Apparatus and method of simulating a somatosensory experience in space
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
A63F-009/24
A63F-013/20
출원번호
US-0296807
(2014-06-05)
등록번호
US-RE45525
(2015-05-19)
발명자
/ 주소
Xiao, Quan
출원인 / 주소
Soarealm, Inc.
대리인 / 주소
Sunstein Kann Murphy & Timbers LLP
인용정보
피인용 횟수 :
0인용 특허 :
11
초록▼
A method of providing a user with an extra-terrestrial somatosensory experience includes equipping the user with an underwater breathing apparatus, having the user occupy an underwater environment, such environment providing buoyancy to the user, and while the user occupies the underwater environmen
A method of providing a user with an extra-terrestrial somatosensory experience includes equipping the user with an underwater breathing apparatus, having the user occupy an underwater environment, such environment providing buoyancy to the user, and while the user occupies the underwater environment, using a computer-implemented virtual reality system to present to the user a virtual reality environment modeling an extra-terrestrial setting. The virtual reality system inhibits visual perception by the user of items outside of the virtual reality environment so that the user experiences the virtual reality environment under a buoyancy condition provided by the underwater environment. The buoyancy condition enhances the experience of the virtual reality environment.
대표청구항▼
1. A method of providing a user with an extra-terrestrial somatosensory experience, the method comprising: equipping the user with an underwater breathing apparatus;having the user occupy an underwater environment, such environment providing buoyancy to the user; andwhile the user occupies the under
1. A method of providing a user with an extra-terrestrial somatosensory experience, the method comprising: equipping the user with an underwater breathing apparatus;having the user occupy an underwater environment, such environment providing buoyancy to the user; andwhile the user occupies the underwater environment, using a computer-implemented virtual reality system to present to the user a virtual reality environment modeling an extra-terrestrial setting, the virtual reality system inhibiting visual perception by the user of items outside of the virtual reality environment, wherein using a computer-implemented virtual reality system includes having the user don a head-mounted display system, such display system including at least one sensor to identify at least one position of the user's head, wherein the display system and the sensors form a part of the computer-implemented virtual reality system;so that the user experiences the virtual reality environment under a buoyancy condition provided by the underwater environment, such buoyancy condition enhancing experience of the virtual reality environment. 2. A method according to claim 1, wherein using a computer-implemented virtual reality system includes using the virtual reality system to model an experience in space. 3. A method according to claim 1, wherein the head-mounted display system includes a camera to provide a source of real-world images, and wherein the computer-implemented virtual reality system selectively displays the real-world images or mixes the real-world images with virtual images for the virtual reality environment presented to the user. 4. A method of providing a user with an extra-terrestrial somatosensory experience, the method comprising: equipping the user with an underwater breathing apparatus;having the user occupy an underwater environment, such environment providing buoyancy to the user; andwhile the user occupies the underwater environment, using a computer-implemented virtual reality system to present to the user a virtual reality environment modeling an extra-terrestrial setting, the virtual reality system inhibiting visual perception by the user of items outside of the virtual reality environment, wherein using a computer-implemented virtual reality system includes having the user don a head-mounted display system, such display system including at least one motion tracking sensor for tracking the user's head movement, wherein the display system and the sensors form a part of the computer-implemented virtual reality system;so that the user experiences the virtual reality environment under a buoyancy condition provided by the underwater environment, such buoyancy condition enhancing experience of the virtual reality environment. 5. A method according to claim 4, further comprising: adjusting buoyancy of the user in the underwater environment to a desired level. 6. A method according to claim 4, further comprising: monitoring a position associated with the user and adjusting the virtual reality environment in a manner responsive to the position. 7. A method according to claim 4, wherein the head-mounted display system includes a camera to provide a source of real-world images, and wherein the computer-implemented virtual reality system selectively displays the real-world images or mixes the real-world images with virtual images for the virtual reality environment presented to the user. 8. A method of providing a user with an extra-terrestrial somatosensory experience, the method comprising: equipping the user with an underwater breathing apparatus;having the user occupy an underwater environment, such environment providing buoyancy to the user;while the user occupies the underwater environment, using a computer-implemented virtual reality system to present to the user a virtual reality environment modeling an extra-terrestrial setting, wherein using a computer-implemented virtual reality system includes providing a virtual reality display on at least one surface in the underwater environment, the virtual reality system inhibiting visual perception by the user of items outside of the virtual reality environment; andusing floating light absorbing materials positioned on an upper surface of the underwater environment to block or substantially reduce light from outside of the underwater environment from entering the underwater environment or light from inside the underwater environment from being reflected on the upper surface;so that the user experiences the virtual reality environment under a buoyancy condition provided by the underwater environment, such buoyancy condition enhancing experience of the virtual reality environment. 9. A method according to claim 8, further comprising: adjusting buoyancy of the user in the underwater environment to a desired level. 