhie, Sean I.; Buchheit, Brian K., Cross marketing between an entity's loyalty point program and a different loyalty program of a commerce partner.
  16. Doblmayr,Stefan; Thurner,Elmar, Customizable drag and drop for industrial software applications.
  17. McLellan, Sam; Pieron, Luc; Schultz, Stephanie, Customized chance-based items.
  18. McLellan, Sam; Pieron, Luc; Schultz, Stephanie, Customized chance-based items.
  19. McLellan, Sam; Pieron, Luc; Schultz, Stephanie, Customized change-based items.
  20. Veres, Robert Dean; Liang, Ching-Jye, Customizing an application.
  21. Veres, Robert Dean; Liang, Ching-Jye, Customizing an application.
  22. Weiss,Jochen; Conrad,Peter; Zachmann,Uwe, Customizing software applications that use an electronic database with stored product data.
  23. Yu, Christopher; Akpan, Inyang; McNeill, David; Chyou, Wynne; Lee, Kevin, Double or nothing virtual containers.
  24. Yu, Christopher; Akpan, Inyang; McNeill, David; Chyou, Wynne; Lee, Kevin, Double or nothing virtual containers.
  25. Henrick, Clive; Yee, Benjamin; Lee, Moses, Dynamically providing system communications in a virtual space tailored to individual users responsive to specific user actions and individual current states.
  26. Henrick, Clive; Yee, Benjamin; Lee, Moses, Dynamically providing system communications tailored to individual users responsive to trigger events in virtual spaces.
  27. Schultz, Stephanie K.; Caldarone, Michael C., Event-based currency.
  28. Schultz, Stephanie K.; Caldarone, Michael C., Event-based currency.
  29. Kim, John; Chanthasiriphan, Kevin; Lee, Kevin, Facilitating an event across multiple online games.
  30. Kim, John; Chanthasiriphan, Kevin; Lee, Kevin, Facilitating an event across multiple online games.
  31. Chanthasiriphan, Kevin; Kim, John; Lee, Kevin, Facilitating content access across online games.
  32. Yajima, Hideaki; Nishie, Keisuke, Guidance display device.
  33. Mosterman, Pieter J., Hierarchical references or links in modeling environments.
  34. Mosterman,Pieter J., Hierarchical references or links in modeling environments.
  35. Young, Samuel J.; Trahan, Matthew L.; Jain, Saral; Hill, Peter F.; Vaswani, Ameet N.; Taylor, Brett R., Identifying information in resource locators.
  36. Caldarone, Michael C.; Schultz, Stephanie, Incentivized task completion using chance-based awards.
  37. Feller, Todd Stacy Leo, Initiating operating system commands based on browser cookies.
  38. Chu, Yuexin; Genco, Alex; Lee, Jason; Henrick, Clive; Curtis, Matthew; Smalley, Kellen Christopher; Caldarone, Michael C., Interface-based game-space contest generation.
  39. Chu, Yuexin; Genco, Alex; Lee, Jason; Henrick, Clive; Curtis, Matthew; Smalley, Kellen Christopher; Caldarone, Michael C., Interface-based game-space contest generation.
  40. Chu, Yuexin; Genco, Alex; Lee, Jason; Henrick, Clive; Curtis, Matthew; Smalley, Kellen Christopher; Caldarone, Michael C., Interface-based game-space contest generation.
  41. Klinefelter,Gary M.; Karst,Karl A., Method and Device for forming an ink-receptive card substrate.
  42. Jaffe, Stephen E.; Bull, Ralf; Trevathan, Matthew B.; Lala, Ravesh; Haynes, Dennis F., Method and apparatus for facilitating construction of e-commerce web pages having featured products and the like.
  43. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  44. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  45. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  46. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  47. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  48. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  49. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  50. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing a gift using a mobile communication network and system including the apparatus.
  51. Choi, Kyung-Lim; Cho, Jae-Hee; Joo, Hyo-Jung, Method and apparatus for providing gift by using communication network and system including the apparatus.
  52. Veres, Robert Dean; Liang, Ching-Jye, Method and system for automatically updating a seller application utilized in a network-based transaction facility.
  53. Veres, Robert Dean; Liang, Ching-Jye, Method and system for customizing a network-based transaction facility seller application.
  54. Yu, Christopher; Tsao, Bryan; Kim, John; Chanthasiriphan, Kevin; Chyou, Wynne, Method and system for facilitating chance-based payment for items in a game.
