Convertible gaming chairs and wagering game systems and machines with a convertible gaming chair
원문보기
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
A63F-009/24
G07F-017/32
출원번호
US-0487422
(2012-06-04)
등록번호
US-9142083
(2015-09-22)
발명자
/ 주소
Granger, Toriono A.
출원인 / 주소
Bally Gaming, Inc.
대리인 / 주소
Nixon Peabody LLP
인용정보
피인용 횟수 :
2인용 특허 :
200
초록▼
Gaming chairs and wagering game systems and machines with a gaming chair are presented herein. A gaming chair is disclosed for a wagering game system with a controller and a display device for displaying aspects of the wagering game. The gaming chair includes a backrest portion, a seat portion, a ba
Gaming chairs and wagering game systems and machines with a gaming chair are presented herein. A gaming chair is disclosed for a wagering game system with a controller and a display device for displaying aspects of the wagering game. The gaming chair includes a backrest portion, a seat portion, a base for supporting the seat and backrest portions, and a mounting plate attached to the seat portion. The mounting plate is configured to attach, one at a time, to each of first and second mounting assemblies for removably attaching the mounting plate to the base. The first mounting assembly includes at least one actuator for selectively repositioning the seat portion in response to signals from the controller. The second mounting assembly is selectively repositionable with respect to the base to thereby lock the seat portion at any one of a number of vertically stationary heights.
대표청구항▼
1. A gaming system for playing a wagering game, the gaming system comprising: a display device configured to display an outcome of the wagering game, the outcome being randomly determined from a plurality of wagering game outcomes;a controller configured to output signals related to the wagering gam
1. A gaming system for playing a wagering game, the gaming system comprising: a display device configured to display an outcome of the wagering game, the outcome being randomly determined from a plurality of wagering game outcomes;a controller configured to output signals related to the wagering game;a gaming chair including a seat assembly and a base configured to support the seat assembly, the seat assembly including a first common mounting interface, and the base including a second common mounting interface distinct from the first common mounting interface;a first mounting assembly configured to removably attach the seat assembly to the base, the first mounting assembly including at least one actuator configured to selectively move the seat assembly in response to game-related signals from the controller; anda second mounting assembly being structurally distinct and separate from the first mounting assembly and interchangeable with the first mounting assembly to removably attach the seat assembly to the base, the second mounting assembly lacking actuators configured to selectively move the seat assembly in response to the game-related signals from the controller,wherein the first and second common mounting interfaces are configured to interchangeably connect, one at a time, to the first and second mounting assemblies such that only one of the first mounting assembly and the second mounting assembly is employed at a time to removably attach the seat assembly to the base. 2. The gaming system of claim 1, wherein the first common mounting interface includes a mounting plate attached to a seat portion of the seat assembly, the mounting plate including a first arrangement of fastener holes configured to attach the seat assembly to the first mounting assembly and a second arrangement of fastener holes configured to attach the seat assembly to the second mounting assembly. 3. The gaming system of claim 1, wherein the first and second mounting assemblies each includes a respective mounting shaft, and wherein the second common mounting interface includes an elongated support column configured to telescopingly receive and attach, one at a time, to the first and second mounting shafts. 4. The gaming system of claim 1, wherein the second mounting assembly includes an elongated mounting shaft with opposing first and second ends, the first end being configured to attach to the first common mounting interface of the seat assembly, and the second end being configured to attach to the second common mounting interface of the base. 5. The gaming system of claim 4, wherein the second common mounting interface of the base includes an elongated support column with one or more longitudinally spaced holes, and wherein the elongated mounting shaft includes one or more longitudinally spaced apertures, the mounting shaft being configured to telescope with respect to the support column to align one of the apertures with a respective one of the holes such that a pin can be received therein to lock the gaming chair at a desired height. 6. The gaming system of claim 4, wherein the second mounting assembly further comprises a swivel mechanism attached to the first end of the mounting shaft, the swivel mechanism being configured to attach the mounting shaft to the first common mounting interface of the seat assembly and allow the seat assembly to rotate with respect to the mounting shaft. 7. The gaming system of claim 1, wherein the first mounting assembly further comprises a mounting shaft with at least one mounting bracket configured to attach to the at least one actuator, the mounting shaft being configured to couple directly to the second common mounting interface of the base and the at least one actuator being configured to couple directly to the first common mounting interface of the seat assembly. 8. The gaming system of claim 1, wherein the at least one actuator consists generally of a first actuator spaced from a second actuator. 9. The gaming system of claim 8, wherein the first mounting assembly further comprises a multi-directional connector, the multi-directional connector cooperating with the first and second actuators to impart motion to the gaming chair in at least two-degrees of rotational freedom. 10. The gaming system of claim 1, further comprising a movable shroud operatively attached to the gaming chair, the movable shroud inhibiting access to a region subjacent the seat assembly at which the selected one of the first and second mounting assemblies is located. 11. The gaming system of claim 10, wherein the movable shroud is mechanically coupled directly to the seat assembly such that movement of the seat assembly directly moves the movable shroud. 12. The gaming system of claim 10, further comprising a stationary boot substantially circumscribing the base, the stationary boot at least partially overlapping the moveable shroud to substantially envelop the selected one of the first and second mounting assemblies. 13. The gaming system of claim 10, wherein the movable shroud comprises a flexible material, the stationary boot being in flexural engagement with the movable shroud to bend the movable shroud during actuation of the at least one actuator. 