IPC분류정보
국가/구분 |
United States(US) Patent
등록
|
국제특허분류(IPC7판) |
|
출원번호 |
US-0208719
(2011-08-12)
|
등록번호 |
US-8337308
(2012-12-25)
|
우선권정보 |
JP-2010-185315 (2010-08-20); JP-2011-120680 (2011-05-30) |
발명자
/ 주소 |
|
출원인 / 주소 |
|
대리인 / 주소 |
|
인용정보 |
피인용 횟수 :
20 인용 특허 :
7 |
초록
▼
A game system includes a game device, and a hand-held device having a predetermined input surface. The hand-held device transmits operation data which includes touch data representing a player input position on the predetermined input surface and movement data whose value changes in accordance with
A game system includes a game device, and a hand-held device having a predetermined input surface. The hand-held device transmits operation data which includes touch data representing a player input position on the predetermined input surface and movement data whose value changes in accordance with movement of the hand-held device. The game device controls an attitude of a control surface placed in a three-dimensional game space based on the movement data. The game device calculates a control direction in the game space based on the attitude of the control surface and the touch data, and performs a game process based on the control direction. The first game image representing the game space is output to and displayed on a display device which is separate from the hand-held device.
대표청구항
▼
1. A game system comprising a game device, and a hand-held device having a predetermined input surface, wherein: the hand-held device comprises: a touch data output section for outputting touch data representing a player input position on the predetermined input surface;a movement data output sectio
1. A game system comprising a game device, and a hand-held device having a predetermined input surface, wherein: the hand-held device comprises: a touch data output section for outputting touch data representing a player input position on the predetermined input surface;a movement data output section for outputting movement data whose value changes in accordance with movement of the hand-held device; andan operation data transmission section for transmitting operation data including the touch data and the movement data to the game device; andthe game device comprises: a first receiving section for receiving the operation data;a surface control section for controlling an attitude of a control surface placed in a three-dimensional game space based on the movement data;a direction calculation section for calculating a control direction in the game space based on the attitude of the control surface and the touch data;a game process section for performing a game process based on the control direction;a first image generation section for generating a first game image representing the game space based on a first virtual camera which is set in the game space; anda first image output section for outputting the first game image to a first display device which is separate from the hand-held device. 2. The game system according to claim 1, wherein the game process section controls a movement direction of a predetermined object in the game space based on the control direction. 3. The game system according to claim 1, wherein: the direction calculation section comprises: a position calculation section for calculating a control position on the control surface based on the touch data; anda direction identification section for identifying the control direction based on the control position. 4. The game system according to claim 3, wherein: the position calculation section calculates a plurality of control positions on the control surface based on touch data representing successive inputs; andthe direction identification section identifies, as the control direction, a direction represented by the plurality of control positions. 5. The game system according to claim 4, wherein the game process section moves a predetermined object in the game space in a direction determined by the control direction in an attitude determined by the attitude of the control surface. 6. The game system according to claim 4, wherein: the surface control section controls the attitude of the control surface placed in the game space based on the movement data; andthe game process section sets the first virtual camera so that the control surface is included in an image-capturing range. 7. The game system according to claim 3, wherein the direction identification section identifies, as the control direction, a direction from a predetermined position in the game space to the control position. 8. The game system according to claim 7, wherein: the game device comprises: a second image generation section for generating a second game image representing the game space based on a second virtual camera which is set in the game space; anda second image output section for outputting the second game image to the hand-held device; andthe hand-held device comprises: a second receiving section for receiving the second game image from the game device; anda display process section for displaying the second game image on a second display device which is provided on the hand-held device. 9. The game system according to claim 8, wherein the direction identification section identifies, as the control direction, a direction from a position of the second virtual camera to the control position. 10. The game system according to claim 8, wherein the game process section moves the second virtual camera in accordance with a change in the control surface so that the control surface is included in an image-capturing range of the second virtual camera. 11. The game system according to claim 8, wherein the touch data output section is a touch panel including the input surface on a screen of the second display device. 12. The game system according to claim 11, wherein the game process section sets the second virtual camera so that an input position on the input surface and a control position corresponding to the input position coincide with each other on the screen of the second display device. 13. The game system according to claim 3, wherein: the game device further comprises an attitude calculation section for calculating an attitude of the hand-held device based on the movement data; andthe surface control section controls the attitude of the control surface in accordance with the attitude of the hand-held device. 14. The game system according to claim 1, wherein the movement data output section comprises at least one of an acceleration sensor for outputting acceleration data and a gyrosensor for outputting angular velocity data. 15. A game device capable of communicating with a hand-held device having a predetermined input surface, the game device comprising: a receiving section for receiving, from the hand-held device, operation data which includes touch data representing a player input position on the predetermined input surface and movement data whose value changes in accordance with movement of the hand-held device;a surface control section for controlling an attitude of a control surface placed in a three-dimensional game space based on the movement data;a direction calculation section for calculating a control direction in the game space based on the attitude of the control surface and the touch data;a game process section for performing a game process based on the control direction;a first image generation section for generating a first game image representing the game space based on a first virtual camera which is set in the game space; and a first image output section for outputting the first game image to a first display device which is separate from the hand-held device. 