IPC분류정보
국가/구분 |
United States(US) Patent
등록
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국제특허분류(IPC7판) |
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출원번호 |
UP-0274282
(2005-11-16)
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등록번호 |
US-7780168
(2010-09-13)
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발명자
/ 주소 |
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출원인 / 주소 |
- Aruze Gaming America, Inc.
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대리인 / 주소 |
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인용정보 |
피인용 횟수 :
0 인용 특허 :
6 |
초록
▼
An object of the invention is to provide a game machine in which sensations are stimulated individually for each player and the enjoyment of each player is enhanced. The game machine has a game controller for receiving input from a player; a monitor for receiving externally or generating internally
An object of the invention is to provide a game machine in which sensations are stimulated individually for each player and the enjoyment of each player is enhanced. The game machine has a game controller for receiving input from a player; a monitor for receiving externally or generating internally and showing a game screen, generated according to a multi-player fighting game program; a seat for seating the player; and a sensation generating part for generating sensations according to input from said game controller and input from an opposing player.
대표청구항
▼
What is claimed is: 1. A game machine comprising: a main game machine body which comprises a memory part for storing a game program and a main control part for executing said game program stored in said memory part; and a plurality of terminal devices which comprise an input part, a sensation gener
What is claimed is: 1. A game machine comprising: a main game machine body which comprises a memory part for storing a game program and a main control part for executing said game program stored in said memory part; and a plurality of terminal devices which comprise an input part, a sensation generating device for generating sensations in a player, a sub-control part connected to said main game machine body through wireless or wired connection, for transmitting game input data according to input from said input part to said main game machine body, and a sub-display part for showing image data; wherein said main control part receives a plurality of game input data from said plurality of terminal devices, generates image data corresponding to each terminal device based on the game input data, transmits the generated image data to the corresponding terminal device; wherein said sub-control part shows the received said image data in said sub-display part; said terminal device comprises a seat for enabling the player to operate said input part while seated; wherein said sub-control part includes a sensation generating device control part for controlling said sensation generating device; wherein said game input data includes positional data of an operation character which can be moved over a single game area generated according to said game program; and wherein in order to drive said sensation generating devices in said one terminal device and said other terminal devices according to the positional data of the said operation character and an environment data set for each of a plurality of game areas in said game area, said main control part transmits, to respective sub-control parts, one or more sensation generating control signals stored according to the environment data set beforehand for each of a plurality of game areas. 2. The game machine according to claim 1, wherein: said sensation generating device in said terminal device comprises: a plurality of storage containers for storing plural types of fragrances of differing scents; a spray part for selectively spraying said fragrances stored in the plurality storage containers; a memory part for storing table data in which the environment data set for each game area and the sensation generating control signal for providing sensation corresponding to this environment data are correlated; and a sensation generating device driving part for selecting one storage container from said storage containers, based on said sensation generating control signal, and spraying the fragrance stored in the selected storage container with said spray part. 3. The game machine according to any one of claim 1 or 2, wherein: said terminal device comprises a traveling part for enabling movement in predetermined regions; said main control part transmits a movement-control signal to said terminal device so that said plurality of terminal devices have a predetermined positional relationship through said traveling part and outputs a spotlight lighting control signal for lighting a spotlight to said plurality of terminal devices. 4. The game machine according to claim 3, wherein: said sensation generating device in said terminal device comprises a mist generating device for generating fog-like mist; and a sensation generating device driving part for driving said mist generating device driving part in response to the reception of said sensation generating control signal by said terminal device. 5. The game machine according to claim 4, wherein: said mist generating device comprises a water storage container for storing water and a mist spray part for spraying water stored in the water storage container from the lower part of the seat; and said sensation generating device driving part drives said mist spray part based on said sensation generating control signal. 