  55. Yu, Christopher; Tsao, Bryan; Kim, John; Chanthasiriphan, Kevin; Chyou, Wynne, Method and system for facilitating chance-based payment for items in a game.
  56. Boone, Barry; Sacco, Nathan; Chard, Rhys, Method and system for listing items globally and regionally, and customized listing according to currency or shipping area.
  57. Boone, Barry; Sacco, Nathan; Chard, Rhys, Method and system for listing items globally and regionally, and customized listing according to currency or shipping area.
  58. O'Leary, Denis; D'Agostino, Vincent; Re, S. Richard; Burney, Jessica; Hoffman, Adam, Method and system for processing internet payments.
  59. Boone, Barry; Sacco, Nathan; Chard, Rhys, Method and system for providing a record.
  60. Schultz, Stephanie K.; Caldarone, Michael C.; Go, Ken, Method and system for providing an event space associated with a primary virtual space.
  61. Schultz, Stephanie K.; Caldarone, Michael C.; Go, Ken, Method and system for providing an event space associated with a primary virtual space.
  62. Liu, Allen Yihren; King, Philip J.; Agrawal, Ajay K., Method and system for sharing metadata between interfaces.
  63. Liu, Allen Yihren; King, Philip J.; Agrawal, Ajay K., Method and system for sharing metadata between interfaces.
  64. Kim, John; Glover, Peter; Jodway, Jay; Ambrosini, Jay, Method and system for temporarily incentivizing user participation in a game space.
  65. Kim, John; Glover, Peter; Jodway, Jay; Ambrosini, Jay, Method and system for temporarily incentivizing user participation in a game space.
  66. Kim, John; Glover, Peter; Jodway, Jay; Ambrosini, Jay, Method and system for temporarily incentivizing user participation in a game space.
  67. Raviola, Alessandro; Reggio, Elena, Method for managing product segments of product production rules.
  68. Van Der Heijden, Antonius Nicolaas Adrianus, Method, computer system, computer program and computer program product for storage and retrieval of data files in a data storage means.
  69. Digrigoli, Giacomo; Lee, George, Multi currency exchanges between participants.
  70. McLellan, Sam; Pieron, Luc; Swift, Dylan; Schultz, Stephanie, Mystery boxes that adjust due to past spending behavior.
  71. McLellan, Sam; Pieron, Luc; Swift, Dylan; Schultz, Stephanie, Mystery boxes that adjust due to past spending behavior.
  72. McGhie, Sean I.; Buchheit, Brian K., Online shopping sites for redeeming loyalty points.
  73. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Placeholder items that can be exchanged for an item of value based on user performance.
  74. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Placeholder items that can be exchanged for an item of value based on user performance.
  75. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Placeholder items that can be exchanged for an item of value based on user performance.
  76. Johnson, Peter K.; Minnick, J. Doug; Robertson, Ian; Peterson, Samuel J., Point-and-shoot product lister.
  77. Johnson, Peter K.; Minnick, J. Doug; Robertson, Ian; Peterson, Samuel J., Point-and-shoot product lister.
  78. Byrne, Patrick Michael; Atkinson, Geoffrey Russell, Positioning E-commerce product related to graphical imputed consumer demand.
  79. Tenorio, Manoel, Pre-qualifying sellers during the matching phase of an electronic commerce transaction.
  80. Tenorio, Manoel, Pre-qualifying sellers during the matching phase of an electronic commerce transaction.
  81. Watson, Angela; Richardson, Rebecca; Jalora, Anshu; Liu, Wendy; Hofmann, Ryan, Pricing and forecasting.
  82. Pieron, Luc; Rull, Henry; Simmons, Kevin; McLellan, Sam, Providing event rewards to players in an online game.
  83. Curtis, Matthew; Koh, James; Smalley, Kellen Christopher; Caldarone, Michael C., Providing leaderboard based upon in-game events.
  84. Curtis, Matthew; Koh, James; Smalley, Kellen Christopher; Caldarone, Michael C., Providing leaderboard based upon in-game events.
  85. Curtis, Matthew; Koh, James; Smalley, Kellen Christopher; Caldarone, Michael C., Providing leaderboard based upon in-game events.
