Pyrotechnic audio and visual effects for combat simulation
원문보기
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
F41A-033/00
F41A-033/04
F41G-003/26
출원번호
US-0745840
(2007-05-08)
등록번호
US-8622740
(2014-01-07)
발명자
/ 주소
Segall, Stuart C.
출원인 / 주소
Segall, Stuart C.
인용정보
피인용 횟수 :
3인용 특허 :
24
초록▼
A system and method for manipulating an environment to create a tactical combat scenario requires the coordinated implementation of various actions. One requires detonating an explosion simulator to create a smoke cloud with pseudo shrapnel. Another requires activating a sound enhancer, and yet anot
A system and method for manipulating an environment to create a tactical combat scenario requires the coordinated implementation of various actions. One requires detonating an explosion simulator to create a smoke cloud with pseudo shrapnel. Another requires activating a sound enhancer, and yet another involves making a fire-ball. The combined result of these concerted actions is a perception of a single explosive event. Importantly, personnel can be within approximately one foot of any action without suffering a significant injury.
대표청구항▼
1. A system for manipulating an environment to create a tactical combat scenario which comprises: at least one explosion simulator pre-positioned in the environment, the explosion simulator including a detonator, with a powder material to present a smoke cloud and a plurality of cork chunks to mimic
1. A system for manipulating an environment to create a tactical combat scenario which comprises: at least one explosion simulator pre-positioned in the environment, the explosion simulator including a detonator, with a powder material to present a smoke cloud and a plurality of cork chunks to mimic pseudo shrapnel upon detonation of the detonator;a sound enhancer pre-positioned at a first predetermined distance from the explosion simulator;a remote controller;a fire-ball generator pre-positioned at a second pre-determined distance from the explosion simulator, said fire-ball generator having a hollow cylinder having a wall defining a chamber, wherein the cylinder has a first end and a second end with a plurality of air vents formed through the wall near the second end;a fluid container positioned in the chamber of the hollow cylinder for movement between the first and second ends thereof;a first end cap fixedly engageable with the first end of the cylinder, the first end cap having a hollow probe formed with a blade projecting therefrom and into the chamber of the cylinder when the first end cap is engaged with the first end of the cylinder; anda second end cap fixedly engageable with the second end of the cylinder, the second end cap being formed with a depression for receiving an explosive charge therein, with the explosive charge being responsive to the remote controller to explode and drive the fluid container against the probe to impale on said blade to expel fluid from the container through the probe, and to direct sparks through the vents for contact with expelled fluid outside the cylinder to generate a fire-ball; andan electrical means for connecting the remote controller with the detonator to selectively detonate the explosion simulator. 2. A system as recited in claim 1 further comprising: an electrical means for connecting the remote controller with the sound enhancer to selectively activate the sound enhancer; andan electrical means for connecting the remote controller with the fire-ball generator to selectively activate the fire-ball generator. 3. A system as recited in claim 1 wherein the explosion simulator further comprises: a substantially flat base member bounded by an edge; anda plurality of sides, wherein each side projects outwardly at an angle from the edge of the base member, and each side is integral with the base member and with an adjacent side to create a mortar, wherein the mortar defines a receptacle bounded by the base member and the plurality of sides for receiving the detonator, the powder material, and the cork chunks therein. 4. A system as recited in claim 3 wherein the base member is rectangular and the mortar further comprises a handle affixed to one side thereof. 5. A system as recited in claim 1 wherein the sound enhancer is pre-positioned at a predetermined distance from the explosion simulator; and wherein an electrical means connects the remote controller with the sound enhancer to selectively activate the sound enhancer. 6. A system as recited in claim 5 wherein the sound enhancer comprises: a base plate; a hollow tube formed with a lumen, and having a first end mounted on the base plate with an open second end to provide access into the lumen of the tube; anda noise making device positioned in the lumen of the tube, wherein the noise making device is electrically connected to the electrical means for connecting the remote controller with the sound enhancer. 7. A system as recited in claim 1 wherein the fire-ball generator is pre-positioned at a predetermined distance from the explosion simulator and wherein an electrical means for activation is connected to the remote controller with the fire-ball generator to selectively activate the fire-ball generator. 8. A system as recited in claim 1 further comprising: a fluid deflector mounted on the first end cap in fluid communication with the hollow probe to spray fluid expelled from the container in a predetermined direction; anda means mounted on the cylinder and connected with the fluid deflector for moving the fluid deflector relative to the cylinder. 