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Method of operation for a three-dimensional, wireless network 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • H04J-003/08
출원번호 UP-0367178 (2003-02-14)
등록번호 US-7593361 (2009-10-20)
발명자 / 주소
  • Perlman, Stephen G.
출원인 / 주소
  • OnLive, Inc.
대리인 / 주소
    The Law Offices of Bradley J. Bereznak
인용정보 피인용 횟수 : 44  인용 특허 : 60

초록

A method of operation for wireless transmission of data to one or more destination devices across a network that includes a plurality of access points disposed about a building, each access point having a first transmission range of maximum bandwidth and a second transmission range of signal interfe

대표청구항

I claim: 1. A method comprising: wirelessly transmitting, by a first access point, data packets to one or more destination devices across a network on a first channel of a first frequency band at a first data rate of 11 Mbps or greater, the first frequency band having a plurality of channels, the w

이 특허에 인용된 특허 (60)

  1. Tawil, Carmen; Tawil, Saleem, Apparatus and method for receiving multiple data streams.
  2. Kim, Jae-Geun, Apparatus for transmitting and receiving MPEG data by using wireless LAN.
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  11. San Jeremy E. (London GB2) Cheese Ben (Melbourn Royston GB2) Graham Carl N. (London GB2) Warnes Peter R. (London GB2), Graphics processor with enhanced memory control circuitry for use in a video game system or the like.
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  13. Roganti Adriano ; Wille Thomas ; Smith Ronald Bruce ; Basco Jose Platon, High density RAID subsystem with highly integrated controller.
  14. Ottesen Hal Hjalmar (Rochester MN) Smith Gordon J. (Rochester MN) VanLeeuwen George Willard (Rochester MN), Intelligent multimedia set-top control method and apparatus in which billing signals are communicated to an information.
  15. Grube Gary W. (Palatine IL), Inter-truncked radio systems bridge protocol.
  16. Kagan Michael (22 Bruria St. Jerusalem 93184 ILX) Solomon Ian (10 Shlomo Zemach ; Yafe Nof Jerusalem 96190 ILX), Interactive multiple player game system and method of playing a game between at least two players.
  17. Silansky, Edward R.; Darlington, IV, Harry; Burton, Jr., Kenneth E.; Silansky, Sandra, Internet linked environmental data collection system and method.
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  20. Coffin, III,Louis F., Method and apparatus for adjusting signal component strength.
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  22. Eaton, Eric Thomas; Sibecas, Salvador; Lamb, James A., Method and apparatus for providing additional information to a selective call device about a broadcast.
  23. Chu Ta-Shing ; Clark Martin V. ; Driessen Peter Frank ; Erceg Vinko ; Greenstein Lawrence Joel ; Roman Robert Stephen ; Rustako ; Jr. Anthony Joseph ; Vannucci Giovanni, Method and system for connecting cells and microcells in a wireless communications network.
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  25. Margulis Neal, Method for effectively implementing a wireless television system.
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  27. Uchikawa Setomi,JPX, Mobile satellite communication terminal.
  28. Masuda Hajime (Kawasaki JPX), Mobile telecommunications system having an expanded operational zone.
  29. Mears, David F.; Patterson, Hubert A., Mobile vehicular repeater system which provides up-link acknowledgement signal to portable transceiver at end of transceiver transmission.
  30. Anderson Michael H., Multi-user, on-demand video server system including independent, concurrently operating remote data retrieval controllers.
  31. Lau, Kam Y.; Vassiliou, Iason; Venkatraman, Mahesh, Multichannel distributed wireless repeater network.
  32. Forsythe, Keith W.; Bliss, Daniel W., Multichannel multiuser detection.
  33. Kowalski, John Michael; Ishii, Atsushi, Multimedia wired/wireless content synchronization system and method.
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  44. Perlman,Stephen G., Single transceiver architecture for a wireless network.
  45. Gladwin S. Christopher ; Wilson James Y., System and method for automatically reconnecting a wireless interface device to a host computer.
  46. Kelly, Frank; Kloper, David, System and method for managing return channel bandwidth in a two-way satellite system.
  47. Olson Kipley J. ; Cohen Andrew R., System and method for the distribution and synchronization of data and state information between clients in a distribut.
  48. Burns Christopher A. (Wetherby GBX), System which routes radio transmissions to selected repeaters for retransmission.
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  50. Karacaoglu, Ulun; Hatim, Baya; Nche, Chi; Tayebi, Masood K., Universal repeater for communication systems.
  51. Yavits, Leonid; Morad, Amir, Video encoding and video/audio/data multiplexing device.
  52. Youden John J. ; Kovalick Albert W. ; Siccardo Paolo L. ; Adams Christopher R. ; Jensen James E. ; Coggins David John ; Thapar Manu ; Santos Kari, Video on demand system with multiple data sources configured to provide VCR-like services.
  53. Ganz, Frederick M.; Burkhardt, Donald P., Wireless burstable communications repeater.
  54. Williams, Bill G.; Petermann, Jerry W., Wireless communication device with multiple external communication links.
  55. Atkinson Roger F., Wireless digital communication system having hierarchical wireless repeaters with autonomous hand-off.
  56. Leifer, Alan E.; Leifer, Richard; Peng, Chi-Fu, Wireless game control units.
  57. Knox, Gregory D., Wireless music and data transceiver system.
  58. Oura Hideto,JPX, Wireless repeating method and wireless repeating unit.
  59. Jaisingh Gopal K. ; Schroeder Robert Edward, Wireless services distribution system.
  60. Sugaya, Shigeru; Yoshida, Hidemasa; Hiraiwa, Hisaki, Wireless transmitting method, wire transmitting method, wireless transmitter and wired transmitter.

