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Tournament gaming method and system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
출원번호 UP-0642898 (2003-08-18)
등록번호 US-7798901 (2010-10-11)
발명자 / 주소
  • Nguyen, Binh T.
  • Paulsen, Craig A.
출원인 / 주소
  • IGT
대리인 / 주소
    Weaver Austin Villeneuve & Sampson LLP
인용정보 피인용 횟수 : 44  인용 특허 : 33

초록

In an embodiment of a gaming method, a gaming tournament time of a gaming tournament may be designated, the gaming tournament time having a start time and an end time. Enrollment data may be received from a plurality of players at respective gaming computers, wherein enrollment data corresponding to

대표청구항

What is claimed is: 1. A gaming method, comprising: designating a gaming tournament time of a gaming tournament, the gaming tournament time having a start time and an end time; receiving enrollment data from a plurality of first players at respective player computers; enabling each of the player co

이 특허에 인용된 특허 (33)

  1. Begis Glenn, Adaptive gaming behavior based on player profiling.
  2. Guinn Robert ; Richards David, Automated tournament gaming system: apparatus and method.
  3. Gatto, Jean-Marie; Brunet De Courssou, Thierry; Beney, Pierre-Jean, Cashless time gaming.
  4. Marnell ; II Anthony A. (Las Vegas NV), Casino entertainment system.
  5. Fisk Michael G., Computer network management of wide-area multi-player bingo game.
  6. Sidley Joseph D. H. (1710 Tyvale Ct. Vienna VA 22180), Computerized gaming system.
  7. Walker Jay S. ; Jorasch James A., Database driven online distributed tournament system.
  8. Walker Jay S. ; Jorasch James A., Database driven online distributed tournament system.
  9. Martin Freeman ; Yevgeniy Shteyn, Diversion agent uses cinematographic techniques to mask latency.
  10. Pascal Andrew ; Giacalone ; Jr. Louis David ; Barnett Michael, Dynamic tournament gaming method and system.
  11. Tashiro Koichi (Kawasaki JPX) Okamoto Shinichiro (Kawasaki JPX) Okamoto Tatsuro (Yokohama JPX), Game playing system.
  12. Walker Jay S. ; Sparico Thomas M. ; Jorasch James A., Gaming device for a flat rate play session and a method of operating same.
  13. Okamoto Takeya (Nagoya JPX), Interactive communication system for communicating video game and karaoke software.
  14. Vuong Son Thanh,CAX ; Vuong Xuyen Thanh ; Vuong Binh Thanh ; Vuong Phu Thanh ; Vuong Vinh Thanh, Interactive real-time network gaming system.
  15. Sinclair, Matthew Frazer; Schulz, Paul David; Larsen, Kenneth Bo, Interactive voice, wireless game system using predictive command input.
  16. Walker Jay S. ; Jorasch James A. ; Mik Magdalena, Method and apparatus for team play of slot machines.
  17. Ringo Dock E. ; Pearson James Henry, Method and apparatus for tournament play of coin operated games.
  18. Acres John F. (Corvallis OR) Ginsburg Alec (Corvallis OR) Wiebenson David (Corvallis OR), Method for operating networked gaming devices.
  19. Marks Howard M. ; Singer Anthony M., Modified poker card/tournament game and interactive network computer system for implementing same.
  20. Breeding John G. (St. Louis Park MN), Multi-tiered wagering method and game.
  21. Perlman Stephen G., Network architecture to support real-time video games.
  22. James Stanley R. ; Gillam Brandon D., Network multiplayer game.
  23. Rothschild Jeffrey Jackiel ; Kwiatowski Marc Peter ; Wolf Michael Andrew ; Grimm Stephen Michael ; Samuel Daniel Joseph ; Black Norman Robert Henry ; Wong Conrad Donald, Online gaming architecture.
  24. Begis Glenn, Player profile based proxy play.
  25. Cohen Leopold (Las Vegas NV) Bernhaut Charles I. (North Brunswick NJ) Grindell Robert T. (Sunrise FL), Promotional game method and apparatus therefor.
  26. Graves Gordon T. ; Watkins Gary W., Proxy player machine.
  27. Hedges Richard A. (130 Montecito Oakland CA 94610) Shockley David L. (340 Dorantes San Francisco CA 94116) Fralick Stanley C. (21476 Sara Hills Ct. Saratoga CA 95070) Kane Paul H. (10471 Scenic Cir. , Remote gaming system.
  28. Hedges Richard A. (Oakland CA) Shockley David L. (San Francisco CA) Fralick Stanley C. (Saratoga CA) Kane Paul H. (Cupertino CA), Remote gaming system.
  29. Schneier Bruce ; Walker Jay ; Jorasch James, Remote-auditing of computer generated outcomes and authenticated biling and access control system using cryptographic an.
  30. LeMay,Steven G.; Benbrahim,Jamal, Room key based in-room player tracking.
  31. Sidley Joseph D. H. (7210 Park Terr. Dr. Alexandria VA 22307), System for interactively playing poker with a plurality of players.
  32. Thacher Kerry E. (333 Kennedy Street Winnipeg CAX) Sumka Gary H. (333 Kennedy Street Oakville CAX) Barakat Mohamed A. (333 Kennedy Street Winnipeg CAX) Hancharyk John S. (333 Kennedy Street Winnipeg , Tournament data system with game score communication between remote player terminal and central computer.
  33. Haste ; III Thomas E., Virtual player gaming method.

