Game of chance and system and method for playing games of chance
원문보기
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
A63F-013/00
A63F-013/10
출원번호
UP-0768980
(2004-01-30)
등록번호
US-7727062
(2010-06-22)
발명자
/ 주소
Herrmann, Mark E.
Kane, Steven N.
Roseman, Stuart
Yanowitz, Jason
출원인 / 주소
GameLogic Inc.
대리인 / 주소
Lando & Anastasi, LLP
인용정보
피인용 횟수 :
2인용 특허 :
45
초록▼
A game of chance is provided in which a wagering game of skill and chance is played electronically automatically according to a predetermined set of rules. Such games of chance may include card games, such as poker and blackjack, or other games, such as dominoes, craps or backgammon. Such games may
A game of chance is provided in which a wagering game of skill and chance is played electronically automatically according to a predetermined set of rules. Such games of chance may include card games, such as poker and blackjack, or other games, such as dominoes, craps or backgammon. Such games may be reduced to games of chance, removing the element of player skill, and allowing such games to be played outside legal gaming jurisdictions.
대표청구항▼
What is claimed is: 1. A game machine configured to provide a game including a chance element and a skill element, the game machine comprising: a predetermined set of rules stored in a computer memory; and a computer system including a processor, the processor configured to: present game play to at
What is claimed is: 1. A game machine configured to provide a game including a chance element and a skill element, the game machine comprising: a predetermined set of rules stored in a computer memory; and a computer system including a processor, the processor configured to: present game play to at least one of a plurality of players; prevent the at least one of the plurality of players from influencing the at least one of the plurality of players' chance of winning the game based on at least one skill decision during the game play of the game including elements of skill; execute the skill element, wherein the skill element is configured to require at least one skill decision during game play of the game; apply the predetermined set of rules to play the at least one skill decision automatically by the processor instead of the at least one of the plurality of players, in response to reaching the at least one skill decision; and execute, in response to the play of the at least one skill decision, the chance element, wherein the chance element is configured to generate an outcome based on the odds of winning the game, wherein the odds of winning are fixed by the predetermined set of rules, and wherein the chance element is further configured to automatically determine at least one winner from the plurality of players. 2. The game according claim 1, wherein one of the plurality of players is at least one of a dealer, the house, a gaming operator and a computer. 3. The game according to claim 1, wherein the winner is automatically chosen by the gaming operator. 4. The game according to claim 3, wherein the winner is chosen by a computer controlled by the gaming operator. 5. The game according to claim 1, wherein payout to the winner is automatically made according to a predetermined payout table. 6. The game according to claim 5, wherein payout for winning money is by at least one of a group comprising cash, check, debit card, and account credit. 7. The game according to claim 5, wherein the payout for winning loyalty points is by at least one of loyalty program credit and account credit. 8. The game according to claim 1, wherein play of the game is performed automatically by a computer. 9. The game according to claim 1, wherein at least one bet is made according to the predetermined set of rules. 10. The game according to claim 9, wherein the at least one bet is made automatically on behalf of at least one of the plurality of players. 11. The game according to claim 10, wherein the at least one bet is made by a computer. 12. The game according to claim 10, wherein the at least one bet is a non-initial bet. 13. The game according to claim 1, wherein the game having elements of skill and chance is poker. 14. The game according to claim 13, wherein the game having elements of skill and chance is five-card stud. 15. The game according to claim 13, wherein the game having elements of skill and chance is five-card draw. 16. The game according to claim 1, wherein the game having elements of skill and chance is blackjack. 17. The game according to claim 1, wherein the game having elements of skill and chance is dominoes. 18. The game according to claim 1, wherein the game having elements of skill and chance is backgammon. 19. The game according to claim 1, wherein additional bets are made according to a set of betting rules after the initial bet level is determined by at least one of the plurality of players. 20. The game according to claim 1, wherein at least one of the plurality of players pays to play the game with at least one of money and loyalty points. 21. The game according to claim 20, wherein the at least one of the plurality of players pays by at least one of a group comprising cash, debit or credit card, account credit or loyalty program credit. 22. The game according to claim 1, wherein at least one of the plurality of players is allowed to create a subscription to play multiple games. 23. The game according to claim 22, wherein the at least one of the plurality of players is allowed to automatically renew the subscription. 24. The game according to claim 1, wherein each of the plurality of players plays against a game operator. 