$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Virtual cameras and 3-D gaming environments in a gaming machine 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-013/00
  • A63F-009/24
  • G06F-017/00
  • G06F-019/00
출원번호 US-0112076 (2005-04-22)
등록번호 US-7465230 (2008-12-16)
발명자 / 주소
  • LeMay,Steven G.
  • Benbrahim,Jamal
  • Rowe,Richard E.
  • Breckner,Robert E.
  • Beaulieu,Nicole M.
  • Schlottmann,Greg A.
출원인 / 주소
  • IGT
대리인 / 주소
    Weaver Austin Villeneuv & Sampson LLP
인용정보 피인용 횟수 : 128  인용 특허 : 84

초록

A disclosed gaming machine provides method and apparatus for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine. While a game of chance is being played on the gaming machine, two-dimensional images derived from a

대표청구항

What is claimed is: 1. A gaming machine comprising: a master gaming controller designed or configured to control a game of chance played on the gaming machine and to execute game logic to generate the game of chance in response to receiving a wager; said game logic designed or configured to: 1) gen

이 특허에 인용된 특허 (84)

  1. Deering Michael F. (Mountain View CA), 3-D graphics display system using triangle processor pipeline.
  2. Escalera,Anthony; Breckner,Robert E.; Schlottmann,Gregory A.; Kryuchkov,Alexey; Antonov,Serge; LeMay,Steven G., 3-D text in a gaming machine.
  3. Paige Elena Launzel, Apparatus and method for enhancing gambling devices with commercial advertising indicia.
  4. Churchill Richard W. (Hopkinton MA) Hartman Don W. (Harvard MA) Howard Richard A. (Stow MA) Markowicz Victor (North Bergen NJ), Automatic gaming system.
  5. Lewis, Stanley, Bingo/poker game.
  6. Miodunski Robert L. ; Schneider Richard J. ; Craig Robert J., Cardless distributed video gaming system.
  7. Fulton Stanley E. (Las Vegas NV), Casino game system.
  8. Onitsuka Osamu,JPX ; Inoue Tetsushi,JPX ; Ebisawa Akira,JPX ; Nakano Mutsuko,JPX, Color conversion material, and organic electroluminescent color display using the same.
  9. Fisk Michael G., Computer network management of wide-area multi-player bingo game.
  10. Itkis Boris (Arcadia CA), Concurrent game network.
  11. Sakai, Ryo, Design reel for gaming machine.
  12. Cannon Lee ; O'Donovan John, Device and method for displaying a final gaming result.
  13. Kimura Yutaka (Osaka JPX), Device for converting the amount of a mechanical displacement into electrical signal.
  14. Cooper Brian C. ; Gonsalves Robert A. ; Robbins Daniel C., Direct manipulation of two-dimensional moving picture streams in three-dimensional space.
  15. Horvitz Eric J. ; Sonntag Martin L. ; Markley Michael E., Display system and method for displaying windows of an operating system to provide a three-dimensional workspace for a c.
  16. Loyd ; Jr. Comer C. (5813 Mackinaw Rd. Houston TX 77053) Benner James D. (Houston TX), Electronic bingo game.
  17. Itkis Yuri (5163 Darting Bird La. Columbia MD 21044), Electronic card and board game.
  18. Itkis Yuri (759-H Arcadia Ave. Arcadia CA 91006), Electronic card and board game.
  19. Alcorn Allan E. (Portola Valley CA) Barnett Michael (Santa Clara CA) Giacalone ; Jr. Louis D. (Palo Alto CA) Levinthal Adam E. (Redwood City CA), Electronic casino gaming apparatus with improved play capacity, authentication and security.
  20. Alcorn Allan E. ; Barnett Michael ; Giacalone ; Jr. Louis D. ; Levinthal Adam E., Electronic casino gaming system with improved play capacity, authentication and security.