9. A system as recited in claim 1 wherein the fluid in the container is selected from a group consisting of propane or MAPP (methylacetylene-propadiene propane) gas. 10. A system as recited in claim 1 further comprising a pseudo RPG device, the device comprising: a wire having a first end and a second end, with the first end connected to a launch pad and the second end connected to a point at a predetermined location in the environment;an elongated cylindrical shaped stick connected to the wire for movement along the wire, the stick having a first end and a second end;a plastic-foam cone mounted on the first end of the stick;a propellant mounted on the second end of the stick; anda means for energizing the propellant to move the stick and cone from the launch pad and along the wire to the point at the predetermined location in the environment. 11. A system for manipulating an environment to create a tactical combat scenario which comprises: an explosion simulator for generating a smoke cloud at a predetermined location in the environment;a sound generator for providing an explosive noise at a first predetermined distance from the location in the environment;a fire-ball generator for making a fire-ball at a second predetermined distance from the location in the environment wherein the fire-ball generator includes a hollow cylinder having a wall defining a chamber, wherein the cylinder has a first end and a second end and a fluid container positioned in the chamber of the hollow cylinder for movement between the first and second ends thereof wherein a first end cap is fixedly engageable with the first end of the cylinder and having a hollow probe formed with a blade projecting therefrom and into the chamber of the cylinder when the first end cap is engaged with the first end of the cylinder; and a second end cap fixedly engageable with the second end of the cylinder and formed with a depression for receiving an explosive charge therein, with the explosive charge being responsive to a remote controller to explode and drive the fluid container against the probe to impale on said blade to expel fluid from the container through the probe, and to direct sparks through the vents for contact with expelled fluid outside the cylinder to generate a fire-ball;a fluid deflector to orient the fire-ball in a pre-determined direction; anda remote controller for selectively detonating the smoke cloud generating means, and for selectively activating the explosive noise means and the fire-ball means to create a perception of a single explosion. 12. A system as recited in claim 11 wherein the explosion simulator comprises: a substantially flat base member bounded by an edge;a plurality of sides, wherein each side projects outwardly at an angle from the edge of the base member, and each side is integral with the base member and with an adjacent side to create a mortar, wherein the mortar defines a receptacle bounded by the base member and the plurality of sides;a detonator positioned in the receptacle;a powder material and a plurality of cork chunks positioned in the receptacle with the detonator; andan electrical means for connecting the remote controller with the detonator to selectively detonate the explosion simulator for presentation of the powder material as a smoke cloud and the plurality of cork chunks as pseudo shrapnel. 13. A system as recited in claim 11 wherein the sound generator comprises: a base plate;a hollow tube formed with a lumen, and having a first end mounted on the base plate with an open second end to provide access into the lumen of the tube; anda noise making device positioned in the lumen of the tube, wherein the noise making device is electrically connected to the remote controller. 14. A system as recited in claim 11 wherein the fire-ball generator comprises: a hollow cylinder having a wall defining a chamber, wherein the cylinder has a first end and a second end with a plurality of air vents formed through the wall near the second end;a fluid container positioned in the chamber of the hollow cylinder for movement between the first and second ends thereof;a first end cap fixedly engageable with the first end of the cylinder, the first end cap having a hollow probe projecting therefrom and into the chamber of the cylinder when the first end cap is engaged with the first end of the cylinder, and wherein the fluid deflector is mounted on the first end cap in fluid communication with the hollow probe to spray expelled fluid from the container;a second end cap fixedly engageable with the second end of the cylinder, the second end cap being formed with a depression for receiving an explosive charge therein, with the explosive charge being responsive to the remote controller to explode and drive the fluid container against the probe to expel fluid from the container through the probe, and to direct sparks through the vents for contact with expelled fluid outside the cylinder to generate a fire-ball;a fluid deflector mounted on the first end cap in fluid communication with the hollow probe to spray fluid expelled from the container in a predetermined direction; anda means mounted on the cylinder and connected with the fluid deflector for moving the fluid deflector relative to the cylinder. 15. A system as recited in claim 11 wherein the first predetermined distance is less than 0.61 meters (two feet). 16. A system as recited in claim 11 wherein the first predetermined distance is greater than 6.09 meters (twenty feet).
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이 특허에 인용된 특허 (24)
Campagnuolo Carl J. (Potomac MD), Antipersonnel training mine.
Jones,Giles D.; Ha,Quang K.; Ourn,Lee L.; Jannati,Saman; Taylor,Glenn D.; MacArthur,David L.; Bian,Qingce, Methods and apparatus to provide training against improvised explosive devices.
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