Wireless communication system and method for game play with multiple remote-control flying carpet
원문보기
IPC분류정보
국가/구분
United States(US) Patent
등록
국제특허분류(IPC7판)
A63H-003/00
A63F-013/235
G05D-001/00
A63H-027/00
A63H-030/04
A63F-013/245
A63F-013/837
A63F-013/00
A63H-017/00
A63H-017/32
A63H-033/26
F21L-004/02
F21V-023/04
F41G-001/36
출원번호
US-0691412
(2015-04-20)
등록번호
US-9630100
(2017-04-25)
발명자
/ 주소
Condon, John Paul
Fairman, James Edward
Pedersen, Bradley Dean
출원인 / 주소
QFO Labs, Inc.
대리인 / 주소
Lemaire, Charles A.
인용정보
피인용 횟수 :
1인용 특허 :
0
초록▼
A gaming system for enabling three-dimensional game play of remote-control craft controlled by a controller, each craft including a communication system with both radio frequency (RF) and infrared (IR) capabilities. The system can include a plurality of hovering remote-control flying craft each cont
A gaming system for enabling three-dimensional game play of remote-control craft controlled by a controller, each craft including a communication system with both radio frequency (RF) and infrared (IR) capabilities. The system can include a plurality of hovering remote-control flying craft each controlled by a handheld controller, and further may include at least one additional game accessory elements, such as a puck, a ground station or a gun. Each pairing of craft and controllers communicate via an RF protocol that transmits at least control communications between the controller and the craft based on pair identification information in an RF communication protocol. The craft and game-accessory elements also communicate via at least an IR protocol that communicates game-play information. Selectable pairs of craft and controllers may be assigned to different teams for playing multiplayer team games based on team identification information in the RF communication protocol.
대표청구항▼
1. A three-dimensional gaming system that enables game play among remote-control craft, the gaming system comprising: a game-control application configured to execute on a computing device having a radio-frequency (RF) communication channel for accessing an RF communication protocol, the game-contro
1. A three-dimensional gaming system that enables game play among remote-control craft, the gaming system comprising: a game-control application configured to execute on a computing device having a radio-frequency (RF) communication channel for accessing an RF communication protocol, the game-control application being programmed to dynamically display information from the gaming system related to the multiplayer team games;at least four remote-control craft and at least four controllers, each craft selectively uniquely paired with and controlled by a different corresponding one of the at least four controllers via the RF communication protocol implemented between the corresponding controller and the remote-control craft that transmits at least craft control communications between a particular selectable pair of the controller and the remote-control craft based on a pair identification information contained in the RF communication protocol;each of the at least four controllers operative to control game-play information among at least the remote-control craft and the game-control application via a communication protocol implemented via a transmitter and receiver on the corresponding remote-control craft,wherein at least two sets of at least two of the particular selectable pairs are also selectively assigned to a different one of a plurality of teams for purposes of playing multiplayer team games based on a team identification information in the RF communication protocol. 2. The gaming system of claim 1, further comprising: at least one additional game accessory element that is equipped with an infrared transmitter and receiver to communicate via the IR communication protocol with at least one of the remote-control craft. 3. The gaming system of claim 2, wherein the at least one additional accessory element is further equipped to transmit communications via the RF communication protocol. 4. The gaming system of claim 2, wherein the at least one additional accessory element is selected from the set consisting of a target puck, a reloading station, or any combination thereof. 5. The gaming system of claim 2, wherein the remote-control craft are flying craft and the accessory elements are non-flying objects. 6. The gaming system of claim 2, wherein the RF communication channel is a short-range wireless radio-frequency communication channel between the computing device and at least one accessory element. 7. The gaming system of claim 2, wherein the RF communication channel is RF communication circuitry on a USB dongle configured to utilize the RF communication protocol. 8. The gaming system of claim 1, wherein the remote control craft are flying hovering craft and the controllers are handheld controllers that are configured to communicate at least some control signals via the RF communication protocol in response to sensed orientation of the handheld controller. 9. The gaming system of claim 1, wherein the remote-control craft and the controllers each include at least one multi-color LED configured to display a common selectable color that is the same for both the craft and the controller of the particular selectable pair and indicates the team to which the particular selectable pair of the craft and controller are assigned for purposes of playing multiplayer team games. 10. The gaming system of claim 9, wherein the multiplayer team games are selected from the set of: Domination, Capture the Flag, Capture the Team, Elimination, King of the Hill and a game in which a plurality of users control their respective remote-control craft to chase and shoot at a designated target remote-control craft, and wherein the LED on the remote-control craft and the controllers is utilized to display game play information to users for the multiplayer team game. 11. The gaming system of claim 1, further comprising a battery-powered handheld gun that includes at least an infrared transmitter configured to communicate game play information to at least the remote control craft via the infrared (IR) communication protocol. 