이 특허를 인용한 특허 (44)

  1. Davis, Dwayne A.; Oberberger, Michael M.; Palmer, David M., Gaming involving devices in multiple locations.
  2. Kilby, Jimmie Ray, Gaming machine, gaming system, and gaming method presenting games with artificially intelligent players.
  3. Wisler, James M.; Andersen, Anthony G., Gaming machines players' communications.
  4. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman P., Gaming system having a plurality of players and randomly incremented progressive prize.
  5. Terry, Richard, Gaming terminal having a prize fulfillment mechanism.
  6. Buchholz, Dale R.; Gagner, Mark B.; Grom, Robert A.; Hamlin, Vernon W.; Sylla, Craig J.; Thomas, Alfred, Managing portable wagering game machines.
  7. Hong, Sang Uk, Network dart game system for competition participation and method thereof.
  8. Kelly, Bryan M.; Lockard, Dennis; Tallcott, Jeffrey C.; Kroeckel, John G.; Soliterman, Gennady I.; Rupanagudi, Rukmangada, Networked gaming system communication protocols and methods.
  9. Kelly, Bryan M.; Soliterman, Gennady I.; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffery C.; Kroeckel, John G., Networked gaming system communication protocols and methods.
  10. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey, Networked gaming system communication protocols and methods.
  11. Kelly, Bryan M; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Sturtevant, Paul, Networked gaming system communication protocols and methods.
  12. Kelly, Bryan M; Kroeckel, John; Sturtevant, Paul; Soliterman, Gennady; Foxworth, Mark, Networked gaming system communication protocols and methods.
  13. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  14. Kelly, Bryan M; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John; Soliterman, Gennady; Rupanagudi, Reddy, Networked gaming system communication protocols and methods.
  15. Kelly, Bryan M; Soliterman, Gennady; Rupanagudi, Reddy; Lockard, Dennis; Tallcott, Jeffrey; Kroeckel, John, Networked gaming system communication protocols and methods.
  16. Karsten, Peter Olof, Online gaming system.
  17. Ford, John J., Player made tournament application and method.
  18. Kelly, Bryan M.; Kelly, Matthew F., Progressive controller and TCP/IP in a gaming system.
  19. Burke, Mary M.; Joshi, Shridhar P.; Pacey, Larry J.; Ward, Matthew J., System for managing wagering game content.
  20. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  21. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  22. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  23. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  24. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis W.; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  25. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  26. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  27. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  28. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  29. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey, System gaming.
  30. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Talcott, Jeffrey C., System gaming.
  31. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  32. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  33. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  34. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  35. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  36. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  37. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A.; Tallcott, Jeffrey C., System gaming.
  38. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  39. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  40. Kelly, Bryan M.; Crowder, Jr., Robert W.; Lockard, Dennis; Luciano, Jr., Robert A; Tallcott, Jeffrey C., System gaming.
  41. Kelly, Bryan M.; Crowder, Robert W.; Lockard, Dennis; Luciano, Robert A.; Talcott, Jeffrey, System gaming.
  42. Robbins, Richard B.; Jaffe, Joel R.; Louie, Daniel P.; Salem, Zachary T.; Schurman, Aaron Jon; Vann, Jamie W., Tournament gaming system with shared elements.
  43. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Tournament qualification and characteristics in a gaming system.
  44. Kelly, Bryan M.; Kelly, Matthew F.; Kroeckel, John G.; Link, John E.; Petermeier, Norman B., Wireless real-time gaming system.
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