  86. Tenorio, Manoel, Providing market feedback associated with electronic commerce transactions to sellers.
  87. Kim, John; Chanthasiriphan, Kevin; Lee, Kevin, Providing virtual containers across online games.
  88. Veres, Robert Dean; Liang, Ching-Jye, Publishing user submissions.
  89. Veres, Robert Dean; Liang, Ching-Jye, Publishing user submissions at a network-based facility.
  90. McLellan, Sam; Pieron, Luc; Schultz, Stephanie, Purchasable tournament multipliers.
  91. McLellan, Sam; Pieron, Luc; Schultz, Stephanie, Purchasable tournament multipliers.
  92. McGhie, Sean I.; Buchheit, Brian K., Rewards program website permitting conversion/transfer of non-negotiable credits to entity independent funds.
  93. McGhie, Sean I.; Buchheit, Brian K., Rewards program with payment artifact permitting conversion/transfer of non-negotiable credits to entity independent funds.
  94. Nehowig, Kelly R.; Gale, David T.; Fischer, Lisa A.; Platfoot, Keith A.; Ekers, John E.; Zappe, Thomas A., Securely processing and tracking consumable supplies and consumable material.
  95. Byrne, Patrick Michael; Park, Susan, Social choice engine.
  96. Byrne, Patrick Michael; Park, Susan, Social choice engine.
  97. Desanti, Brian; Ernst, Tim; Hawk, Travis; Mendoza, Rick; Im, Peter, System and method for a multi-prize mystery box that dynamically changes probabilities to ensure payout value.
  98. Curtis, Matthew; Smalley, Kellen Christopher; Pitz, Christopher; Caldarone, Michael C., System and method for adjusting the user cost associated with purchasable virtual items.
  99. Benson, Glenn S., System and method for anti-phishing authentication.
  100. Benson, Glenn S., System and method for anti-phishing authentication.
  101. Benson, Glenn S., System and method for anti-phishing authentication.
  102. Robertson, Ian B., System and method for assigning computer users to test groups.
  103. Warren, Mary Carter; Fredman, Marc L.; Hoechst, Kimberly L.; Filak, Douglas A.; Steckart, James C.; Blossom, George W.; Jacobs, Ron E.; Barrett, Donna M.; Schmitt, Donald H.; Strock, Bradley R.; Witsil, Kathleen H.; Ehemann, Karen R.; Dowidchuck, Katrina, System and method for establishing or modifying an account with user selectable terms.
  104. Read, Matthew J.; Ames, Craig S.; Nangia, Vinit; Lobashov, Pavel; Lam, Josiah, System and method for generating and managing administrator passwords.
  105. Read, Matthew J.; Ames, Craig S.; Nangia, Vinit; Lobashov, Pavel; Lam, Josiah, System and method for generating and managing administrator passwords.
  106. Desanti, Brian; Ernst, Tim; Hawk, Travis; Kawahata, Keith, System and method for granting in-game bonuses to a user.
  107. Pieron, Luc; Baxter, Thomas; Rull, Henry, System and method for granting in-game bonuses to a user.
  108. Martin, James, System and method for graphically building weighted search queries.
  109. Martin, James, System and method for graphically building weighted search queries.
  110. Morimoto, Nobuyoshi, System and method for identifying individual users accessing a web site.
  111. Morimoto, Nobuyoshi, System and method for identifying individual users accessing a web site.
  112. Morimoto, Nobuyoshi, System and method for identifying individual users accessing a web site.
  113. Scott, Kelly W., System and method for network-based project management.
  114. Benson, Glenn Stuart; Croston, Sean, System and method for partner key management.
  115. Skingle, Bruce James, System and method for portal infrastructure tracking.
  116. Everhart, Glenn C., System and method for preventing identity theft or misuse by restricting access.
  117. Kim, John; Tsao, Bryan; Akpan, Inyang; Chanthasiriphan, Kevin; Wei, Albert; McNeill, David, System and method for providing a currency multiplier item in an online game with a value based on a user's assets.
  118. Kim, John; Tsao, Bryan; Akpan, Inyang; Chanthasiriphan, Kevin; Wei, Albert; McNeill, David, System and method for providing a currency multiplier item in an online game with a value based on a user's assets.
  119. Curtis, Matthew; Koh, James; Pitz, Christopher; Smalley, Kellen Christopher, System and method for providing a customized user experience based on a spend frequency of a user.
  120. Curtis, Matthew; Koh, James; Pitz, Christopher; Smalley, Kellen Christopher, System and method for providing a customized user experience based on a spend frequency of a user.
  121. Curtis, Matthew; Koh, James; Pitz, Christopher; Smalley, Kellen Christopher, System and method for providing a customized user experience based on a spend frequency of a user.
