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Wireless data communication link embedded in simulated weapon systems 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • F41G-003/26
  • F41G-003/00
출원번호 US-0444888 (2003-05-23)
등록번호 US-7291014 (2007-11-06)
발명자 / 주소
  • Chung,Bobby Hsiang Hua
  • Klusendorf,Kelvin William
출원인 / 주소
  • FATS, Inc.
대리인 / 주소
    Smith Gambrell & Russell LLP
인용정보 피인용 횟수 : 71  인용 특허 : 23

초록

A weapon simulator assembly having a wireless module provided in a simulated weapon to maximize the freedom of movement for the user and to provide complete diagnostics from electronic sensors for users of the firearms training simulator. The wireless module is embedded in the simulated weapon used

대표청구항

The invention claimed is: 1. A weapon simulator assembly having a wireless connection to a central processing unit providing free motion for a user of said weapon simulator assembly, the central processing unit having a first wireless transceiver, said weapon simulator assembly comprising: an untet

이 특허에 인용된 특허 (23)

  1. Draper Robert L. ; Rogers Dennis D., Area weapons effect simulation system and method.
  2. Ahola Raimo (Oulu FIX) Tervaskanto Matti (Oulu FIX), Arrangement and method for mesuring and correcting the line of a track.
  3. Gerber Peter,CHX, Combat communication system.
  4. Gerber Peter,CHX, Combat harness.
  5. Lev Shlomo,ILX, Combat simulation method and system utilizing lasers with wireless activation.
  6. Gerber Peter,CHX, Continuous wave laser battlefield simulation system.
  7. Muehle Eric G. ; Treat ; Jr. Irwin C., Electronically controlled weapons range with return fire.
  8. Witt ; III Frank A. (West Columbia SC), Firefighter training simulator.
  9. Igarashi Hiroshi (Tokyo JPX) Mochizuki Azuma (Tokyo JPX) Kajima Yoshitaka (Tokyo JPX) Ohara Toshiya (Tokyo JPX) Inoue Hideki (Tokyo JPX) Tohyama Shigeki (Tokyo JPX), Gun game machine having a sliding gun barrel cover for simulating the impact of a fired gun.
  10. Hazard Bowdien H. (Austin TX) Jay Tolman (Leander TX), Hand-held multi-function wireless target control system.
  11. Gross Michael D. ; Carlson Dennis ; Billimoria Rohinton P. ; Turley Douglas G., Integrated, reconfigurable man-portable modular system.
  12. Danckwerth Thomas M. ; Carmody Thomas A. ; Krohn William T., Maneuver training system using global positioning satellites, RF transceiver, and laser-based rangefinder and warning receiver.
  13. Ahola, Raimo; Kopola, Harri; Myllyla , Risto, Method for shooting practice.
  14. Tsang Wenlong ; Chung Bobby Hsiang-Hua ; Bailey Christopher Alan, Multiple weapon firearms training method utilizing image shape recognition.
  15. Myllyl Risto (Oulu FIX) Kopola Harri (Oulu FIX) Kostamovaara Juha (Oulu FIX) Ahola Raimo (Oulu FIX), Optoelectronic target practice apparatus.
  16. Cheshelski Ben ; Caraway Edward Lee ; Gazaway Andrew R. ; Belgin Michael F., Retrofittable laser and recoil system for a firearm.
  17. Kimble Joe W. (Falls Church VA) Dotson Edsel E. (Alexandria VA), Small arms laser training device.
  18. Michael D. Jenkins, Smart weapon.
  19. Christian L. Struble ; Robert Sesek, System and method for locating lost or stolen articles.
  20. Templeman, James N., User control of simulated locomotion.
  21. Stephen Nachtsheim ; James Kardach ; Jon Inouye, Wireless detection of electronic devices.
  22. Lazzarotto, Sergio; Zanone, Jean-Daniel; Schneider, Gerhard A., Wireless peripheral interface with universal serial bus port.
  23. Gammarino Rudolph R. (Pasadena CA) Doerning Mark S. (Arcadia CA) Cuccia Barry J. (Placentia CA), “MILES”transceiver display controller unit.

이 특허를 인용한 특허 (71)