25. The game according to claim 1, wherein at least one of the plurality of players does not need to observe the game to play. 26. The game according to claim 1, wherein each of the plurality of players may observe play of the game. 27. The game according to claim 26, wherein each of the plurality of players may observe play of the game on at least one of a group comprising a television, a personal computer, a kiosk, a handheld device, a telephone having a display, and in-person. 28. The game according to claim 1, wherein there is at least one progressive jackpot associated with the game. 29. The game according to claim 1, wherein payout for winning the game is by at least one of a group comprising money, credit, merchandise or loyalty points. 30. The game according to claim 1, wherein the game includes a plurality of game sessions, and wherein the plurality of game sessions run continually. 31. The game according to claim 1, wherein a gaming operator displays, to each of the plurality of players, at least one of a winning game and a winning player. 32. The game according to claim 31, wherein the at least one player gains remote access through at least one of a kiosk, a telephone having a display, a handheld device, a television and a computer. 33. The game according to claim 32, wherein one or more advertising streams are displayed to at least one of the plurality of players during the game. 34. The game according to claim 1, wherein the game is conducted using a computer system. 35. The game according to claim 34, wherein the computer system automatically notifies at least one of the plurality of players of a result of the game. 36. The game according to claim 35, wherein the computer system notifies the at least one of the plurality of players by at least one of a group comprising a telephone, a pager, fax, mail, a television, a personal computer, a handheld device and a kiosk. 37. The game according to claim 34, wherein the computer system automatically notifies at least one of the plurality of players of their winnings. 38. The game according to claim 37, wherein the computer system notifies the at least one of the plurality of players by at least one of a group comprising a telephone, a pager, fax, mail, a television, a personal computer, a handheld device and a kiosk. 39. The game according to claim 34, wherein the at least one of the plurality of players may access his or her results for past games from a location remote to the computer system. 40. The game according to claim 39, wherein the at least one player gains access through at least one of a kiosk, a phone, a handheld device, a television and a computer. 41. The game according to claim 1, wherein at least one of the plurality of players may access his or her results for past games. 42. The game according to claim 41, wherein the results for past games include at least one of a group including wins, payouts, and losses. 43. The game according to claim 1, wherein at least one of the plurality of players is permitted to replay at least one past game. 44. The game according to claim 1, wherein a plurality of advertising streams are displayed between at least two of the plurality of game sessions. 45. The game according to claim 1, wherein at least one of the plurality of players is allowed to enter a game through an alternative method of entry (AMOE). 46. A computer implemented method for conducting a game of chance including at least one game of skill and chance, the method comprising acts of: providing entry of a plurality of players in the game of chance; providing a predetermined set of rules by which the plurality of players play the game of chance; automatically making, using a computer system, at least one game play decision of skill instead of at least one of the plurality of players according to the predetermined set of rules, in response to reaching the at least one game play decision of skill; preventing the at least one of the plurality of players from affecting an outcome of the at least one game play decision of skill; and generating an outcome of the game of chance based on odds of winning the game, wherein the odds of winning are fixed by the predetermined set of rules, and wherein the act of generating an outcome includes an act of automatically determining at least one winner from the plurality of players. 47. The method according to claim 46, wherein one of the plurality of players is at least one of a dealer, the house, a gaming operator and a computer. 48. The method according to claim 46, wherein the act of automatically determining at least one winner further comprises an act of automatically determining, by a gaming operator, at least one winner from among the plurality of players. 49. The method according to claim 48, wherein the act of choosing the at least one winner is performed by a computer controlled by the gaming operator. 50. The method according to claim 46, further comprising an act of automatically determining a payout to the at least one winner according to a predetermined payout table. 51. The method according to claim 50, wherein payout for winning money is by at least one of a group comprising cash, check, debit card, and account credit. 52. The method according to claim 50, wherein the payout for winning loyalty points is by at least one of loyalty program credit and account credit. 53. The method according to claim 46, wherein the method of conducting the game of chance is performed automatically by a computer. 54. The method according to claim 46, further comprising an act of making at least one bet according to a predetermined set of rules. 55. The method according to claim 54, further comprising an act of making the at least one bet automatically on behalf of at least one of the plurality of players. 