6. A gaming machine comprising: a main game machine body including a memory part for storing a game program and a main control part for executing said game program stored in said memory part; and a plurality of terminal devices including an input part, a sensation generating device for generating sensations in a player, and a sub-control part, connected to said main game machine body through wireless or wired connection, for transmitting game input data according to input from said input part to said main game machine body; and display part for displaying image based on image data output from said main control part; wherein said main control part receives said plurality of game input data from said plurality of terminal devices, generates a single game data according to said game program based on this plurality of game input data, and generates and outputs to said display part image data which is shared by all terminal devices based on this single game data; said terminal device includes a seat for enabling the player to operate said input part while seated; said sub-control part includes a sensation generating device control part for controlling said sensation generating device; the single game data generated in said main control part comprises positional data of a plurality of operation characters, which can be moved within a single game area generated according to the game program based on respective game input data input by the input part of said plurality of terminal devices; and when the positional data of one operation character which is motion-operated by one terminal device among said plurality of terminal devices and positional data of another operation character which is motion-operated by another terminal device among said plurality of terminal devices meet predetermined conditions, said main control part transmits one or more sensation generating control signals stored beforehand to respective sub-control parts, in order to drive said sensation generating devices in the one terminal device and the other terminal devices. 7. The game machine according to claim 6 wherein: said main gaming body comprises a play area in which said plurality of terminal devices is placed; said terminal device comprises a moving part, which is provided on the lower part of said seat, for moving said terminal device on said play area; said sub-control part comprises a movement control part for driving a moving part according to a movement—control signal from an external source and moving said terminal device to the predetermined position; and said main control part comprises a movement-control signal transmitting part for transmitting said movement-control signal to the specified terminal device, when the positional data of the operation character of a specific terminal device among said plurality of terminal devices meet the predetermined condition. 8. A game machine that is installed at premises, comprising: a main game machine body which comprises a memory part for storing a game program and a main control part for executing said game program stored in said memory part; and a plurality of terminal devices, each comprising an input part, and a sub-control part, connected to said main game machine body through wireless or wired connection, for transmitting game input data according to an input by a player through said input part to a main control part of said main game machine body; each of the plurality of terminal devices being arranged on a floor of the game machine, and a display part for showing images based on an image data sent from said main control part, wherein each of the plurality of terminal devices comprises: a seat for enabling the player to operate said input part while seated; and a light display part for emitting light, wherein said sub-control part comprises a light control part for lighting said light display part, based on the game input data; and said light display part is provided in a position which can be viewed by attendants of the premises. 9. The game machine according to claim 8, wherein; said light display part is illuminated with a plurality of lighting aspects; and said light control part which illuminates said light display part in a predetermined lighting aspect, according to the game input data. 10. The game machine according to claim 9, wherein: each of the plurality of terminal devices further comprises a moving part which is provided on a lower part of said seat, for allowing each of the plurality of terminal devices to move from a place to another on the floor of the game machine; said sub-control part further comprises: a movement control part, connected to said main game machine body through wireless or wired connection, for driving said moving part according to a input from said input part; said light control part illuminates said light display part according to a lighting aspect data from an external source; said main control part further comprises a lighting aspect determination part for determining a lighting aspect of a light display part of a particular terminal device which has transmitted the game input data, based on the game input data received from said sub-control part; and said main control part transmits said determined lighting aspect as lighting aspect data. 11. The game machine according to claim 10, wherein; said light display part comprises a light emission part for emitting light of differing colors. 12. The game machine according to claim 11, wherein: each of the plurality of terminal devices comprises a sub-display part for showing said image data; said game program includes an event to provide the player with a chance to acquire a product, the event being generated according to the operation of said input part by the player; said main control part comprises a product memory part for storing a data of the product corresponding to said event, and the player operating a terminal device transmits the data of the product to said terminal device, within a game environment realized by said game program; said sub-control part displays an image data of the product included in said data of the product in said sub-display part according to the received data of the product; and said light control part illuminates said light display part with a lighting aspect corresponding to said product, according to the selection of said product made by said player, based on said image data of the product. 13. The game machine according to claim 12, wherein: said light control part enables said light emission part of differing colors to illuminate according to the product acquired by said player in said game program. 14. A game machine comprising: a main game machine body; and a terminal device; wherein the main game machine body comprises: a main control part for generating an image data according to a game program regulating the progress of a game, a game input data, and said progress of the game; and a main display part for showing images based on said image data; wherein the terminal device comprises: a reception part for receiving an input from a player and outputting said game input data; a sub-display part which is provided so as to face said player; a seat which enables said player to operate said reception part while seated and includes a reclining function for changing a position of said player; and a position operation part for operating the reclining function; wherein the seat comprises the reclining function and a control part having a sensor for detecting an angle at which a backrest of said seat for supporting the back of said player is reclined by said reclining function, and wherein the control part discontinues a game in progress controlled by the game program or switches a game screen shown in said sub-display part to another image, according to the angle detected by said sensor. 