  21. Baerlocher Anthony J. ; Crowder ; Jr. Robert W., Electronic game method and apparatus with hierarchy of simulated wheels.
  22. Marnell ; II Anthony A. (3700 W. Flamingo Rd. Las Vegas NV 89103), Electronic gaming apparatus and method.
  23. Cummings Christopher ; Close ; Jr. William H., Finite and pari-mutual video keno.
  24. Goh Eng Lim (Teresa Ville SGX), Four-dimensional graphical user interface.
  25. Duhamel, Gérald, Game apparatus and method for playing a plurality of game segments displayed using a three-dimensional representation.
  26. Schneider Richard Jay ; Carlson Rex, Gaming apparatus and method including a player interactive bonus game.
  27. Richardson John (San Diego CA), Gaming board.
  28. Cole, Joseph W.; Tarantino, Elia Rocco, Gaming device and method of playing a game.
  29. Harold E. Mattice ; Richard Wilder ; Chauncey Warner Griswold, Gaming device and method using programmable display switch.
  30. Luciano, Robert A.; Bertram, William K., Gaming devices having reverse-mapped game set.
  31. Muir, Robert, Gaming graphics.
  32. Hedrick Joseph R. ; Luciano ; Jr. Robert A. ; Legras Jean Pierre ; Griswold Chauncey W. ; Stephan Don C., Gaming machine having secondary display for providing video content.
  33. Mastera Peter J. ; Carmean Wesley F. ; Powell Gene E. ; McGlone James T., Gaming machines having secondary display for providing video content.
  34. Richardson John (San Diego CA), Gaming system with session master and gaming boards.
  35. Richardson John (San Diego CA), Gaming system with system base station and gaming boards.
  36. Luciano ; Jr. Robert A. ; Baerlocher Anthony J ; Brune Chris T. ; Mayeroff Jason, Hybrid gaming apparatus and method.
  37. Luciano ; Jr. Robert A. ; Baerlocher Anthony J. ; Brune Chris T. ; Mayeroff Jason, Hybrid gaming apparatus and method.
  38. Blank Arthur M. (San Diego CA), Image editing system including masking capability.
  39. Duggal, Anil Raj; Setlur, Anant Achyut; Shiang, Joseph John; Srivastava, Alok Mani; Comanzo, Holly Ann, Light source with organic layer and photoluminescent layer.
  40. Falk Edward K. (Rockford MI), Mapping of two-dimensional surface detail on three-dimensional surfaces.
  41. Nakano Hiroaki ; Sugiyama Takashi ; Bakoglu Brian ; Cossey George, Menu display interface with miniature windows corresponding to each page.
  42. Daniel Arthur A. (Rochester MN) Irvin David R. (Raleigh NC) Moore Robert E. (Durham NC), Method and apparatus for communication network alert record identification.
  43. Acres John F., Method and apparatus for controlling the cost of playing an electronic gaming device.
  44. Ellson Richard N. ; Ray Lawrence A., Method and apparatus for creating storing and producing three-dimensional font characters and performing three-dimension.
  45. Watters John J. (Spring TX) Dao Giang H. (Houston TX) Spurlock Randolph W. (Tomball TX), Method and apparatus for displaying a parametric curve on a video display.
  46. Alcorn Allan E. ; Hale Richard L., Method and apparatus using geographical position and universal time determination means to provide authenticated, secure, on-line communication between remote gaming locations.
  47. Lind, Clifton; Graves, Gordon T.; Loebig, Gary L.; Lind, Jefferson C.; Enzminger, Joseph R.; Willyard, Rodney L.; Lannert, Robert, Method and program product for producing and using game play records in a bingo-type game.
  48. Enzminger, Joseph Richard; Padgett, John Everett; Brandt, David Michael; Lind, Clifton; Loebig, Gary L.; Lind, Jefferson C., Method for assigning prizes in bingo-type games.