56. The method according to claim 55, wherein the at least one bet is made by a computer. 57. The method according to claim 55, wherein the at least one bet is a non-initial bet. 58. The method according to claim 46, wherein the at least one game of skill and chance is a game having elements of skill and chance. 59. The method according to claim 58, further comprising an act of removing the element of skill from the game. 60. The method according to claim 59, wherein the act of removing elements of skill comprises an act of prohibiting a player to affect playing choices made throughout play of the game. 61. The method according to claim 58, wherein the game having elements of skill and chance is poker. 62. The method according to claim 61, wherein the game having elements of skill and chance is five-card stud. 63. The method according to claim 61, wherein the game having elements of skill and chance is five-card draw. 64. The method according to claim 61, wherein the game having elements of skill and chance is blackjack. 65. The method according to claim 58, wherein the game having elements of skill and chance is dominoes. 66. The method according to claim 58, wherein the game having elements of skill and chance is backgammon. 67. The method according to claim 58, wherein each of the plurality of players plays against a game operator. 68. The method according to claim 58, wherein at least one of the plurality of players does not need to observe the game to play. 69. The method according to claim 46, further comprising an act of making additional bets according to a set of betting rules after an initial bet level is determined by at least one of the plurality of players. 70. The method according to claim 46, further comprising an act of permitting at least one of the plurality of players to pay to play the game with at least one of money or loyalty points. 71. The method according to claim 70, further comprising an act of permitting at least one of the plurality of players to pay by at least one of a group comprising cash, debit or credit card, account credit or loyalty program credit. 72. The method according to claim 46, further comprising an act of permitting at least one of the plurality of players to create a subscription to play multiple games. 73. The method according to claim 72, further comprising an act of permitting the at least one of the plurality of players to automatically renew the subscription. 74. The method according to claim 46, wherein each of the plurality of players may observe play of the game. 75. The method according to claim 74, wherein each of the plurality of players may observe play of the game on at least one of a group including a television, a personal computer, a kiosk, a handheld device, a telephone having a display, and in-person. 76. The method according to claim 46, further comprising an act of associating at least one progressive jackpot with the game. 77. The method according to claim 46, wherein payout for winning the game may be by at least one of a group comprising money, credit, merchandise or loyalty points. 78. The method according to claim 46, wherein the game includes a plurality of game sessions, and wherein the method further comprises an act of running the plurality of game sessions continually. 79. The method according to claim 46, further comprising an act of displaying, to each of the plurality of players, at least one of a winning game and a winning player. 80. The method according to claim 79, wherein the at least one player gains remote access through at least one of a kiosk, a telephone having a display, a handheld device, a television and a computer. 81. The method according to claim 46, wherein the game is conducted using a computer system. 82. The method according to claim 81, wherein the computer system performs an act of automatically notifying at least one of the plurality of players of a result of the game. 83. The method according to claim 82, wherein the computer system performs an act of notifying the at least one of the plurality of players by at least one of a group comprising a telephone, a pager, fax, mail, a television, a personal computer, a handheld device and a kiosk. 84. The method according to claim 81, wherein the computer system performs an act of automatically notifying at least one of the plurality of players of their winnings. 85. The method according to claim 84, wherein the computer system performs an act of notifying the at least one of the plurality of players by at least one of a group comprising a telephone, a pager, fax, mail, a television, a personal computer, a handheld device and a kiosk. 86. The method according to claim 81, further comprising an act of permitting the at least one of the plurality of players to access his or her results for past games from a location remote to the computer system. 87. The method according to claim 86, wherein the at least one player gains access through at least one of a kiosk, a phone, a handheld device, a television and a computer. 88. The method according to claim 46, further comprising an act of permitting at least one of the plurality of players to access his or her results for past games. 89. The method according to claim 88, wherein the results for past games include at least one of a group including wins, payouts, and losses. 90. The method according to claim 46, wherein at least one of the plurality of players is permitted to replay at least one past game. 91. The method according to claim 46, wherein one or more advertising streams are displayed to at least one of the plurality of players during the game. 92. The method according to claim 46, wherein one or more advertising streams are displayed between at least two of the plurality of game sessions. 