14. A gaming system for playing a wagering game, the gaming system comprising: an input device configured to receive a wager to play the wagering game;a display configured to display an outcome of the wagering game, the outcome being determined from a plurality of wagering game outcomes;a controller; anda gaming chair including a seat assembly, a base assembly, a first mounting interface configured to interchangeably connect the seat assembly, one at a time, to first and second mounting assemblies, and a second mounting interface configured to interchangeably connect the base assembly, one at a time, to the first and second mounting assemblies such that only one of the mounting assemblies can be employed at a time to removably attach the seat assembly to the base assembly, whereinthe first mounting assembly is configured to removably attach the seat assembly to the base assembly, the first mounting assembly including at least one actuator configured to selectively move the seat assembly in response to signals from the controller, andthe second mounting assembly is structurally distinct from the first mounting assembly and is configured to removably attach the seat assembly to the base assembly, the second mounting assembly being characterized by an absence of structure for selectively moving the seat assembly in response to game-related signals from the controller. 15. A gaming chair for a wagering game system with a controller and a display device operable to display events associated with a wagering game, the gaming chair comprising: a backrest portion;a seat portion;a base configured to support the seat portion and the backrest portion; anda mounting plate attached to the seat portion and configured to attach, one at a time, to each of: a first mounting assembly configured to removably attach the mounting plate to the base, the first mounting assembly including at least one actuator configured to selectively reposition the seat portion in response to signals from the controller; anda second mounting assembly, structurally distinct and separate from the first mounting assembly, configured to removably attach the mounting plate to the base, the second mounting assembly being selectively repositionable with respect to the base to thereby lock the seat portion at any one of a number of vertically stationary heights,wherein only one of the first and second mounting assemblies can be employed at a time to removably attach the mounting plate and the seat portion to the base. 16. The gaming chair of claim 15, wherein the mounting plate includes a first arrangement of fastener holes configured to attach the seat portion to only the first mounting assembly and a second arrangement of fastener holes configured to attach the seat portion to only the second mounting assembly. 17. The gaming chair of claim 15, wherein the first and second mounting assemblies each includes a respective tubular mounting shaft, and wherein the base includes an elongated support column configured to attach, one at a time, to the tubular mounting shafts. 18. The gaming chair of claim 15, wherein the base includes an elongated support column with one or more longitudinally spaced holes, and wherein the second mounting assembly includes an elongated mounting shaft with one or more longitudinally spaced apertures, the mounting shaft being configured to telescope with respect to the support column to align one of the apertures with a respective one of the holes such that a pin can be received therein to lock the seat portion at the vertically stationary height. 19. The gaming chair of claim 18, wherein the second mounting assembly further comprises a swivel mechanism attached to a first end of the mounting shaft, the swivel mechanism being configured to attach the mounting shaft to the seat portion and allow the seat portion to rotate about a longitudinal axis of the mounting shaft. 20. The gaming chair of claim 15, wherein the first mounting assembly further comprises a mounting shaft with at least one mounting bracket configured to attach to the at least one actuator, the mounting shaft being configured to couple directly to the base and the at least one actuator being configured to couple directly to the seat assembly. 21. The gaming chair of claim 15, wherein the second mounting assembly is characterized by a lack of actuators configured to selectively move the seat assembly in response to game-related signals from the controller. 22. A method of converting a gaming chair for a wagering game system from a system-automated gaming chair to a non-system-automated gaming chair, the gaming chair having a seat portion and a base configured to support the seat portion, the method comprising: disconnecting a first mounting assembly from a base mounting interface of the base, the first mounting assembly including at least one actuator configured to selectively move the seat portion in response to signals from a system controller;disconnecting the first mounting assembly from a seat mounting interface attached to the seat portion;connecting a second mounting assembly, which is structurally distinct and separate from and interchangeable with the first mounting assembly, to the seat mounting interface of the seat portion, the second mounting assembly being configured to lock the seat portion at any one of a number of vertically stationary heights; andconnecting the second mounting assembly to the base mounting interface of the base,wherein only one of the first mounting assembly and the second mounting assembly can removably attach the seat portion to the base at a given time. 23. A gaming chair for a wagering game system with a controller, a display device operable to display events associated with a wagering game, and a base configured to support the gaming chair, the gaming chair comprising: a backrest portion;a seat portion; anda mounting plate attached to the seat portion and configured to interchangeably attach, at distinct times, to each of: a motion-enabling mounting assembly configured to removably attach the seat portion to the base, the motion-enabling mounting assembly including one or more actuators configured to selectively move the seat portion in response to signals from the controller; anda non-motion mounting assembly structurally distinct and separate from the motion-enabling mounting assembly, the non-motion mounting assembly being configured to removably attach the seat portion to the base, the non-motion mounting assembly lacking actuators configured to selectively move the seat portion in response to signals from the controller,wherein only one of the mounting assemblies can be employed at a time to removably attach the seat portion to the base. 24. The gaming system of claim 1, wherein the first common mounting interface includes a mounting plate attached to a seat portion of the seat assembly, and the second common mounting interface includes an elongated support column projecting from a sled of the base.
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