  49. Alcorn Allan E. ; Barnett Michael ; Giacalone ; Jr. Louis D ; Levinthal Adam E., Method of authenticating game data sets in an electronic casino gaming system.
  50. Adams, William R., Method of playing a wagering game and gaming devices with a bingo-type secondary game.
  51. Fioretti Philip R. (81 W. Walk West Haven CT 06516), Methods and apparatus for playing bingo over a wide geographic area.
  52. Marks Howard M. ; Singer Anthony M., Modified poker card/tournament game and interactive network computer system for implementing same.
  53. Singer Anthony M. ; Marks Howard M., Modified poker card/tournament game and interactive network computer system for implementing same.
  54. Richardson John (San Diego CA), Multiple bingo gaming board.
  55. Schneider Richard J. (Las Vegas NV) Patceg Miles Martin (Las Vegas NV) Craig Robert James (Henderson NV), Multiple events award system.
  56. Feola John, Multiple round card game of chance.
  57. Forrest Stephen ; Burrows Paul ; Thompson Mark E. ; Bulovic Vladimir, Organic light emitting device containing a hole injection enhancement layer.
  58. O\Neill Rory (New York NY) Muir Eden G. (New York NY), Perspective-based interface using an extended masthead.
  59. Jay C. Yuan, Pinball simulator game system.
  60. Kellen William G., Portable electronic bingo device.
  61. Abbott,Thomas S., Reel game requiring skill to win.
  62. Loose, Timothy C.; Rothschild, Wayne H., Reel spinning slot machine with superimposed video image.
  63. Muir,Robert Linley; Fong,Colin; Bryant,Natalie, Reel strip interaction.
  64. Lind, Jefferson C., Security system for bingo-type games.
  65. Chilese John F., Simultaneous inter-related multiple grouping card game.
  66. Sines Randy D. ; Forte Steven L., Slot machine and methods of operation.
  67. Griswold Chauncey W. ; Luciano ; Jr. Robert A. ; Mattice Harold E. ; McReynolds Boone ; Sadler Richard D., Slot machine reels having luminescent display elements.
  68. Walker Jay S. ; Jorasch James A. ; Mik Magdalena ; Krantz Jason, System and method for facilitating casino team play.
  69. de Hond Maurice,NLX, System for generating graphics in response to a database search.
  70. Roseman Stuart, Systems for providing large arena games over computer networks.
  71. Pocock Terrence (92 Main Street Delaware ; Ontario CAX) Pocock Andrew (92 Main Street Delaware ; Ontario CAX N0L 1E0), Televised bingo game system.
  72. Piechowiak Robert J., Three reel slot machine with nine ways to win.
  73. Yamagami Hitoshi,JPX, Three-dimensional display game device and recording medium for three-dimensional display game.
  74. Hitoshi Yamagami JP, Three-dimensional puzzle game device and recording medium for three-dimensional puzzle game.
  75. Rekimoto Junichi,JPX, Three-dimensional virtual reality space sharing method and system, an information recording medium and method, an infor.
  76. Sugiyama Takashi ; Bakoglu Brian ; Nakano Hiroaki ; Cossey George, User interface for displaying windows on a rectangular parallelepiped.
  77. Sitrick David H. (820 Burchell Ave. Highland Park IL 60035), Video game network.
  78. Letovsky, Howard, Video game of chance apparatus.
  79. Timothy J. Van Hook ; Howard H. Cheng ; Anthony P. DeLaurier ; Carroll P. Gossett ; Robert J. Moore ; Stephen J. Shepard ; Harold S. Anderson ; John Princen ; Jeffrey C. Doughty ; Nathan F. , Video game system and coprocessor for video game system.
  80. Miyamoto Shigeru,JPX ; Nishida Yasunari,JPX ; Kawagoe Takumi,JPX ; Nishiumi Satoshi,JPX, Video game system and method with enhanced three-dimensional character and background control.