93. The method according to claim 46, wherein at least one of the plurality of players is allowed to enter a game through an alternative method of entry (AMOE). 94. A computer-readable medium having computer-readable instructions stored thereon that define instructions that, as a result of being executed by a computer, instruct the computer to perform a method for conducting a game of chance including at least one game of skill and chance, the method comprising acts of: providing entry of a plurality of players in the game; providing for game play representative of the game of skill and chance; providing a predetermined set of rules controlling the game play, wherein the predetermined set of rules define at least one game play action to execute in response to at least one game play decision of skill; reaching the at least one game play decision of skill according to the game play representative of the game of skill and chance; automatically making the at least one game play decision of skill instead of at least one of the plurality of players according to the predetermined set of rules, in response to reaching the at least one game play decision of skill; preventing the at least one player from influencing an outcome resulting from the at least one game play decision of skill; and generating an outcome of the game of chance, based on odds of winning the game, wherein the odds of winning are fixed by the predetermined set of rules, and wherein the act of generating an outcome includes an act of automatically determining at least one winner from the plurality of players. 95. The computer-readable medium according to claim 94, wherein one of the plurality of players is at least one of a dealer, the house, a gaming operator and a computer. 96. The computer-readable medium according to claim 94, wherein the act of automatically determining at least one winner further comprises an act of automatically determining, by a gaming operator, the at least one winner from among the plurality of players. 97. The computer-readable medium according to claim 96, wherein the act of choosing the at least one winner is performed by a computer controlled by the gaming operator. 98. The computer-readable medium according to claim 94, wherein the method further comprises an act of automatically determining a payout to the at least one winner according to a predetermined payout table. 99. The computer-readable medium according to claim 98, wherein payout for winning money is by at least one of a group comprising cash, check, debit card, and account credit. 100. The computer-readable medium according to claim 98, wherein the payout for winning loyalty points is by at least one of loyalty program credit and account credit. 101. The computer-readable medium according to claim 94, wherein the method of conducting the game of chance is performed automatically by a computer. 102. The computer-readable medium according to claim 94, wherein the method further comprises an act of making at least one bet according to a predetermined set of rules. 103. The computer-readable medium according to claim 102, wherein the method further comprises an act of making the at least one bet automatically on behalf of at least one of the plurality of players. 104. The computer-readable medium according to claim 103, wherein the at least one bet is made by a computer. 105. The computer-readable medium according to claim 103, wherein the at least one bet is a non-initial bet. 106. The computer-readable medium according to claim 94, wherein the at least one game of skill and chance is a game having elements of skill and chance. 107. The computer-readable medium according to claim 106, wherein the method further comprises an act of removing the element of skill from the game. 108. The computer-readable medium according to claim 107, wherein the act of removing elements of skill comprises an act of prohibiting a player to affect playing choices made throughout play of the game. 109. The computer-readable medium according to claim 106, wherein the game having elements of skill and chance is poker. 110. The computer-readable medium according to claim 109, wherein the game having elements of skill and chance is five-card stud. 111. The computer-readable medium according to claim 109, wherein the game having elements of skill and chance is five-card draw. 112. The computer-readable medium according to claim 109, wherein the game having elements of skill and chance is blackjack. 113. The computer-readable medium according to claim 106, wherein the game having elements of skill and chance is dominoes. 114. The computer-readable medium according to claim 106, wherein the game having elements of skill and chance is backgammon. 115. The computer-readable medium according to claim 106, wherein each of the plurality of players plays against a game operator. 116. The computer-readable medium according to claim 106, wherein at least one of the plurality of players does not need to observe the game to play. 117. The computer-readable medium according to claim 94, wherein the method further comprises an act of making additional bets according to a set of betting rules after an initial bet level is determined by at least one of the plurality of players. 118. The computer-readable medium according to claim 94, wherein the method further comprises an act of permitting at least one of the plurality of players to pay to play the game with at least one of money or loyalty points. 