16. The game device according to claim 15, wherein: the direction calculation section comprises: a position calculation section for calculating a control position on the control surface based on the touch data; anda direction identification section for identifying the control direction based on the control position, wherein:the position calculation section calculates a plurality of control positions on the control surface based on the touch data representing successive inputs; andthe direction identification section identifies, as the control direction, a direction represented by the plurality of control positions. 17. The game device according to claim 15, wherein: the direction calculation section comprises: a position calculation section for calculating a control position on the control surface based on the touch data; anda direction identification section for identifying, as the control direction, a direction from a predetermined position in the game space to the control position. 18. The game device according to claim 17, comprising: a second image generation section for generating a second game image representing the game space based on a second virtual camera which is set in the game space; anda second image output section for outputting the second game image to the hand-held device so as to display the second game image on a second display device which is provided on the hand-held device. 19. A computer-readable storage medium storing therein a game program executable on a computer of a game device which is capable of communicating with a hand-held device having a predetermined input surface, the game program causing the computer to function as: an obtaining section for obtaining, from the hand-held device, operation data which includes touch data representing a player input position on the predetermined input surface and movement data whose value changes in accordance with movement of the hand-held device;a surface control section for controlling an attitude of a control surface placed in a three-dimensional game space based on the movement data;a direction calculation section for calculating a control direction in the game space based on the attitude of the control surface and the touch data;a game process section for performing a game process based on the control direction;a first image generation section for generating a first game image representing the game space based on a first virtual camera which is set in the game space; anda first image output section for outputting the first game image to a first display device which is separate from the hand-held device. 20. The storage medium according to claim 19, wherein: the direction calculation section comprises: a position calculation section for calculating a control position on the control surface based on the touch data; anda direction identification section for identifying the control direction based on the control position;the position calculation section calculates a plurality of control positions on the control surface based on touch data representing successive inputs; andthe direction identification section identifies, as the control direction, a direction represented by the plurality of control positions. 21. The storage medium according to claim 19, wherein: the direction calculation section comprises: a position calculation section for calculating a control position on the control surface based on the touch data; anda direction identification section for identifying, as the control direction, a direction from a predetermined position in the game space to the control position. 22. The storage medium according to claim 21, wherein: the game program causes the computer to further function as: a second image generation section for generating a second game image representing the game space based on a second virtual camera which is set in the game space; anda second image output section for outputting the second game image to the hand-held device so as to display the second game image on a second display device which is provided on the hand-held device. 23. A game process method to be carried out in a game system comprising a game device, and a hand-held device having a predetermined input surface, wherein: the hand-held device performs: a touch data output step of outputting touch data representing a player input position on the predetermined input surface;a movement data output step of outputting movement data whose value changes in accordance with movement of the hand-held device; andan operation data transmission step of transmitting operation data including the touch data and the movement data to the game device;the game device performs: a reception step of receiving the operation data;a surface control step of controlling an attitude of a control surface placed in a three-dimensional game space based on the movement data;a direction calculation step of calculating a control direction in the game space based on the attitude of the control surface and the touch data;a game process step of performing a game process based on the control direction;a first image generation step of generating a first game image representing the game space based on a first virtual camera which is set in the game space; anda first image output step of outputting the first game image to a first display device which is separate from the hand-held device. 24. The game process method according to claim 23, wherein: the direction calculation step comprises: a position calculation step of calculating a control position on the control surface based on the touch data; anda direction identification step of identifying the control direction based on the control position;in the position calculation step, the game device calculates a plurality of control positions on the control surface based on the touch data representing successive inputs; andin the direction identification step, the game device identifies, as the control direction, a direction represented by the plurality of control positions. 25. The game process method according to claim 23, wherein: the direction calculation step comprises: a position calculation step of calculating a control position on the control surface based on the touch data; anda direction identification step of identifying, as the control direction, a direction from a predetermined position in the game space to the control position. 26. The game process method according to claim 25, wherein: the game device further performs: a second image generation step of generating a second game image representing the game space based on a second virtual camera which is set in the game space; anda second image output step of outputting the second game image to the hand-held device so as to display the second game image on a second display device which is provided on the hand-held device.
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