  81. Frohm Erica A. ; Giobbi John J. ; Jaffe Joel R., Video gaming device having multiple stacking features.
  82. Giobbi John J. ; Jaffe Joel R., Video gaming device having multiple stacking features.
  83. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Greg A., Virtual cameras and 3-D gaming environments in a gaming machine.
  84. Karmarkar, Jayant S., Virtual distributed multimedia gaming method and system based on actual regulated casino games.

이 특허를 인용한 특허 (128)

  1. Kryuchkov, Alexey; Breckner, Robert E.; Schlottmann, Gregory A.; Palchetti, Johnny; LeMay, Steven G., 3-D reels and 3-D wheels in a gaming machine.
  2. Kryuchkov, Alexey; Breckner, Robert E.; Schlottmann, Gregory A.; Palchetti, Johnny; LeMay, Steven G., 3-D reels and 3-D wheels in a gaming machine.
  3. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  4. LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Breckner, Robert E.; Beaulieu, Nicole M.; Schlottmann, Gregory A., 3-D reels and 3-D wheels in a gaming machine.
  5. Escalera, Anthony; Breckner, Robert E.; Schlottmann, Greg A.; Kryuchkov, Alexey; Antonov, Serge; LeMay, Steven G., 3-D text in a gaming machine.
  6. Granger, Toriono A., Automated gaming chairs and wagering game systems and machines with an automated gaming chair.
  7. Becker, William J.; Pfeifer, Kyle A., Calibration devices for a welding training system.
  8. Becker, William J.; Marcusen, David P., Calibration tool and method for a welding system.
  9. Granger, Toriono A., Convertible gaming chairs and wagering game systems and machines with a convertible gaming chair.
  10. Gagner, Mark B.; Loose, Timothy C.; Manning, Brian D.; Massing, Scott A.; Smith, Jesse M.; Thomas, Alfred, Coordinating three dimensional wagering game content presentations.
  11. Becker, William J.; Darisipudi, Ashok, Data storage and analysis for a welding training system.
  12. Schlottmann, Greg A.; Gipp, David A., Displaying and using 3D graphics on multiple displays provided for gaming environments.
  13. Wang, Tao; Brown, Hans-Frederick, Drawing aid system for multi-touch devices.
  14. Fowler, Gregory W.; Ma, Vincent; Brown, Hans-Frederick, Dynamic creation and modeling of solid models.
  15. Becker, William J.; Walker, James M.; Erdmann, Jeremy J., Electrical assemblies for a welding system.
  16. Little, David, Electronic system for playing of reel-type games.
  17. Little, David, Electronic system for playing of reel-type games.
  18. Little, David, Electronic system for playing of reel-type games.
  19. Little, David, Electronic system for playing of reel-type games.
  20. Little, David, Electronic system for playing of reel-type games.
  21. Becker, William J.; Walker, James M.; Erdmann, Jeremy J., Feedback from a welding torch of a welding system.
  22. Becker, William J.; Walker, James M.; Erdmann, Jeremy J., Feedback from a welding torch of a welding system.
  23. Naik, Samir; Sung, Austin; Phan, Richard, Gamelets.
  24. Shai-Hee, Michael A., Gaming system and a method of gaming.
  25. Shai-Hee, Michael A., Gaming system and a method of gaming.
  26. Shai-Hee, Michael A., Gaming system and a method of gaming.
  27. Fowler, Gregory W.; Ma, Vincent; Brown, Hans-Frederick, Gestures and tools for creating and editing solid models.
  28. Pfeifer, Kyle Andrew; Watson, William Todd; Hutchison, Richard Martin; Becker, William Joshua, Helmet-integrated weld travel speed sensing system and method.
  29. George, Moses, Icon shading based upon light intensity and location.
  30. Berry, III, William R.; Nelson, William A., Identifying defects in a roulette wheel.
  31. Wallace, Matthew Wayne; Peters, Carl; Aditjandra, Antonius, Importing and analyzing external data using a virtual reality welding system.