  1. Williams, Brett A.; Baker, Brian C.; Schroeder, Wayne K., Combination conductor-antenna.
  2. Hafezi, Hooman; Robertson, Timothy; Colliou, Olivier; Zdeblick, Mark, Controlled activation ingestible identifier.
  3. Barney, Jonathan A.; Weston, Denise Chapman, Customizable toy for playing a wireless interactive game having both physical and virtual elements.
  4. Hogan, Jr., Richard Russell, Devices, systems and methods for firearms training, simulation and operations.
  5. Otte, Gregory; Brown, Todd R.; Mason, Joseph J., Disruptor device simulation system.
  6. Otte, Gregory; Brown, Todd R.; Mason, Joseph J., Disruptor device simulation system.
  7. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless controller.
  8. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  9. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  10. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  11. Barney, Jonathan A.; Weston, Denise Chapman, Dual-range wireless interactive entertainment device.
  12. Shirvani, Alireza; Zdeblick, Mark; Withrington, Jonathan, Electromagnetic sensing and detection of ingestible event markers.
  13. Murello, Johannes, Exchangeable barrel modules for firearms.
  14. Slayton, David A.; Lutz, Jr., Charles W.; Cope, Delbert; Newcomb, Jr., Dale E.; Kobes, Robert J.; Young, Robert E.; Preisz, Eric A.; Ledwith, Christopher M.; Mesdaghi, Syrus; Walker, Carl Douglas, Instructor-lead training environment and interfaces therewith.
  15. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  16. Barney, Jonathan A.; Weston, Denise Chapman, Interactive entertainment system.
  17. Barney, Jonathan A; Weston, Denise Chapman, Interactive entertainment system.
  18. Barney, Jonathan A; Weston, Denise Chapman, Interactive game and associated wireless toy.
  19. Barney, Jonathan A.; Weston, Denise Chapman, Interactive gaming system and method using motion-sensitive input device.
  20. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  21. Barney, Jonathan A.; Weston, Denise C., Interactive gaming toy.
  22. Briggs, Rick A.; Weston, Denise Chapman, Interactive play devices for water play attractions.
  23. Guenther, Kenneth W; MacIntosh, Scott; Bodegom, Erik, Interactive system and method for shooting and target tracking for self-improvement and training.
  24. Weston, Denise Chapman; Briggs, Rick A.; Barney, Jonathan A., Interactive toys and games connecting physical and virtual play environments.
  25. Kassubek, Frank; Deppe, Lothar; Disselnkötter, Rolf; Keller, Steffen; Gebhardt, Jörg; Friedrichs, René ; Kramer, Beat, Measuring instrument to capture a physical/chemical measured value.
  26. Weston, Denise Chapman; Barney, Jonathan A, Methods for providing interactive entertainment.
  27. Zdeblick, Mark; Stoll, Arna Ionescu; McAllister, William; Au-Yeung, Kit Yee, Mobile device and system for detection and communication of information received from an ingestible device.
  28. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  29. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive controller and associated gaming applications.
  30. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive game controller with optional display screen.
  31. Weston, Denise Chapman; Barney, Jonathan A., Motion-sensitive input device and interactive gaming system.
  32. Barney, Jonathan A.; Weston, Denise Chapman, Motion-sensitive wand controller for a game.
  33. Briggs, Rick A.; Weston, Denise Chapman, Multi-media interactive play system.
  34. Weston, Denise Chapman; Barney, Jonathan A, Multi-platform gaming system using RFID-tagged toys.
  35. Weston, Denise Chapman; Barney, Jonathan A., Multi-platform gaming system using RFID-tagged toys.
  36. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  37. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  38. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  39. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  40. Briggs, Rick A.; Weston, Denise Chapman, Multi-platform gaming systems and methods.
  41. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  42. Barney, Jonathan A.; Weston, Denise Chapman, Portable gaming device and gaming system combining both physical and virtual play elements.
  43. Barney, Jonathan A.; Weston, Denise Chapman, Portable interactive toy with radio frequency tracking device.
  44. Balzano, Alfiero, Safety vest assembly including a high reliability communication system.
  45. Jensen, Rick A.; Orvis, Jared R., Simulated weapon.
  46. Jensen, Rick Allen; Orvis, Jared Russel, Smart magazine for simulated weapon.
  47. Barney, Jonathan A.; Weston, Denise Chapman, System and method for playing a virtual game by sensing physical movements.
  48. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  49. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  50. Weston, Denise Chapman; Barney, Jonathan A., System and method for playing an interactive game.
  51. Weston, Denise Chapman; Barney, Jonathan A., Systems and methods for providing an interactive game.
  52. Barney, Jonathan A.; Weston, Denise Chapman, Systems and methods for providing interactive game play.
  53. Barney, Jonathan A.; Weston, Denise Chapman, Toy devices and methods for providing an interactive play experience.
  54. Weston, Denise Chapman, Toy incorporating RFID tag.
  55. Weston, Denise Chapman, Toy incorporating RFID tag.
  56. Weston, Denise Chapman, Toy incorporating RFID tracking device.
  57. Nolen, Troy, Training system.
  58. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  59. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  60. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  61. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  62. Barney, Jonathan A.; Weston, Denise Chapman, Wireless entertainment device, system, and method.
  63. Barney, Jonathan A.; Weston, Denise Chapman, Wireless gaming system combining both physical and virtual play elements.
  64. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  65. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  66. Barney, Jonathan A.; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  67. Barney, Jonathan A; Weston, Denise Chapman, Wireless interactive game having both physical and virtual elements.
  68. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  69. Weston, Denise Chapman, Wireless toy systems and methods for interactive entertainment.
  70. Barney, Jonathan A.; Weston, Denise C., Wirelessly powered gaming device.
  71. Barney, Jonathan A.; Weston, Denise Chapman, Wirelessly-powered toy for gaming.
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