$\require{mediawiki-texvc}$

연합인증

연합인증 가입 기관의 연구자들은 소속기관의 인증정보(ID와 암호)를 이용해 다른 대학, 연구기관, 서비스 공급자의 다양한 온라인 자원과 연구 데이터를 이용할 수 있습니다.

이는 여행자가 자국에서 발행 받은 여권으로 세계 각국을 자유롭게 여행할 수 있는 것과 같습니다.

연합인증으로 이용이 가능한 서비스는 NTIS, DataON, Edison, Kafe, Webinar 등이 있습니다.

한번의 인증절차만으로 연합인증 가입 서비스에 추가 로그인 없이 이용이 가능합니다.

다만, 연합인증을 위해서는 최초 1회만 인증 절차가 필요합니다. (회원이 아닐 경우 회원 가입이 필요합니다.)

연합인증 절차는 다음과 같습니다.

최초이용시에는
ScienceON에 로그인 → 연합인증 서비스 접속 → 로그인 (본인 확인 또는 회원가입) → 서비스 이용

그 이후에는
ScienceON 로그인 → 연합인증 서비스 접속 → 서비스 이용

연합인증을 활용하시면 KISTI가 제공하는 다양한 서비스를 편리하게 이용하실 수 있습니다.

Method and apparatus for managing data in a gaming system 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • A63F-009/24
  • A63F-013/00
  • G06F-017/00
  • G06F-019/00
출원번호 UP-0082452 (2005-03-17)
등록번호 US-7846025 (2011-01-31)
발명자 / 주소
  • Whitten, Jon Marcus Randall
  • Pirich, Christopher M.
출원인 / 주소
  • Microsoft Corporation
인용정보 피인용 횟수 : 17  인용 특허 : 129

초록

A gaming system includes a hard disk drive for storing applications and other data. The hard disk drive has multiple regions for storing different types of data. Each application executed on the gaming system has an associated storage area on the hard disk drive. A console application executing on t

대표청구항

The invention claimed is: 1. A gaming system, comprising: a game console that includes a hard disk drive configured to store data associated with the game console and a processor configured to execute a video game, the game console configured to: receive video game data from portable media when ins

이 특허에 인용된 특허 (129)

