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Object based avatar tracking 원문보기

IPC분류정보
국가/구분 United States(US) Patent 등록
국제특허분류(IPC7판)
  • G06T-015/00
출원번호 US-0108925 (2008-04-24)
등록번호 US-8184116 (2012-05-22)
발명자 / 주소
  • Finn, Peter George
  • Hamilton, II, Rick Allen
  • O'Connell, Brian Marshall
  • Pickover, Clifford Alan
  • Walker, Keith Raymond
출원인 / 주소
  • International Business Machines Corporation
대리인 / 주소
    Yee & Associates, P.C.
인용정보 피인용 횟수 : 15  인용 특허 : 23

초록

A computer implemented method, apparatus, and computer program product for object based avatar tracking. In one embodiment, a range for an object in a virtual universe is identified. The range comprises a viewable field of the object. Avatars in the viewable field of the object are capable of viewin

대표청구항

1. A method for object based avatar tracking, the method comprising the steps of: a computer identifying a range for an object in a virtual universe, wherein the range comprises a viewable field of the object, wherein avatars in the viewable field of the object are capable of viewing the object, and

이 특허에 인용된 특허 (23)

  1. Konig,Yochai; Twersky,Roy; Berthold,Michael R., Automatic, personalized online information and product services.
  2. Giobbi, John J., Centralized gaming system with modifiable remote display terminals.
  3. Finn, Peter George; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Cloning objects in a virtual universe.
  4. Brush ; II Abbott Purdy ; Gage Christopher Arnell Surtees ; Lection David Bruce ; Schell David Allen, Delivery of objects in a virtual world using a descriptive container.
  5. Fables, Wylci; Park, Jore; Colt, Jonathan, Dynamic personalization method of creating personalized user profiles for searching a database of information.
  6. Santodomingo,Victor; Waskey,Jason L.; Dent,Jason M., Efficient scenery object rendering.
  7. Matsuda, Kouichi, Information processing apparatus and method, and storage medium.
  8. Wilkins, Jeffrey Kohl; Zoken, Jack Marshall, Internet-enabled lead generation.
  9. Brillon, Francois; Dion, Dominique; Gratton, Loic, Jukebox with customizable avatar.
  10. Heckel William, Method for advertising over a computer network utilizing virtual environments of games.
  11. Matsuda, Satoru, Method, apparatus and presentation medium for multiple auras in a virtual shared space.
  12. Marc de Groot, Multi-user virtual reality system for simulating a three-dimensional environment.
  13. James S. Koch, Shipping and display container for chain and bulk goods.
  14. Satoh,Kiyohide, Specific point detecting method and device.
  15. Meyers, Stephan; Holopainen, Jussi; Lundin, Terje; Mattila, Jonka; Räsänen, Eero, Statistical metering and filtering of content via pixel-based metadata.
  16. Kusumoto, Laura Lee; Sacerdoti, Earl David; Sigler, Leila Janine; Sigler, Sonya Lee, System and method for consumer-selected advertising and branding in interactive media.
  17. Rogers, Ian, System and method for enhanced media distribution.
  18. Benman, William J., System and method for providing a functional virtual environment with real time extracted and transplanted images.
  19. Cristofalo,Michael, System and method for providing targeted programming outside of the home.
  20. Bachelder,Edward N.; Brickman,Noah, System for combining virtual and real-time environments.
  21. Ward, Miles; Webber, Jim; Graziano, Dean Michael, Systems and methods for consumer-generated media reputation management.
  22. Winchell, Diane; Korecki, Jon; Kirby, Miles, Systems and methods for delivering information within a group communications system.
  23. Fogel,David B.; Hays,Timothy J.; Johnson,Douglas R.; Lang, Jr.,Thomas P., Video game characters having evolving traits.

이 특허를 인용한 특허 (15)

  1. Finn, Peter George; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Color modification of objects in a virtual universe.
  2. Finn, Peter George; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Color modifications of objects in a virtual universe based on user display settings.
  3. Finn, Peter George; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Contextual templates for modifying objects in a virtual universe.
  4. Finn, Peter G.; Hamilton, II, Rick A.; O'Connell, Brian M.; Pickover, Clifford A.; Walker, Keith R., Geometric and texture modifications of objects in a virtual universe based on real world user characteristics.
  5. Finn, Peter G.; Hamilton, II, Rick Allen; O'Connell, Brian Marshall; Pickover, Clifford Alan; Walker, Keith Raymond, Geometric and texture modifications of objects in a virtual universe based on real world user characteristics.
  6. Yan, Paul D; Vorachart, Thitikun, Methods and systems to modify a two dimensional facial image to increase dimensional depth and generate a facial image that appears three dimensional.
  7. Kohler, Johan; Nandakumar, Bharathwaj, System and method for creating and streaming augmented game sessions.
  8. Lynch, Eric James; Kanouse, Darryl, System and method for generating personalized messaging campaigns for video game players.
  9. Curley, Jeffrey C.; Kerby, Paul; Lin, Calvin; Hampton, Edward Alexander; Haile, Paul R., System and method for identifying spawn locations in a video game.
  10. Stirling, Spencer D., System and method for reading graphically-encoded identifiers from physical trading cards through image-based template matching.
  11. Marr, Michael D.; Kaplan, Keith S., System and method for replaying video game streams.
  12. Condrey, Michael; Rubin, Mark, System and method for transparently styling non-player characters in a multiplayer video game.
  13. Linden, John P.; Watkins, III, James R.; Medeiros, Ryan H.; Marr, Michael D.; Pasteris, Paul G., System and method for uniquely identifying physical trading cards and incorporating trading card game items in a video game.
  14. De La Cruz, Allen Joseph, System and method of generating and providing interactive annotation items based on triggering events in a video game.
  15. Marr, Michael D.; Kaplan, Keith S., System and method of inferring user interest in different aspects of video game streams.
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