119. The computer-readable medium according to claim 118, wherein the method further comprises an act of permitting at least one of the plurality of players to pay by at least one of a group comprising cash, debit or credit card, account credit or loyalty program credit. 120. The computer-readable medium according to claim 94, wherein the method further comprises an act of permitting at least one of the plurality of players to create a subscription to play multiple games. 121. The computer-readable medium according to claim 120, wherein the method further comprises an act of permitting the at least one of the plurality of players to automatically renew the subscription. 122. The computer-readable medium according to claim 94, wherein each of the plurality of players may observe play of the game. 123. The computer-readable medium according to claim 122, wherein each of the plurality of players may observe play of the game on at least one of a group including a television, a personal computer, a kiosk, a handheld device, a telephone having a display, and in-person. 124. The computer-readable medium according to claim 94, wherein the method further comprises an act of associating at least one progressive jackpot with the game. 125. The computer-readable medium according to claim 94, wherein payout for winning the game may be by at least one of a group comprising money, credit, merchandise or loyalty points. 126. The computer-readable medium according to claim 94, wherein the game includes a plurality of game sessions, and wherein the method further comprises an act of running the plurality of game sessions continually. 127. The computer-readable medium according to claim 94, wherein the method further comprises an act of displaying, to each of the plurality of players, at least one of a winning game and a winning player. 128. The computer-readable medium according to claim 127, wherein the at least one player gains remote access through at least one of a kiosk, a telephone having a display, a handheld device, a television and a computer. 129. The computer-readable medium according to claim 94, wherein the game is conducted using a computer system. 130. The computer-readable medium according to claim 129, wherein the computer system performs an act of automatically notifying at least one of the plurality of players of a result of the game. 131. The computer-readable medium according to claim 130, wherein the computer system performs an act of notifying the at least one of the plurality of players by at least one of a group comprising a telephone, a pager, fax, mail, a television, a personal computer, a handheld device and a kiosk. 132. The computer-readable medium according to claim 129, wherein the computer system performs an act of automatically notifying at least one of the plurality of players of their winnings. 133. The computer-readable medium according to claim 132, wherein the computer system performs an act of notifying the at least one of the plurality of players by at least one of a group comprising a telephone, a pager, fax, mail, a television, a personal computer, a handheld device and a kiosk. 134. The computer-readable medium according to claim 129, wherein the method further comprises an act of permitting the at least one of the plurality of players to access his or her results for past games from a location remote to the computer system. 135. The computer-readable medium according to claim 134, wherein the at least one player gains access through at least one of a kiosk, a phone, a handheld device, a television and a computer. 136. The computer-readable medium according to claim 94, wherein the method further comprises an act of permitting at least one of the plurality of players to access his or her results for past games. 137. The computer-readable medium according to claim 136, wherein the results for past games include at least one of a group including wins, payouts, and losses. 138. The computer-readable medium according to claim 94, wherein at least one of the plurality of players is permitted to replay at least one past game. 139. The computer-readable medium according to claim 94, wherein one or more advertising streams are displayed to at least one of the plurality of players during the game. 140. The computer-readable medium according to claim 94, wherein one or more advertising streams are displayed between at least two of the plurality of game sessions. 141. The computer-readable medium according to claim 94, wherein at least one of the plurality of players is allowed to enter a game through an alternative method of entry (AMOE). 142. A system for playing a game of chance including at least one game of skill and chance, the system comprising: means for providing entry of a plurality of players in the game of chance; means for providing a predetermined set of rules by which the plurality of players play the game of chance; means for automatically making at least one game play decision of skill instead of at least one of the plurality of players according to the predetermined set of rules, in response to reaching the at least one game play decision of skill; means for preventing the at least one player from influencing play of the game of chance resulting from the at least one play decision of skill; and means for generating an outcome of the game of chance based on odds of winning the game, wherein the odds of winning are fixed by the predetermined set of rules, and wherein the means for generating an outcome includes a means for automatically determining at least one winner from the plurality of players. 143. The system according to claim 142, wherein one of the plurality of players is at least one of a dealer, the house, a gaming operator and a computer. 