A board game and methods of playing a board game are described herein. The board game involves the movement of a game piece based upon the generation of a random number. The game piece is moved until the movement causes a win or loss scenario, which may be conducive to gambling and making wagers. Du
A board game and methods of playing a board game are described herein. The board game involves the movement of a game piece based upon the generation of a random number. The game piece is moved until the movement causes a win or loss scenario, which may be conducive to gambling and making wagers. During the movement of the game piece, the bank may inchoately match the player's wager. The inchoate "cargo" excites, tempts, and entices the players to wager and increase player involvement.
대표청구항▼
What is claimed is: 1. A method of playing a game, comprising: (a) beginning the game with a player's game piece operatively on a starting non-absorbent point in a row of at least two non-absorbent points, said row bounded on each end by an absorbent point; (b) receiving at least one wager that the
What is claimed is: 1. A method of playing a game, comprising: (a) beginning the game with a player's game piece operatively on a starting non-absorbent point in a row of at least two non-absorbent points, said row bounded on each end by an absorbent point; (b) receiving at least one wager that the game piece will be moved to a predetermined first absorbent point before being moved to a predetermined second absorbent point; (c) observing an event that dictates to which point the game piece must be moved, wherein a first outcome of the observed event causes said dictated point to be on one side of the point on which the game piece is currently operatively on, and wherein a second outcome of the observed event causes the dictated point to be on the other side of said current operative point; (d) determining whether the dictated point is a non-absorbent point, the first absorbent point, or the second absorbent point; (e) calculating an inchoate cargo in relation to the player's wager if the dictated point is a non-absorbent point; (f) moving the game piece to said dictated point and repeating at least steps (c) and (e) if the dictated point is a non-absorbent point, such that said inchoate cargo calculation changes during play of the game; (g) awarding the player the at least one wager if the dictated point is the first absorbent point; and (h) denying the player the at least one wager if the dictated point is the second absorbent point. 2. The method of claim 1 further comprising selecting a starting non-absorbent point from more than one available starting non-absorbent points. 3. The method of claim 1 wherein the starting non-absorbent point becomes a first or second absorbent point after the first move of the game. 4. The method of claim 1 wherein the observed event involves one or more decks of cards, one or more dice, one or more coins, a roulette wheel, a sporting event, a horse race, a meteorological event, or a computer. 5. A method of playing a game, comprising: (a) beginning the game with a player's game piece operatively on a starting non-absorbent point on a multi-dimensional game board comprising a plurality of non-absorbent points surrounded by a plurality of absorbent points; (b) receiving at least one wager that the game piece will be moved to a first absorbent point before being moved to a second absorbent point; (c) observing one or more events that dictates which adjacent point the game piece must be moved to, said one or more events providing for at least a first outcome and a second outcome, wherein the first outcome dictates a first dictated adjacent point to which the game piece must be moved and the second outcome dictates a second dictated adjacent point to which the game piece must be moved, and wherein the first and second dictated adjacent points are in generally opposite directions from the point on which the game piece is currently operatively on; (d) determining whether said dictated adjacent point is a non-absorbent point, a first absorbent point, or a second absorbent point; (e) calculating an inchoate cargo in relation to the player's wager if the dictated point is a non-absorbent point; (f) moving the game piece to said dictated adjacent point and repeating at least steps (c) and (e) if the dictated adjacent point is a non-absorbent point, such that said inchoate cargo calculation changes during play of the game; (g) awarding the player the at least one wager if the dictated adjacent point is a first absorbent point; and (h) denying the player the at least one wager if the dictated adjacent point is a second absorbent point. 6. The method of claim 5 wherein the observed event involves a first dice and a second dice, wherein half of the faces on the first dice dictate moving the game piece in a first direction and the other half of the faces on the first dice dictate moving the game piece in a second direction opposite said first direction, wherein half of the faces on the second dice dictate moving the game piece in a third direction and the other half of the faces on the second dice dictate moving the game piece in a fourth direction opposite said third direction. 7. The method of claim 6 wherein the first direction is oblique to said third direction. 8. The method of claim 5 wherein the non-absorbent points are oriented in a north, south, east, and west orientation to one another or a northwest, northeast, southwest, or southeast orientation to one another. 9. The method of claim 5 wherein one or more absorbent points are interspersed among the non-absorbent points at predetermined locations in addition to the plurality of absorbent points that surround the non-absorbent points. 10. The method of claim 5 the wager involves a selection of a particular one or more first absorbent points from more than one first absorbent points. 11. The method of claim 5 wherein the wager involves a selection of a particular one or more second absorbent points from more than one second absorbent points. 12. A method of playing a game, comprising: (a) receiving at least one wager that a game piece will be moved to a first absorbent point before being moved to a second absorbent point, said wager being placed while said game piece is on a non-absorbent point that is adjacent to at least one other non-absorbent point; (b) observing one or more events that dictates to which point the game piece must be moved, said one or more events providing for at least a first outcome and a second outcome, wherein the first outcome dictates a first dictated point to which the game piece must be moved and the second outcome dictates a second dictated point to which the game piece must be moved, and wherein the first and second dictated points are in generally opposite directions from the point where the game piece is currently located; (c) determining whether the point to which the game piece must be moved is a non-absorbent point, a first absorbent point, or a second absorbent point; (d) calculating an inchoate cargo in relation to the player's wager if the point to which the game piece must be moved is a non-absorbent point; (e) if the point to which the game piece must be moved is a non-absorbent point, moving the game piece to said non-absorbent point and repeating at least steps (b) and (d), such that said inchoate cargo calculation changes during play of the game; (f) awarding the player the at least one wager if the point to which the game piece must be moved is a first absorbent point; and (g) denying the player the at least one wager if the point to which the game piece must be moved is a second absorbent point. 13. The method of claim 12 further comprising selecting a starting non-absorbent point from more than one available starting non-absorbent points. 14. The method of claim 12 the wager involves a selection of a particular one or more first absorbent points from more than one first absorbent points. 15. The method of claim 12 the wager involves a selection of a particular one or more second absorbent points from more than one second absorbent points. 16. The method of claim 12 wherein the observed event involves one or more decks of cards, one or more dice, one or more coins, a roulette wheel, a sporting event, a horse race, a meteorological event, or a computer. 17. The method of claim 12 wherein the wager is selected from a group consisting of a sink bet, a safe bet, a sink-emperor bet, a safe-emperor bet, an insurance bet, a wager based on duration, a place bet, a wager that the game-piece will enter one or more given states prior to entering one or more other states, and any combination thereof. 18. The method of claim 12 wherein the first absorbent point corresponds to a safe point or a swim point and wherein the second absorbent point corresponds to a sink point or an edge point. 19. The method of claim 12 wherein the game is played on a game board comprising one or more player stations, wherein each player station comprises one or more betting areas.