  32. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  33. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  34. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  35. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  36. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  37. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  38. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  39. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  40. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  41. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  42. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., Importing and analyzing external data using a virtual reality welding system.
  43. Gagner, Mark B.; Greenberg, Jacob C.; Johnson, Mark; Landsman, Andrew; Moreno, Eleobardo; Pacey, Larry J., Interaction with 3D space in a gaming system.
  44. Postlethwaite, Deanna; Wallace, Matthew Wayne; Zboray, David Anthony; Evans, Sarah, Learning management system for a real-time simulated virtual reality welding training environment.
  45. Fradet, Matthieu; Robert, Philippe; Laurent, Anthony, Method and device for rendering an image of a scene comprising a real object and a virtual replica of the real object.
  46. Resnick, Joseph; LeMay, Steven G.; Benbrahim, Jamal; Rowe, Richard E.; Wolf, Bryan D., Methods and devices for displaying multiple game elements.
  47. Gronkowski, Timothy T.; LaSalvia, John F.; Loose, Timothy C.; Massing, Scott A.; Sylla, Craig J., Modifying presentation of three-dimensional, wagering-game content.
  48. Gronkowski, Timothy T.; LaSalvia, John F.; Loose, Timothy C.; Massing, Scott A.; Sylla, Craig J., Modifying presentation of three-dimensional, wagering-game content.
  49. Becker, William J.; Beeson, Richard; Hidden, Steven D.; Darisipudi, Ashok, Multi-mode software and method for a welding training system.
  50. Gagner, Mark B.; Loose, Timothy C.; Rasmussen, James M.; Thomas, Alfred, Multi-projector gaming table.
  51. Pfeifer, Kyle Andrew; Holverson, Todd Earl; Watson, William Todd; Hutchison, Richard Martin; Becker, William Joshua, Optical-based weld travel speed sensing system.
  52. Denis, Marc Lee; Hsu, Christopher, Sensor-based power controls for a welding system.
  53. Peters, Carl; Justice, Erin L.; Gandee, Chris; Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Lenker, Zachary Steven; Lundell, Andrew Paul; Briggs, Lynn; Droller, Richard B.; Briggs, Eric C., Simulator welding coupon stand.
  54. Richardson, Steven C., Slot machine game having rotation of symbol area.
  55. Albrecht, Bruce Patrick, System and device for welding training.
  56. Albrecht, Bruce Patrick, System and device for welding training.
  57. Becker, William J., System and device for welding training.
  58. Becker, William J., System and device for welding training.
  59. Boulware, Paul Christopher; Conrardy, Christopher C.; Clark, Douglas A.; Forquer, M. William, System and method for manual welder training.
  60. Boulware, Paul Christopher; Conrardy, Christopher C.; Clark, Douglas A.; Forquer, M. William, System and method for manual welder training.
  61. Becker, William Joshua; Beeson, Richard, System and method for remote welding training.
  62. Becker, William Joshua; Weber, Jeffrey Dale; Erdmann, Jeremy John, System and method for welding torch display.
  63. Becker, William Joshua; Weber, Jeffrey Dale, System and method of controlling welding system camera exposure and marker illumination.
  64. Becker, William Joshua; Beeson, Richard, System and method of monitoring a welding environment.
  65. Becker, William Joshua, System and method of welding system operator identification.
  66. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A., System and method providing arc welding training in a real-time simulated virtual reality environment using real-time weld puddle feedback.
  67. Peters, Carl; Wallace, Matthew Wayne, System and method providing combined virtual reality arc welding and three-dimensional (3D) viewing.
  68. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, System and methods providing an enhanced user Experience in a real-time simulated virtual reality welding environment.
  69. Boulware, Paul Christopher; Conrardy, Christopher C.; Clark, Douglas A.; Forquer, M. William, System for characterizing manual welding operations.