144. The system according to claim 142, wherein the means for automatically determining the at least one winner further comprises means for automatically determining, by a gaming operator, the at least one winner from among the plurality of players. 145. The system according to claim 144, wherein the means for choosing the winner is performed by a computer controlled by the gaming operator. 146. The system according to claim 144, further comprising means for making additional bets according to a set of betting rules after an initial bet level is determined by at least one of the plurality of players. 147. The system according to claim 142, further comprising means for automatically determining a payout to the at least one winner according to a predetermined payout table. 148. The system according to claim 142, wherein the game of chance is conducted by a computer. 149. The system according to claim 142, further comprising means for making at least one bet according to a predetermined set of rules. 150. The system according to claim 149, further comprising means for making the at least one bet automatically on behalf of at least one of the plurality of players. 151. The system according to claim 150, wherein the at least one bet is made by a computer. 152. The system according to claim 150, wherein the at least one bet is a non-initial bet. 153. The system according to claim 142, wherein the at least one game of skill and chance is a game having elements of skill and chance. 154. The system according to claim 153, further comprising means for removing the element of skill from the game. 155. The system according to claim 154, wherein means for removing elements of skill comprises means for prohibiting a player to affect playing choices made throughout play of the game. 156. The system according to claim 153, wherein the game having elements of skill and chance is poker. 157. The system according to claim 156, wherein the game having elements of skill and chance is five-card stud. 158. The system according to claim 156, wherein the game having elements of skill and chance is five-card draw. 159. The system according to claim 156, wherein the game having elements of skill and chance is blackjack. 160. The system according to claim 153, wherein the game having elements of skill and chance is dominoes. 161. The system according to claim 153, wherein the game having elements of skill and chance is backgammon. 162. The system according to claim 142, wherein said means for providing entry and means for automatically determining a winner are substantially located in a jurisdiction that permits wagering games of chance. 163. The system according to claim 162, wherein said means for providing entry includes means for entering at least one of the plurality of players in the game of chance at a gaming establishment. 164. The system according to claim 162, further comprising means for viewing, by the at least one of the plurality of players, the game of chance outside of the legal jurisdiction in which the game of chance is conducted. 165. The system according to claim 142, further comprising means for remotely playing, by at least one of the plurality of players, the game of chance. 166. The system according to claim 165, wherein said means for remotely playing includes means for replaying at least a portion of a previously-played game. 167. The system according to claim 165, wherein said means for remotely playing further comprises means for indicating to the at least one of the plurality of players information relating to a previously-played game. 168. The system according to claim 165, wherein said means for remotely playing further comprises means for viewing, by the at least one of the plurality of players, the game of chance substantially at the same time that the game of chance is played. 169. The system according to claim 165, wherein the means for remotely playing does not impact an outcome of conducting the game of chance. 170. The system according to claim 142, wherein said means for providing entry further comprises means for entering at least one of the plurality of players in a plurality of games, at least one of the plurality of games is played outside of a legal jurisdiction in which the game of chance is conducted. 171. A method for conducting a game, wherein the game includes a chance component and a skill component, the method comprising acts of: providing entry of a plurality of players in the game; executing game play including the skill component; providing a predetermined set of rules controlling the game play, wherein the predetermined set of rules define at least one game play action executed in response to at least one game play decision of skill; reaching the at least one game play decision of skill according to the game play; playing the at least one game play decision of skill automatically by a computer instead of at least one of the plurality of players, in response to the act of reaching the at least one game play decision of skill; preventing the at least one player from influencing the game play resulting from the at least one game play decision of skill reached; and generating an outcome of the game, based on odds of winning the game, wherein the odds of winning are fixed by the predetermined set of rules, and wherein the act of generating an outcome includes an act of automatically determining at least one winner from the plurality of players. 172. The method according to claim 171, further comprising an act of providing for remote display of the game play representative of the game of skill and chance outside a legal gambling jurisdiction.
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