12. A method for implementing a three-dimensional gaming system that enables game play among remote-control craft, the method comprising: executing a game-control application on a computing device having a radio-frequency (RF) communication channel for accessing an RF communication protocol, the game-control application being programmed to dynamically display information from the gaming system related to the multiplayer team games;using at least one of a plurality of four controllers, selectively uniquely pairing, at least in part via a computing device processor and computing device memory that are located in the at least one of the plurality of four controllers, each of at least four remote-control craft with a different particular respective one of the plurality of four controllers via a radio-frequency (RF) communication protocol implemented between the corresponding respective controller and its respective remote-control craft based on a pair identification information contained in the RF communication protocol;selectively assigning at least two sets of the particular selectable pairs of the controller and the remote-control craft to a different one of a plurality of teams for purposes of playing multiplayer team games based on a team identification information in the RF communication protocol;using the corresponding controller of the particular selectable pair of the controller and the remote-control craft to communicate at least craft control communications and game-play information between the particular selectable pair via the RF communication protocol, the game-play information including control information based on activations of a trigger mechanism on the controller; andusing circuitry of the corresponding remote-control craft of the particular selectable pair of the controller and the remote-control craft to use the game-play information, the pair identification information and the team identification information in controlling and communicating game-play information among the remote-control craft via a communication protocol implemented via a transmitter and receiver on the corresponding remote-control craft. 13. The method of claim 12, wherein the remote-control craft are flying hovering craft and the controllers are handheld controllers that are configured to communicate at least some control signals via the RF communication protocol in response to sensed orientation of the handheld controller. 14. The method of claim 12, further comprising providing at least one additional game accessory element that is equipped with an infrared transmitter and receiver to communicate via the IR communication protocol with at least a selected set of the remote-control craft. 15. The method of claim 14, wherein the at least one additional accessory element further transmits communications via the RF communication protocol with at least the selected set of the remote-control craft. 16. The method of claim 12, further comprising providing a game control application configured to execute on a computing device having an RF communication channel for accessing the RF communication protocol, the game-control application being programmed to dynamically display information from the gaming system related to the multiplayer team games. 17. The method of claim 12, wherein the remote control craft and the controllers each include at least one multi-color LED, and the method further comprises configuring the LED to display a common selectable color that is the same for both the craft and the controller of the particular selectable pair and indicates the team to which the particular selectable pair of the craft and controller are assigned for purposes of playing multiplayer team games. 18. The method of claim 17, wherein the multiplayer team games are selected from the set of: Domination, Capture the Flag, Capture the Team, Elimination, King of the Hill and a game in which a plurality of users control their respective remote-control craft to chase and shoot at a designated target remote-control craft, and wherein configuring the LED on the remote control craft and the controllers includes utilizing the LED to display game play information to users for the multiplayer team game. 19. The method of claim 17, further comprising providing a battery-powered handheld gun that includes at least an infrared transmitter and is configured to communicate game play information to at least the remote control craft via the infrared (IR) communication protocol. 20. A non-transitory computer readable medium having instructions stored thereon for executing a method for implementing a three-dimensional gaming system that enables game play among remote-control craft, the medium comprising: a game-control application on a computing device having a radio-frequency (RF) communication channel for accessing an RF communication protocol, the game-control application being programmed to dynamically display information from the gaming system related to the multiplayer team games;instructions for executing the game-control application;instructions for executing selectively uniquely pairing, at least in part via a computing device processor and computing device memory that are located in the at least one of the plurality of four controllers, each of at least four remote-control craft with a different particular respective one of the plurality of four controllers via a radio-frequency (RF) communication protocol implemented between the corresponding respective controller and its respective remote-control craft based on a pair identification information contained in the RF communication protocol;instructions for executing selectively assigning at least two sets of the particular selectable pairs of the controller and the remote-control craft to a different one of a plurality of teams for purposes of playing multiplayer team games based on a team identification information in the RF communication protocol;instructions for communicating at least craft control communications and game-play information between the particular selectable pair via the RF communication protocol, the game-play information including control information based on activations of a trigger mechanism on the controller; andinstructions for controlling circuitry of the corresponding remote-control craft of the particular selectable pair of the controller and the remote-control craft to use the game-play information, the pair identification information and the team identification information in controlling and communicating game-play information among the remote-control craft via a communication protocol implemented via a transmitter and receiver on the corresponding remote-control craft.
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이 특허를 인용한 특허 (1)
Pedersen, Brad D.; Condon, John P.; Fairman, James E., Method and system for integrated real and virtual game play for multiple remotely-controlled aircraft.
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