$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Slot machine with win completion feature 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
출원번호 US-0447765 (2003-05-29)
발명자 / 주소
  • Gomez,Benjamin T.
  • Jaffe,Joel R.
  • Thomas,Alfred
출원인 / 주소
  • WMS Gaming Inc.
대리인 / 주소
    Jenkens &
인용정보 피인용 횟수 : 76  인용 특허 : 30

초록

A method of conducting a wagering game on a gaming machine is disclosed. The wagering game may, for example, be a video reel slot game that includes a plurality of symbols displayed in an array. The plurality of symbols are evaluated to determine a change to one of the symbols that will yield one of

대표청구항

The invention claimed is: 1. A method of conducting a wagering game, comprising: receiving a wager to play the wagering game; displaying a plurality of symbols on a display; evaluating, by a processor, the plurality of symbols to determine a change to one of the symbols that will yield one of a plu

이 특허에 인용된 특허 (30)

  1. Hagiwara Takashi (Kanagawa-ken JPX), Amusement device and selectively enhanced display for the same.
  2. Gomez George A. ; Lawlor Patrick ; Uban Thomas W., Amusement game with pinball type playfield and virtual video images.
  3. Akamatsu Hironori,JPX, Data transmission circuit, data line driving circuit, amplifying circuit, semiconductor intergrated circuit, and semiconductor memory.
  4. Walker Jay S. ; Jorasch James A., Electronic amusement device and method for operating a game offering continuous reels.
  5. Lermusiaux Lawrence E., Electronic football wagering game.
  6. Glasson Naomi,ATX, Electronic game with moving bonus symbol.
  7. Barrie Robert P., Gaming apparatus and method having an integrated first and second game.
  8. Weiss Steven A., Gaming machine.
  9. Hedrick Joseph R. ; Luciano ; Jr. Robert A. ; Legras Jean Pierre ; Griswold Chauncey W. ; Stephan Don C., Gaming machine having secondary display for providing video content.
  10. Joseph R. Hedrick ; Robert A. Luciano, Jr. ; Jean Pierre Legras ; Chauncey W. Griswold ; Don C. Stephan, Gaming machine having secondary display for providing video content.
  11. Gura Damon E. ; Jaffe Joel R. ; Raneses Ismaelito B., Gaming machine with animated reel symbols for payoff.
  12. Jaffe, Joel R., Gaming machine with moving symbols on symbol array.
  13. Jaffe, Joel R., Gaming machine with moving symbols on symbol array.
  14. Peter Anderson ; Michael P. Casey ; Erica A. Frohm ; Jason C. Gilmore ; Damon E. Gura ; Darryl W. Hughes ; Joel R. Jaffe ; Ian M. Simmons, Gaming machine with sorting feature.
  15. Arnold P. Roffman ; Mark J. Ross, Interactive gaming system and process.
  16. Loose, Timothy C.; Rothschild, Wayne H., Reel spinning slot machine with superimposed video image.
  17. Okada Kazuo (Tokyo JPX), Slot machine.
  18. Nicholas Luke Bennett AU, Slot machine - with random line multiplier.
  19. Bennett Nicholas Luke,AUX, Slot machine game with dynamic scorecard.
  20. Bennett Nicholas Luke,AUX, Slot machine game with randomly designated special symbols.
  21. Bennett Nicholas Luke,AUX, Slot machine game with roaming wild card.
  22. Bennett Nicholas,AUX, Slot machine game-hidden object.
  23. Bennett Nicholas Luke,AUX, Slot machine game-progressive jackpot with decrementing jackpot.
  24. Griswold Chauncey W. ; Luciano ; Jr. Robert A. ; Mattice Harold E. ; McReynolds Boone ; Sadler Richard D., Slot machine reels having luminescent display elements.
  25. Bennett Nicholas Luke,AUX, Slot machine with color changing symbols.
  26. Inoue Haruo,JPX, Symbol display device and gaming machine including the same.
  27. Davids Robert E. (Reno NV), Three dimensional video screen display effect.
  28. Bachmann G. Merle (Stone Mountain GA) Davis Charles L. (Atlanta GA) Morgan ; Jr. Annis R. (Atlanta GA), Vending machine display panel with utility module therein.
  29. Manship Jon (Moncton CAX) Vinneau Michel (Dieppe CAX) Ross David (Moncton CAX) Hach Nathalie (Bouctouche CAX) Maillet Charles (Bouctouche CAX), Video gaming machine.
  30. Manship Jon (Moncton CAX) Vinneau Michel (Dieppe CAX) Ross David (Moncton CAX) Hache Nathalie (Bouctouche CAX) Maillet Charles (Bouctouche CAX), Video gaming machine.

이 특허를 인용한 특허 (76)