15. The game machine according to 14, wherein said seat further comprises a reclining driving part for tilting said backrest, and a reclining operation part for operating said reclining driving part, and wherein said main control part is permitted to operate when a gradient angle of said backrest is within a predetermined range of angles. 16. A game machine comprising: a game controller for receiving an input from a player; a monitor for receiving externally or generating internally a game screen and showing the game screen, generated according to a game program; and a seat for seating the player; wherein said seat comprises: an engine mechanism for enabling said seat to move from a place to another on a floor of the game machine while said player is seated; and a control part for controlling a movement of the seat by the motive energy of said engine mechanism, in correlation with a movement of an operation character according to the input from the player through said game controller within a game environment generated based on said game program. 17. A game machine comprising: a main game machine body which comprises a memory part for storing a game program and a main control part for executing said game program stored in said memory part; and a plurality of terminal devices which comprise an input part, a sub-control part, connected to said main game machine body through wireless or wired connection, for transmitting game input data according to input from said input part to the main control part of said main game machine body, and a display part for showing images based on image data output from said main control part; wherein said main control part receives a plurality of game input data from said plurality of terminal devices, generates a single game data according to said game program based on this plurality of game input data, and generates and outputs to the display part image data which is shared by all terminal devices based on this single game data; said main game machine body comprises a play area on which said plurality of terminal devices and said display part is placed; said terminal device includes a seat for enabling the player to operate said input part while seated and a moving part which is provided on the lower part of said seat, for moving said terminal device on said play area; said sub-control part comprises a movement control part for driving the moving part according to input from said input part and a identifier attachment part for attaching an identifier to identify individual terminal devices; a single game data generated in said main control part includes data of a plurality of operation characters, which can be moved within a single game field generated according to said game program, based on respective game input data of said plurality of terminal devices; and said main control part identifies the terminal device which transmitted the game input data, based on said identifier attached to said game input data, when said plurality of game input data is received from said plurality of terminal devices, and operates the operation character of the identified terminal device according to said game input data. 18. A game machine comprising: a main game machine body which comprises a memory part for storing a game program and a main control part for executing said game program stored in said memory part; and a plurality of terminal devices which comprises an input part, and a sub-control part, connected to said main game machine body through wireless or wired connection, for transmitting game input data according to input from said input part to the main control part of said main game machine body; and a display part for showing images based on image data output from said main control part; wherein said main control part receives a plurality of game input data from said plurality of terminal devices, generates a single game data according to said game program based on this plurality of game input data, and generates and outputs to the display part image data which is shared by all terminal devices based on this single game data; said main game machine body comprises a play area on which said plurality of terminal devices and said display part is placed; said terminal device comprises a seat for enabling the player to operate said input part while seated and a moving part which is provided on the lower part of said seat, for moving said terminal device on said play area; said sub-control part comprises a movement control part for driving the moving part according to movement signal data from an external source and moving said terminal device to a predetermined position, and an identifier attachment part for attaching an identifier to identify individual terminal devices; a single game data generated in said main control part includes positional data of a plurality of operation characters, which can be moved within a single game field generated according to said game program, based on respective game input data of said plurality of terminal devices; and when the positional data of the operation character of a specific terminal among said plurality of terminal devices meets predetermined conditions, said main control part transmits movement signal data to said specific terminal device, using said identifier; and in response to said terminal device receiving said movement signal data, said movement control part drives said moving part based on the movements of said operation character. 19. The game machine according to claim 18, wherein: said terminal device comprises a position detection part for detecting the position of each terminal device on said play area as the current positional data; said movement signal data is data designating the position of said terminal device; and said movement control part in said terminal device drives said moving part to move said terminal device to a position designated by said movement signal data, based on the current positional data detected by said position detection part.
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