  122. Kawaguchi, Brent Jason; Lee, Hannah Won; Im, Peter, System and method for providing a quest from a probability item bundle in an online game.
  123. Kawaguchi, Brent Jason; Lee, Hannah Won; Im, Peter, System and method for providing a quest from a probability item bundle in an online game.
  124. Pieron, Luc; Baxter, Thomas; Rull, Henry; McLellan, Sam; Schultz, Stephanie, System and method for providing awards to players of a game.
  125. Pieron, Luc; Baxter, Thomas; Rull, Henry; McLellan, Sam; Schultz, Stephanie, System and method for providing awards to players of a game.
  126. Bowers, Theodore J; Ilijasic, Dean; Sanders, Shelley F., System and method for providing discriminated content to network users.
  127. Pieron, Luc, System and method for providing dynamic and static contest prize allocation based on in-game achievement of a user.
  128. Pieron, Luc, System and method for providing dynamic and static contest prize allocation based on in-game achievement of a user.
  129. Ernst, Tim, System and method for providing in-game pricing relative to player statistics.
  130. Ernst, Tim, System and method for providing in-game pricing relative to player statistics.
  131. Curtis, Matthew; Smalley, Kellen Christopher; Pitz, Christopher; Caldarone, Michael C., System and method for providing in-game timed offers.
  132. Curtis, Matthew; Smalley, Kellen Christopher; Pitz, Christopher; Caldarone, Michael C., System and method for providing in-game timed offers.
  133. Sanders, Shelley F.; Bowers, Theodore; Ilijasic, Dean, System and method for providing incentives to consumers to share information.
  134. Pieron, Luc; Yoo, Byung Gon; Baxter, Thomas; Swift, Dylan, System and method for providing limited-time events to users in an online game.
  135. Pieron, Luc; Yoo, Byung Gon; Baxter, Thomas; Swift, Dylan, System and method for providing limited-time events to users in an online game.
  136. Tsao, Bryan; Kim, John; McNeill, David; Wei, Albert; Yu, Christopher; Chanthasiriphan, Kevin, System and method for providing virtual items to users of a virtual space.
  137. Tsao, Bryan; Kim, John; McNeill, David; Wei, Albert; Yu, Christopher; Chanthasiriphan, Kevin, System and method for providing virtual items to users of a virtual space.
  138. Fei, Huchen; Yang, Dong; Hong, Xiao, System and method for rapid updating of credit information.
  139. Lehman, Dean K.; McCullough, Joseph R.; Orth, Nancy A., System and method for sending money via E-mail over the internet.
  140. Miller, Lawrence R; Trenholm, Martin J., System and method for single session sign-on.
  141. Miller, Lawrence R; Trenholm, Martin J., System and method for single session sign-on.
  142. Ellmore, Kimberly, System and method for single sign on process for websites with multiple applications and services.
  143. Grove, Steve, System and method to facilitate translation of communications between entities over a network.
  144. Grove, Steve, System and method to facilitate translation of communications between entities over a network.
  145. Grove, Steve, System and method to facilitate translation of communications between entities over a network.
  146. MacDonald-Korth, Holly C.; Peterson, Samuel Jacob, System and methods for electronic commerce using personal and business networks.
  147. MacDonald-Korth, Holly C.; Peterson, Samuel Jacob, System and methods for electronic commerce using personal and business networks.
  148. Owen, Daniel L.; Kusnic, Michael W., System, method and computer program product for a collaborative decision platform.
  149. Owen, Daniel L.; Kusnic, Michael W., System, method and computer program product for a collaborative decision platform.
  150. Owen, Daniel L.; Kusnic, Michael W., System, method and computer program product for a collaborative decision platform.
  151. Byrne, Patrick; Peterson, Samuel Jacob; Moore, Seth Allen; Lewis, Thayne; Atkinson, Geoffrey, System, program product, and method of electronic communication network guided navigation.
  152. MacDonald Korth, Holly C; Peterson, Samuel Jacob, System, program product, and methods for online image handling.
  153. Byrne, Patrick, System, program product, and methods for social network advertising and incentives for same.
  154. Jarvie, Jay C.; Vayner, Leonid; Payne, Clive Anthony, Systems and methods for managing digital certificates.
  155. Caldarone, Michael C.; Schultz, Stephanie K., Virtual item promotions via time-period-based virtual item benefits.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로