  1. Hellström, Jenny; Perols, Johannes; Peter, Samuel, Display screen or portion thereof with graphical user interface.
  2. Ryan, Timothy Curtis, Electronic gaming device with platform gaming functionality.
  3. Ryan, Timothy Curtis, Electronic gaming device with platform gaming functionality.
  4. Rodgers, Paulina; Baerlocher, Anthony J., Gaming device having accumulation game with changing selections.
  5. Baerlocher,Anthony J., Gaming device having convertible reel symbols.
  6. Bucknall, Helen; Emmett, Amanda; Woodcroft, Craig; Crompton, Nigel, Gaming machine with transparent symbol carriers.
  7. Berman, Bradley; Martin, Adam; Shapiro, Chad; Strand, Ryan; Norbie, Nate, Gaming method and apparatus with dynamic element function.
  8. Graham, Philippa Alice, Gaming system and a method of gaming.
  9. Hughes, William K.; Brown, Bradford D.; LeFever, Kimberly N., Gaming system and method displaying one or more additional symbols of a group of designated symbols when less than all of the designated symbols of the group are displayed.
  10. Baerlocher, Anthony J.; DeWaal, Daniel J., Gaming system and method for adjusting the average expected payback associated with a play of a wagering game.
  11. Baerlocher, Anthony J.; Dewaal, Daniel J., Gaming system and method for adjusting the average expected payback associated with a play of a wagering game.
  12. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  13. Rodgers, Paulina; Parker, Christmas C.; Hoffman, Benjamin C., Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality.
  14. Nicely, Mark C.; Saunders, Brian F.; Leupp, Jon M.; Lafky, Ernest M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  15. Nicely, Mark C.; Zoltewicz, Benjamin J.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with interacting symbols.
  16. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with multiple symbol display position elements.
  17. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with multiple symbol display position elements.
  18. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  19. Saunders, Brian F., Gaming system and method for providing a cascading symbol game with multiple symbol display position symbols.
  20. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  21. Nicely, Mark C., Gaming system and method for providing a cascading symbol game with shifting symbols between multiple symbol display position matrices.
  22. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  23. Saunders, Brian F.; Nicely, Mark C.; Zoltewicz, Benjamin J., Gaming system and method for providing a cascading symbol game with shifting symbols in different directions between multiple symbol display position matrices.
  24. Leupp, Jon M., Gaming system and method for providing a cascading symbol game with symbol class eliminations.
  25. Leupp, Jon M., Gaming system and method for providing a cascading symbol game with symbol class eliminations.
  26. Caputo, Scott A.; Nicely, Mark C.; Saunders, Brian F., Gaming system and method for providing a cascading symbol game with upgrade events.
  27. Caputo, Scott A.; Nicely, Mark C.; Saunders, Brian F.; Ferris, Colin M.; Basallo, Leandro, Gaming system and method for providing a cascading symbol game with upgrade events.
  28. Edwards, Stephen J., Gaming system and method for providing a cascading symbol game with upgrade events.
  29. Saunders, Brian F., Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols.
  30. Saunders, Brian F., Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols.
  31. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  32. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  33. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  34. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  35. Saunders, Brian F.; Caputo, Scott A., Gaming system and method for providing a multiple dimension cascading symbols game.
  36. Friedman, Stacy A.; Dubois, Cooper, Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols.
  37. Saunders, Brian F., Gaming system and method for providing a symbol game.
  38. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method having a bonus sequence with available symbols determined in a base game.
  39. Zurawski, Troy; Bolling, Jr., T. Grant; Frazee, Brant, Gaming system and method having matching symbol stacks and additional award opportunities.
  40. Hoffman, Benjamin C.; Rodgers, Paulina; Parker, Christmas C., Gaming system and method including points of symbol expansion.
  41. Shai-Hee, Michael A., Gaming system and method of gaming.
  42. Shai-Hee, Michael A., Gaming system and method of gaming.
  43. Leupp, Jon M.; Nicely, Mark C.; Basallo, Leandro; Isaacson, Timothy L.; Caputo, Scott A., Gaming system and method providing a multiplay slot game including a cascading symbols feature in which symbols are removed from corresponding symbol display areas of different sets of symbol display areas.
  44. Saunders, Brian F., Gaming system and method providing multi-dimensional symbol wagering game.
  45. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  46. Rodgers, Paulina; Cregan, Karen Michelle; Hoffman, Benjamin C., Gaming system, gaming device and gaming method providing stacking symbols and convertible reels.
  47. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game.
  48. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element.
  49. Saunders, Brian F.; Caputo, Scott A., Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols.
  50. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  51. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  52. Caputo, Scott A.; Saunders, Brian F., Gaming system, gaming device and method for providing cascading symbols with wild features.
  53. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  54. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  55. Ching, Erick T.; Menesini, Benjamin D., Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix.
  56. Wadleigh, William R.; Ching, Erick T, Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
  57. Wadleigh, William R.; Ching, Erick T., Gaming system, gaming device, and gaming method for transferring symbols between linked reels in multiple reel sets.
  58. Frank, Gregory F.; DeCasa, Rogelio S., Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols.
  59. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  60. Caputo, Scott A., Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators.
  61. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  62. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  63. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  64. Rodgers, Paulina; Hoffman, Benjamin C.; Parker, Christmas C., Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols.
  65. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols.
  66. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  67. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols.
  68. Saunders, Brian F., Gaming system, gaming device, and method for providing a cascading symbols game with wild symbols usable for a designated quantity of symbol generations.
  69. Frank, Gregory F.; DeCasa, Jr., Rogelio S., Gaming system, gaming device, and method for providing a game with additional win opportunities.
  70. Arora, Prashant; Caputo, Scott A.; Weiss, Alan Robert, Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols.
  71. Mosley, Bob; Jungmann, Troy, Method and system for pre-revealed electronic sweepstakes.
  72. Tam, Billy Ho Ching, Method of gaming and a game controller.
  73. Tam, Billy Ho Ching, Method of gaming and a game controller.
  74. Aoki, Dion K.; Gomez, Benjamin T.; Smith, Pamela S., Systems, methods, and devices for playing wagering games with movable symbol arrays.
  75. Carter, Elizabeth A.; Jaffe, Joel R.; Smith, Pamela S., Wagering game with reel-swap feature.
  76. Jaffe, Joel R., Wagering game with single-symbol reel for enhancing winning combinations.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로