IPC분류정보
국가/구분 |
United States(US) Patent
등록
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국제특허분류(IPC7판) |
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출원번호 |
US-0435240
(2003-05-10)
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발명자
/ 주소 |
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출원인 / 주소 |
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대리인 / 주소 |
Joseph T Regard, Ltd, plc
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인용정보 |
피인용 횟수 :
0 인용 특허 :
10 |
초록
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A novelty calculator and system of input and data manipulation for amusement. The preferred embodiment of the device contemplates a calculator having a body, keyboard for input of numerical data and functions, and a display similar to standard calculators. However, the calculator of the present inv
A novelty calculator and system of input and data manipulation for amusement. The preferred embodiment of the device contemplates a calculator having a body, keyboard for input of numerical data and functions, and a display similar to standard calculators. However, the calculator of the present invention is programmed to provide manipulated, erroneous responses or answers in response to data entered for a humorous or surprising reaction by an observer. The preferred embodiment of the present system includes function controls to provide predetermined manipulation of the of the data for amusement tailored to select themes. For example, a tax function key may be provided which would result in an indication of an inflated amount of taxes due, a stock market function could be provided to indicate exaggerated losses in response to a query, a contractor function could provide an exaggerated or diminished fee for work to be done, or a finance payment function could be provided to indicate an exaggerated or diminished payment amount.
대표청구항
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What is claimed is: 1. An amusement device for use by a user, comprising: an arithmetic calculator having numerical input keys for indicating numerical data, an enter key, and a display; a CPU for calculating an accurate result; a memory for storing said accurate result; data manipulation means for
What is claimed is: 1. An amusement device for use by a user, comprising: an arithmetic calculator having numerical input keys for indicating numerical data, an enter key, and a display; a CPU for calculating an accurate result; a memory for storing said accurate result; data manipulation means for manipulating the data to provide an erroneous result calculated to surprise; whereby, upon the user entering numerical data so that the CPU calculates an accurate result and stores same in memory, the data manipulation means manipulates said accurate result to provide an erroneous result which surprises the user, and whereby, upon the user having viewed the erroneous result, a message is displayed indicating that said erroneous result was not accurate, so as to relieve the user. 2. The device of claim 1, wherein there is further provided audio indicia associated with the indication of the erroneous result, so as to increase the suspense of the user. 3. The device of claim 2, wherein there is further provided secondary audio indicia associated with the indication that said result was not accurate, so as to relieve the user. 4. The device of claim 3, whereby, following the message having been displayed indicating that said erroneous result was not accurate, said accurate result stored in memory is displayed. 5. The device of claim 4, whereby, upon said accurate result being displayed, a secondary indicia that said accurate result is accurate is communicated to the user, so as to assure the user. 6. An amusement device for use by a user, comprising: an arithmetic calculator having numerical input keys for indicating numerical data, an enter key, and a display; message display means associated with said display; a CPU for calculating an accurate result of an arithmetic sequence entered via said numerical input keys; a memory for storing said accurate result; data manipulation means for manipulating the numerical data to provide an erroneous result calculated to surprise, said data manipulation means utilizing said accurate result generated by said CPU as a basis for said manipulation; a first function key associated with said data manipulation means, said first function key associated with a financial inquiry, said first function key instructing said data manipulation means how said data is to be manipulated so as to elicit surprise by said user; whereby, upon the user pressing said first function key, numerical data entered by said user is manipulated in a predetermined fashion so as to provide an erroneous result surprises the user, and whereby, upon the user having viewed the erroneous result, a message is displayed indicating that said erroneous result was not accurate, so as to relieve the user. 7. The amusement device of claim 6, wherein said first function key relates to tax computations, said first function key instructing said data manipulation means to exaggerate any displayed amount of taxes to be owed by the user. 8. The amusement device of claim 6, wherein said first function key relates to stock market computations, whereby said first function key instructs said data manipulation means to manipulate said accurate result and display a lesser amount representing a diminished return on investment. 9. The amusement device of claim 6, wherein said first function key relates to mortgage payment computations, whereby said first function key instructs said data manipulation means to display an inaccurate monthly payment to surprise the user. 10. The amusement device of claim 6, wherein there is further provided audio indicia associated with the indication of the erroneous result, so as to increase the suspense of the user. 11. The device of claim 10, wherein there is further provided secondary audio indicia associated with the indication that said result was not accurate, so as to relieve the user. 12. The device of claim 11, whereby, following the message having been displayed indicating that said erroneous result was not accurate, said accurate result stored in memory is able to be displayed, with an indication that said result is accurate. 13. An amusement device for use by a user, comprising: a device having the appearance of an arithmetic calculator, said device having input means for entering numerical data, and a display; a CPU for calculating a result; data manipulation means associated with said CPU for manipulating data to provide an erroneous result calculated to surprise; whereby, upon the user entering numerical data, said data manipulation means manipulates said accurate result to provide an erroneous result which surprises the user, and whereby, upon the user having viewed the erroneous result, a message is displayed indicating that said erroneous result was not accurate, so as to relieve the user. 14. The device of claim 13, wherein there is further provided audio indicia associated with the indication of the erroneous result, so as to increase the suspense of the user. 15. The device of claim 14, wherein there is further provided secondary audio indicia associated with the indication that said result was not accurate, so as to relieve the user. 16. A method of amusement, comprising the steps of: a. providing a device, comprising: a device having the appearance of an arithmetic calculator, said device input means for inputting numerical data, and a display; a CPU for calculating a result; data manipulation means associated with said CPU for manipulating data to provide an erroneous result calculated to surprise; b. utilizing said input means to enter numerical data c. allowing said data manipulation means to manipulate said accurate result to provide an erroneous result; d. communicating said erroneous result to a user; e. allowing said erroneous result to surprise the user, and f. displaying a message indicating that said erroneous result was not accurate, so as to relieve the user. 17. A method of amusement, comprising the steps of: a. providing an amusement device for use by a user, comprising: an arithmetic calculator having input means for inputting numerical data, and a display; a CPU for calculating an accurate result; a memory for storing said accurate result; data manipulation means for manipulating the data to provide an erroneous result calculated to surprise; b. utilizing said numerical input keys for inputting numerical data; c. allowing the CPU to calculate an accurate result; d. storing said accurate result in memory; e. utilizing said data manipulation means to manipulate said accurate result to provide an erroneous result; f. indicating said erroneous result to the user, so as to surprise the user, and g. indicating to the user that said erroneous result was not accurate, so as to relieve the user. 18. The method of claim 17, wherein following step "f" there is further provided the step "g" of displaying said accurate result stored in memory. 19. The method of claim 18, wherein in step "g" there is further provided, after the step of displaying the accurate result, the step of communicating to the user that said accurate result is accurate, so as to assure the user.
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