System and method for simulated aircraft control through desired direction of flight
원문보기
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
G09B-019/16
G09B-009/30
G09B-009/16
출원번호
US-0324709
(2014-07-07)
등록번호
US-9011152
(2015-04-21)
발명자
/ 주소
Yudintsev, Kirill
Polyakov, Alexander
출원인 / 주소
Gaijin Entertainment Corporation
대리인 / 주소
Bardmesser Law Group
인용정보
피인용 횟수 :
1인용 특허 :
4
초록▼
An aircraft control system for a user of a simulated aircraft. The system includes input devices for controlling the simulated aircraft, a video display having three-dimensional graphics, modeling software for determining position and orientation information based on desired direction of flight obta
An aircraft control system for a user of a simulated aircraft. The system includes input devices for controlling the simulated aircraft, a video display having three-dimensional graphics, modeling software for determining position and orientation information based on desired direction of flight obtained through the input devices. User controls desired direction of flight through the input devices, thus controlling aircraft. The aircraft control system may be embodied as a flight game.
대표청구항▼
1. An aircraft control system for a user of a simulated aircraft using a desired direction of flight, comprising: a video device for presenting the user with a view of a simulated environment;modeling means responsive to the desired direction of flight for determining position and orientation of the
1. An aircraft control system for a user of a simulated aircraft using a desired direction of flight, comprising: a video device for presenting the user with a view of a simulated environment;modeling means responsive to the desired direction of flight for determining position and orientation of the simulated aircraft;wherein the modeling means analyzes which control surface adjustments are needed to the simulated aircraft to fly along the desired direction of flight and modifies a simulated aircraft state, including control surfaces, to align the aircraft with the desired direction of flight; anda plurality of simulated input devices for controlling the desired direction of flight. 2. The system of claim 1, further comprising showing a graphical element on the video device corresponding to the desired direction of flight. 3. The system of claim 2, wherein the graphical element is a circle. 4. The system of claim 2, wherein the graphical element is a cross-hairs. 5. The system of claim 2, wherein the graphical element moves in response to a user moving a mouse. 6. The system of claim 2, wherein in response to the graphical element moving on the video device, parameters of the simulated aircraft, including its ailerons, elevator and rudder are changed so as to bring a direction of flight of the simulated aircraft aligned with the desired direction of flight. 7. The system of claim 1, further providing a camera view of the simulated aircraft such that the desired direction of flight is in a center of the camera view. 8. The system of claim 1, wherein the system provides, as its outputs, an aileron control value, and elevator control value, and a rudder control value, which correspond to physical parameters of the simulated aircraft—real number, in range [−1, 1], which represents aileron control axis. 9. The system of claim 8, wherein coefficients used to calculate the aileron control value, the elevator control value, and the rudder control value are constants. 10. The system of claim 8, wherein coefficients used to calculate the aileron control value, the elevator control value, and the rudder control value depend on differences between desired orientation and current orientation. 11. The system of claim 8, wherein coefficients used to calculate the aileron control value, the elevator control value, and the rudder control value depend on differences between current values and previous values. 12. The system of claim 8, wherein coefficients used to calculate the aileron control value, the elevator control value, and the rudder control value are calculated based on a heuristic algorithm. 13. The system of claim 8, wherein the aileron control value, the elevator control value, and the rudder control value are calculated based on a full aerodynamic model of the simulated aircraft. 14. The system of claim 1, wherein the system receives, as its inputs, current aircraft linear speed, current aircraft linear acceleration, current aircraft angular speed, current aircraft angular acceleration, current aircraft orientation, and the desired direction of flight. 15. The system of claim 14, wherein the aircraft orientation is represented by any of (a) Euler angles, including yaw, pitch, roll, (b) quaternion, and (c) as a 3×3 matrix. 16. The system of claim 1, wherein the graphical element represents an absolute desired direction of flight. 17. The system of claim 1, wherein the graphical element represents a difference from a current direction of flight. 18. The system of claim 1, wherein a server verifies that flight parameters transmitted by the system correspond to modeled parameters of a real aircraft. 19. The system of claim 1, wherein the system displays the simulated aircraft from a third person perspective. 20. The system of claim 1, wherein the system displays a perspective from inside the simulated aircraft. 21. The system of claim 1, wherein the system displays a perspective from an arbitrary position around the simulated aircraft. 22. In a system for simulating an aircraft, the system having a processor, input devices, and a video display for displaying a simulated environment, a method of controlling a simulated aircraft through indicating a desired direction of flight, the method comprising steps of: (a) receiving signals from one of the input devices, the signals indicative of a change of desired direction of flight indicated by a user on a video display;(b) calculating in the processor what changes to the simulated aircraft and its control surfaces should be done to align the simulated aircraft with the desired direction of flight;(c) applying the changes to the simulated aircraft and its control surfaces;(d) calculating of new position and orientation of the simulated aircraft after applying the changes;(e) simultaneously displaying on the video display a view of the simulated environment and simulated aircraft; and(f) repeating steps (a)-(e). 23. An aircraft game system, comprising: a server hosting game logic;the server receiving data from a plurality of users, wherein some of the users utilize(i) a video device for presenting the user with a view of a simulated environment;(ii) modeling means responsive to the desired direction of flight for determining position and orientation of a simulated aircraft;(iii) wherein the modeling means analyzes which control surface adjustments are needed to the simulated aircraft to fly along the desired direction of flight and modifies a simulated aircraft state, including control surfaces, to align the aircraft with the desired direction of flight; and(iv) a plurality of simulated input devices for controlling the desired direction of flight, wherein other users utilize a joystick for directly controlling simulated aircraft control surfaces and transmitting aircraft parameters to the server based on the joystick operation. 24. A non-transitory computer storage medium storing computer executable code for performing the steps of: (a) receiving signals from one of the input devices, the signals indicative of a change of desired direction of flight indicated by a user on a video display;(b) calculating in the processor what changes to the simulated aircraft and its control surfaces should be done to align the simulated aircraft with the desired direction of flight;(c) applying the changes to the simulated aircraft and its control surfaces;(d) calculating of new position and orientation of the simulated aircraft after applying the changes;(e) simultaneously displaying on the video display a view of the simulated environment and simulated aircraft; and(f) repeating steps (a)-(e).
연구과제 타임라인
LOADING...
LOADING...
LOADING...
LOADING...
LOADING...
이 특허에 인용된 특허 (4)
Zyskowski,Michael Kyle, Automatic longitudinal pitch trim in aircraft combat simulation.
※ AI-Helper는 부적절한 답변을 할 수 있습니다.