연구과제 타임라인
LOADING...
LOADING...
LOADING...
LOADING...
LOADING...
이 특허에 인용된 특허 (16)
Adams Terry Allen ; Har-Nov Yosef ; Jones Donald W. ; De Raedt Peter R.,BEX ; Stein Jeremy Francisco ; West Jonathan Charles ; Woodruff Michael Wade, Apparatus for playing a roulette game including a progressive jackpot.
Bryson Paul H. (41 Stalybridge Road ; Mottram Hyde ; Cheshire ; SK14 6NF GBX), Board game having a random indicator for determining direction, amount and axis of reference of movement of tokens.
Johnson Cordelia (2413 Cuthbert Dr. Lindenwold NJ 08021) Johnson Lawrence (2413 Cuthbert Dr. Lindenwold NJ 08021), Board game of spinner assembly dice and pieces.
Busch Steven L. ; Zussman Charles S. ; Wein Thomas R. ; Giselbrecht Stefan,ATX ; Hodl Peter,ATX ; Lechner Franz,ATX, Roulette table having progressive jackpots.
Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
Grauzer, Attila; Bourbour, Feraidoon; Yoseloff, Mark L., Apparatus, system, method, and computer-readable medium for casino card handling with multiple hand recall feature.
Scheper, Paul K.; Grauzer, Attila; Kelly, James V.; Stasson, James B.; Swanson, Ronald R.; Bourbour, Feraidoon; Nelson, Troy D.; Lopez, David B.; Yoseloff, Mark L.; Dunn, R. Brooke; Krenn, Peter; Blaha, Ernst, Automatic card shuffler with pivotal card weight and divider gate.
Stasson, James B.; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R.; Grauzer, Attila, Batch card shuffling apparatuses including multi card storage compartments.
Stasson, James B.; Rynda, Robert J.; Scheper, Paul K.; Swanson, Ronald R.; Grauzer, Attila, Batch card shuffling apparatuses including multi card storage compartments, and related methods.
Grauzer, Attila; Schubert, Oliver M.; Kelly, James V.; Stasson, James B.; Bourbour, Feraidoon; Scheper, Paul K.; Nelson, Troy D., Card handling devices and related methods.
Grauzer, Attila; Bourbour, Feraidoon; Nelson, Troy D.; Rynda, Robert J.; Scheper, Paul K.; Stasson, James B.; Swanson, Ronald R., Card-handling devices.
Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Colin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
Stasson, James B.; Rynda, Robert J.; Helgesen, James P.; Nelson, Troy D.; Scheper, Paul K.; Swanson, Ronald R.; Helsen, Collin A.; Wadds, Nathan J., Hand-forming card shuffling apparatuses including multi-card storage compartments, and related methods.
Scheper, Paul K.; Grauzer, Attila; Kelly, James V.; Stasson, James B.; Swanson, Ronald R.; Bourbour, Feraidoon; Nelson, Troy D.; Lopez, David B.; Yoseloff, Mark L.; Dunn, R. Brooke; Krenn, Peter; Blaha, Ernst, Method of readying a card shuffler.
Czyzewski, Zbigniew; Zvercov, Vladislav; Grauzer, Attila, Methods and apparatuses for an automatic card handling device and communication networks including same.
Kelly, James V.; Zvercov, Vladislav; Miller, Brian, Methods for automatically generating a card deck library and master images for a deck of cards, and a related card processing apparatus.
Grauzer, Attila; Bourbour, Feraidoon; Nelson, Troy D.; Rynda, Robert J.; Scheper, Paul K.; Stasson, James B.; Swanson, Ronald R., Methods of randomizing cards.
Grauzer, Attila; Schubert, Oliver M.; Kelly, James V.; Stasson, James B.; Bourbour, Feraidoon; Scheper, Paul K.; Nelson, Troy D., Multiple mode card shuffler and card reading device.
Stasson, James B.; Swanson, Ronald R.; Scheper, Paul K.; Nelson, Troy D.; Bourbour, Feraidoon; Grauzer, Attila, Shuffler and method of shuffling cards.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.