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연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Game system using game cards and game machine 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 US-0866541 (2001-05-29)
우선권정보 JP-2000-158754(2000-05-29)
발명자 / 주소
  • Ishihara,Tsunekazu
  • Tanimura,Masayoshi
출원인 / 주소
  • Nintendo Co., Ltd.
  • Creatures, Inc.
대리인 / 주소
    Nixon &
인용정보 피인용 횟수 : 75  인용 특허 : 29

초록

A game system includes a plurality of game cards, a game cartridge and a game machine. Each game card visually portrays a figure of a character, stores ability data for the character, and mechanically readably records an identification code and individuality expressing data of the character. The gam

대표청구항

What is claimed is: 1. A video game system for playing a video game and for generating a video game display having animated graphics comprising: a plurality of game cards for use in a card game, each visually portraying a figure of a character and including recorded data, a video game information

이 특허에 인용된 특허 (29)

  1. Eskildsen J.o slashed.rn,DKX, Apparatus programmable to perform a user defined sequence of actions.
  2. Kaneko Fukashi (Tokyo JPX), Bar code reader and game set using the same.
  3. Mahar, Shaun; Schwartz, Greggory; Tasci, Raffi, Card game and method thereof for playing a real time card game.
  4. Kumar Rajendra, Card shaped computer peripheral device.
  5. Simms Cosmian E. (5510 Fernpark Ave. Baltimore MD 21207), Card wrestling game.
  6. Nomi Shigehiko, Computer gaming device with playing pieces.
  7. Bromley Eric (4 Watson Dr. West Simsbury CT 06092), Electronic baseball game apparatus.
  8. Levy Robert B. (Morrisville PA) Verdi Fred W. (Lawrenceville NJ), Electronic game having intelligent game pieces.
  9. Peppel Tyler, Electronic trading card.
  10. Yoshio Sakamoto JP; Norikatsu Furuta JP; Makoto Katayama JP; Kenji Imai JP; Koichi Kishi JP; Kazuhiro Tamura JP, Game apparatus for playing an electronic game based on a deck of cards.
  11. Hidenori Nishioka JP, Game device and computer-readable storage medium.
  12. Nobuhiro Yamada JP, Game device and method for implementing a screen-displayed card game.
  13. Takashi Nakamura JP, Game machine and information storage medium.
  14. Yamada, Nobuhiro, Game machine, method of controlling operation of the game machine, and computer readable medium having recorded thereon operation control program for controlling the game machine.
  15. Nobuo Yokoyama JP; Eiji Takuma JP; Takashi Matsuda JP, Information storage medium, information reproducing apparatus, game machine and its information reproducing method.
  16. Smith ; III Jay (Los Angeles CA) Fort Jeffrey W. (Santa Barbara CA), Interactive audio baseball game.
  17. Domiteaux Mark R., Interactive card reading system.
  18. Murata Yoshiyuki (Ome JPX), Method and apparatus for creating an image.
  19. Kubo Morikuni,JPX ; Watanabe Tsutomu,JPX, Method of carrying out communication between different game devices, a game system played by using the method, and a recording medium used in the game system.
  20. Braunlich Thomas ; Tesh Roland, Method of deploying a character in a card game.
  21. Valliani Aziz ; Kareemi Nazim ; Bunn Eric, PCMCIA-based point of sale transaction system.
  22. Okaya Ken P. (Austin TX) Howell Bryan (Austin TX), Portable computer having a data card reader apparatus associated therewith.
  23. Bronstein John M. (338 Lakelawn Blvd. Aurora IL 60506), TV Game cartridge with expandable memory.
  24. Doederlein Dieter D.,CAX ; Newman G. Dale,CAX ; Sharp Anthony C.,CAX ; Lucas Michael E., Talking trading card player system.
  25. Hara Hiroshi (Chofu JPX), Toy apparatus with card reader unit and a card having game parameter data.
  26. Garfield Richard Channing (Portland OR), Trading card game method of play.
  27. Russell Faye Y. (1642 E. 84th St. Chicago IL 60617), Travel game with a game board display screen and electronic card reader.
  28. Fujioka Kenji,JPX ; Inoue Hideto,JPX ; Nishikawa Naoki,JPX ; Maekawa Keiichi,JPX, Video game device, control method for processing of soliciting video characters to join simulated team, and readable recording medium recording control programs for processing of soliciting video cha.
  29. Pearson Carl P. (Edmonds WA) Hood David W. (Seattle WA), Video sports game system using trading cards.