  1. Yuen Henry C., Apparatus and method for controlling educational and amusement use of a television.
  2. Kwoh Daniel S. (3975 Hampstead Rd. La Canada/Flintridge CA 91011) Mankovitz Roy J. (18057 Medley Dr. Encino CA 91316), Apparatus and method for total parental control of television use.
  3. Olsen,Dale E., Apparatus and method for training using a human interaction simulator.
  4. Schulhof Nathan (Los Gatos CA) Janky James M. (Los Altos CA), Apparatus for distributing subscription and on-demand audio programming.
  5. Nolan Sean P., Apparatus for presenting the content of an interactive on-line network.
  6. Johnson Todd M. ; Ramion Robert ; Johnson Wilbur, Audio storage/reproduction system with automated inventory control.
  7. Hickey Paul R. (Mission Viejo CA), Audio-visual inventory and play-back control system.
  8. Sabaliauskas Anthony L. (2004 Glenwood Ave. Papillion NE 68128), Automated universal tournament management system.
  9. Goodman, Ron; Egan, Howard N., Automatic hierarchical categorization of music by metadata.
  10. Nakano Hiroaki ; Sugiyama Takashi ; Bakoglu Halil ; Cossey George, Background image with a continuously rotating and functional 3D icon.
  11. Collins, John W., Combination primary mouse controller and child's mouse controller.
  12. Yankowski Carl J., Compact disc changer utilizing disc database.
  13. Carter Andrew L. (Saratoga CA), Computer game apparatus for providing independent audio in multiple player game systems.
  14. Sawaguchi Takashi,JPX, Computer system for playing competing type game with specific characteristic removable data.
  15. Lee Sang-Jin,KRX, Computer system having a function for intercepting lewd/violent programs and method for controlling access of such lewd/.
  16. Niedzwiecki Richard H., Configurable keyboard to personal computer video game controller adapter.
  17. Abecassis Max (19020 NE. 20 Ave. Miami FL 33179), Content-on-demand interactive video method and apparatus.
  18. Krikorian Thomas M., Continuous play background music system.
  19. Mayer Steven T. (Auburn CA) Miner Jay G. (Sunnyvale CA) Neubauer Douglas G. (Santa Clara CA) Decuir Joseph C. (Mountain View CA), Data processing system with programmable graphics generator.
  20. Chiu Sheng-Yang ; Menon Sathis N. ; Hollar Jeffrey D., Database-independent, scalable, object-oriented architecture and API for managing digital multimedia assets.
  21. Carter, Stephen R; Nevarez, Carlos A, Deputization in a distributed computing system.
  22. Sawano Takao,JPX ; Matsuoka Hirofumi,JPX ; Endo Takashi,JPX, Device for capturing video image data and combining with original image data.
  23. Dussud Patrick, Dynamic adjustment of garbage collection.
  24. Davis Jeffrey A. ; Stipes Matthew J., Dynamic detection of player actuated digital input devices coupled to a computer port.
  25. Cragun Brian John ; Day Paul Reuben, Dynamic regulation of television viewing content based on viewer profile and viewing history.
  26. Smith Darren C. ; Nishizawa Kenji ; McCarten David J. ; Ravanpey Ramin ; Braun Russell G., Electronic entertainment and communication system.
  27. Handelman Doron,ILX ; Zviel David,ILX, Electronic game guide system.
  28. Schulhof Nathan ; Janky James M. ; Jasmin Grant, Enhanced delivery of audio data.
  29. Fujisawa,Takafumi; Nakai,Naoto; Tsuda,Jun; Yamaguchi,Tomoo; Shimizu,Takeshi, Entertainment system, entertainment apparatus, recording medium, and program.
  30. Lee Jae Kyung,KRX, Game apparatus for television and control method thereof.
  31. Akira Nishino JP; Kunihiro Shirahata JP; Takaharu Terada JP; Katsuhito Gotoh JP; Takashi Tsukamoto JP; Ryutaro Nonaka JP; Naoya Soma JP; Katsutoshi Hayashida JP, Game apparatus, game system using same, and information processing unit.
  32. Liu Houng-Yean (No. 193 ; Yung-Mei Rd. ; Yang-Mei Chen Tao-Yuan Hsien TWX), Game cartridge for a television game console.
  33. Sano Nobuyoshi,JPX, Game communication with synchronization of soundtrack system.
  34. Feuer Peter ; Houriet ; Jr. John W. ; Stelzer James R. ; Hassan Kevin A. ; Karn Jeffrey D., Game machine with automated tournament mode.
  35. Sato Seiichi (Tokyo JPX), Game system.
  36. Horigami Atsushi,JPX ; Kawahara Riichiro,JPX ; Koyama Mariko,JPX ; Gu Kenhei,JPX ; Otani Atsushi,JPX ; Hirata Hidehiro,JPX ; Yabe Makoto,JPX ; Kobari Kazuhiko,JPX, Game system and storage device readable by computer.
  37. Genyo Takeda JP; Shuhei Kato JP; Satoshi Nishiumi JP, High performance/low cost video game system with multi-functional peripheral processing subsystem.
  38. Wiedemer John D. (c/o Signal Security Technologies ; 1127 Texas Bank & Trust Tower ; 6161 Savoy Dr. Houston TX 77036), High security videotext and videogame system.
  39. Dickinson Vince ; Newcomer John R., High-score display system for a video game.
  40. Aoyama Koji,JPX, Home television-game apparatus with time management unit.
  41. Smith, Darren; Elliott, Scott; McCarten, David J., Home video game system with hard disk drive and internet access capability.
  42. Smith, Darren; Elliott, Scott; McCarten, David J., Home video game system with hard disk drive and internet access capability.
  43. Satoshi Tajiri JP; Tsunekazu Ishihara JP, Image-display game system and information storage medium used therefor.
