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특허 상세정보

Video game machine with rotational mechanism

특허상세정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판) A63F-009/22   
미국특허분류(USC) 463/046; 434/016
출원번호 US-0232798 (2005-09-21)
등록번호 US-7413514 (2008-08-19)
우선권정보 JP-9-47547(1997-03-03); JP-9-119985(1997-05-09); JP-9-185639(1997-07-11); JP-9-230992(1997-08-27)
발명자 / 주소
출원인 / 주소
대리인 / 주소
    Keating & Bennett, LLP
인용정보 피인용 횟수 : 5  인용 특허 : 43
초록

The invention provides an image processing unit for a shooting game in which suitable images can be displayed according to a given situation, and in which more exciting and easy-to-manipulate images are displayed. Coordinate values for objects in three-dimensional virtual space are established on the basis of prerecorded object shape data, view point positions are established on the basis of distances x1 and x2 from predetermined objects defined in three-dimensional virtual space (for example, the positions are lower when the distance is shorter, and hig...

대표
청구항

The invention claimed is: 1. A game machine, comprising: a booth; a display component disposed in said booth; an image generating device configured to generate images to be displayed on said display component; a game gun configured to be aimed and fired at selected ones of the images generated by the image generating device; a reaction generating mechanism configured to provide a recoil action to a player when said game gun is fired, wherein said reaction generating mechanism comprises: a cylinder having first and second end portions; a movable member d...

이 특허에 인용된 특허 (43)

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  12. Toshinori Asai JP; Takayuki Yanagihori JP. Game apparatus and method of replaying game. USP2002076419581.
  13. Ishihara Manabu,JPX ; Mukaida Kazuyuki,JPX ; Abe Teruhito,JPX. Game device and screen display method thereof. USP2001026183363.
  14. Naughton Patrick J. ; Clanton ; III Charles H. ; Gosling James A. ; Warth Chris ; Palrang Joseph M. ; Frank Edward H. ; LaVallee David A. ; Sheridan R. Michael. Graphical user interface for displaying and manipulating objects. USP2000126160551.
  15. Igarashi Hiroshi (Tokyo JPX) Mochizuki Azuma (Tokyo JPX) Kajima Yoshitaka (Tokyo JPX) Ohara Toshiya (Tokyo JPX) Inoue Hideki (Tokyo JPX) Tohyama Shigeki (Tokyo JPX). Gun game machine having a sliding gun barrel cover for simulating the impact of a fired gun. USP1996105569085.
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  22. Ritter, Dieter. Method for obtaining a three-dimensional map representation, and a navigation system. USP2003096628278.
  23. Kuwashima Shigesumi,JPX ; Shimizu Masao,JPX ; Nakamura Toru,JPX ; Sekiguchi Dairoku,JPX. Moving object measurement device employing a three-dimensional analysis to obtain characteristics of the moving object. USP1998065764786.
  24. Mackinlay Jock (Palo Alto CA) Robertson George G. (Palo Alto CA) Card Stuart K. (Los Altos Hills CA). Moving viewpoint with respect to a target in a three-dimensional workspace. USP1994015276785.
  25. Ohshima Naoto,JPX. Object-throwing video game system. USP1999095947819.
  26. Hansen Per K. (Burlington VT). Optical pointing device. USP1991095045843.
  27. Mifune, Satoshi; Yamashita, Masaki. Picture processing device, picture processing method, and game device and storage medium using the same. USP2003046542155.
  28. Hayashigawa Larry. Reactive ride simulator apparatus and method. USP1999025865624.
  29. Kwalwasser Yaakov,ILX. Recoil simulator for a weapon. USP1999015857854.
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  31. Kataoka Hideki,JPX ; Inoue Shinya,JPX. Simulative golf game system and a method for providing a simulative golf game and a storage medium for storing a simulative golf game program. USP2001046217444.
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  38. Miyamoto Shigeru,JPX ; Nishida Yasunari,JPX ; Kawagoe Takumi,JPX ; Nishiumi Satoshi,JPX. Video game system and method with enhanced three-dimensional character and background control due to environmental conditions. USP2000106139433.
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