이 특허를 인용한 특허 (75)

  1. Witchey, Nicholas, Apparatus and methods of physical game components.
  2. Ehara,Yui; Yamamoto,Tomoki; Goto,Hiroki, Attachment for a game machine.
  3. Yano,Keiji; Kikuchi,Tomio, Card game system.
  4. Marans, Elaine; Zielinski, James; Pasko, Rene M.; Culmone, Kimberly; Brand, Stacey K., Computer fashion game with machine-readable trading cards.
  5. Barney, Jonathan A.; Weston, Denise Chapman, Customizable toy for playing a wireless interactive game having both physical and virtual elements.
  6. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless controller.
  7. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  8. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  9. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  10. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  11. Cannon, Bruce, Electronic device and the input and output of data.
  12. Zheng, Yu, Hand-held interactive game.
  13. Zheng, Yu, Interactive clothing system.
  14. Zheng, Yu, Interactive clothing system.
  15. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  16. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  17. Barney, Jonathan A; Weston, Denise Chapman, Interactive entertainment system.
  18. Barney, Jonathan A; Weston, Denise Chapman, Interactive game and associated wireless toy.
  19. Barney, Jonathan A.; Weston, Denise Chapman, Interactive gaming system and method using motion-sensitive input device.
  20. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  21. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  22. Briggs, Rick A.; Weston, Denise Chapman, Interactive play devices for water play attractions.
  23. Zheng, Yu, Interactive toy system.
  24. Zheng, Yu, Interactive toy system.
  25. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Interactive toys and games connecting physical and virtual play environments.
  26. Koplar, Edward J., Method and system for encoded information processing.
  27. Weston, Denise Chapman; Barney, Jonathan A, Methods for providing interactive entertainment.
  28. Bradbury, Jonathan; Stelung, Daniel, Methods of playing video games.
  29. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  30. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  31. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive game controller with optional display screen.
  32. Weston, Denise Chapman; Barney, Jonathan A., Motion-sensitive input device and interactive gaming system.
  33. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive wand controller for a game.
  34. Briggs, Rick A.; Weston, Denise Chapman, Multi-media interactive play system.
  35. Weston, Denise Chapman; Barney, Jonathan A, Multi-platform gaming system using RFID-tagged toys.
  36. Weston, Denise Chapman; Barney, Jonathan A., Multi-platform gaming system using RFID-tagged toys.
  37. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  38. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  39. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  40. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  41. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  42. Eves, David A.; Cole, Richard S., Operation of a set of devices.
  43. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  44. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  45. Barney, Jonathan A.; Weston, Denise Chapman, Portable interactive toy with radio frequency tracking device.
  46. Thompson, Laura; Keating, Joe; Cohen, Bradley; Roberts, II, Frank D; Minnig, Ryan C, Reconfigurable objects for touch panel interaction.
  47. Geurts, Lucas Jacobus Franciscus; Buil, Vincentius Paulus; Wesselink, Rik Remco; Groenendaal, Bas, Sound steps.
  48. Barney, Jonathan A.; Weston, Denise Chapman, System and method for playing a virtual game by sensing physical movements.
  49. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  50. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  51. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  52. Zheng, Yu “Brian”, System, method, and apparatus for interactive play.
  53. Weston, Denise Chapman; Barney, Jonathan A., Systems and methods for providing an interactive game.
  54. Barney, Jonathan A.; Weston, Denise Chapman, Systems and methods for providing interactive game play.
  55. Barney, Jonathan A.; Weston, Denise Chapman, Toy devices and methods for providing an interactive play experience.
  56. Weston, Denise Chapman, Toy incorporating RFID tag.
  57. Weston, Denise Chapman, Toy incorporating RFID tag.
  58. Weston, Denise Chapman, Toy incorporating RFID tracking device.
  59. Kando, Tatsuya; Hasegawa, Tomohiro; Arakawa, Takeshi, Video game processing apparatus, a method and a computer program product for processing a video game.
  60. Bradbury, Jonathan; Lister, Stephen; Stelung, Daniel, Video game system and methods of operating a video game.
  61. Bradbury, Jonathan; Lister, Stephen; Stelung, Daniel, Video game systems.
  62. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  63. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  64. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  65. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  66. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  67. Barney, Jonathan A.; Weston, Denise Chapman, Wireless gaming system combining both physical and virtual play elements.
  68. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  69. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  70. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  71. Barney, Jonathan A; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  72. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  73. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  74. Barney, Jonathan A.; Weston, Denise C., Wirelessly powered gaming device.
  75. Barney, Jonathan A.; Weston, Denise Chapman, Wirelessly-powered toy for gaming.
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