  44. Kurano Tomoaki,JPX ; Mimura Hideki,JPX ; Kikuchi Shinichi,JPX ; Taira Kazuhiko,JPX ; Hagio Takeshi,JPX, Information storage and information transmission media with parental control.
  45. Abecassis Max, Integration of music from a personal library with real-time information.
  46. Okamoto Takeya (Nagoya JPX), Interactive communication system for communicating video game and karaoke software.
  47. Okamoto Takeya,JPX, Interactive communication system for communicating video game and karaoke software.
  48. Okamoto, Takeya, Interactive communication system for communicating video game and karaoke software.
  49. Takeya Okamoto JP, Interactive communication system for communicating video game and karaoke software.
  50. John Judson Sparks, II, Interactive gaming server and online community forum.
  51. Kato Hirokazu (Hamamatsu JPX) Mino Hiroshi (Tokyo JPX), Karaoke apparatus having extendible and fixed libraries of song data files.
  52. Mino Hiroshi,JPX ; Toyosawa Masao,JPX, Karaoke system having host apparatus with customer records.
  53. Boezeman John J. ; Robinson Shawne D., Media manager for access to multiple media types.
  54. Nielsen Carl J. (Saratoga CA), Memory cartridge for video game system.
  55. Blanco,Victor Keith, Method and apparatus for creating and playing soundtracks in a gaming system.
  56. Rebane George J. (Topanga CA), Method and apparatus for disclosing a target pattern for identification.
  57. Rebane George J. (Topanga CA), Method and apparatus for disclosing a target pattern for identification.
  58. Whitten, Jon Marcus Randall; Pirich, Christopher M., Method and apparatus for managing data in a gaming system.
  59. Yankowski Carl J., Method and apparatus for operating a database.
  60. Bailey ; III Andrew D. ; Schoepp Alan M. ; Kuthi Andras, Method and apparatus for producing uniform process rates.
  61. Barrett David S. ; Lee Gillian M. ; Miller Scott N. ; Simpson M. O. S. C. Jasba ; Rosenthal Eric D., Method and apparatus for program selection.
  62. Wehmeyer Keith Reynolds, Method and apparatus for programming a jukebox with information related to content on media contained therein.
  63. Walker, Jay; Schneier, Bruce, Method and apparatus for remote gaming.
  64. Schneier Bruce ; Walker Jay S. ; Jorasch James A., Method and apparatus for securing electronic games.
  65. Ringo Dock E. ; Pearson James Henry, Method and apparatus for tournament play of coin operated games.
  66. Blum Thomas L. ; Keislar Douglas F. ; Wheaton James A. ; Wold Erling H., Method and article of manufacture for content-based analysis, storage, retrieval, and segmentation of audio information.
  67. John M. Van Ryzin, Method and system for automatically recording music data files by using the hard drive of a personal computer as an intermediate storage medium.
  68. Patrick H. Dussud, Method and system for concurrent garbage collection.
  69. Rackman Michael I. (1710 Glenwood Rd. Brooklyn NY 11230), Method and system for limiting multi-user play of video game cartridges.
  70. Butcher Donald R. ; Wiseman Christopher ; Prater Michael E., Method and system for managing role playing game information.
  71. Yankowski Carl J., Method for building a play list.
  72. Michael Connors GB, Method for editing game saves transferred between a game console and a computer.
  73. Beattie James T. (Audubon PA) Husick Lawrence A. (Wayne PA) Krupit Michael S. (Newtown PA) Morgan Howard (Villanova PA), Method for storing multi-media information in an information retrieval system.
  74. Fukuhara Kenichi,JPX ; Tarao Masayuki,JPX ; Suzuki Masaaki,JPX ; Igarashi Kouji,JPX, Method of assisting player in entering commands in video game, video game system, video game storage medium, and method.
  75. Tanaka Motoharu,JPX, Method of processing interactive game, program product and game system for the same.
  76. Bezos,Jeffrey P.; Adams,Warren; Dinovo,Kenneth L.; Snodgrass,Ryan J.; Robertson,Brian; Jacobi,Jennifer A., Methods and systems for distributing information within a dynamically defined community.
  77. Patrick Ho HK; Jack Tam HK; Steven Tsui HK, Methods and systems for transferring game saves between a game system memory card and a computer.
  78. Hsu, Hank, Modular body builder frame box.
  79. Barnard John D. (Orange CA), Multimedia player.
  80. Robbins George (Lincoln University PA), Multiple linked game controllers.
  81. Looney Brian M. ; McMullin Dale R. ; Pasciuto Joseph ; Doyle Edward T., Music organizer and entertainment center.
  82. Perlman Stephen G. (721 Tiana La. Mountain View CA 94041), Network architecture to support recording and playback of real-time video games.
  83. Hawkins, William M.; Tversky, Oren J.; Robins, Nick; Hester, Stewart K., Networked computer game system with persistent playing objects.
  84. Genyo Takeda JP; Kenichiro Ashida JP; Shigeru Miyamoto JP; Yasunari Nishida JP, Operating device for an image processing apparatus.
  85. Takeda Genyo,JPX ; Ashida Kenichiro,JPX ; Miyamoto Shigeru,JPX ; Nishida Yasunari,JPX, Operating device with analog joystick.
  86. Nishiumi Satoshi,JPX ; Koshima Kazuo,JPX, Operation controlling device and video processing system used therewith.
  87. Guthrie R. Scott ; Waid ; Jr. Charles E., Personal authentication system and method for multiple computer platform.
  88. Tjaden Gary S., Personalized audio information delivery system.
  89. Tjaden Gary S., Personalized audio information delivery system.