10. A method according to claim 8, further comprising: monitoring a position associated with the user and adjusting the virtual reality environment in a manner responsive to the position. 11. A method of providing a user with a somatosensory experience simulating that of a person in space, the method comprising: having the user don (i) a head-mounted display system, such display system including at least one sensor to identify at least one of position andor motion of the user's head, and (ii) underwater breathing apparatus;having the user occupy an underwater environment, such environment providing buoyancy to the user; andwhile the user occupies the underwater environment, supplying a virtual reality video input to the head-mounted display system, such video input being dynamically modified in accordance with at least one of position or motion of the user's head as determined by the at least one sensor; so that the user experiences virtual reality video through the head-mounted display under a buoyancy condition provided by the underwater environment, such buoyancy condition enhancing experience of the virtual reality environment. 12. A method according to claim 11, further comprising: adjusting the user's buoyancy. 13. A method according to claim 12, wherein the underwater breathing apparatus adjusts the user's buoyancy. 14. A method according to claim 11, wherein the user's buoyancy is adjusted by increasing or decreasing a fluid level in a buoyancy control mechanism worn by the user. 15. A method according to claim 11, further comprising: remotely adjusting the head mounted display system including clearing at least a portion of the display from the user's line of sight. 16. A method according to claim 15, wherein the remote adjustments are actuated by the user or by a remote operator. 17. A method according to claim 11, wherein the head-mounted display system includes a camera to provide a source of real-world images, and wherein the virtual reality video input to the head-mounted display system selectively includes the real-world images or a mixture of the real-world images with virtual images. 18. A virtual reality apparatus for providing a user with an extra-terrestrial somatosensory experience, the apparatus comprising: an underwater environment in which the user may be immersed wherein the underwater environment includes floating light absorbing materials positioned on an upper surface of the underwater environment to block or substantially reduce light from outside of the underwater environment from entering the underwater environment or light from inside the underwater environment from being reflected on the upper surface; anda computer-implemented virtual reality system that presents to the user a virtual reality environment within the underwater environment, the virtual reality environment modeling an extra-terrestrial setting, and inhibiting visual perception by the user of items outside of the virtual reality environment, wherein the computer-implemented virtual reality system includes an external display in the underwater environment providing a visual display of the virtual reality environment. 19. An apparatus according to claim 18, further comprising: an underwater breathing apparatus. 20. An apparatus according to claim 19, wherein the underwater breathing apparatus is at least one of a closed circuit breathing apparatus and a surface air supply system that vents the user's exhaust air to the surface. 21. An apparatus according to claim 18, further comprising: a color filtration system for white balancing the visual display of the virtual reality environment. 22. An apparatus according to claim 18 wherein the underwater environment includes at least one mirror, the mirror positioned to project the visual display of the virtual reality environment on at least one surface of the underwater environment. 23. A virtual reality apparatus for providing a user with an extra-terrestrial somatosensory experience, the apparatus comprising: an underwater environment in which the user may be immersed; anda computer-implemented virtual reality system that presents to the user a virtual reality environment within the underwater environment, the virtual reality environment modeling an extra-terrestrial setting, and inhibiting visual perception by the user of items outside of the virtual reality environment, wherein the computer implemented virtual reality system includes:a head-mounted display system, such display system including at least one sensor to identify at least one of position andor motion of the user's head, wherein the display system and the sensor form a part of the computer-implemented virtual reality system, the head-mounted display system integrated with an underwater breathing apparatus for use by the user, operative in the underwater environment. 24. An apparatus according to claim 23, further comprising: a buoyancy control mechanism that controls a buoyancy state of the user. 25. An apparatus according to claim 24 wherein the buoyancy control mechanism is a buoyancy jacket having adjustable fluid pockets therein. 26. An apparatus according to claim 23, further comprising: an audio component for transmitting an audible signal to the user. 27. An apparatus according to claim 23, further comprising a tactile component for transmitting a tactile signal to the user. 28. An apparatus according to claim 27, wherein the tactile component is an underwater tool having an electronic interface with the computer-implemented virtual reality system. 29. An apparatus according to claim 23, wherein the head mounted display system is capable of remote adjustments including clearing at least a portion of the display from the user's line of sight. 30. An apparatus according to claim 29, wherein the head mounted display includes an electro-mechanical linkage capable of causing the head mounted display to rotate upward. 31. An apparatus according to claim 29, wherein the remote adjustments are capable of being actuated by the user or by a remote operator. 32. An apparatus according to claim 23, wherein the head-mounted display system includes a camera to provide a source of real-world images, and wherein the computer-implemented virtual reality system selectively displays the real-world images or mixes the real-world images with virtual images for the virtual reality environment presented to the user.
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이 특허에 인용된 특허 (11)
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