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  1. Perlman, Stephen G., Apparatus and method for wireless video gaming.
  2. Perlman, Stephen G.; van der Laan, Roger, Hosting and broadcasting virtual events using streaming interactive video.
  3. Perlman, Stephen G., Mass storage repository for a wireless network.
  4. Perlman, Stephen G.; van der Laan, Roger, Method for multicasting views of real-time streaming interactive video.
  5. Perlman, Stephen G.; van der Laan, Roger, Method for user session transitioning among streaming interactive video servers.
  6. Perlman, Stephen G.; van der Laan, Roger, Method of combining linear content and interactive content compressed together as streaming interactive video.
  7. Walker, Peter Anthony, Network enabled game controller.
  8. Walker, Peter Anthony, Network-enabled game controller.
  9. Perlman, Stephen G., Self-configuring, adaptive, three-dimensional, wireless network.
  10. Perlman, Stephen G., Self-configuring, adaptive, three-dimensional, wireless network.
  11. Perlman, Stephen G.; van der Laan, Roger, Streaming interactive video client apparatus.
  12. Perlman, Stephen G.; van der Laan, Roger, Streaming interactive video integrated with recorded video segments.
  13. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for accelerated machine switching.
  14. Perlman, Stephen G.; van der Laan, Roger, System and method for compressing streaming interactive video.
  15. Perlman, Stephen G.; Laan, Roger van der, System and method for compressing video based on detected data rate of a communication channel.
  16. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video based on detected intraframe motion.
  17. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for compressing video based on latency measurements and other feedback.
  18. van der Laan, Roger; Perlman, Stephen G., System and method for compressing video by allocating bits to image tiles based on detected intraframe motion or scene complexity.
  19. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for compressing video frames or portions thereof based on feedback information from a client device.
  20. Dietrich, Jr., Douglas Sim; Benitez, Nico; Cotter, Timothy, System and method for improving the graphics performance of hosted applications.
  21. Perlman, Stephen G.; van der Laan, Roger, System and method for intelligently allocating client requests to server centers.
  22. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for multi-stream video compression.
  23. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for multi-stream video compression using multiple encoding formats.
  24. Perlman, Stephen G.; van der Laan, Roger, System and method for protecting certain types of multimedia data transmitted over a communication channel.
  25. Lanzoni, Thomas; Huber, Gary D.; Schuckle, Richard W., System and method for providing performance in a personal gaming cloud.
  26. Speck, John; Perlman, Stephen G., System and method for retaining system state.
  27. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Rob; Buckley, Ian, System and method for selecting a video encoding format based on feedback data.
  28. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for selecting a video encoding format based on feedback data.
  29. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for utilizing forward error correction with video compression.
  30. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, System and method for video compression using feedback including data related to the successful receipt of video content.
  31. Perlman, Stephen G.; van der Laan, Roger, System for acceleration of web page delivery.
  32. Perlman, Stephen G.; van der Laan, Roger, System for collaborative conferencing using streaming interactive video.
  33. Perlman, Stephen G.; van der Laan, Roger, System for combining a plurality of views of real-time streaming interactive video.
  34. Perlman, Stephen G.; van der Laan, Roger, System for combining recorded application state with application streaming interactive video output.
  35. Perlman, Stephen G.; van der Laan, Roger, System for recursive recombination of streaming interactive video.
  36. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  37. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  38. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  39. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  40. Perlman, Stephen G.; van der Laan, Roger, System for reporting recorded video preceding system failures.
  41. Perlman, Stephen G.; van der Laan, Roger; Cotter, Timothy; Furman, Scott; McCool, Robert; Buckley, Ian, Temporary decoder apparatus and method.
  42. Laan, Roger van der; Perlman, Stephen G., Tile-based system and method for compressing video.
  43. Perlman, Stephen G.; van der Laan, Roger, Video compression system and method for compensating for bandwidth limitations of a communication channel.
  44. Perlman, Stephen G.; van der Laan, Roger, Video compression system and method for reducing the effects of packet loss over a communication channel.
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