  90. Kelly Matthew F. ; Kelly Bryan M. ; Petermeier Norman B. ; Kroeckel John G. ; Link John E., Prize redemption system for games.
  91. McRae Michael W., Programmable video channel controller.
  92. Patrick Tze Man Ho HK, RC car device.
  93. Bouton Frank M. (Beaverton OR) Carter Robert L. (Vancouver WA) Hoffman Clarence A. (Beaverton OR) Juve Eric K. (Aloha OR) Kimmel Rodney W. (Beaverton OR), Reconfigurable video game controller with graphical reconfiguration display.
  94. Allard, James E.; Stone, Jeffrey S.; Sharpe, Tracy; Helm, James N.; Blanco, Victor Keith, Saving audio source identifiers for soundtracks in a gaming system.
  95. Handelman Doron,ILX ; Kranc Moshe,ILX ; Fink David,ILX ; Zucker Arnold,ILX ; Smith Perry,ILX ; Bar-On Gerson,ILX, Secure access systems utilizing more than one IC card.
  96. Handelman Doron,ILX ; Kranc Moshe,ILX ; Fink David,ILX ; Zucker Arnold,ILX ; Smith Perry,ILX ; Bar-On Gerson,ILX, Secure document access system.
  97. Muftic Sead,SEX, Security infrastructure for electronic transactions.
  98. Eliott, Scott, Security system for video game system with hard disk drive and internet access capability.
  99. Scott Eliott, Security system for video game system with hard disk drive and internet access capability.
  100. Takahashi, Hidehisa; Ishikawa, Tatsuya; Namba, Kazuhiro, Server device for net game, net game management method, net game management program and recording medium which stores net game management program.
  101. Irwin Gerszberg ; Jeffrey S. Martin ; Thomas Oplinger ; Philip Andrew Treventi ; Hopeton S. Walker, Set top integrated visionphone user interface having multiple menu hierarchies.
  102. Shigeru Miyamoto JP; Yoichi Yamada JP; Eiji Onozuka JP; Koji Kondo JP; Yoji Inagaki JP; Tsuyoshi Kihara JP, Sound generating device and video game device using the same.
  103. Tower Robert P., Storage and selection system for audio, visual, and information storage media.
  104. Rose Robert Allen, System and method for accessing and distributing audio CD data over a network.
  105. Cookson Christopher J. (Los Angeles CA) Ostrover Lewis S. (Los Angeles CA) Lieberfarb Warren N. (Los Angeles CA), System and method for controlling play of multiple versions of the same motion picture stored on an optical disk.
  106. Umezawa Satoru,JPX, System and method for notifying a time limit and extension of used period of a karaoke apparatus.
  107. Dockes Jean Francois,FRX ; Pierre Didier,FRX ; Costa-Marini Bruno,FRX, System and method for production of compact discs on demand.
  108. Lett David B. (Duluth GA), System and method for subscriber interactivity in a television system.
  109. Keele Richard V. (San Diego CA) Morin Cathleen M. (Temecula CA) Goodsell Michael C. (Chula Vista CA) Neverisky Robert (San Diego CA), System for creating related sets via once caching common file with each unique control file associated within the set to.
  110. Arnalds Eythor,ISX, System for prioritizing audio for a virtual environment.
  111. Ginter Karl L. ; Shear Victor H. ; Sibert W. Olin ; Spahn Francis J. ; Van Wie David M., Systems and methods for secure transaction management and electronic rights protection.
  112. Gakumura Hiroki,JPX, Television receiver employing V chip system and method of temporarily releasing viewing restriction in television receiver employing V chip system.
  113. Broadbent ; II Frederick J., Timing device for blocking television signals.
  114. Danieli,Damon V.; Selbie,John R.; Stipes,Matthew J.; Pennock,John P.; Bamford,Drew C., Use of online messaging to facilitate selection of participants in game play.
  115. Haverty Rand,CAX, User authentification using a virtual private key.
  116. Kondo Koji,JPX ; Inagaki Yoji,JPX ; Shimizu Hideaki,JPX, Video game apparatus outputting image and music and storage medium used therefor.
  117. Sakaguchi Hironobu (Tokyo JPX) Itou Hiroyuki (Tokyo JPX), Video game apparatus, method and device for controlling same, and memory cartridge for video games.
  118. Bezick William ; Fiedler Allen E. ; Kerlee Jody ; Hemphill Shan, Video game competition method and apparatus.
  119. Roskowski Steven G. (San Jose CA) Perlman Stephen G. (Mountain View CA), Video game enhancer with intergral modem and smart card interface.
  120. Tsuda Yoichiro,JPX ; Watanabe Kazuhiro,JPX, Video game system.
  121. Nishiumi, Satoshi; Koshima, Kazuo; Nonaka, Nobuyuki, Video game system providing physical sensation.
  122. Crump Dwayne Thomas ; Nicol ; II William Bruce, Video game system with internet cartridge.
  123. Bouton Frank M. (Beaverton OR), Video game/flight simulator controller with single analog input to multiple discrete inputs.
  124. Suzuki Toshiaki (Kyoto-fu JPX) Yamato Satoshi (Kyoto-fu JPX) Koganezawa Nobuhito (Kyoto-fu JPX) Ozaki Yuichi (Kyoto-fu JPX), Video game/videographics program fabricating system and method with unit based program processing.
  125. Sherman, Gary; Chase, Michael, Video karaoke system and method of use.
  126. Stas Stefan ; Brian James M., Video viewing supervision system.
  127. West Brett (Two Lookout Point Rd. Ridgefield CT 06877) Gardner John P. (1214 Wood La. Arlington TX 76017), Viewer discretion television program control system.
  128. Leifer Alan E. ; Peng Chi-Fu,TWX, Wireless game control units.
  129. Burgoon David A., Zymbolic history management system.