  70. Boulware, Paul Christopher; Conrardy, Christopher C.; Clark, Douglas A.; Forquer, M. William, System for characterizing manual welding operations.
  71. Boulware, Paul Christopher; Conrardy, Christopher C.; Clark, Douglas A.; Forquer, M. William, System for characterizing manual welding operations.
  72. Conrardy, Christopher C.; Boulware, Paul C., System for characterizing manual welding operations.
  73. Wallace, Matthew Wayne, System for tracking and analyzing welding activity.
  74. Wallace, Matthew Wayne, System for tracking and analyzing welding activity.
  75. Salsich, Anthony Van Bergen; Becker, William Joshua; Albrecht, Bruce Patrick, Systems and methods for a weld training system.
  76. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing an enhanced user experience in a real-time simulated virtual reality welding environment.
  77. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing an enhanced user experience in a real-time simulated virtual reality welding environment.
  78. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing an enhanced user experience in a real-time simulated virtual reality welding environment.
  79. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing an enhanced user experience in a real-time simulated virtual reality welding environment.
  80. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing enhanced education and training in a virtual reality environment.
  81. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing enhanced education and training in a virtual reality environment.
  82. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing enhanced education and training in a virtual reality environment.
  83. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Systems and methods providing enhanced education and training in a virtual reality environment.
  84. Daniel, Joseph A., Systems, methods, and apparatuses for monitoring weld quality.
  85. Daniel, Joseph A., Systems, methods, and apparatuses for monitoring weld quality.
  86. Daniel, Joseph A.; Chantry, Bruce J., Systems, methods, and apparatuses for monitoring weld quality.
  87. Daniel, Joseph A.; Chantry, Bruce J., Systems, methods, and apparatuses for monitoring weld quality.
  88. Daniel, Joseph A.; Chantry, Bruce J., Systems, methods, and apparatuses for monitoring weld quality.
  89. Daniel, Joseph A.; Chantry, Bruce J., Systems, methods, and apparatuses for monitoring weld quality.
  90. Daniel, Joseph A.; Chantry, Bruce J., Systems, methods, and apparatuses for monitoring weld quality.
  91. Daniel, Joseph A.; Chantry, Bruce J., Systems, methods, and apparatuses for monitoring weld quality.
  92. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Tablet-based welding simulator.
  93. Peters, Carl; Postlethwaite, Deanna; Wallace, Matthew Wayne, Tablet-based welding simulator.
  94. Fowler, Gregory W.; Ma, Vincent; Brown, Hans-Frederick, Three dimensional contriver tool for modeling with multi-touch devices.
  95. Brosnan, Jr., William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  96. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  97. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  98. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rodgers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  99. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  100. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  101. Brosnan, William R.; Beaulieu, Nicole M.; Benbrahim, Jamal; Escalera, Anthony R.; Kryuchkov, Alexey; LeMay, Steven G.; Mincey, Jeff; Nelson, Dwayne R.; Rogers, Andy; Schlottmann, Greg A., Trajectory-based 3-D games of chance for video gaming machines.
  102. Latta, Stephen G.; Geisner, Kevin; Markovic, Relja; Bennett, Darren Alexander; Tomlin, Arthur Charles, Virtual object manipulation.
  103. Wallace, Matthew Wayne; Zboray, David Anthony; Aditjandra, Antonius; Webb, Adam Lee; Postlethwaite, Deanna; Lenker, Zachary Steven, Virtual reality GTAW and pipe welding simulator and setup.
  104. Wallace, Matthew Wayne; Zboray, David Anthony; Aditjandra, Antonius; Webb, Adam Lee; Postlethwaite, Deanna; Lenker, Zachary Steven, Virtual reality GTAW and pipe welding simulator and setup.
  105. Daniel, Joseph A.; Postlethwaite, Deanna; Blankenship, George D., Virtual reality and real welding training system and method.
