To emulate a hardware component of a target hardware system including a plurality of hardware components, a component model of the hardware component is built, where the component model includes a register interface through which a host application provides inputs to and reads outputs from the compo
To emulate a hardware component of a target hardware system including a plurality of hardware components, a component model of the hardware component is built, where the component model includes a register interface through which a host application provides inputs to and reads outputs from the component model, one or more parameter registers that hold values of state variables of the component model, and a state machine that models behavior of the hardware component without explicitly emulating logic implemented in the hardware component. During modeling of the hardware component utilizing the component model the component model is dynamically modified other than by modifying values of the state variables.
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1. A method of emulating a hardware component of a target hardware system including a plurality of hardware components, the method comprising: a processor building a component model of the hardware component of the target hardware system, wherein the component model includes: a register interface th
1. A method of emulating a hardware component of a target hardware system including a plurality of hardware components, the method comprising: a processor building a component model of the hardware component of the target hardware system, wherein the component model includes: a register interface through which a host application provides inputs to and reads outputs from the component model;one or more parameter registers that hold values of state variables of the component model; anda state machine that models behavior of the hardware component without explicitly emulating logic implemented in the hardware component;the processor modeling operation of the hardware component utilizing the component model;during the modeling, the processor dynamically modifying the component model other than by modifying values of the state variables; andthe processor emulating other of the plurality of hardware components of the target hardware system by: in a data storage system, utilizing a hierarchical data structure to organize a hierarchical arrangement of device containers corresponding to various device identifiers of the plurality of hardware components in the target hardware system, scripts corresponding to various packet types of communication packets in the target hardware system, and responses corresponding to various packet data in the communication packets in the target hardware system;in response to receipt by a hierarchical emulation engine of a communication packet during emulation of the target hardware system, the communication packet including a device identifier, packet type and packet data, determining a response to the communication packet by traversing the hierarchical arrangement based on the device identifier, packet type and packet data of the communication packet; andproviding the determined response. 2. The method of claim 1, and further comprising: the processor executing a control and injection engine to inject a desired state directly into one or more of the parameter registers and the state machine rather than through the register interface. 3. The method of claim 1, wherein the dynamically modifying includes dynamically modifying the register interface. 4. The method of claim 1, wherein the dynamically modifying includes dynamically modifying a variable type of state variable held in a parameter register. 5. The method of claim 1, wherein the dynamically modifying includes dynamically modifying the state machine. 6. A program product, comprising: a non-transitory storage device; andprogram code stored in the storage device and executable by a processor to cause a data processing system to perform: building a component model of the hardware component of the target hardware system, wherein the component model includes: a register interface through which a host application provides inputs to and reads outputs from the component model;one or more parameter registers that hold values of state variables of the component model; anda state machine that models behavior of the hardware component without explicitly emulating logic implemented in the hardware component;modeling operation of the hardware component utilizing the component model;during the modeling, dynamically modifying the component model other than by modifying values of the state variables; andemulating other of the plurality of hardware components of the target hardware system by: in a data storage system, utilizing a hierarchical data structure to organize a hierarchical arrangement of device containers corresponding to various device identifiers of the plurality of hardware components in the target hardware system, scripts corresponding to various packet types of communication packets in the target hardware system, and responses corresponding to various packet data in the communication packets in the target hardware system;in response to receipt by a hierarchical emulation engine of a communication packet during emulation of the target hardware system, the communication packet including a device identifier, packet type and packet data, determining a response to the communication packet by traversing the hierarchical arrangement based on the device identifier, packet type and packet data of the communication packet; andproviding the determined response. 7. The program product of claim 6, wherein the program code further causes the data processing system to perform: injecting a desired state directly into one or more of the parameter registers and the state machine rather than through the register interface. 8. The program product of claim 6, wherein the dynamically modifying includes dynamically modifying the register interface. 9. The program product of claim 6, wherein the dynamically modifying includes dynamically modifying a variable type of state variable held in a parameter register. 10. The program product of claim 6, wherein the dynamically modifying includes dynamically modifying the state machine. 11. A data processing system, comprising: a processor;a storage device coupled to the processor; andprogram code stored in the storage device and executable by the processor to cause the data processing system to perform: building a component model of the hardware component of the target hardware system, wherein the component model includes: a register interface through which a host application provides inputs to and reads outputs from the component model;one or more parameter registers that hold values of state variables of the component model; anda state machine that models behavior of the hardware component without explicitly emulating logic implemented in the hardware component;modeling operation of the hardware component utilizing the component model;during the modeling, dynamically modifying the component model other than by modifying values of the state variables; andemulating other of the plurality of hardware components of the target hardware system by: in a data storage system, utilizing a hierarchical data structure to organize a hierarchical arrangement of device containers corresponding to various device identifiers of the plurality of hardware components in the target hardware system, scripts corresponding to various packet types of communication packets in the target hardware system, and responses corresponding to various packet data in the communication packets in the target hardware system;in response to receipt by a hierarchical emulation engine of a communication packet during emulation of the target hardware system, the communication packet including a device identifier, packet type and packet data, determining a response to the communication packet by traversing the hierarchical arrangement based on the device identifier, packet type and packet data of the communication packet; andproviding the determined response. 12. The data processing system of claim 11, wherein the program code further causes the data processing system to perform: injecting a desired state directly into one or more of the parameter registers and the state machine rather than through the register interface. 13. The data processing system of claim 11, wherein the dynamically modifying includes dynamically modifying the register interface. 14. The data processing system of claim 11, wherein the dynamically modifying includes dynamically modifying a variable type of state variable held in a parameter register. 15. The data processing system of claim 11, wherein the dynamically modifying includes dynamically modifying the state machine.
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이 특허에 인용된 특허 (16)
Baldwin David R. (Weybridge GBX) Wilson Malcolm E. (Salwayash GBX) Trevett Neil F. (Kingston-upon-Thames GBX), Architectures for serial or parallel loading of writable control store.
Phillips, Michael D.; Wilburn, Darrell L.; Hua, Van T.; Minami, Gordon A.; Kresge, Robert J.; Verhaegh, Charles, High speed microcomputer in-circuit emulator.
Adams Matthew K. (Dallas TX) Little Wendell L. (Denton TX) Grider Stephen N. (Farmers Branch TX), Interface: interrupt masking with logical sum and product options.
Wagner Ferdinand H. (24 Sterling Cir. ; Apt. 211 Wheaton IL 60187), Method of and apparatus for constructing a control system and control system created thereby.
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