이 특허를 인용한 특허 (17)

  1. Hope, Eric James, Automatically generating a book describing a user's videogame performance.
  2. Hino, Mariko; Hashimoto, Satoshi; Kutaragi, Ken, Center device.
  3. Hino, Mariko; Hashimoto, Satoshi; Kutaragi, Ken, Center device.
  4. Hino, Mariko; Hashimoto, Satoshi; Kutaragi, Ken, Center device.
  5. Hino, Mariko; Hashimoto, Satoshi; Kutaragi, Ken, Center device.
  6. Hino, Mariko; Hashimoto, Satoshi; Kutaragi, Ken, Center device.
  7. Hino, Mariko; Hashimoto, Satoshi; Kutaragi, Ken, Center device.
  8. Blanco, Victor Keith, Method and apparatus for creating and playing soundtracks in a gaming system.
  9. Vago, James Charles; Charles, Mark Anthony, Methods, devices, and systems for video gaming.
  10. Walker, Peter Anthony, Network enabled game controller.
  11. Walker, Peter Anthony, Network-enabled game controller.
  12. Lenger, Drazen, Storage method for a gaming machine.
  13. Lenger, Drazen, Storage method for a gaming machine.
  14. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  15. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  16. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
  17. Walker, Peter Anthony; Becca, Oswald Anthony, System for remote game access.
섹션별 컨텐츠 바로가기

AI-Helper ※ AI-Helper는 오픈소스 모델을 사용합니다.

AI-Helper 아이콘
AI-Helper
안녕하세요, AI-Helper입니다. 좌측 "선택된 텍스트"에서 텍스트를 선택하여 요약, 번역, 용어설명을 실행하세요.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.

선택된 텍스트

맨위로