  106. Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Dudac, Yvette Christine; Lenker, Zachary Steven; Lundell, Andrew Paul; Dana, Paul; Preisz, Eric A.; Briggs, Lynn; Droller, Richard B.; Briggs, Eric C., Virtual reality pipe welding simulator.
  107. Postlethwaite, Deanna; Wallace, Matthew Wayne; Zboray, David Anthony; Lenker, Zachary Steven, Virtual reality pipe welding simulator and setup.
  108. Postlethwaite, Deanna; Wallace, Matthew Wayne; Zboray, David Anthony; Lenker, Zachary Steven, Virtual reality pipe welding simulator and setup.
  109. Postlethwaite, Deanna; Zboray, David; Gandee, Chris; Aditjandra, Antonius; Wallace, Matthew; Lenker, Zach, Virtual reality pipe welding simulator and setup.
  110. Wallace, Matthew Wayne; Peters, Carl, Virtual testing and inspection of a virtual weldment.
  111. Wallace, Matthew Wayne; Peters, Carl, Virtual testing and inspection of a virtual weldment.
  112. Wallace, Matthew Wayne; Peters, Carl, Virtual testing and inspection of a virtual weldment.
  113. Kindig, Michael A.; Leach, Jason; Aditjandra, Antonius; Postlehwaite, Deanna; Bennett, Matt, Virtual welding system.
  114. Kindig, Michael A.; Leach, Jason; Aditjandra, Antonius; Postlethwaite, Deanna; Bennett, Matt, Virtual welding system.
  115. Hamlin, Vernon W.; Aoki, Dion K.; Bleich, Charles R.; Burke, Mary M.; Jaffe, Joel R.; Loose, Timothy C.; Sylla, Craig J., Wagering game systems, wagering gaming machines, and wagering gaming chairs having haptic and thermal feedback.
  116. Lerias, III, Victor Vasquez; Vann, Jamie W.; Friedman, Robby M.; Hoffman, Jason M.; Irby, Michael J.; Morgan, Robert W.; Murakami, Kazuki, Wagering game with images having dynamically changing shapes.
  117. Beeson, Richard, Weld training system and method.
  118. Peters, Carl; Justice, Erin L.; Gandee, Chris; Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Lenker, Zachary Steven; Lundell, Andrew Paul; Briggs, Lynn; Droller, Richard B.; Briggs, Eric C., Welding electrode holder.
  119. Cole, Stephen R., Welding helmet with integral user interface.
  120. Wallace, Matthew Wayne; Lundell, Andrew Paul; Zboray, David Anthony; Bennett, Matthew Alan, Welding simulator.
  121. Peters, Carl; Justice, Erin L.; Gandee, Chris; Zboray, David Anthony; Bennett, Matthew Alan; Wallace, Matthew Wayne; Hennessey, Jeremiah; Lenker, Zachary Steven; Lundell, Andrew Paul; Briggs, Lynn; Droller, Richard B.; Briggs, Eric C., Welding simulator console.
  122. Becker, William J.; Walker, James M.; Erdmann, Jeremy J., Welding software for detection and control of devices and for analysis of data.
  123. Becker, William J.; Marcusen, David P.; Peterson, Nicholas Jon; Payne, Mark S., Welding stand for a welding system.
  124. Becker, William J.; Pfeifer, Kyle A., Welding torch for a welding training system.
  125. Batzler, Todd; Albrecht, Bruce; Becker, William J., Welding training system.
  126. Conrardy, Christopher C.; Penrod, Victor M.; Boulware, Paul C.; Reichert Lamorte, Constance T., Welding training system.
  127. Penrod, Victor Matthew; Boulware, Paul C.; Conrardy, Christopher C.; Reichert LaMorte, Constance T., Welding training system.
  128. Becker, William J.; Beeson, Richard; Marcusen, David P., Welding training systems and devices.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로