IPC분류정보
국가/구분 |
United States(US) Patent
등록
|
국제특허분류(IPC7판) |
|
출원번호 |
US-0037418
(2005-01-18)
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등록번호 |
US-7264155
(2007-09-04)
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발명자
/ 주소 |
- Halbur,Ted C.
- Robertson,Travis M.
- Lauer,Amy
|
출원인 / 주소 |
|
대리인 / 주소 |
Ingrassia Fisher & Lorenz, P.C.
|
인용정보 |
피인용 횟수 :
46 인용 특허 :
7 |
초록
▼
A stored-value card including a housing, a game, and an object. The housing includes an account identifier adapted to link the stored-value card to a financial account or a financial record. The game is enclosed within the housing. The object is also enclosed within the housing and placed to select
A stored-value card including a housing, a game, and an object. The housing includes an account identifier adapted to link the stored-value card to a financial account or a financial record. The game is enclosed within the housing. The object is also enclosed within the housing and placed to selectively interact with the game. The stored-value card is adapted such that manipulation of the housing results in the object moving through at least a portion of the game. Stored-value card assemblies, methods of promoting sales of stored-value cards, methods, of using a stored-value card and other embodiments are also disclosed.
대표청구항
▼
What is claimed is: 1. A stored-value card comprising: a housing; an account identifier immovably included on the housing and adapted to link the stored-value card to a financial account or a financial record; a game enclosed within the housing; and an object enclosed within the housing and placed
What is claimed is: 1. A stored-value card comprising: a housing; an account identifier immovably included on the housing and adapted to link the stored-value card to a financial account or a financial record; a game enclosed within the housing; and an object enclosed within the housing and placed to selectively interact with the game; wherein the stored-value card is adapted such that manipulation of the housing results in the object moving through at least a portion of the game. 2. The stored-value card of claim 1, wherein the housing is at least partially transparent such that the game and object are viewable from a point external to the housing. 3. The stored-value card of claim 1, wherein the game is a maze. 4. The stored-value card of claim 1, wherein the housing includes: a base; and a cover coupled to the base, wherein the object is housed between the base and the cover. 5. The stored-value card of claim 4, wherein the cover is one of translucent and transparent. 6. The stored-value card of claim 5, wherein the cover includes a plurality of internal walls positioned to define the game. 7. The stored-value card of claim 5, wherein the base includes an inside surface including decorative indicia viewable through the cover of the housing. 8. The stored-value card of claim 7, wherein the decorative indicia include first game end indicia and second game end indicia, and further wherein the first game end indicia is positioned to generally align with a first end of the game, and the second game end indicia is positioned to generally align with a second end of the game. 9. The stored-value card of claim 7, wherein the decorative indicia relate to at least one of a product, a store, a brand, a holiday, a season, an occasion, and media format indicia. 10. The stored-value card of claim 4, wherein the cover and the base are coupled with a stepped interface. 11. The stored-value card of claim 1, wherein the object is a ball. 12. The stored-value card of claim 1, in combination with a backer readily releasably attached to the housing of the stored-value card, wherein the backer is foldable to enclose the stored-value card. 13. A financial transaction card comprising: a housing; an object within the housing; means for linking the financial transaction card with a financial account or a financial record such that the financial transaction card is adapted to pay for at least one of goods and services, wherein the means for linking is included on an outside surface of the housing; and means for manipulating the object to a desired location within the housing. 14. The financial transaction card of claim 13, wherein the object is a ball and the means for manipulating includes means for guiding the ball through a maze. 15. A method of promoting sales of a gift card linked to a financial account or a financial record, the method comprising: displaying a gift card having an interactive puzzle to a potential consumer, wherein the interactive puzzle is included within a housing and is visible to the potential consumer during display of the gift card; permitting the potential consumer to handle the gift card to interplay with the interactive puzzle; and informing the potential consumer that the gift card is redeemable for merchandise or services following purchase of the gift card; wherein displaying the gift card and permitting the potential consumer to handle the gift card collectively entice the potential consumer to purchase the gift card, and wherein the gift card includes an account identifier linking the gift card to the financial account or the financial record, and the account identifier is immovably coupled to the housing. 16. The method of claim 15, wherein the gift card includes a ball adapted to be moved through at least a portion of the interactive puzzle. 17. The method of claim 16, wherein permitting the potential consumer to handle the gift card includes permitting the potential consumer to maneuver the gift card in a manner resulting in movement of the ball through at least a portion of the interactive puzzle. 18. The method of claim 15, wherein the puzzle is a maze. 19. A method of using a card, the method comprising: providing a card including an account identifier linked to a financial account or a financial record, the card including a housing maintaining a game, wherein the account identifier is included on an outside surface of the housing; activating the card to permit deductions from the financial account or the financial record; display indicia encouraging a bearer of the card to interact with the game; and receiving the card as payment for goods or services, the value of the goods or services being deducted from the financial account or the financial record. 20. The method of claim 19, wherein encouraging includes enticing the bearer to manipulate an object through a maze. 21. The method of claim 19, wherein activating the card includes scanning the account identifier on the card through an opening in a package that selectively supports the card.
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